dfsdfsdfsdfsd 发表于 2022-9-25 21:40

资源过月爆红的原因是不是太吾村拆东西有红啊      

azhushaoming 发表于 2022-9-25 21:40

大佬 MOD加载后人物步伐稳健这个属性就变成了0% 是不是哪里出问题了

阳光123132 发表于 2022-9-25 21:51

不知道为啥,我男生女相的男主,40多岁,找了几个女的都怀不了孕,我都快断子绝孙了,求教

fengyihen 发表于 2022-9-25 21:51

6666666666

cong1000 发表于 2022-9-25 22:00

66666,支持大佬

陨落于此的天 发表于 2022-9-25 22:00

大佬牛逼

3dm_13979752 发表于 2022-9-25 22:04

请问资源获取加倍的范围是哪些呀?我加载之后,在游戏里派遣村民去采集东西、或者在太吾村采集东西,都没有加倍呢。

3dm_17764549 发表于 2022-9-25 22:06

资源倍数是不是有bug,过月会报错。怀疑是消耗的也加倍了

CWL8879565 发表于 2022-9-25 22:18

大佬大佬啊

42422315 发表于 2022-9-25 22:20

资源翻倍会跳红字.
2022-09-25 22:01:33.8936|ERROR|Main|GameData.Program|System.Exception: Resource amount cannot be negative: 6, -1246183092
   at DMD<GameData.Domains.Character.Character::ChangeResource>(Character this, DataContext context, SByte resourceType, Int32 delta)
   at GameData.Domains.Character.Ai.GeneralAction.BehaviorAction.GiveResourceAction.ApplyChanges(DataContext context, Character selfChar, Character targetChar)
   at GameData.Domains.Character.Character.ComplementPeriAdvanceMonth_ExecuteGeneralActions(DataContext context, PeriAdvanceMonthGeneralActionModification mod)
   at GameData.Common.ParallelModificationsRecorder.Apply(DataContext context, Byte* pData)
   at GameData.Common.ParallelModificationsRecorder.ApplyAll(DataContext context)
   at GameData.Common.WorkerThread.WorkerThreadManager.Run(Action`2 workingMethod, Int32 beginWorkId, Int32 endWorkId, DataMonitorManager monitor, Int32 monitorInterval)
   at GameData.Domains.World.WorldDomain.PeriAdvanceMonth(DataContext context, DataMonitorManager monitor)
   at GameData.Domains.World.WorldDomain.AdvanceMonth(DataContext context)
   at GameData.Domains.World.WorldDomain.CallMethod(Operation operation, RawDataPool argDataPool, RawDataPool returnDataPool, DataContext context)
   at GameData.GameDataBridge.GameDataBridge.ProcessMethodCall(Operation operation, RawDataPool argDataPool, DataContext context)
   at GameData.GameDataBridge.GameDataBridge.ProcessOperations(DataContext context)
   at GameData.GameDataBridge.GameDataBridge.RunMainLoop()
   at GameData.Program.Main(String[] args)
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
GameData.GameDataBridge.GameDataBridge:CheckErrorMessages()
GameData.GameDataBridge.UnityAdapter.GameDataBridgeUnityAdapter:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
AI给他人资源的时候会导致资源变负数?然后导致过月炸了

漆园 发表于 2022-9-25 22:21

666666666这也太效率了

相思此最丶 发表于 2022-9-25 22:25

还的是你啊,给大佬点赞

dragon/cat 发表于 2022-9-25 22:27

同样问题,如果资源选择的倍数大于1,过月就会导致报错
2022-09-25 22:01:03.4036|ERROR|Main|GameData.Program|System.Exception: Resource amount cannot be negative: 6, -2089397467
   at DMD<GameData.Domains.Character.Character::ChangeResource>(Character this, DataContext context, SByte resourceType, Int32 delta)
   at GameData.Domains.Character.Ai.GeneralAction.BehaviorAction.GiveResourceAction.ApplyChanges(DataContext context, Character selfChar, Character targetChar)
   at GameData.Domains.Character.Character.ComplementPeriAdvanceMonth_ExecuteGeneralActions(DataContext context, PeriAdvanceMonthGeneralActionModification mod)
   at GameData.Common.ParallelModificationsRecorder.Apply(DataContext context, Byte* pData)
   at GameData.Common.ParallelModificationsRecorder.ApplyAll(DataContext context)
   at GameData.Common.WorkerThread.WorkerThreadManager.Run(Action`2 workingMethod, Int32 beginWorkId, Int32 endWorkId, DataMonitorManager monitor, Int32 monitorInterval)
   at GameData.Domains.World.WorldDomain.PeriAdvanceMonth(DataContext context, DataMonitorManager monitor)
   at GameData.Domains.World.WorldDomain.AdvanceMonth(DataContext context)
   at GameData.Domains.World.WorldDomain.CallMethod(Operation operation, RawDataPool argDataPool, RawDataPool returnDataPool, DataContext context)
   at GameData.GameDataBridge.GameDataBridge.ProcessMethodCall(Operation operation, RawDataPool argDataPool, DataContext context)
   at GameData.GameDataBridge.GameDataBridge.ProcessOperations(DataContext context)
   at GameData.GameDataBridge.GameDataBridge.RunMainLoop()
   at GameData.Program.Main(String[] args)

胖子还在飘 发表于 2022-9-25 22:30

1111111111111

wu0ming 发表于 2022-9-25 22:32

感谢楼主的辛苦~

宋青山daze 发表于 2022-9-25 22:43

好呀!牛逼!

gcz208 发表于 2022-9-25 22:45

感谢分享!

燕七大少爷 发表于 2022-9-25 22:46

66666666666666666666666666666666666666666

zhongdao 发表于 2022-9-25 22:52

感谢分享

°梦之城ゝ晕 发表于 2022-9-25 22:59

大佬,资源加倍过月的时候有几率红字

mengji2150 发表于 2022-9-25 23:00

DDDDDDDDDDDDDDDDDDDDDDDDD

吞云猫 发表于 2022-9-25 23:05

太牛逼了

陈符纸 发表于 2022-9-25 23:05

我也遇到了过月报错,看来也是资源翻倍的问题

枫叶3341 发表于 2022-9-25 23:09

太牛了大佬

rebkkc 发表于 2022-9-25 23:14

66666666666

hacker4 发表于 2022-9-25 23:19

终于不用被巨多入魔的人折磨了,hero!!!

q2165035 发表于 2022-9-25 23:20

太感谢了!!!!!!村子里村民无限入魔太烦了,心情都不会恢复的

3dm_16313851 发表于 2022-9-25 23:22

大佬牛逼!真的太缺乏回复村民心情的手段了

meimeilp 发表于 2022-9-25 23:32

:lol:lol:lol:lol:lol:lol

kkle1994 发表于 2022-9-25 23:33

Alex_Mercer~ 发表于 2022-9-25 19:36
大佬,为啥有时候过月会暴红字啊,随机现象。

试试新版,应该好了
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