mmll888 发表于 2024-8-9 19:43

《X4:奠基:时间线 》 7.10 绿色版

本帖最后由 mmll888 于 2024-8-17 06:50 编辑

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mmll888 发表于 2024-8-9 19:45

7.10

Added Factions and Relations tutorial.
Added dialog to Timelines mission selection menu when player returns from scenario.
Added Terran production method to Frontier equipment.
Added several new exploration voice lines to Timelines Facility.
Added travel drive to Dart engines in Open Universe.
Added dedicated weapon groups to Pre-Battle Skirmish Timelines scenario.
Added Docking Computer to A Merchant Mind and Teladi Trading Try-Outs Timelines scenarios.
Added further hint to end of Timelines story.
Added credit sequence after final story resolution to more clearly denote when Timelines story has finished.
Added Timelines racing trophy to player HQ.
Added icon to newly unlocked Timelines scenarios.
Added message to Open Universe listing unlocked Timelines rewards.
Added Antigone XL Housing as available blueprint rewarded via rank and available in Station Design Simulator.
Added information about installed surface elements to Station Build menu.
Added ammo clip visualisation for missile launchers to HUD.
Added Mk5 shield generator to Xperimental Shuttle.
Added new anti-fighter missile for Sapporo.
Added new ring explosion effect to XL explosions.
Added Start Timelines button to Timelines menu.
Added Skip Dialog Line option to Controls menu.
Added mouse-over texts when navigating menus with keyboard input.
Added input feedback when Travel Mode not available.
Added input feedback when trying to change speed of ship with damaged engines.
Added separate icon for collectable ammunition containers.
Added French localisation for keyboard icons.

Removed signal leak missions in Timelines trading scenarios.
Removed Trade and Go to Ship options in Dock Interactions menu in Timelines Nexus.
Removed Lock Range and Lock Time information from Encyclopedia missile entries where not relevant.
Removed storage allocation warning in Logical Station Overview for trade wares.

Improved Timelines intro cutscene for more immersive experience.
Improved Timelines scenario result screen layout.
Improved rating visualisation for Timelines scenarios.
Improved clarity of Timelines mission descriptions.
Improved sequence of early Timelines scenarios for better first time player experience.
Improved transition between Timelines scenarios by not closing scenario selection menu when returning from scenario unless required by story.
Improved timing of Mitsuno Hack video calls to be less obstructive of important Target Monitor information.
Improved placement of The Recruitment Mission Timelines scenario in Mission Interface to be more immediately noticeable.
Improved The Recruitment Mission Timelines scenario cutscene to show prison guard being affected by Impedence Bubble.
Improved flow and difficulty level of Impeded Extraction Timelines scenario.
Improved finale of Battle of Omicron Lyrae Timelines scenario with special music.
Improved Xenon Shipyard plan to not include overlapping docking module (new stations only).
Improved Xenon loadouts in Brennan's Trial Timelines scenario to use fewer laser towers.
Improved composition of allied fleet and pilots in Brennan's Trial Trial Timelines scenario.
Improved loadout consistency in Mine Your Own Business and Lord Prospector's Foray Timelines scenarios.
Improved Rise and Mine Timelines scenario by disabling tutorial dialog after player has achieved rating of 1 star.
Improved wording of Timelines unlock notifications.
Improved new player guidance in Timelines by adding hints about tutorials and Open Universe.
Improved enemy behaviour in Tangling with the Teladi mission.
Improved combat movement of capital ships armed only with turrets and fighting very large, slow targets.
Improved combat behavior of fighters when set to attack surface elements when player not present.
Improved combat behavior of fighters armed with guided missiles or torpedos.
Improved capital ship combat movement for ships that do not have forward-mounted weapons but do have turrets concentrated at front.
Improved lasertower behavior against capital ships.
Improved hit precision of ships attacking piers.
Improved firing range accuracy of turrets.
Improved accuracy for NPCs firing at Maja Dust production modules.
Improved ships assigned to protect stations getting repairs in between fights.
Improved speed of ships docking on carriers.
Improved mining behavior when player present.
Improved chances for ships currently docking or undocking to escape when dock explodes.
Improved balancing and weapon loadout of Sapporo.
Improved ship resupply.
Improved resource distribution by Xenon transport ships.
Improved prioritisation of resource buy offers for special projects like research or terraforming.
Improved Crew Transfer menu if one or both ships do not have captain.
Improved NPC pathing between docked ships where elevators and transporters are involved.
Improved notification text when travel mode is disrupted by external factors.
Improved station editor by showing station's build storage location.
Improved guidance on Map if player is not near last controlled ship.
Improved display of orders on map by always aligning icons towards camera.
Improved display of order queues and paths on map.
Improved unnecessarily cut-off texts in Modifications menu under certain circumstances.
Improved visibility of station budget issues when looking at trade offers on map.
Improved visibility of subtitles by making background more opaque.
Improved visibility of ship holograph dock guidance.
Improved readability of upkeep alert text in map.
Improved readability of text while moving or rotating in station editor.
Improved readability of slider UI elements.
Improved signal leak indicator visibility by adding background.
Improved colouring of drops on map and radar by making it consistent with HUD colors.
Improved available UI scale range to ensure readability at lower resolutions.
Improved UI scaling to include HUD monitor texts.
Improved alignment of icons embedded in text.
Improved Terran Meson Stream weapon by adding small gimbal.
Improved engine glow on some missiles.
Improved impact effect of Xenon Seismic Charge Turret.
Improved performance of explosion effects.
Improved trail resolution of Sapporo missiles.
Improved window facade of the Casino welfare module.
Improved collisions on Xenon Dock.
Improved low quality shadow option.

