轻风殇
发表于 2023-10-22 18:42
顶顶顶顶顶顶顶顶顶顶{:3_93:}
lzlovezhuxiaoxu
发表于 2023-10-22 19:11
1111111111111111111
leexuutaoao
发表于 2023-10-22 21:17
666666666666666正常支持一下6666666666666666
bofttxq
发表于 2023-10-22 21:39
1111111111111
31431541
发表于 2023-10-22 22:27
WWWWWWWWWWWWWWWW
warwolfworld
发表于 2023-10-22 22:30
本帖最后由 warwolfworld 于 2023-10-22 22:32 编辑
這些應該也能用
<RaceTrait>
<InternalName>SpaceTrolls1</InternalName>
<DisplayName>SpaceTrolls1_Name</DisplayName>
<DisplayNameShort>SpaceTrolls1_ShortName</DisplayNameShort>
<Description>SpaceTrolls1_Dec</Description>
<Mod>
<EffectType>Research</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Multiplier</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>ColonyGrossIncome</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Multiplier</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>PopulationCap</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>50</Value>
</Mod>
<Mod>
<EffectType>MaxManufacturing</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Multiplier</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>Control</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>600</Value>
</Mod>
<Mod>
<EffectType>InfluencePerTurn</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Multiplier</BonusType>
<Value>0.2</Value>
</Mod>
<Mod>
<EffectType>Diplomacy</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>8</Value>
</Mod>
<Mod>
<EffectType>ShipRange</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>100</Value>
</Mod>
<Mod>
<EffectType>SensorRange</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>3</Value>
</Mod>
<Mod>
<EffectType>SensorRange</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Planet</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>3</Value>
</Mod>
<Mod>
<EffectType>SensorRange</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Starbase</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>3</Value>
</Mod>
<Mod>
<EffectType>SensorRange</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>3</Value>
</Mod>
<Mod>
<EffectType>ShieldStrength</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>20</Value>
</Mod>
<Mod>
<EffectType>ShieldStrength</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Starbase</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>20</Value>
</Mod>
<Mod>
<EffectType>ArmorRating</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>20</Value>
</Mod>
<Mod>
<EffectType>ArmorRating</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Starbase</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>20</Value>
</Mod>
<Mod>
<EffectType>PointDefense</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>20</Value>
</Mod>
<Mod>
<EffectType>PointDefense</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Planet</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>20</Value>
</Mod>
<Mod>
<EffectType>PointDefense</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Starbase</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>20</Value>
</Mod>
<Mod>
<EffectType>PointDefense</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>20</Value>
</Mod>
<Mod>
<EffectType>HitPointsCap</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>500</Value>
</Mod>
<Mod>
<EffectType>HitPointsCap</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Starbase</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>500</Value>
</Mod>
<Mod>
<EffectType>MissileAttack</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>20</Value>
</Mod>
<Mod>
<EffectType>MissileAttack</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Planet</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>20</Value>
</Mod>
<Mod>
<EffectType>MissileAttack</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Starbase</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>20</Value>
</Mod>
<Mod>
<EffectType>MissileAttack</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>20</Value>
</Mod>
<Mod>
<EffectType>KineticAttack</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>15</Value>
</Mod>
<Mod>
<EffectType>KineticAttack</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Planet</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>15</Value>
</Mod>
<Mod>
<EffectType>KineticAttack</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Starbase</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>15</Value>
</Mod>
<Mod>
<EffectType>KineticAttack</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>15</Value>
</Mod>
<Mod>
<EffectType>BeamAttack</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>15</Value>
</Mod>
<Mod>
<EffectType>BeamAttack</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Planet</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>15</Value>
</Mod>
<Mod>
<EffectType>BeamAttack</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Starbase</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>15</Value>
</Mod>
<Mod>
<EffectType>BeamAttack</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>15</Value>
</Mod>
<Mod>
