极度の无名 发表于 2024-1-26 00:15

重要打了MOD就会BUG求助

LoginId:599619b44bc8f5ebe6b79aa987d97934
EpicAccountId:551c2647af484dfaba451e15d63408bb


Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x000001e50c7f0538


XINPUT1_3
XINPUT1_3
Palworld_Win64_Shipping!FUObjectArray::AllocateUObjectIndex()
Palworld_Win64_Shipping!UObjectBase::AddObject()
Palworld_Win64_Shipping!StaticAllocateObject()
Palworld_Win64_Shipping!StaticConstructObject_Internal()
XINPUT1_3
Palworld_Win64_Shipping!NewObject<UPalInteractDelegates>()
Palworld_Win64_Shipping!UPalInteractiveObjectSphereComponent::BeginPlay()
Palworld_Win64_Shipping!AActor::BeginPlay()
XINPUT1_3
Palworld_Win64_Shipping!APalLevelObjectObtainable::BeginPlay()
Palworld_Win64_Shipping!AActor::DispatchBeginPlay()
Palworld_Win64_Shipping!AWorldSettings::NotifyBeginPlay()
Palworld_Win64_Shipping!AGameStateBase::HandleBeginPlay()
Palworld_Win64_Shipping!APalGameStateInGame::HandleBeginPlay()
Palworld_Win64_Shipping!UWorld::BeginPlay()
Palworld_Win64_Shipping!UEngine::LoadMap()
Palworld_Win64_Shipping!UEngine::Browse()
Palworld_Win64_Shipping!UEngine::TickWorldTravel()
Palworld_Win64_Shipping!UGameEngine::Tick()
Palworld_Win64_Shipping!FEngineLoop::Tick()
Palworld_Win64_Shipping!GuardedMain()
Palworld_Win64_Shipping!GuardedMainWrapper()
Palworld_Win64_Shipping!LaunchWindowsStartup()
Palworld_Win64_Shipping!WinMain()
Palworld_Win64_Shipping!__scrt_common_main_seh()
kernel32
ntdll

zy47210828 发表于 2024-1-26 00:37

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION 0x0000000000000000

极度の无名 发表于 2024-1-26 02:05

zy47210828 发表于 2024-1-26 00:37
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION 0x0000000000000000

什么意思
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