Fixed several missing hints in spacesuit tutorial.
Fixed trade tutorial not progressing if trade map filter is already on.
Fixed ship upgrade tutorial not progressing when selecting pilot prematurely.
Fixed cases of wrong save being loaded on quickload or when finishing tutorial.
Fixed Frontier equipment not being available in Creative Custom Gamestart.
Fixed upgraded Erlking custom gamestart option not granting equipment blueprints.
Fixed being able to phase through geometry in Timelines scenarios involving space suits.
Fixed Atlas not granting points in Incursion of the False Pontifex Timelines scenario.
Fixed ramming speed score in Battle of Omicron Lyrae Timelines scenario not being calculated correctly.
Fixed various cases of Attack On Antigone Timelines scenario not progressing correctly.
Fixed Mine Your Own Business and Lord Prospector's Foray Timelines scenarios miscounting wares lost on ship destruction.
Fixed capital ships in Flight of the Dragonfyre Timelines scenario having no service crew.
Fixed timer not stopping when reaching finish in Hazing the Newbie Timelines scenarios from shortcut.
Fixed reputation recovery mechanism in Timelines trading scenarios to allow docking if player accidentally falls below threshold.
Fixed Zeus drifting in second Timelines racing scenario.
Fixed player ship crashing into obstacles in Timelines racing scenario outro cutscene.
Fixed player being able to fly before race starts in Timelines racing scenario.
Fixed non-localised text in Timelines racing scenarios.
Fixed announcer in 17th Getsu Fune Asteroid Smasher Showdown Timelines scenario being unable to count to 50.
Fixed being unable to complete President's End Timelines scenario if Jump Gate selection menu closed by player.
Fixed score in Mine Your Own Business Timelines scenario not taking into account player's surviving ships.
Fixed unreasonably high leader board scores in Teladi Trading Try-Outs Timelines scenario.
Fixed enemy ships shooting at player when docked to trade in Frontline Dealings Timelines scenario.
Fixed Kaori sometimes giving inappropriate reply in The Recruitment Mission Timelines scenario.
Fixed case of missing guidance to remaining enemies in Rise Against the Machine Timelines scenario.
Fixed missing results in Timelines debriefing menu under certain circumstances.
Fixed Xperimental Shuttle equipment blueprints not being retroactively rewarded when Timelines epilogue completed.
Fixed Escort Position being too far away from HQ if superhighway entry is present in Timelines epilogue story.
Fixed Boso Ta not offering Dialogue Option to unlock research while Timelines epilogue mission running.
Fixed Teladi capital ship in Timelines epilogue being invulnerable even after story has finished.
Fixed Call and Response mission of Timelines epilogue not completing properly.
Fixed Kaori's Xperimental Shuttle not being invulnerable in Timelines epilogue.
Fixed Kaori's station remaining invincible after Timelines epilogue finishes.
Fixed reward notifications disappearing too quickly after playing certain Timelines missions.
Fixed credits not being subtracted from player account when buying Dart in Open Universe.
Fixed clone of Axiom appearing under Personnel Management in prison gamestart.
Fixed extreme reputation change during missions such as VIG storyline resulting in promotion ceremony needing to be performed again.
Fixed war and storyline missions to use new Behemoth and Phoenix ships.
Fixed Boron storyline blocked during BoFu delivery.
Fixed lasertowers in A Return To Normal Order mission being hostile to nearby station.
Fixed Nila sometimes not leading player to Leda We's ship in Propositions and Negotiations mission of Boron story.
Fixed Geometric Owl not being sellable after completion of the Terraforming story.
Fixed The Meeting mission of Covert Operations story not progressing if target station destroyed.
Fixed Argon-Boron relations not being taken into account when making final decision in Covert Operations story.
Fixed Dagobas Lahubasis Yorilos III running out of oxygen if not rescued in Trade Obstruction mission of Avarice story.
Fixed player being able to complete Trading Lessons mission in Avarice story by selling to themselves.
Fixed player wrongly receiving email to search for Boso Ta signal leak with Kingdom End active.
Fixed Scan Ship missions sometimes asking player to scan lasertower.
Fixed Find Resources missions offered by guilds not showing search radius.
Fixed large supply missions being offered with factions that have no trade offers.
Fixed station-based traders belonging to player loading up more product than they can immediately sell.
Fixed subordinates mimicking station-based traders or miners not inheriting their manually restricted ware baskets.
Fixed Deliver Crew missions showing Transfer Crewmember conversation option even though NPC isn't at mission destination.
Fixed confusing mission guidance text for certain mission objectives.
Fixed mission radius being displayed incorrectly when in sector Leap of Faith.
Fixed mission guidance not working if target is highway exit gate.
Fixed factory supply missions being offered for factions with no trade offers.
Fixed being able to sell ships to Quettanauts faction.
Fixed strange guidance movement for crates dropped during find object missions.
Fixed Boso Ta constantly mentioning mysterious ship after crisis has ended.
Fixed crisis targeting unsuitable story sectors.
Fixed guided missiles being launched from way outside intended fire range.
Fixed smart missiles with friend-foe detection sometimes not picking suitable target.
Fixed Sapporo's missiles destroying each other on impact.
Fixed player space suit colliding with launched bombs.
Fixed more unscannable signal leaks.
Fixed attack preferred target type weapon modes.
Fixed fleet subordinates unnecessarily leaving formation when attacked by something they cannot attack.
Fixed ships continuing to fire on non-hostile targets after having been ordered to attack surface elements.
Fixed player-owned ships not automatically getting repairs at player-owned equipment docks.
Fixed autopilot refusing to fly to unknown jump gates.
Fixed ships sometimes being in Travel Drive mode immediately after undocking.
Fixed ships getting stuck when undocking from certain internal docks.
Fixed ships not being able to leave covered dock modules.
Fixed ships spiraling indefinitely when docking at resupply ships.
Fixed ships trying to resupply at fleet auxiliary ships that are not ready for them.
Fixed capital ships in fleets with fleet auxiliary ships going in for repairs while in combat.
Fixed ships indefinitely running into station modules.
Fixed ships having travel mode enabled after undocking.
Fixed ships sometimes automatically docking again immediately after undocking under certain circumstances.
Fixed capital ships sometimes not firing at Attack order target.
Fixed ships continuing to attack player-owned ships or stations after ceasing to be hostile.
Fixed Xenon ships in Nopileos' Memorial not dropping wares when killed.
Fixed player being catapulted away from Obliterator.
Fixed player-owned Astrids teleporting out of Leap of Faith under certain circumstances.
Fixed capital ships not being able to fly in formation with player.
Fixed fighters not doing any damage to stations or capital ships when player not present.
Fixed shields and turrets on station modules not being shielded initially.
Fixed being unable to equip Odachi with Mk2 and Mk3 Frontier shield generators.
Fixed invincible surface elements with 0 hull.
Fixed ship hull being 99% instead of 100% after loading savegame under certain circumstances.
Fixed incorrect collision response when colliding with rotating object while in relative movement.
Fixed incorrect positioning of sticky bullets when hitting surface elements of objects.
Fixed weapon recoil strength increasing with lower framerate.
Fixed fast-moving deployables sometimes continuing to move indefinitely.
Fixed cargo drops sometimes spawning inside stations.
Fixed certain player-owned ships docked at a boarded target being destroyed.
Fixed default response not working when some military-only responses are set.
Fixed promoted subordinates which had Mimic assignment not inheriting old commander's default behavior on commander death.
Fixed certain discounts potentially being applied to trade orders twice.
Fixed wares with very high price range calculating negative price at extreme discounts.
Fixed Xenon SE falsely appearing to be able to mine gas resources.
Fixed being short by one worker for very high habitation capacities when setting Fill whole habitat.
Fixed characters sometimes walking through closed doors in Timelines Facility.
Fixed Sedatives not being used as filter for Black Marketeer placement.
Fixed player ship continuing to move after pressing Full Stop while menu open.
Fixed SETA being active while standing or walking under certain rare conditions.
Fixed characters walking on bridge warping away after loading save.
