jk525 发表于 2009-4-16 01:43

半神错误召集帖,恳求解决良方

本人VISTA,下完装好是2.76G的,没用中文目录,机器配置没问题,5000+和9800GT,全高带4X或者全中什么都关均出现一样问题,顺利进游戏后,无论开什么画质均非常流畅(50+的FPS),但玩不了10分钟左右就要报错弹出。并附带了错误代码,如下:求高人解决啊!!!!!!急~~~~~~~~~~~
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x7efa8b48
    attempted to read memory at 0x7efa8b48

Program : F:emigodbinDemigod.exe
Cmd line arguments :

Callstack:
        Unknown symbol (address 0x7efa8b48)
        QueryPerformanceCounter + 15 bytes ((Unknown)(0) + 0 bytes)

Last 100 lines of log...

A full record of the log is stored in the Demigodlog.txt file

info: Setting audio parameter 'WARSCORE' to value '2.000000'
debug: Loading module '000/units/ug/b/ugbshop08/ugbshop08_shoplayout.lua000'
info: ShopBp = {
info:   AI=__blueprints.ugbshop08.AI,
info:   Air=__blueprints.ugbshop08.Air,
info:   AllyHoverBracket="",
info:   Audio=__blueprints.ugbshop08.Audio,
info:   AverageDensity=0.49000000953674,
info:   BlueprintId="ugbshop08",
info:   BlueprintOrdinal=739,
info:   CameraTrackingYOffset=0,
info:   Categories=__blueprints.ugbshop08.Categories,
info:   CollisionOffsetX=0,
info:   CollisionOffsetY=0,
info:   CollisionOffsetZ=0,
info:   CollisionShape="Box",
info:   Defense=__blueprints.ugbshop08.Defense,
info:   Description="<LOC UNIT_DESC_0067>A shop selling Achievements.",
info:   DesiredShooterCap=3,
info:   Display=__blueprints.ugbshop08.Display,
info:   Effects=__blueprints.ugbshop08.Effects,
info:   EnemyHoverBracket="",
info:   Footprint=__blueprints.ugbshop08.Footprint,
info:   General=__blueprints.ugbshop08.General,
info:   InertiaTensorX=2.6666667461395,
info:   InertiaTensorY=2.6666667461395,
info:   InertiaTensorZ=2.6666667461395,
info:   Intel=__blueprints.ugbshop08.Intel,
info:   LifeBarHeight=0.10000000149012,
info:   LifeBarOffset=0,
info:   LifeBarRender=false,
info:   LifeBarSize=1,
info:   Name="Common Achievement Shop",
info:   NeutralHoverBracket="",
info:   NoDropShadow=false,
info:   Physics=__blueprints.ugbshop08.Physics,
info:   RuntimeData={
info:   DownIconFileName="/textures/ui/common/icons/units/default_icon.dds",
info:   IconFileName="/textures/ui/common/icons/units/default_icon.dds",
info:   OverIconFileName="/textures/ui/common/icons/units/default_icon.dds",
info:   UpIconFileName="/textures/ui/common/icons/units/default_icon.dds"
info:   },
info:   ScriptClass="",
info:   ScriptModule="",
info:   ScriptedAction="/lua/user/ShopAction.lua",
info:   SelectedBracket="",
info:   SelectionCenterOffsetX=0,
info:   SelectionCenterOffsetY=0,
info:   SelectionCenterOffsetZ=0,
info:   SelectionMeshSizeX=4,
info:   SelectionMeshSizeY=4,
info:   SelectionMeshSizeZ=4,
info:   SelectionMeshUseTopAmount=0,
info:   SelectionSizeX=5,
info:   SelectionSizeY=1,
info:   SelectionSizeZ=1,
info:   SelectionThickness=0,
info:   SelectionYOffset=0.5,
info:   Shop=__blueprints.ugbshop08.Shop,
info:   SizeX=4,
info:   SizeY=4,
info:   SizeZ=4,
info:   Source="/units/ug/b/ugbshop08/ugbshop08_unit.bp",
info:   Steering=__blueprints.ugbshop08.Steering,
info:   StrategicIconName="",
info:   Weapon=__blueprints.ugbshop08.Weapon
info: }
debug: Loading module '000/lua/user/abilitycommand.lua000'
debug: Loading module '000/projectiles/arrow01/arrow01_script.lua000'
info: Setting audio parameter 'LEVEL' to value '5.000000'
info: Initiating Hero AI plan for: 000hvampire
info: Setting audio parameter 'WARSCORE' to value '2.000000'
info: Setting audio parameter 'WARSCORE' to value '3.000000'
debug: Loading module '000/units/minions/highpriest/highpriest04_script.lua000'
debug: Loading module '000/projectiles/bolt02/bolt02_script.lua000'
info: Setting audio parameter 'LEVEL' to value '6.000000'
info: Initiating Hero AI plan for: 000hrook
info: KILL VO :
info: Initiating Hero AI plan for: 000hvampire
info: Setting audio parameter 'WARSCORE' to value '4.000000'
info: Setting audio parameter 'LEVEL' to value '7.000000'
info: KILL VO :