<EffectType>InterceptorFightersCap</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>InterceptorFightersCap</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Planet</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>InterceptorFightersCap</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Starbase</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>InterceptorFightersCap</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>AssaultFightersCap</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>AssaultFightersCap</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Planet</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>AssaultFightersCap</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Starbase</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>AssaultFightersCap</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>StarbaseRange</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Starbase</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>20</Value>
</Mod>
<Mod>
<EffectType>MovesCap</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>12</Value>
</Mod>
<Mod>
<EffectType>ExpBonus</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>Soldiering</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>ResistanceBonus</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>Deception</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>25</Value>
</Mod>
<Mod>
<EffectType>Intimidation</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>25</Value>
</Mod>
<Mod>
<EffectType>Persuasion</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>25</Value>
</Mod>
<Mod>
<EffectType>AncientAbility</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>MaxEnactedPolicies</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>2</Value>
</Mod>
<Mod>
<EffectType>InfluencePerTurn</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>2</Value>
</Mod>
<Mod>
<EffectType>Crime</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Multiplier</BonusType>
<Value>-0.25</Value>
</Mod>
<Mod>
<EffectType>Pollution</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Multiplier</BonusType>
<Value>-0.25</Value>
</Mod>
<Mod>
<EffectType>ArchivistAbility</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>TradeLicensesMax</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>20</Value>
</Mod>
<Mod>
<EffectType>EntrepreneursAbility</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>ExpBonus</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>0.5</Value>
</Mod>
<Mod>
<EffectType>ShipRange</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Multiplier</BonusType>
<Value>5</Value>
</Mod>
<Mod>
<EffectType>LeaderMaxRecruits</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>300</Value>
</Mod>
<Mod>
<EffectType>LeaderCostModify</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Multiplier</BonusType>
<Value>-0.1</Value>
</Mod>
<Mod>
<EffectType>Loyalty</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Unit</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>25</Value>
</Mod>
<Mod>
<EffectType>Growth</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Multiplier</BonusType>
<Value>3</Value>
</Mod>
<Mod>
<EffectType>IsImmuneToNebula</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>IsImmuneToNebula</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Starbase</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>RebellionPointsMax</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1.5</Value>
</Mod>
<Mod>
<EffectType>WarProfitMult</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>TradeRoute</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1.5</Value>
</Mod>
<Mod>
<EffectType>BeamAttack</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Multiplier</BonusType>
<Value>5</Value>
</Mod>
<Mod>
<EffectType>KineticAttack</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Multiplier</BonusType>
<Value>5</Value>
</Mod>
<Mod>
<EffectType>MissileAttack</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Multiplier</BonusType>
<Value>5</Value>
</Mod>
<Mod>
<EffectType>BeamDamageReduction</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>KineticDamageReduction</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>MissileDamageReduction</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>CanColonizeExtremeWorld</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Triggers>
<OnEvent>OnStartTurn</OnEvent>
<Target>
<TargetType>Faction</TargetType>
</Target>
<Lifetime>Instant</Lifetime>
<PerformAction>
<Action>GrantUnitType</Action>
<StringParam>UnassignedLeader</StringParam>
</PerformAction>
</Triggers>
<RaceTrait>
<InternalName>SpaceTrolls1</InternalName>
<DisplayName>SpaceTrolls1_Name</DisplayName>
<DisplayNameShort>SpaceTrolls1_ShortName</DisplayNameShort>
<Description>SpaceTrolls1_Dec</Description>
<Mod>
<EffectType>Research</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Multiplier</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>ColonyGrossIncome</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Multiplier</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>PopulationCap</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>50</Value>
</Mod>
<Mod>
<EffectType>MaxManufacturing</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Multiplier</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>Control</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>600</Value>
