<可放置建筑物><集合>二号生产包v2.8.0.0
本帖最后由 gfcyl123 于 2023-5-23 09:42 编辑2023.5.23更新至v2.8.0.0
2023.5.12更新至v2.7.1.0
二号生产包集合,mod未测试,有问题加板块置顶帖QQ群详细说明,玩的愉快:lol
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Mod Pack Switty v2.8.0.0 LS22Version 1.1 (26.11.2021)
– Added a new building as an alternative per production chain
– Now a total of 6 mods in the pack
– Changed hotspot icons for the productions
– ModDesc adjustedVersion 1.2 (11/27/2021)
– Added greenhouses as a production line
– Greenhouses now require seed, manure and water
– Greenhouses in small, medium and large
– Removed special characters in labelsVersion 1.2.1 (11/27/2021)
– Added a new trigger for the bulk goods seed and manure
– Trigger for the bulk goods at the greenhouses increased significantlyVersion 1.3.0 (11/28/2021)
– Added ball triggers for the following: Food_All_In_One, Forage_All_In_One
– The bale triggers are for: grass, hay, straw, silageVersion 1.4.0 (11/29/2021)
– The original Giants rock crusher sales station rewritten as a production facility
– Added output pipe
– Hotspot marker changed and repositionedVersion 1.5.0 (11/30/2021)
– The original Giants liquid manure storage rewritten to a lime production
– Input: water
– Output: Lime
– Changed hotspot icons for the productionsVersion 1.5.1 (12/04/2021)
– The triggers for the bulk goods at the greenhouses have been increased slightlyVersion 1.6.0 (12/07/2021)
– Mineral feed can now be produced
– Mineral feed is now additionally required for the mixed rationVersion 1.7.0 (12/09/2021)
– Added hay again instead of grass in the compound feed production (typo) “Empty grass before update, otherwise silo empty”
– Increased production capacity in compound feed production from 6,000L to 10,050L
– Silage can now be made from chaff in the Forage All In One
– Addendum for the production of mineral feed: Sunflowers for fats, barley for carbohydrates, some lime for calcium and sugar beet for sugarVersion 1.8.0 (12/11/2021)
– Seeds and mineral fertilizers can now be produced
– Seeds require wheat or barley and mineral fertilizers
– Manure and lime are required for mineral fertilizers
– 3,000L/h in seed/fertilizer production
– Adjusted FillPlane in lime production V4 to a WaterPlaneVersion 1.9.0 (12/15/2021)
– Added new recipes to pig feed crafting
– Added a placeable buy station for all bulk and liquids
– SD production expanded with liquid fertilizer / pesticide production
– Added different recipes for SD crafting
– Built-in road salt production
– Added sugar beet pulp productionVersion 1.9.1 (12/18/2021)
– Language file created in DE for the shop names and shop functions + link
– Adjusted production speeds, volume and yield
– Assign new production namesVersion 2.0.0 (12/22/2021)
– Added infoTrigger bottom right during production in game
– playerTrigger for the production menu built in with key “R”
– provided playerTriggerMarker with key symbol
– The shredder V3 has an additional “!”