Fixed case of NPCs warping on various ships.
Fixed NPCs turning in wrong direction when entering Cobra.
Fixed NPCs sometimes taking exceptionally long time to appear on Boron dock areas.
Fixed Odachi elevator not being usable by NPCs.
Fixed elevators into ships not working after retrieval from internal storage.
Fixed player and NPCs being unable to reach pilot seat in Plutus (Gas).
Fixed transporter room devices sometimes being inaccessible.
Fixed airlock transition to first person resulting in invalid position.
Fixed loading screen hint text exceeding screen dimensions.
Fixed loading screen proverb not being vertically centered.
Fixed local highways sometimes disappearing on map.
Fixed object status bars on map disappearing when zooming in.
Fixed Unknown Station icon being shown outside of sector on map.
Fixed display position of order icon on map if order leads through gate or highway.
Fixed wares in Map menu grayed out despite Trade Filter being off.
Fixed map not showing Explore order details when targeting gate or superhighway entrance and queued after another order.
Fixed build storage sometimes not showing full trade offers on map when there are not enough funds.
Fixed order paths of non-player ships on map sometimes skipping gates.
Fixed Teleport shortcut not working on map under certain circumstances.
Fixed station icons on map disappearing when zooming out even though text filter is active.
Fixed mission target icons not visible if map opened with deactivated Other filter.
Fixed ships not being sorted correctly under certain circumstances.
Fixed rare case of Encyclopedia entries not being displayed.
Fixed missing data from Encyclopedia sector graphs.
Fixed Antigone station modules not being available in Station Design Simulator.
Fixed build modules in Logical Station Overview being in random order.
Fixed some background elements disappearing at certain angles in station editor.
Fixed background lighting in station editor being dependent on view angle.
Fixed planets in station editor not reflecting terraforming changes.
Fixed different order of turret groups in Ship Configuration menus under certain circumstances.
Fixed repair option in Ship Upgrade menu not being available under certain circumstances.
Fixed Trade menu not displaying available cargo correctly under certain circumstances.
Fixed Object Info menu not working after Boarding Pod is removed.
Fixed Accept Estimate button in Research menu's Account node not removing Insufficient Funds warning.
Fixed attached boarding pods still being listed in property list.
Fixed HUD satellite icons not indicating active status.
Fixed invisible UI when game is paused before loading finishes.
Fixed missing guidance UI when enabling guidance towards superhighway entry gate or unknown jump gate.
Fixed engine status light not showing when all engines are non-functional.
Fixed external target view persisting when player leaves sector.
Fixed positioning of docking UI in external view.
Fixed incorrect external camera position if activated while paused.
Fixed external view on some stations rotating around incorrect center.
Fixed external view on surface elements such as turrets and engines.
Fixed spacesuit jittering in external view.
Fixed target problems when using External Target View on far away objects.
Fixed signal leak indicator position with non-default FOV.
Fixed inconsistent message ticker position while docked.
Fixed ticker messages sometimes disappearing too quickly.
Fixed stuck radial menu under certain circumstances.
Fixed Interact menu revealing undiscovered information about NPCs.
Fixed message about no captain being assigned to nil in Crew Transfer menu.
Fixed left-over crew member entries in Crew Information menu under certain circumstances.
Fixed missing buttons in Crew Transfer menu under certain circumstances.
Fixed missing rank and licence information in Quettanaut promotion ceremony.
Fixed incorrect Stop Travel Drive option in Ship Interactions menu under certain circumstances.
Fixed mining equipment warning not working when buying capital mining ships.
Fixed loadout editor always showing Sapporo's main weapon slot as empty.
Fixed hint overlapping important menu items when buying ships or buying/selling wares in tutorials.
Fixed missing menu title in Input Profile menus.
Fixed issues with sliders in trade context menu.
Fixed not being able to hide cockpit when using non-pilot control position.
Fixed invisible signal leak and long range scan indicators when cockpit hidden.
Fixed aim-ahead indicator not taking own ship's lateral movement into account.
Fixed cockpit still obstructing sunlight when cockpit hidden.
Fixed menu selection in Logical Station Overview storage nodes resetting under certain circumstances.
Fixed incorrect shift selection in Object List or Property Owned menus under certain circumstances.
Fixed Accept Estimate button in Station Overview menu's Account node not removing Insufficient Funds warning.
Fixed inconsistent Station Build menu layout under certain circumstances.
Fixed incorrect radial menu size under certain circumstances.
Fixed menu artefacts when starting Timelines scenario under certain circumstances.
Fixed partially missing Timelines scenario menus under certain circumstances.
Fixed Timelines scenario menu reopening when changing UI scale during animation after closing it.
Fixed missing dock UI elements at lower UI scales.
Fixed incorrect tooltip font size under certain circumstances
Fixed top level menu playing UI sounds.
Fixed target monitor sometimes still showing information about previous module after teleporting away.
Fixed flickering target monitor when firing HEPT.
Fixed unnecessary warning of restart being needed when restoring settings to default.
Fixed not being able to use elevator in Porpoise (Mineral).
Fixed not being able to reach pilot chair in Plutus (Mineral).
Fixed incorrectly oriented turrets on Odachi.
Fixed muzzle effects for beam weapons sometimes outlasting actual beam.
Fixed muzzle effects for beam weapons sometimes remaining active on wrecks.
Fixed damage effect triggering when repairing ship or module.
Fixed engine boost flames being visually disconnected from ships with integrated engines.
Fixed beams sometimes appearing to pass through targets.
Fixed not being able to reliably hit shield generator on Xenon Base Module.
Fixed ramp of Hydra and Hydra Regal flickering erratically when docked.
Fixed turret hatches on certain ships closing before turrets have fully retracted.
Fixed Cutlass and Odachi locker doors animating when entering cockpit.
Fixed various flickering and incorrectly moving animated parts.
Fixed various minor issues with incorrect or missing animations.
Fixed landing gear animations in various small and medium ships.
Fixed missing wreck geometry for various ships.
Fixed lack of detail on wreck of S Plasma Cannon Mk2.
Fixed swapped azimuth/elevation for Terran S/M weapons.
Fixed floating drinks and disconnected lights in Astrid.
Fixed animation of disgruntled roulette players.
Fixed thin geometry blocking spacesuit dock in Cutlass.
Fixed capital ships showing floating bridge in docking hologram.
Fixed pilots being unable to walk to rear cabin of Odachi.
Fixed being able to select turrets of Odachi.
Fixed pink surfaces on Odachi if Kingdom End disabled.
Fixed paint mods not affecting entire hull of Odachi.
Fixed some parts of Xperimental Shuttle not being visible in menus.
Fixed Erlking main battery disappearing from certain viewing angles.
Fixed parts of Heron E fading away too quickly when viewed from afar.
Fixed paint mod on Ravager and Obliterator affecting almost all surfaces.
Fixed missing detail on Elite.
Fixed floating geometry detail on Colossus E.
Fixed floating turrets on Phoenix E.
Fixed missing windows on Phoenix E.
Fixed Thresher engines not lighting up when in use.
Fixed missing geometry and incorrect light colour on bridge of Sapporo.
Fixed incorrect colours on Xenon SE wreck.
Fixed incorrect positioning of sticky bullets when hitting surface elements of objects.
Fixed being unable to open hidden conduit in wrecks.
Fixed invisible wall on Terran Dock Area near M docking bay.
Fixed visually scrambled hallway wall on bridge of Shark, Orca and Walrus.
Fixed missing collision in Argon L bridge.
Fixed missing collision in crew common room.
Fixed some small ships being unhittable.
Fixed nearby objects sometimes not being visible or collidable.
Fixed rare case of stations not having collisions.
Fixed missing subtitles in some cutscenes.
Fixed lip movement continuing after character speech is interrupted.
Fixed repeated indicator sound when approaching capital ships.
Fixed incorrect travel charge sound for Xenon H.
Fixed rare freeze.
Fixed menu crash in Station Build menu under certain circumstances.
Fixed rare case of not being able to move or save game any more after conversation with NPC.
Fixed exitcode 239 error on launch with some AMD graphics cards and newer drivers.
Fixed several causes of crashes.