info: Initiating Hero AI plan for: 000hvampire
debug: Loading module '000/units/heroes/hrook/hrooktoweroflight02_script.lua000'
debug: Loading module '000/units/strongholds/stronghold02/stronghold02_script.lua000'
info: Setting audio parameter 'WARSCORE' to value '5.000000'
info: KILL VO :
info: Setting audio parameter 'LEVEL' to value '8.000000'
info: KILL VO :
info: Initiating Hero AI plan for: 000hvampire
info: Initiating Hero AI plan for: 000hsedna
debug: Loading module '000/units/minions/siegearcher/siegearcher04_script.lua000'
info: Initiating Hero AI plan for: 000hrook
info: Setting audio parameter 'WARSCORE' to value '3.000000'
info: KILL VO :
info: Setting audio parameter 'LEVEL' to value '9.000000'
info: Initiating Hero AI plan for: 000hrook
info: Can't use 000HGSA01Snipe03
debug: Loading module '000/units/ug/b/ugbfort01/ugbfort01_script.lua000'
info: Setting audio parameter 'WARSCORE' to value '6.000000'

cxx303 发表于 2009-4-16 01:53

我都是弹出错误报告,望高手解答

yexiang 发表于 2009-4-16 03:49

jk525 发表于 2009-4-16 08:56

楼上从不切换啊~~~玩的很刺激没切换过啊。。。

没有办法吗?

fuxiyan 发表于 2009-4-16 09:01

1..你可能是文件损坏了..................

2..你有没有其他会弹出提示的程序在运行...比如Windows 右下角升起一个广告........

3..这游戏和 毛豆防火墙杀软冲突的..........

jk525 发表于 2009-4-16 09:41

毛豆防火墙是什么?我用的VISTA自带的防火墙。右下角的广告没有啊,裸机跑一样弹。。。

jk525 发表于 2009-4-16 15:38

重新更新显卡驱动,还是15分钟左右遇错弹出,继续急求良方~~~~~~~~~~

www100e 发表于 2009-4-16 15:46

声音选项里面有个回声设置把它关了试试~Use system reverb
关了之后先退出游戏,在进~

204546 发表于 2009-4-17 06:19

同求....我也一样呀~~~

ccqssss 发表于 2009-4-17 06:34

我也一样``````````

204546 发表于 2009-4-17 06:35

8#的方法没用呀~~

不槑不囧 发表于 2009-4-17 10:28

估计是系统的问题

比如少装了啥,或精简版的

constantine_jia 发表于 2009-4-17 11:33

我看着觉得像是半神俄问题。。你看那代码写的都很奇怪的。。

jiangwen45 发表于 2009-4-17 11:34

LZ最大的问题其实是看不懂英文

bevinq 发表于 2009-4-19 20:42

我也是,老是玩一会就跳出.

qxf0128 发表于 2009-4-19 21:41

vista sp2 没任何问题。。系统MSDN版,就一个360.基本裸奔。

v6g6v 发表于 2009-4-23 23:10

好好的玩了几天..
突然开始报错...然后一直重装也不行...
都是进图或者选图选人就报..报了还能TAB回去就是能选人选图就是死活开始了读不进图..
没有任何硬软环境更改...要算有..那么死了次机....开了游戏TAB在外面挂机时死的..

rylkyo 发表于 2009-4-24 17:22

EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x00ad7494
    attempted to write memory at 0x00000010

Program : E:demigodbinDemigod.exe
Cmd line arguments :

Callstack:
    Unknown symbol (address 0x00ad7494)

Last 100 lines of log...