– Built-in wood chip production in the shredder V3
– All productions have sounds
– Productions Pack adapted to the Giants Patch 1.2Version 2.1.0 (28.12.2021)
– Added AIO Sell Station with all products, liquids and bulk goods
– The “!” allows you to sell wood directly
– Mirrored all three greenhouses with the pallet triggers for better placement
– Labels added to the greenhouses
– Renamed AIO Fill Station to AIO Buy Station
– Shop pictures partially updated (not final yet)
– Folder structure revised in the mod packVersion 2.2.0 (12/31/2021)
– Added new production Energy Plant
– Fuel (diesel), electricity and methane can be produced
– The shop images are all transferred to the latest dds standard
– Shop high quality imagesVersion 2.3.0 (05.01.2022)
– New fillTypes implemented via script
– Newly added Advanced Oil Mill
– New fillType soybean oil
– New range soybean oil
– New Hud soybean oil
– Added AIO Sell Station fillType SOY_OIL
– Fixed fillPlane Error in waterworks
– Set greenhouse triggers lowerVersion 2.4.0 (01/10/2022)
– Added plantations, require water and manure
– New fillType apples, apricots, pears, cherries, coconut, oranges, peaches, plums in the plantations
– New fillType banana, cannabis, beans, cauliflower, cinnamon, cacao, cranberry, cucumber, garlic, hops, kiwi, mushroom, onion, pepper, parsley, peanut, hot pepper, pumpkin, raspberry, watermelon at the greenhouses
– New range of apples, apricots, pears, cherries, coconut, oranges, peach, plums at the plantations
– New Banana, Cannabis, Beans, Cauliflower, Cinnamon, Cocoa, Cranberry, Cucumber, Garlic, Hop, Kiwi, Mushroom, Onion, Paprika, Parsley, Peanut, Hot Pepper, Pumpkin, Raspberry, Watermelon palette at the Greenhouses
– New Hud Apple, Apricot, Pear, Cherry, Coconut, Orange, Peach, Plum, Banana, Cannabis, Bean, Cauliflower, Cinnamon, Cocoa, Cranberry, Cucumber, Garlic, Hop, Kiwi, Mushroom, Onion, Pepper, Parsley, Peanut , pepperoni, pumpkin, raspberry, watermelon
– AIO Sell Station fillType APPLE, APRICOT, PEAR, CHERRY, COCO, ORANGE, PEACH, PLUM, BANANA, HEMP, BEAN, CAULIFLOWER, CINNAMON, COCOA, CRANBERRY, CUCUMBER, GARLIC, HOPS, KIWIFRUIT, MUSHROOMS, ONION, PAPRIKA, PARSLEY , PEANUT, PEPPERONI, PUMPKIN, RASPBERRY, WATERMELON added
– Extended oil mill slowed down a bit (typo)
– Energy plant slightly faster & more yield
– Repositioned InfoTrigger at the Greenhouses V2
– Raised the pallet spawners at the plantations to avoid bending into the ground
– Productions can now all be renamed
– Provide plantation trees with signsVersion 2.5.0 (01/18/2022)
– Enter the new products at the Giants sales stations
– New production for honey
– New fillType bees
