苜蓿苜蓿 发表于 2024-11-1 21:41

【官方公告整理】【2024.5.27】W15 调色盘

本帖最后由 苜蓿苜蓿 于 2024-11-8 04:02 编辑

原贴地址:http://www.havenandhearth.com/fo ... 050fab0edc880d49675


New Implementations
新实施
-----------------------

[*]Added variable building materials to "Cupboard" and "Spinning Wheel".
[*]“橱柜”和“纺车”现在会跟随材质变化外观。
[*]Opening and closing UI windows are now gently animated.
[*]现在,打开和关闭UI窗口的动画效果非常柔和。

Key Fixes
关键修复
-----------------------

[*]Reworked the death camera such that it will, after some, short time, freeze and leave you with a still image of your final moment. Less spy-cammy that way.
[*]重新制作了死亡相机,这样在一段时间后,它就会冻结,给你留下最后一刻的静止图像。这样就少了间谍摄像头。
[*]Boreworm Holes should now be significantly likelier to spawn.
[*]虫洞现在应该更有更高的生成几率。
[*]Pursuit mode is not engaged if we are already within range when executing a combat move/attack. (Assuming this is controversial, so feel free to present counter-arguments)
[*]如果我们在执行战斗移动/攻击时已经在射程内,则不会启用追击模式。(假设这是有争议的,那么请随时提出反驳意见)

Small Fixes
小修复
-----------------------

[*]Redrew several icons, primarily under the "Workstations & Utilities" submenu, in 4x resolution, thereby completing the redrawing of the entire "Build" submenu. Yay!
[*]以4x分辨率重新绘制了几个图标,主要是在“工作站和实用程序”子菜单下,从而完成了整个“构建”子菜单的重新绘制。耶!
[*]Reeds now stack.
[*]芦苇现在可堆叠了。
[*]Reduced building cost of Rabbit Hutch, Chicken Coop, Dovecote, Log Cabin, and Timber House.
[*]降低兔笼、鸡舍、鸽棚、木屋和木屋的建筑成本。
[*]Planting Trees by hand now requires "Plant Lore".
[*]现在手工种树需要“植物学”。
[*]Halved stamina and time costs of planting trees by hand.
[*]手工植树的体力和时间成本减半。
[*]Tree or bush seeds dropped to the ground should have a non-zero chance of sprouting when decaying away.
[*]掉落在地上的树木或灌木种子在腐烂时应该有非零的发芽机会。
[*]Fixed a problem with mechanical power sometimes being incorrectly tracked in Wind- and Watermills.
[*]修复了风力和水力发电厂中机械功率有时被错误跟踪的问题。(?)
[*]Minimap icons for dead Green Slimes and Cave Rats should now be properly greyed out.
[*]死去的史莱姆和洞穴老鼠的小地图图标现在应该正确地变灰。





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