为什么在下水道所有人物和敌人都没了?
本帖最后由 zrfc 于 2024-10-18 11:54 编辑学习版,打了个消除动态模糊的mod,只有这个迷宫有问题,其他地方都是正常的
那你有没有先移除消除动态模糊mod看看呢?自己先查看一下是mod还是学习版问题再发上来我们看 gigi999 发表于 2024-10-18 11:11
那你有没有先移除消除动态模糊mod看看呢?自己先查看一下是mod还是学习版问题再发上来我们看 ...
不好意思,刚刚消除了一下没问题了,证明是mod的问题
以下是配置文件
;;;;;;;;;; General ;;;;;;;;;;
; Skips intro logos.
Enabled = true
; Set to true to skip the opening movie.
SkipMovie = false
; Set to true to remove the forced 60FPS cap in menus.
Enabled = true
; Set to true to fix the 8-way gated analog movement.
Enabled = false
;;;;;;;;;; Ultrawide/Narrower Fixes ;;;;;;;;;;
; Stops resolutions from being scaled to 16:9.
Enabled = false
; Fixes aspect ratio.
Enabled = false
; Fixes stretched HUD.
Enabled = true
; Fixes cropped field of view at <16:9.
Enabled = false
; Fixes stretched movies.
Enabled = false
;;;;;;;;;; Graphics ;;;;;;;;;;
; If not set to 1, overrides in-game resolution scale with your custom value.
; Valid range: 0.1 to 4.0. Default = 1
Resolution = 1
; Set to true to disable the radial blur and speed lines when dashing.
Enabled = true
; Set to true to disable the black outlines on characters.
Enabled = false
; By default, ambient occlusion runs at full resolution (1.0) even with higher resolution scale settings.
; This option allows you to adjust the ambient occlusion resolution independently of the game’s resolution scale to achieve increased performance.
; Valid range: 0.1 to 1.0. Default = 1
Resolution = 1
; Adjust distance value higher to increase draw distance.
; Valid range: 1 to 100. Default = 10
Distance = 10
; Set shadow resolution.
; Valid range: 64 to 16384. Default = 2048
Resolution = 2048
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