– New palette bees
– New hud bees
– All my own pallets can be bought in the shop to skip production steps
– l10n translated to EN
– The production pack is broken down into individual mods or packs so that the user can decide for himself what he wants to play with.
– All combinations should be possible. If there are any errors, please let us know in the comments.Version 2.6.0 (01/23/2022)
– The honey production now has sound
– New fillTypeCategories=”PALLET_GOODS VEGETABLES FRUITS”
– The new fillTypeCategories can be inserted in each building and everything is entered automatically
– In the Multi Fruchtsilo_Pack an English translation in the title
– Increased modDesc version from 62 to 63
– l10n translated to FR
– Removed FS22_Paletten_Switty as it caused problems
– Newly added FS22_Pallet_Storage_SwittyVersion 2.6.1 (02/12/2022)
– Hydrant added as a water extraction point in the mod “FS22_Verkaufsstellen_Switty”
– Signs should no longer fall over in the mod “FS22_Plantagen_Switty”
– All fillTypes are now registered externally in the fillTypes.xml in the mod “FS22_Multi Fruchtsilo_Pack_Switty”Version 2.6.2 (02/13/2022)
– Ball storage added in mod “FS22_Bale_Storage_Switty”
– Added custom decalsVersion 2.6.3 (02/26/2022)
– Adaptation to Giants Patch 1.3.0.0 in the mod “FS22_Pallet_Storage_Switty”Version 2.6.4 (03/13/2022)
– The production is no longer displayed as a point of sale in the price overview
– Production is no longer used for missions as a point of sale
– Added bale trigger for silage bales in the mod “FS22_Energiewerk_Switty”Version 2.6.5 (05/28/2022)
– The productions have been converted to the Production Revamp Script and are now required in combination.Version 2.7.0 (02/01/2023)
– New production butcher shop
– The butchery is only playable in combination with Production Revamp ScriptVersion 2.7.1 (05/11/2023)
– Production meat shop updated to 1.0.0.3Version 2.8.0 (05/22/2023)
– Production meat shop updated to 1.0.0.5
– New production butcher shop expanded 1.0.0.2
– Ducks and goats can be processed into meat
– The Extended Butchery is only playable in combination with Production Revamp Script and Enhanced Animal System
二号生产包v2.8.0.0 LS22。1.1版(26.11.2021)。-为每个生产链添加了一座新建筑作为替代。-现在包中总共有6个模块。-更改了产品的热点图标。-调整后的modDesc。1.2版(2021年11月27日)。-增加温室作为生产线。-温室现在需要种子、肥料和水。-小型、中型和大型温室。-删除标签中的特殊字符。版本1.2.1(2021年11月27日)。-增加了散货种子和粪便的新触发器。-温室大宗货物的触发量大幅增加。版本1.3.0(2021年11月28日)。-添加了以下触发器:Food_All_in_One、Feage_All_in_One。-捆包的触发物是:草、干草、稻草、青贮料。版本1.4.0(2021年11月29日)。-原巨人破碎机销售站改建为生产设施。-添加输出管道。-热点标记已更改并重新定位。版本1.5.0(2021年11月30日)。-原来的巨人液体粪便储存改写为石灰生产。-输入:水。-产量:石灰。-更改了产品的热点图标。版本1.5.1(12/04/2021)。-温室散装货物的触发点略有增加。版本1.6.0(12/07/2021)。-现在可以生产矿物饲料。