</Mod>
<Mod>
<EffectType>InfluencePerTurn</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Multiplier</BonusType>
<Value>0.2</Value>
</Mod>
<Mod>
<EffectType>Diplomacy</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>8</Value>
</Mod>
<Mod>
<EffectType>ShipRange</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>100</Value>
</Mod>
<Mod>
<EffectType>SensorRange</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>3</Value>
</Mod>
<Mod>
<EffectType>SensorRange</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Planet</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>3</Value>
</Mod>
<Mod>
<EffectType>SensorRange</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Starbase</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>3</Value>
</Mod>
<Mod>
<EffectType>SensorRange</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>3</Value>
</Mod>
<Mod>
<EffectType>ShieldStrength</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>20</Value>
</Mod>
<Mod>
<EffectType>ShieldStrength</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Starbase</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>20</Value>
</Mod>
<Mod>
<EffectType>ArmorRating</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>20</Value>
</Mod>
<Mod>
<EffectType>ArmorRating</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Starbase</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>20</Value>
</Mod>
<Mod>
<EffectType>PointDefense</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>20</Value>
</Mod>
<Mod>
<EffectType>PointDefense</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Planet</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>20</Value>
</Mod>
<Mod>
<EffectType>PointDefense</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Starbase</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>20</Value>
</Mod>
<Mod>
<EffectType>PointDefense</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>20</Value>
</Mod>
<Mod>
<EffectType>HitPointsCap</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>500</Value>
</Mod>
<Mod>
<EffectType>HitPointsCap</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Starbase</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>500</Value>
</Mod>
<Mod>
<EffectType>MissileAttack</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>20</Value>
</Mod>
<Mod>
<EffectType>MissileAttack</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Planet</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>20</Value>
</Mod>
<Mod>
<EffectType>MissileAttack</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Starbase</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>20</Value>
</Mod>
<Mod>
<EffectType>MissileAttack</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>20</Value>
</Mod>
<Mod>
<EffectType>KineticAttack</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>15</Value>
</Mod>
<Mod>
<EffectType>KineticAttack</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Planet</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>15</Value>
</Mod>
<Mod>
<EffectType>KineticAttack</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Starbase</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>15</Value>
</Mod>
<Mod>
<EffectType>KineticAttack</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>15</Value>
</Mod>
<Mod>
<EffectType>BeamAttack</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>15</Value>
</Mod>
<Mod>
<EffectType>BeamAttack</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Planet</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>15</Value>
</Mod>
<Mod>
<EffectType>BeamAttack</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Starbase</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>15</Value>
</Mod>
<Mod>
<EffectType>BeamAttack</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>15</Value>
</Mod>
<Mod>
<EffectType>InterceptorFightersCap</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>InterceptorFightersCap</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Planet</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>InterceptorFightersCap</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Starbase</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>InterceptorFightersCap</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>AssaultFightersCap</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>AssaultFightersCap</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Planet</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>AssaultFightersCap</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Starbase</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>AssaultFightersCap</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>StarbaseRange</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Starbase</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>20</Value>
</Mod>
<Mod>
<EffectType>MovesCap</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>12</Value>
</Mod>
<Mod>
