zjkaku2 发表于 2023-4-29 20:47

【研究数据迭代,养蜂箱出产物研究以及用变质的肉施肥】

本帖最后由 zjkaku2 于 2023-4-30 04:30 编辑

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★实现腐肉施肥
Acre.OnInsertItem
找到:
if (EnumTools.IsItemSpoiled(slot.m_Item.m_Info.m_ID) || slot.m_Item.m_Info.m_ID == ItemID.animal_droppings_item)
修改为:
if (EnumTools.IsItemSpoiled(slot.m_Item.m_Info.m_ID) || slot.m_Item.m_Info.m_ID == ItemID.animal_droppings_item || slot.m_Item.m_Info.m_ID == ItemID.Fat_Meat_Spoiled || slot.m_Item.m_Info.m_ID == ItemID.Fish_Meat_Spoiled || slot.m_Item.m_Info.m_ID == ItemID.FoodRation_Fat_Spoiled || slot.m_Item.m_Info.m_ID == ItemID.Tapir_Meat_Spoiled || slot.m_Item.m_Info.m_ID == ItemID.Toucan_Meat_Spoiled || slot.m_Item.m_Info.m_ID == ItemID.Stingray_Meat_Spoiled || slot.m_Item.m_Info.m_ID == ItemID.Puma_Meat_Spoiled || slot.m_Item.m_Info.m_ID == ItemID.Shrimp_Spoiled|| slot.m_Item.m_Info.m_ID == ItemID.Meat_Spoiled)
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★养蜂箱产烟熏鱼肉,貘肉,虾肉
Beehive.Take
找到:
ItemsManager.Get().CreateItem(ItemID.Honeycomb, true, base.transform.position, base.transform.rotation).Take(true);
修改为:
ItemsManager.Get().CreateItem(ItemID.Honeycomb, true, base.transform.position, base.transform.rotation).Take(true);
ItemsManager.Get().CreateItem(ItemID.Fish_Meat_Smoked, true, base.transform.position, base.transform.rotation).Take(true);
ItemsManager.Get().CreateItem(ItemID.Tapir_Meat_Smoked, true, base.transform.position, base.transform.rotation).Take(true);
ItemsManager.Get().CreateItem(ItemID.Shrimp_Smoked, true, base.transform.position, base.transform.rotation).Take(true);
ItemsManager.Get().CreateItem(ItemID.AngelFish_Smoked, true, base.transform.position, base.transform.rotation).Take(true);

海洋天使泪 发表于 2023-7-16 05:56

研究一下怎么增大野人巡逻频率怎样有那种我确实是入侵者人家满城搜捕的感觉
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