mmll888 发表于 2024-8-9 19:49

机翻:

添加了派系和关系教程。
当玩家从场景中返回时,在时间线任务选择菜单中添加了对话框。
在Frontier设备中添加了Terran生产方法。
向 Timelines Facility 添加了几条新的探索语音线路。
在开放宇宙中为 Dart 引擎添加了旅行驱动器。
在战斗前小规模战斗时间线场景中添加了专用武器组。
将对接计算机添加到 A Merchant Mind 和 Teladi Trading Try-outs Timelines 场景中。
在《时间线》故事的结尾添加了进一步的提示。
在最终故事解决后添加了演职员表序列,以更清楚地表示时间线故事何时结束。
在玩家总部添加了时间线赛车奖杯。
向新解锁的时间线场景添加了图标。
向 Open Universe 添加了消息,列出已解锁的时间线奖励。
添加了安提戈涅 XL 住房作为可用蓝图,通过等级获得奖励,并在车站设计模拟器中可用。
在“工作站构建”菜单中添加了有关已安装表面元素的信息。
向 HUD 添加了导弹发射器的弹药夹可视化。
在 Xperimental Shuttle 中添加了 Mk5 护盾发生器。
为札幌增加了新的反战斗机导弹。
在XL爆炸中添加了新的环形爆炸效果。
在“时间线”菜单中添加了“开始时间线”按钮。
在“控件”菜单中添加了“跳过对话框行”选项。
添加了在使用键盘输入导航菜单时将鼠标悬停在文本上的功能。
添加了出行模式不可用时的输入反馈。
添加了在尝试改变发动机损坏的船舶速度时的输入反馈。
为可收集弹药容器添加了单独的图标。
为键盘图标添加了法语本地化。
移除了时间线交易场景中的信号泄漏任务。
在 Timelines Nexus 的 Dock Interactions 菜单中删除了 Trade 和 Go to Ship 选项。
从百科全书的导弹条目中删除了不相关的锁定范围和锁定时间信息。
在 Logical Station Overview 中移除了贸易商品的存储分配警告。
改进了时间线介绍过场动画,以获得更身临其境的体验。
改进了时间线方案结果屏幕布局。
改进了时间线方案的评级可视化。
提高了时间线任务描述的清晰度。
改进了早期时间线场景的顺序,以获得更好的首次玩家体验。
改进了时间线场景之间的过渡,除非故事需要,否则在从场景返回时不关闭场景选择菜单。
改进了 Mitsuno Hack 视频通话的时间,以减少对重要目标监视器信息的阻碍。
改进了任务界面中“招募任务时间线”场景的位置,使其更引人注目。
改进了“招募任务时间线”场景过场动画,以显示狱警受到 Impedence Bubble 的影响。
改进了 Obstructed Extraction Timelines 场景的流程和难度级别。
改进了 Battle of Omicron Lyrae Timelines 场景的结局,带有特殊音乐。
改进了氙气造船厂计划,不包括重叠对接模块(仅限新站)。
改进了布伦南的试炼时间线场景中的氙气装备,以使用更少的激光塔。
改进了布伦南的试验试验时间线场景中盟军舰队和飞行员的组成。
改进了 Mine Your Own Business 和 Lord Prospector's Foray Timelines 场景中的装备一致性。
通过在玩家达到 1 星评级后禁用教程对话框,改进了 Rise 和 Mine Timelines 场景。
改进了时间线解锁通知的措辞。
通过添加有关教程和开放宇宙的提示,改进了时间线中的新玩家指南。
改进了与泰拉迪任务纠缠中的敌人行为。
改进了仅配备炮塔的主力舰的战斗运动,并与非常大、缓慢的目标作战。
改进了当设置为在玩家不在场时攻击表面元素时的战斗行为。
改善了装备导弹或鱼雷的战斗机的战斗行为。
改进了主力舰的战斗运动,适用于没有前方安装武器但前方集中有炮塔的舰艇。
改进了激光塔对主力舰的行为。
提高了船只攻击码头的命中精度。
提高了炮塔的射程精度。
提高了 NPC 向 Maja Dust 生产模块射击的准确性。
被指派保护车站的改进船只,在战斗之间进行维修。
提高了船舶停靠在航母上的速度。
改进了玩家在场时的挖矿行为。
提高了当前停靠或未停靠的船只在码头爆炸时逃生的机会。
改进了札幌的平衡性和武器装载。
改善了船舶补给。
改善了氙气运输船的资源分配。
改进了研究或地球改造等特殊项目的资源购买报价的优先级。
改进了如果一艘或两艘船没有船长的船员转移菜单。
改进了涉及电梯和运输车的停靠船只之间的 NPC 路径。
改进了出行模式受到外部因素干扰时的通知文本。
通过显示工作站的构建存储位置改进了工作站编辑器。
改进了如果玩家不在最后控制的船只附近时地图上的指导。
通过始终将图标对准相机,改进了地图上订单的显示。
改进了订单队列和路径在地图上的显示。
在某些情况下,改进了“修改”菜单中不必要的截断文本。
在地图上查看贸易报价时,提高了车站预算问题的可见性。
通过使背景更不透明来提高字幕的可见性。
提高了船舶全息影像合平台引导的可见性。
改进了地图中维护警报文本的可读性。
改进了在工作站编辑器中移动或旋转时文本的可读性。
改进了滑块 UI 元素的可读性。
通过添加背景,提高了信号泄漏指示器的可见性。
通过使其与 HUD 颜色保持一致,改进了地图和雷达上液滴的颜色。
改进了可用的 UI 缩放范围,以确保在较低分辨率下的可读性。
改进了 UI 缩放以包含 HUD 监视器文本。
改进了文本中嵌入的图标的对齐方式。
通过添加小云台改进了 Terran Meson Stream 武器。
改进了某些导弹的发动机发光。