A full record of the log is stored in the Demigodlog.txt file

info: Caching asset e:demigodbindatameshesitemschestchest_mesh.gr2: 91b3b7be6ea169d94caa719cdabcdf98.gr2
debug: Loading module '000/units/misc/buildseed_script.lua000'
info: Caching asset e:demigodbindatameshesmiscdefaultdefault.gr2: 3bca37655086e767349d8f8324127ece.gr2
debug: Loading module '000/units/ug/b/ugbshop01/ugbshop01ward01_script.lua000'
info: Caching asset e:demigodbindataunitsheroeshgsa01animationshgsa01ward01_idle_anim.gr2: 91bd6dc8f3fc69bdbb8af3d011edd162.gr2
debug: Loading module '000/units/ug/b/ugbshop01/ugbshop01tolsink_script.lua000'
debug: Loading module '000/units/heroes/hsedna/hsednayeti_script.lua000'
info: Caching asset e:demigodbindatameshesitemsscrollsscroll01_mesh.gr2: bac7e6e2c723aa6b1b3ae9483c0bbedc.gr2
info: Caching asset e:demigodbindatameshesitemsscrollsanimationsscroll01_idle_anim.gr2: d4a6e2b05cf3c5ebea88cf6345793f12.gr2
info: Caching asset e:demigodbindatameshesitemspotionsanimationspotion01_idle_anim.gr2: 03799b689140e4db38bac272de12db4e.gr2
info: Caching asset e:demigodbindatameshesgametargetarea_mesh.gr2: 0040c6230ce14906f2bdbab6117ec343.gr2
info: Loading hero abilities tables
info: Hero: 000hema01
debug: Loading module '000/units/heroes/hema01/hema01_skilllayout.lua000'
info: Hero: 000hsedna
debug: Loading module '000/units/heroes/hsedna/hsedna_skilllayout.lua000'
info: End Hero abilities load
info: MUSIC : Activating cue
info: MESHBP: /meshes/game/TargetArea_mesh
debug: Loading module '000/lua/ui/game/keybindings.lua000'
debug: Loading module '000/lua/keymap/keydescriptions.lua000'
debug: Loading module '000/lua/keymap/properkeynames.lua000'
debug: Loading module '000/lua/sim/tasks/beginshoptask.lua000'
debug: Loading module '000/lua/formations.lua000'
info: Victory = 000conquest
info: Sounds process unlocked
info: Sounds process unlocked
debug: Loading module '000/lua/cursorfeedbackparams.lua000'
info: Setting audio parameter 'WARSCORE' to value '1.000000'
info: Setting audio parameter 'TEAM' to value '1.000000'
info: Setting audio parameter 'LEVEL' to value '1.000000'
info: Setting audio parameter 'ALIVE' to value '1.000000'
info: Setting audio parameter 'TOURNAMENT' to value '0.000000'
info: Setting audio parameter 'TEAM' to value '1.000000'
debug: Loading module '000/lua/user/shopaction.lua000'
debug: Loading module '000/lua/user/userscriptcommand.lua000'
debug: Loading module '000/units/ug/b/ugbshop07/ugbshop07_shoplayout.lua000'
debug: Loading module '000/units/ug/b/ugbshop10/ugbshop10_shoplayout.lua000'
debug: Loading module '000/units/ug/b/ugbshop04/ugbshop04_shoplayout.lua000'
debug: Loading module '000/units/ug/b/ugbshop02/ugbshop02_shoplayout.lua000'
debug: Loading module '000/units/ug/b/ugbshop03/ugbshop03_shoplayout.lua000'
debug: Loading module '000/lua/formations.lua000'
debug: Loading module '000/units/ug/b/ugbshop06/ugbshop06_shoplayout.lua000'
debug: Loading module '000/units/ug/b/ugbshop09/ugbshop09_shoplayout.lua000'
debug: Loading module '000/lua/sim/tasks/endshoptask.lua000'
debug: Loading module '000/lua/ui/game/zoomslider.lua000'
debug: Loading module '000/projectiles/fireball01/fireball01_script.lua000'
debug: Loading module '000/lua/sim/projectile.lua000'
debug: Loading module '000/lua/usermusic.lua000'
debug: Loading module '000/lua/user/abilitycommand.lua000'
debug: Loading module '000/projectiles/frostball01/frostball01_script.lua000'
info: Setting audio parameter 'LEVEL' to value '2.000000'
debug: Loading module '000/projectiles/healingstatueeffect01/healingstatueeffect01_script.lua000'
info: Setting audio parameter 'LEVEL' to value '3.000000'
info: Setting audio parameter 'LEVEL' to value '4.000000'
info: KILL VO :
warning: Clamping character u+62ff to MAX_CHAR_WIDTH
warning: Clamping character u+4e0b to MAX_CHAR_WIDTH
warning: Clamping character u+4e86 to MAX_CHAR_WIDTH
warning: Clamping character u+7b2c to MAX_CHAR_WIDTH
warning: Clamping character u+4e00 to MAX_CHAR_WIDTH
warning: Clamping character u+6ef4 to MAX_CHAR_WIDTH
warning: Clamping character u+8840 to MAX_CHAR_WIDTH
debug: Loading module '000/units/misc/frozentorchbearer01/frozentorchbearer01_script.lua000'
info: Caching asset e:demigodbindatacharactersmagemage_feeticeblock_mesh.gr2: e8f0380964699b47d43815df9e4ea8ad.gr2
warning: GrannyMeshImport: File does not contain AssetInfo section.
debug: Loading module '000/projectiles/frostdeatheffect01/frostdeatheffect01_script.lua000'
info: Can't use 000HSednaHeal01
info: Initiating Hero AI plan for: 000hema01
info: Setting audio parameter 'WARSCORE' to value '2.000000'
info: Setting audio parameter 'LEVEL' to value '5.000000'
debug: Loading module '000/lua/user/powerupaction.lua000'
debug: Loading module '000/lua/sim/tasks/poweruppickuptask.lua000'
info: Initiating Hero AI plan for: 000hema01
debug: Loading module '000/projectiles/arrow01/arrow01_script.lua000'
info: Setting audio parameter 'LEVEL' to value '6.000000'
info: Setting audio parameter 'WARSCORE' to value '3.000000'
info: Setting audio parameter 'WARSCORE' to value '2.000000'
debug: Loading module '000/lua/sim/tasks/seedbuild.lua000'
debug: Loading module '000/lua/common/validatebuild.lua000'
info: Setting audio parameter 'WARSCORE' to value '4.000000'
info: Setting audio parameter 'LEVEL' to value '7.000000'
info: Can't use 000HSednaPounce03
debug: Loading module '000/units/strongholds/stronghold02/stronghold02_script.lua000'
info: Setting audio parameter 'WARSCORE' to value '5.000000'
debug: Loading module '000/projectiles/hailball01/hailball01_script.lua000'
info: Setting audio parameter 'LEVEL' to value '8.000000'
info: KILL VO :
info: Initiating Hero AI plan for: 000hema01
info: Setting audio parameter 'WARSCORE' to value '3.000000'
info: Setting audio parameter 'LEVEL' to value '9.000000'
debug: Loading module '000/units/ug/b/ugbfort01/ugbfort01_script.lua000'
info: Setting audio parameter 'WARSCORE' to value '6.000000'
warning: hema01 can't use ability Item_Consumable_010 because of 000{ Disabled=true }
info: KILL VO :
info: Initiating Hero AI plan for: 000hema01
debug: Loading module '000/units/ug/b/ugbshop05/ugbshop05_shoplayout.lua000'
debug: Loading module '000/projectiles/fireball03/fireball03_script.lua000'
info: KILL VO :
info: Setting audio parameter 'LEVEL' to value '10.000000'
我也是啊~~~难道没人知道具体原因吗?

