剑冢红字出错,有大大知道原因吗?
本帖最后由 extraidnew 于 2022-10-11 22:11 编辑打最后一个剑冢红字出错,有大大知道原因吗?
玩了一个多星期,实在不想废檔啊
2022-10-11 21:55:58.0392|ERROR|Main|GameData.Program|System.Collections.Generic.KeyNotFoundException: The given key '480' was not present in the dictionary.
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at GameData.Domains.CombatSkill.CombatSkillCollection.get_Item(CombatSkillKey key) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\CombatSkill\CombatSkillCollection.cs:line 83
at GameData.Domains.CombatSkill.CombatSkillDomain.GetElement_CombatSkills(CombatSkillKey objectId) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\CombatSkill\CombatSkillDomain_FieldHelper.cs:line 76
at GameData.Domains.Combat.CombatDomain.UpdateSkillNeedMobilityCanUse(CombatCharacter character, DataContext context) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\Combat\CombatDomain_Calc_Skill.cs:line 251
at GameData.Domains.Combat.CombatDomain.ChangeMobilityValue(DataContext context, CombatCharacter character, Int32 addValue, Boolean changedByEffect, CombatCharacter changer) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\Combat\CombatDomain_Calc_Distance.cs:line 274
at GameData.Domains.Combat.CombatDomain.PrepareCombat(DataContext context, Int16 combatConfigId, Int32[] selfTeam, Int32[] enemyTeam) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\Combat\CombatDomain.cs:line 291
at GameData.Domains.Combat.CombatDomain.PrepareCombat(DataContext context, Int16 combatConfigId, Int32[] enemyTeam) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\Combat\CombatDomain.cs:line 164
at GameData.Domains.Combat.CombatDomain.CallMethod(Operation operation, RawDataPool argDataPool, RawDataPool returnDataPool, DataContext context) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\Combat\CombatDomain_Interface.cs:line 992
at DMD<GameData.GameDataBridge.GameDataBridge::ProcessMethodCall>(Operation operation, RawDataPool argDataPool, DataContext context)
at GameData.GameDataBridge.GameDataBridge.ProcessOperations(DataContext context)
at GameData.GameDataBridge.GameDataBridge.RunMainLoop()
at GameData.Program.Main(String[] args)
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
GameData.GameDataBridge.GameDataBridge:CheckErrorMessages() (at C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\Game\GameDataBridge\GameDataBridge.cs:602)
GameData.GameDataBridge.UnityAdapter.GameDataBridgeUnityAdapter:Update() (at C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\Game\GameDataBridge\UnityAdapter\GameDataBridgeUnityAdapter.cs:30)
(Filename: C:/GitLab-Runner/builds/n1JyyH3P/0/scroll-of-taiwu/taiwu-remake/Assets/Scripts/Game/GameDataBridge/GameDataBridge.cs Line: 602)
Outgoing message: Disconnect
WriteInterProcessMessages thread is about to exit.
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