改进了氙气地震装药炮塔的冲击效果。
改进了爆炸效果的性能。
提高了札幌导弹的拖曳分辨率。
改进了赌场福利模块的窗户立面。
改进了 Xenon Dock 上的碰撞。
改进了低质量阴影选项。
修复了宇航服教程中缺少的几个提示。
修复了如果交易地图过滤器已打开,交易教程无法进行的问题。
修复了过早选择飞行员时飞船升级教程不进行的问题。
修复了在快速加载时或完成教程时加载错误保存的情况。
修复了 Creative Custom Gamestart 中不可用的 Frontier 设备。
修复了升级后的 Erlking 自定义游戏启动选项不授予设备蓝图的问题。
修复了在涉及宇航服的时间线场景中能够逐步穿越几何体的问题。
修复了 Atlas 在 Incursion of the False Pontifex Timelines 场景中不授予积分的问题。
修复了 Battle of Omicron Lyrae Timelines 场景中的撞击速度分数未正确计算的问题。
修复了“攻击安提戈涅时间线”场景无法正确进行的各种情况。
修复了《Mine Your Own Business》和《Lord Prospector's Foray Timelines》场景中错误计算船只破坏时丢失的商品的问题。
在《Dragonfyre》时间线飞行场景中,固定主力舰没有服务人员。
修复了计时器在从快捷方式欺侮新手时间线场景中达到完成时不停止的问题。
修复了时间线交易场景中的声誉恢复机制,如果玩家不小心跌破阈值,允许对接。
修复了宙斯在第二个时间线赛车场景中漂移的问题。
修复了玩家飞船在时间线赛车场景结尾过场动画中撞上障碍物的问题。
修复了玩家能够在时间线赛车场景中比赛开始前飞行的问题。
修复了 Timelines 赛车场景中的非本地化文本。
修复了第 17 次 Getsu Fune Asteroid Smasher Showdown 时间线场景中的播音员无法数到 50 的问题。
修复了如果玩家关闭 Jump Gate 选择菜单无法完成 President's End Timelines 场景的问题。
在“Mine Your Own Business Timelines”场景中的固定分数,未考虑玩家幸存的船只。
修复了 Teladi Trading Try-Outs Timelines 场景中不合理的高排行榜分数。
修复了在前线交易时间线场景中停靠进行交易时向玩家射击的敌舰。
修复了 Kaori 在招募任务时间线场景中有时会给出不适当的回复。
修复了在“对抗机器时间线”场景中缺少对剩余敌人的指导的情况。
修复了在某些情况下时间线汇报菜单中缺少结果的问题。
修复了在时间线尾声完成后,体验穿梭设备蓝图未被追溯奖励的问题。
修复了护送位置离总部太远的问题,如果在时间线尾声故事中存在高速公路入口。
修复了 Boso Ta 在时间线尾声任务运行时不提供对话选项来解锁研究的问题。
修复了时间线尾声中泰拉迪主力舰即使在故事结束后也无懈可击的问题。
修复了时间线尾声的呼叫和响应任务未正确完成的问题。
修复了 Kaori 的 Xperimental Shuttle 在时间线尾声中并非无懈可击的问题。
修复了 Kaori 的车站在时间线尾声结束后保持无敌状态的问题。
修复了奖励通知在玩完某些时间线任务后消失得太快的问题。
修复了在开放宇宙中购买 Dart 时不会从玩家帐户中扣除的积分。
修复了Axiom的克隆出现在监狱游戏开始时的人事管理下。
修复了在VIG故事情节等任务中导致需要再次执行晋升仪式的极端声望变化。
修复了战争和故事情节任务,使用新的巨兽和凤凰飞船。
修复了 BoFu 交付期间 Boron 故事情节受阻的问题。
修复了“恢复正常秩序”任务中的激光塔对附近站点的敌意。
修复了尼拉有时不带领玩家到Leda We的船在Boron故事的提议和谈判任务中。
修复了几何猫头鹰在完成地球改造故事后无法出售的问题。
修复了如果目标站被摧毁,秘密行动故事的会议任务不会进行的问题。
修复了在秘密行动故事中做出最终决定时未考虑氩-硼关系的问题。
修复了 Dagobas Lahubasis Yorilos III 在 Avarice 故事的贸易阻碍任务中如果没有获救,氧气就会耗尽。
修复了玩家能够通过向自己出售来完成 Avarice 故事中的交易课程任务的问题。
修复了玩家在 Kingdom End 激活的情况下错误地接收电子邮件以搜索 Boso Ta 信号泄漏的问题。
修复了扫描飞船任务有时会要求玩家扫描激光塔的问题。
修复了公会提供的查找资源任务不显示搜索半径的问题。
修复了向没有贸易要约的派系提供大量补给任务的问题。
属于玩家的固定站式交易员加载的产品超过了他们可以立即出售的产品。
固定的下属模仿基于站点的交易者或矿工,不继承他们手动限制的商品篮子。
修复了“交付船员”任务,即使NPC不在任务目的地,也会显示“转移船员”对话选项。
修复了某些任务目标的任务指导文本令人困惑的问题。
修复了在信仰之跃区域中任务半径显示不正确的问题。
修复了如果目标是高速公路出口闸口,任务指导不起作用的问题。
为没有贸易要约的派系提供固定的工厂补给任务。
修复了能够向Quettanauts派系出售船只的问题。
修复了在寻找物体任务期间掉落的板条箱的奇怪引导运动。
修复了Boso Ta在危机结束后不断提及神秘船的问题。
针对不合适的故事部门修复了危机。
固定的制导导弹从预定射程之外发射。
修复了具有敌敌检测功能的智能导弹有时无法选择合适的目标。
修复了札幌的导弹在撞击时相互摧毁的问题。
