dfsdfsdfsdfsd
发表于 2022-9-25 21:40
资源过月爆红的原因是不是太吾村拆东西有红啊
azhushaoming
发表于 2022-9-25 21:40
大佬 MOD加载后人物步伐稳健这个属性就变成了0% 是不是哪里出问题了
阳光123132
发表于 2022-9-25 21:51
不知道为啥,我男生女相的男主,40多岁,找了几个女的都怀不了孕,我都快断子绝孙了,求教
fengyihen
发表于 2022-9-25 21:51
6666666666
cong1000
发表于 2022-9-25 22:00
66666,支持大佬
陨落于此的天
发表于 2022-9-25 22:00
大佬牛逼
3dm_13979752
发表于 2022-9-25 22:04
请问资源获取加倍的范围是哪些呀?我加载之后,在游戏里派遣村民去采集东西、或者在太吾村采集东西,都没有加倍呢。
3dm_17764549
发表于 2022-9-25 22:06
资源倍数是不是有bug,过月会报错。怀疑是消耗的也加倍了
CWL8879565
发表于 2022-9-25 22:18
大佬大佬啊
42422315
发表于 2022-9-25 22:20
资源翻倍会跳红字.
2022-09-25 22:01:33.8936|ERROR|Main|GameData.Program|System.Exception: Resource amount cannot be negative: 6, -1246183092
at DMD<GameData.Domains.Character.Character::ChangeResource>(Character this, DataContext context, SByte resourceType, Int32 delta)
at GameData.Domains.Character.Ai.GeneralAction.BehaviorAction.GiveResourceAction.ApplyChanges(DataContext context, Character selfChar, Character targetChar)
at GameData.Domains.Character.Character.ComplementPeriAdvanceMonth_ExecuteGeneralActions(DataContext context, PeriAdvanceMonthGeneralActionModification mod)
at GameData.Common.ParallelModificationsRecorder.Apply(DataContext context, Byte* pData)
at GameData.Common.ParallelModificationsRecorder.ApplyAll(DataContext context)
at GameData.Common.WorkerThread.WorkerThreadManager.Run(Action`2 workingMethod, Int32 beginWorkId, Int32 endWorkId, DataMonitorManager monitor, Int32 monitorInterval)
at GameData.Domains.World.WorldDomain.PeriAdvanceMonth(DataContext context, DataMonitorManager monitor)
at GameData.Domains.World.WorldDomain.AdvanceMonth(DataContext context)
at GameData.Domains.World.WorldDomain.CallMethod(Operation operation, RawDataPool argDataPool, RawDataPool returnDataPool, DataContext context)
at GameData.GameDataBridge.GameDataBridge.ProcessMethodCall(Operation operation, RawDataPool argDataPool, DataContext context)
at GameData.GameDataBridge.GameDataBridge.ProcessOperations(DataContext context)
at GameData.GameDataBridge.GameDataBridge.RunMainLoop()
at GameData.Program.Main(String[] args)
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
GameData.GameDataBridge.GameDataBridge:CheckErrorMessages()
GameData.GameDataBridge.UnityAdapter.GameDataBridgeUnityAdapter:Update()
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
AI给他人资源的时候会导致资源变负数?然后导致过月炸了
漆园
发表于 2022-9-25 22:21
666666666这也太效率了
相思此最丶
发表于 2022-9-25 22:25
还的是你啊,给大佬点赞
dragon/cat
发表于 2022-9-25 22:27
同样问题,如果资源选择的倍数大于1,过月就会导致报错
2022-09-25 22:01:03.4036|ERROR|Main|GameData.Program|System.Exception: Resource amount cannot be negative: 6, -2089397467
at DMD<GameData.Domains.Character.Character::ChangeResource>(Character this, DataContext context, SByte resourceType, Int32 delta)
at GameData.Domains.Character.Ai.GeneralAction.BehaviorAction.GiveResourceAction.ApplyChanges(DataContext context, Character selfChar, Character targetChar)
at GameData.Domains.Character.Character.ComplementPeriAdvanceMonth_ExecuteGeneralActions(DataContext context, PeriAdvanceMonthGeneralActionModification mod)
at GameData.Common.ParallelModificationsRecorder.Apply(DataContext context, Byte* pData)
at GameData.Common.ParallelModificationsRecorder.ApplyAll(DataContext context)
at GameData.Common.WorkerThread.WorkerThreadManager.Run(Action`2 workingMethod, Int32 beginWorkId, Int32 endWorkId, DataMonitorManager monitor, Int32 monitorInterval)
at GameData.Domains.World.WorldDomain.PeriAdvanceMonth(DataContext context, DataMonitorManager monitor)
at GameData.Domains.World.WorldDomain.AdvanceMonth(DataContext context)
at GameData.Domains.World.WorldDomain.CallMethod(Operation operation, RawDataPool argDataPool, RawDataPool returnDataPool, DataContext context)
at GameData.GameDataBridge.GameDataBridge.ProcessMethodCall(Operation operation, RawDataPool argDataPool, DataContext context)
at GameData.GameDataBridge.GameDataBridge.ProcessOperations(DataContext context)
at GameData.GameDataBridge.GameDataBridge.RunMainLoop()
at GameData.Program.Main(String[] args)
胖子还在飘
发表于 2022-9-25 22:30
1111111111111
wu0ming
发表于 2022-9-25 22:32
感谢楼主的辛苦~
宋青山daze
发表于 2022-9-25 22:43
好呀!牛逼!
gcz208
发表于 2022-9-25 22:45
感谢分享!
燕七大少爷
发表于 2022-9-25 22:46
66666666666666666666666666666666666666666
zhongdao
发表于 2022-9-25 22:52
感谢分享
°梦之城ゝ晕
发表于 2022-9-25 22:59
大佬,资源加倍过月的时候有几率红字
mengji2150
发表于 2022-9-25 23:00
DDDDDDDDDDDDDDDDDDDDDDDDD
吞云猫
发表于 2022-9-25 23:05
太牛逼了
陈符纸
发表于 2022-9-25 23:05
我也遇到了过月报错,看来也是资源翻倍的问题
枫叶3341
发表于 2022-9-25 23:09
太牛了大佬
rebkkc
发表于 2022-9-25 23:14
66666666666
hacker4
发表于 2022-9-25 23:19
终于不用被巨多入魔的人折磨了,hero!!!
q2165035
发表于 2022-9-25 23:20
太感谢了!!!!!!村子里村民无限入魔太烦了,心情都不会恢复的
3dm_16313851
发表于 2022-9-25 23:22
大佬牛逼!真的太缺乏回复村民心情的手段了
meimeilp
发表于 2022-9-25 23:32
:lol:lol:lol:lol:lol:lol
kkle1994
发表于 2022-9-25 23:33
Alex_Mercer~ 发表于 2022-9-25 19:36
大佬,为啥有时候过月会暴红字啊,随机现象。
试试新版,应该好了