-混合日粮现在额外需要矿物饲料。版本1.7.0(12/09/2021)。-在配合饲料生产中再次添加干草而不是草(打字错误)“更新前空草,否则筒仓空”-将配合饲料生产能力从6,000升提高到10,050升。-青贮饲料现在可以用饲料中的谷壳制成,一站式。-用于生产矿物饲料的附录:向日葵用于脂肪、大麦用于碳水化合物、一些石灰用于钙和甜菜用于糖。版本1.8.0(2021年12月11日)。-种子和矿物肥现在可以生产了。-种子需要小麦或大麦和矿物质肥料。-矿物质肥料需要肥料和石灰。-3000升/小时,用于种子/肥料生产。-将石灰生产V4中的填充板调整为水平面。版本1.9.0(2021年12月15日)。-在猪饲料工艺中添加新食谱。-增加了一个可放置的购买站,用于所有散装和液体。-随着液体化肥/农药生产的增加,SD生产扩大。-添加了不同的SD制作食谱。-内置道路食盐生产。--加糖甜菜浆生产。版本1.9.1(12/18/2021)。-在DE中为商店名称和商店功能创建的语言文件+链接。-调整了生产速度、产量和产量。-指定新的产品名称。版本2.0.0(2021年12月22日)。-在游戏生产过程中添加了信息触发器右下角。-内置“R”键的生产菜单的PlayerTrigger。-为PlayerTriggerMarker提供关键符号。-粉碎机V3有一个额外的“!-在碎纸机V3中内置木片生产。-所有的作品都有声音。-适用于Giants Patch 1.2的制作包。版本2.1.0(28.12.2021)。-增加了AIO销售站,其中包括所有产品、液体和散装货物。--“!”允许您直接销售木材。-使用托盘触发器镜像所有三个温室,以便更好地放置。-在温室里贴上标签。-AIO加油站更名为AIO Buy Station。-商店图片部分更新(尚未最终定稿)。-在mod包中修订的文件夹结构。版本2.2.0(2021年12月31日)。-增加新的生产能源工厂。-可以生产燃料(柴油)、电力和甲烷。-商店图像全部转换为最新的DDS标准。-商店高质量图像。版本2.3.0(05.01.2022)。-通过脚本实现的新填充类型。-新增加的先进炼油厂。--新型填充型大豆油。--新品种大豆油。--新胡德大豆油。-增加了AIO销售站填充类型Soy_Oil。-修复了自来水厂中的填充平台错误。-设置较低的温室触发器 版本2.4.0(2022/10/01)。-增加种植园,需要水和肥料。-种植园中的新馅料苹果、杏、梨、樱桃、椰子、橙子、桃子、李子。-温室内的新型填充物香蕉、大麻、豆类、花椰菜、肉桂、可可、小红莓、黄瓜、大蒜、啤酒花、猕猴桃、蘑菇、洋葱、胡椒、欧芹、花生、辣椒、南瓜、覆盆子、西瓜。-种植园的新系列苹果、杏、梨、樱桃、椰子、橙子、桃子和李子。-新香蕉、大麻、豆类、花椰菜、肉桂、可可、蔓越莓、黄瓜、大蒜、啤酒花、猕猴桃、蘑菇、洋葱、辣椒、欧芹、花生、辣椒、南瓜、覆盆子、西瓜调色板。-新胡德苹果,杏子,梨,樱桃,椰子,橙子,桃子,李子,香蕉,大麻,豆子,花椰菜,肉桂,可可,红莓,黄瓜,大蒜,啤酒花,猕猴桃,蘑菇,洋葱,胡椒,欧芹,花生,意大利香肠,南瓜,覆盆子,西瓜。-AIO销售站馅料类型苹果、杏、梨、樱桃、可可、橙子、桃子、李子、香蕉、大麻、豆类、花椰菜、肉桂、可可、小红莓、黄瓜、大蒜、啤酒花、猕猴桃、蘑菇、洋葱、辣椒、欧芹、花生、意大利辣香肠、南瓜、覆盆子、西瓜。-加长的油磨机速度有点慢(打字错误)。-能源工厂速度略快,产量更高。-重新定位温室V2的InfoTrigger。-在种植园提高托盘产卵器,以避免弯曲到地下。-Productions现在可以全部重命名。-为种植园树木提供标志。版本2.5.0(2022/01/18)。-在Giants销售站输入新产品。-蜂蜜的新生产。-新的填充型蜜蜂。-新调色板蜜蜂。-新的平显蜜蜂。-所有我自己的托盘都可以在商店买到,省去了生产步骤。-l10n翻译为en。-生产包被分解为单独的模块或包,以便用户可以自己决定他想要玩什么。-所有组合都应该是可能的。如果有任何错误,请在评论中告诉我们。版本2.6.0(2022年1月23日)。-蜂蜜生产现在有声音了。-新填充类型类别=“托盘_货物蔬菜水果”-可以在每栋建筑中插入新的填充类型类别,并自动输入所有内容。-在多水果筒仓_包装中,标题中有英文翻译。-将modDesc版本从62增加到63。-L10N转换为FR。-已删除FS22_Paletten_Switty,因为它导致了问题。-新增FS22_Pallet_Storage_Switty。版本2.6.1(2022/12/02)。-在mod“FS22_Verkaufsstellen_Switty”中添加消火栓作为取水点。-标牌不应再掉落在模块“FS22_Plantagen_Switty”中。-所有填充类型现在都注册在mod“FS22_Multi Fruchtsilo_Pack_Switty”中的fulTypes.xml中。版本2.6.2(2022/13/02)。-在模块“FS22_Bale_Storage_Switty”中添加了球存储。-添加自定义贴花。版本2.6.3(02/26/2022)。-适配Mod“FS22_Pallet_Storage_Switty”中的Giants Patch 1.3.0.0。版本2.6.4(03/13/2022)。-产品不再显示为价格概述中的销售点。-生产不再用作特派团的销售点。-在mod“FS22_Energiewerk_Switty”中增加青贮料捆包触发器。版本2.6.5(2022年5月28日)。-制作已转换为制作改造脚本,现在需要组合。版本2.7.0(02/01/2023)。-新生产屠宰场。-《屠宰场》只能与改版剧本结合使用。版本2.7.1(2023年5月11日)。-生产肉店更新至1.0.0.3。版本2.8.0(2023年5月22日)。-生产肉店更新至1.0.0.5。-新生产屠宰场扩建1.0.0.2。-鸭子和山羊可以加工成肉。-扩展的屠宰场只能与制作改造脚本和增强的动物系统结合使用
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<可放置建筑物><集合>二号生产包
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