lvzeru 发表于 2009-4-24 19:25

磁盘是NTFS么?我没出过问题的说……不能理解

rylkyo 发表于 2009-4-24 19:42

原帖由 lvzeru 于 2009-4-24 19:25:00 发表
磁盘是NTFS么?我没出过问题的说……不能理解

只能用fat32吗?

rylkyo 发表于 2009-4-24 22:03

lz 19楼正解!
不能放NTFS格式的盘里
你检查下~
我的问题已经解决了~~~~
而且就算我用损坏的音乐文件和电影文件玩也不在出错了~~嘎嘎
人品~~~~

as3290883 发表于 2010-7-15 19:44

Unhandled exception:

bad allocation

Program : G:youxibrbsbinDemigod.exe
Cmd line arguments :

Callstack:
    unavailable.

Last 100 lines of log...

A full record of the log is stored in the Demigodlog.txt file

info: Full Log file: D:我的文档My GamesGas Powered GamesDemigodDemigodLog
info: DEMIGOD VERSION MAIN.1.00.0091
info: DISK: AddSearchPath: 'g:youxibrbsdgdata.zip', mounted as '/'
info: DISK: AddSearchPath: 'g:youxibrbsmovies', mounted as '/movies/'
info: DISK: AddSearchPath: 'g:youxibrbssounds', mounted as '/sounds/'
info: DISK: AddSearchPath: 'g:youxibrbsloc', mounted as '/loc/'
info: DISK: AddSearchPath: 'g:youxibrbsbindata', mounted as '/'
warning: Loading "D:我的文档My GamesGas Powered GamesDemigodGame.prefs" failed: D:我的文档My GamesGas Powered GamesDemigodGame.prefs(386): `}' expected (to close `{' at line 381) near `('
我也是··楼主解决了告诉我·
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