修复了玩家宇航服与发射的炸弹相撞的问题。
修复了更多无法扫描的信号泄漏。
修复了攻击首选目标类型武器模式。
固定舰队的下属在受到他们无法攻击的东西的攻击时不必要地离开编队。
固定船只在接到攻击水面元素的命令后继续向非敌对目标射击。
修复了玩家拥有的船只不会自动在玩家拥有的设备码头进行维修的问题。
修复了自动驾驶仪拒绝飞向未知的跳跃门的问题。
修复了船只有时在脱离对接后立即处于行驶驱动模式的问题。
修复了船只在从某些内部码头脱离码头时卡住的问题。
修复了船舶无法离开有盖的码头模块的问题。
固定船只在停靠补给船时无限期地盘旋。
固定船只试图在尚未准备好的舰队辅助船上进行补给。
在舰队中固定主力舰,舰队辅助舰在战斗中进行维修。
固定的船只无限期地撞上车站模块。
修复了在脱离对接后启用行驶模式的船只。
固定的船舶有时会在某些情况下在脱离对接后立即自动再次对接。
固定主力舰有时不向攻击顺序目标射击。
修复了在停止敌对后继续攻击玩家拥有的船只或站点的船只或站点的船只。
修复了诺皮洛斯纪念馆中的氙气飞船在被杀时不会掉落物品的问题。
修复了玩家被弹射离 Obliterator 的问题。
修复了在某些情况下玩家拥有的阿斯特丽德会从信仰之跃中传送出去的问题。
修复了主力舰无法与玩家编队飞行的问题。
修复了当玩家不在场时,战斗机不会对站点或主力舰造成任何伤害的问题。
固定在空间站模块上的防护罩和炮塔最初未被屏蔽。
修复了无法为 Odachi 配备 Mk2 和 Mk3 Frontier 护盾发生器的问题。
固定无敌表面元素,0 船体。
修复了在某些情况下加载存档游戏后船体为 99% 而不是 100% 的问题。
修复了在相对运动中与旋转物体碰撞时不正确的碰撞响应。
修复了在击中物体表面元素时粘性子弹的位置错误的问题。
修复了武器后坐力随着帧率的降低而增加的问题。
修复了快速移动的可部署资源,有时还会无限期地继续移动。
固定的货物掉落,有时会在车站内生成。
修复了某些玩家拥有的船只停靠在被摧毁的登船目标上的问题。
修复了在设置某些仅限军事的响应时默认响应不起作用的问题。
修复了具有拟态任务的晋升下属在指挥官死亡时未继承旧指挥官的默认行为。
修复了某些折扣可能两次应用于交易订单的问题。
价格范围非常高的固定商品,在极端折扣下计算负价格。
修复了 Xenon SE 错误地显示能够开采天然气资源的问题。
修复了在设置填充整个栖息地时,一名工人的矮小,以实现非常高的居住能力。
修复了角色有时会在时间线设施中穿过封闭的门。
修复了镇静剂未被用作黑市营销者放置的过滤器的问题。
修复了在菜单打开时按下“完全停止”后玩家飞船继续移动的问题。
修复了在某些罕见条件下,SETA在站立或行走时处于活动状态的问题。
修复了在桥上行走的角色在加载保存后扭曲消失的问题。
修复了NPC在各种船只上翘曲的情况。
修复了 NPC 在进入 Cobra 时转向错误方向的问题。
修复了 NPC 有时需要非常长的时间才能出现在 Boron 码头区域。
修复了 NPC 无法使用小田升降机的问题。
将固定升降机从内部库位中取出后,放入无法工作的船舶中。
修复了玩家和NPC无法到达Plutus(Gas)的飞行员座位的问题。
固定的运输室设备有时无法访问。
修复了气闸过渡到第一人称导致位置无效的问题。
修复了加载屏幕提示文本超过屏幕尺寸的问题。
修复了加载屏幕谚语未垂直居中的问题。
修复了当地的高速公路有时会在地图上消失。
修复了放大时地图上的对象状态栏消失的问题。
修复了未知站图标显示在地图上扇区之外的问题。
修复了订单图标在地图上显示的位置,如果订单通过大门或高速公路。
修复了地图菜单中的商品尽管贸易过滤器已关闭但仍变灰的问题。
修复了在定位大门或高速公路入口时地图不显示“探索”订单详细信息,并在另一个订单之后排队的问题。
修复了构建存储有时在没有足够的资金时不会在地图上显示完整的交易报价的问题。
修复了地图上非玩家船只的顺序路径,有时会跳过大门。
修复了在某些情况下传送快捷方式在地图上不起作用的问题。
修复了地图上的车站图标在缩小时消失的问题,即使文本过滤器处于活动状态。
修复了在停用其他过滤器的情况下打开地图时任务目标图标不可见的问题。
修复了在某些情况下船舶未正确分类的问题。
修复了百科全书条目不显示的罕见情况。
修复了百科全书扇形图中缺失的数据。
修复了 Antigone 车站模块在车站设计模拟器中不可用的问题。
修复了 Logical Station Overview 中的构建模块顺序随机的问题。
修复了一些背景元素在电台编辑器中以特定角度消失的问题。
修复了电台编辑器中的背景照明依赖于视角的问题。
修复了空间站编辑器中的行星不反映地形变化的问题。
修复了在某些情况下飞船配置菜单中炮塔组的不同顺序。
修复了在某些情况下,“船舶升级”菜单中的修复选项不可用的问题。
修复了在某些情况下贸易菜单无法正确显示可用货物的问题。
修复了删除 Boarding Pod 后对象信息菜单无法正常工作的问题。
修复了“研究”菜单的“帐户”节点中的“接受估计”按钮未删除“资金不足”警告的问题。
修复了附加的登机舱仍列在物业列表中的问题。
修复了HUD卫星图标不指示活动状态的问题。
修复了在加载完成之前游戏暂停时不可见的 UI。
修复了在启用对高速公路入口闸口或未知跳跃闸口的指导时缺少指导 UI 的问题。
修复了当所有引擎都无法正常工作时不显示发动机状态指示灯的问题。
修复了当玩家离开扇区时外部目标视图仍然存在的问题。
修复了停靠 UI 在外部视图中的位置。
修复了在暂停时激活时外部摄像头位置不正确的问题。