<EffectType>ExpBonus</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>Soldiering</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>ResistanceBonus</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>Deception</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>25</Value>
</Mod>
<Mod>
<EffectType>Intimidation</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>25</Value>
</Mod>
<Mod>
<EffectType>Persuasion</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>25</Value>
</Mod>
<Mod>
<EffectType>AncientAbility</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>MaxEnactedPolicies</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>2</Value>
</Mod>
<Mod>
<EffectType>InfluencePerTurn</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>2</Value>
</Mod>
<Mod>
<EffectType>Crime</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Multiplier</BonusType>
<Value>-0.25</Value>
</Mod>
<Mod>
<EffectType>Pollution</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Multiplier</BonusType>
<Value>-0.25</Value>
</Mod>
<Mod>
<EffectType>ArchivistAbility</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>TradeLicensesMax</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>20</Value>
</Mod>
<Mod>
<EffectType>EntrepreneursAbility</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>ExpBonus</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>0.5</Value>
</Mod>
<Mod>
<EffectType>ShipRange</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Multiplier</BonusType>
<Value>5</Value>
</Mod>
<Mod>
<EffectType>LeaderMaxRecruits</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>300</Value>
</Mod>
<Mod>
<EffectType>LeaderCostModify</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Multiplier</BonusType>
<Value>-0.1</Value>
</Mod>
<Mod>
<EffectType>Loyalty</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Unit</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>25</Value>
</Mod>
<Mod>
<EffectType>Growth</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Multiplier</BonusType>
<Value>3</Value>
</Mod>
<Mod>
<EffectType>IsImmuneToNebula</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>IsImmuneToNebula</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Starbase</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>RebellionPointsMax</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1.5</Value>
</Mod>
<Mod>
<EffectType>WarProfitMult</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>TradeRoute</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1.5</Value>
</Mod>
<Mod>
<EffectType>BeamAttack</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Multiplier</BonusType>
<Value>5</Value>
</Mod>
<Mod>
<EffectType>KineticAttack</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Multiplier</BonusType>
<Value>5</Value>
</Mod>
<Mod>
<EffectType>MissileAttack</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Multiplier</BonusType>
<Value>5</Value>
</Mod>
<Mod>
<EffectType>BeamDamageReduction</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>KineticDamageReduction</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>MissileDamageReduction</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Mod>
<EffectType>CanColonizeExtremeWorld</EffectType>
<Target>
<TargetType>Faction</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Mod>
<Triggers>
<OnEvent>OnStartTurn</OnEvent>
<Target>
<TargetType>Faction</TargetType>
</Target>
<Lifetime>Instant</Lifetime>
<PerformAction>
<Action>GrantUnitType</Action>
<StringParam>UnassignedLeader</StringParam>
</PerformAction>
</Triggers>
020132132
发表于 2023-10-22 22:31
dddddddddddd
warwolfworld
发表于 2023-10-22 22:34
zebzeb 发表于 2023-10-22 17:37
那你不用下载我的,你自己去Galactic Civilizations IV\Data\Gameplay下把RaceTraitDefs文件复制到文档My ...
樓主有找到船體安裝模組上限修改的代碼嗎?
cyc1980
发表于 2023-10-22 22:39
谢谢分享!
suu2046
发表于 2023-10-22 22:48
66666666666666666666666666666666666666666666
angel013036
发表于 2023-10-22 23:07
66666666666666666666666666666666666666666666666
tan2272512100
发表于 2023-10-22 23:08
感谢楼主分享!!!
淡_如_止_水
发表于 2023-10-22 23:33
ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
淡_如_止_水
发表于 2023-10-23 00:15
红红火火恍恍惚惚或或或或
jsdyht
发表于 2023-10-23 00:51
{:3_122:}{:3_122:}
jisu0719
发表于 2023-10-23 01:34
{:3_94:}{:3_94:}{:3_94:}{:3_94:}{:3_94:}{:3_94:}
sw12sw34
发表于 2023-10-23 02:17
11111111111111
k231457518
发表于 2023-10-23 02:21
顶起来!!!!!!!!!!!!
zebzeb
发表于 2023-10-23 07:25
本帖最后由 zebzeb 于 2023-10-23 07:27 编辑
warwolfworld 发表于 2023-10-22 22:34
樓主有找到船體安裝模組上限修改的代碼嗎?
我没找,我可以试一试,不过我觉得如果改了,敌方也会有效
真叼啊
发表于 2023-10-23 07:51
这个MOD修改敌我都有效
zebzeb
发表于 2023-10-23 08:02
真叼啊 发表于 2023-10-23 07:51
这个MOD修改敌我都有效
敌人不选聪明红色就无效
真叼啊
发表于 2023-10-23 08:09
zebzeb 发表于 2023-10-23 08:02
敌人不选聪明红色就无效
一用,敌人也有这效果,发展得贼猛
真叼啊
发表于 2023-10-23 08:09
zebzeb 发表于 2023-10-23 08:02
敌人不选聪明红色就无效
这MOD不用了,一用就是变英文,难受
zebzeb
发表于 2023-10-23 08:16
真叼啊 发表于 2023-10-23 08:09
这MOD不用了,一用就是变英文,难受
可以自己试试改一下,我这边没问题
zhaojianxyz
发表于 2023-10-23 10:08
666666666666666
lzy523
发表于 2023-10-23 10:10
6666666666666
真叼啊
发表于 2023-10-23 11:33
解决了,把修改的文件放在文档\My Games\GalCiv4\Mods\ExampleMod\Data\Gameplay,就可以了,不会变英文
真叼啊
发表于 2023-10-23 11:33
真叼啊 发表于 2023-10-23 08:09
这MOD不用了,一用就是变英文,难受
这个不会搞哦,敌人应该是随机选的
danis045
发表于 2023-10-23 12:19
xie xie
f459009942
发表于 2023-10-23 16:01
看看!!!!!
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