修复了某些站点围绕错误中心旋转的外部视图。
固定了炮塔和发动机等表面元素的外部视图。
修复了外部视图中的宇航服抖动。
修复了在远处对象上使用外部目标视图时的目标问题。
固定信号泄漏指示器位置,具有非默认 FOV。
修复了停靠时消息收报机位置不一致的问题。
修复了股票行情消息有时会消失得太快的问题。
修复了在某些情况下径向菜单卡住的问题。
修复了“交互”菜单,揭示了有关NPC的未被发现的信息。
修复了在船员转移菜单中没有船长被分配到零的消息。
修复了在某些情况下“船员信息”菜单中剩余的船员条目的问题。
修复了在某些情况下“船员转移”菜单中缺少的按钮。
修复了 Quettanaut 晋升仪式中缺少的等级和执照信息。
修复了在某些情况下“船舶交互”菜单中不正确的“停止行驶驾驶”选项。
固定采矿设备警告在购买资本采矿船时不工作。
修复了装备编辑器总是将札幌的主武器槽显示为空的问题。
修复了在教程中购买船只或购买/出售商品时重要菜单项重叠的提示。
修复了输入配置文件菜单中缺少菜单标题的问题。
修复了交易上下文菜单中滑块的问题。
修复了在使用非飞行员控制位置时无法隐藏驾驶舱的问题。
修复了隐藏驾驶舱时的不可见信号泄漏和远程扫描指示器。
修复了未考虑本船横向移动的前方瞄准指示器的问题。
固定的驾驶舱在隐藏时仍然阻挡阳光。
修复了在某些情况下,Logical Station Overview 存储节点中的菜单选择会重置的问题。
修复了在某些情况下,“对象列表”或“拥有的属性”菜单中的移位选择错误的问题。
修复了“站点概览”菜单的“帐户”节点中的“接受估计”按钮未删除“资金不足”警告的问题。
修复了在某些情况下 Station Build 菜单布局不一致的问题。
修复了在某些情况下不正确的径向菜单大小。
修复了在某些情况下启动时间线方案时的菜单伪影。
修复了在某些情况下部分丢失时间线场景菜单的问题。
修复了时间线场景菜单在关闭后在动画期间更改 UI 比例时重新打开的问题。
修复了在较低 UI 比例下缺少的停靠 UI 元素的问题。
修复了在某些情况下工具提示字体大小不正确的问题
修复了顶级菜单播放 UI 声音的问题。
修复了目标监视器在传送离开后有时仍显示有关上一个模块的信息的问题。
修复了发射HEPT时目标监视器闪烁的问题。
修复了在将设置恢复为默认值时需要重新启动的不必要警告。
修复了无法在海豚(矿物)中使用电梯的问题。
修复了在Plutus(矿物)中无法够到飞行员椅子的问题。
修复了Odachi上方向不正确的炮塔。
光束武器的固定枪口效果有时比实际光束更持久。
修复了光束武器的枪口效果,有时在残骸上保持活动状态。
修复了在修理飞船或模块时触发的损坏效果。
修复了发动机增压火焰在视觉上与带有集成发动机的船舶断开连接的问题。
固定光束有时似乎穿过目标。
修复了无法可靠地击中氙气基础模块上的护盾发生器的问题。
修复了 Hydra 和 Hydra Regal 的斜坡在停靠时不规则地闪烁。
某些船只上的固定炮塔舱口在炮塔完全缩回之前关闭。
修复了 Cutlass 和 Odachi 储物柜门在进入驾驶舱时动画化的问题。
修复了各种闪烁和错误移动的动画部分。
修复了动画不正确或缺失的各种小问题。
修复各种中小型船舶中的起落架动画。
修复了各种船只的残骸几何形状缺失的问题。
修复了 S Plasma Cannon Mk2 残骸细节缺失的问题。
修复了Terran S/M武器的方位角/仰角交换。
修复了阿斯特丽德的漂浮饮料和断开连接的灯。
修复了心怀不满的轮盘赌玩家的动画。
修复了 Cutlass 中阻挡宇航服底座的薄几何体。
固定主力舰在对接全息图中显示浮桥。
修复了飞行员无法走到Odachi的后舱的问题。
修复了能够选择Odachi的炮塔的问题。
修复了 Kingdom End 禁用时 Odachi 上的粉红色表面。
修复了不影响 Odachi 整个船体的油漆模组。
修复了 Xperimental Shuttle 的某些部分在菜单中不可见的问题。
修复了 Erlking 主电池从某些视角消失的问题。
修复了苍鹭E的部分在从远处看时消失得太快。
修复了 Ravager 和 Obliterator 上的油漆模组影响几乎所有表面的问题。
修复了 Elite 上缺失的细节。
修复了 Colossus E 上的浮动几何体细节。
固定在Phoenix E上的浮动炮塔。
修复了 Phoenix E 上丢失的窗口。
修复了脱粒机引擎在使用时不亮的问题。
修复了札幌桥上缺失的几何图形和不正确的灯光颜色。
修复了Xenon SE残骸上不正确的颜色。
修复了在击中物体表面元素时粘性子弹的位置错误的问题。
修复了无法打开沉船中隐藏的管道的问题。
在M对接湾附近的Terran Dock Area修复了隐形墙。
在鲨鱼、逆戟鲸和海象的桥上修复了视觉上混乱的走廊墙。
修复了 Argon L 桥中缺失的碰撞问题。
修复了船员公共休息室中缺失的碰撞问题。
修复了一些小型船只无法被击中的问题。
修复了附近的物体有时不可见或不可碰撞的问题。
修复了电台没有碰撞的罕见情况。
修复了一些过场动画中缺少字幕的问题。
修复了角色讲话被打断后嘴唇运动仍在继续的问题。
修复了在接近主力舰时重复发出指示器声音的问题。
修复了 Xenon H 的不正确的旅行充电声音。
修复了罕见的冻结问题。
修复了在某些情况下 Station Build 菜单中的菜单崩溃问题。
修复了在与NPC对话后无法再移动或保存游戏的罕见情况。
修复了某些 AMD 显卡和较新驱动程序启动时的退出代码 239 错误。
修复了导致崩溃的几个原因。

duan1988420 发表于 2024-8-10 08:36


感谢分享

匆匆__路人而已~ 发表于 2024-8-10 12:19

打不开

ddvc 发表于 2024-8-10 13:31

不用回复可见

NTflg 发表于 2024-8-10 22:27

向你致敬

华冥有音 发表于 2024-8-11 18:50

感谢分享

ancientdoom 发表于 2024-8-11 18:54

:loveliness:

华冥有音 发表于 2024-8-11 22:15

本帖最后由 华冥有音 于 2024-8-11 22:21 编辑

提示缺文件,没法运行

thunderman 发表于 2024-8-11 23:39

感谢满速不了

mmll888 发表于 2024-8-12 06:40

华冥有音 发表于 2024-8-11 22:15
提示缺文件,没法运行

已下载,已运行,已游玩。没有任何问题。

请在正规BT软件中检查文件完整性。


ancientdoom 发表于 2024-8-12 14:34

最近新玩了一下时间线,还可以。。用手柄。。。2333333

images546100 发表于 2024-8-13 06:43

无法运行,提示缺文件

mmll888 发表于 2024-8-13 09:21

images546100 发表于 2024-8-13 06:43
无法运行,提示缺文件

已下载。已运行。已游玩。没问题。

缺什么文件要上图。没图不知道怎么处理。


dianao 发表于 2024-8-22 11:13

谢谢分享@~~~
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