116656422 发表于 2009-1-16 08:52

xibeijian 发表于 2009-1-16 09:15

无补丁,,修改法:

《镜之边缘》 第三人称 视角 使用方法 +官方秘籍

第三人称 视角 使用方法 +官方秘籍 自定义
.Entries = (Text = "Set god mode", Cmd = "god")
.Entries = (Text = "Set jesus mode", Cmd = "jesus")
.Entries = (Text = "Free cam (requires god mode)", Cmd = "dropme")
.Entries = (Text = "Change 1p/3p camera", Cmd = "FreeFlightCamera")
.Entries = (Text = "Get infinite ammo", Cmd = "ammo")
.Entries = (Text = "Get all weapons", Cmd = "loadfullinventory")
.Entries = (Text = "Show fps counter", Cmd = "stat xunit", IsToggle = true)
.Entries = (Text = "Show player position", Cmd = "whereami", IsToggle = true)
.Entries = (Text = "Show memory budget", Cmd = "showmemorybudget", IsToggle = true)
.Entries = (Text = "Show streamed levels", Cmd = "stat levels")
.Entries = (Text = "View lit", Cmd = "viewmode lit")
.Entries = (Text = "View unlit", Cmd = "viewmode unlit")
.Entries = (Text = "Slow-motion on", Cmd = "slomo 0.4")
.Entries = (Text = "Slow-motion off", Cmd = "slomo 1.0")
.Entries = (Text = "Toggle cross-hair", Cmd = "ToggleCrossHair")
.Entries = (Text = "Take screenshot", Cmd = "screenshot")
.Entries = (Text = "Juice screenshot", Cmd = "juicescreenshot")
.Entries = (Text = "Lock All levels", Cmd = "LockAllLevels")
.Entries = (Text = "UnLock All levels", Cmd = "UnLockAllLevels")
.Entries = (Text = "Lock All TimeTrial", Cmd = "LockAllTT")
.Entries = (Text = "UnLock All TimeTrial", Cmd = "UnLockAllTT")
.Entries = (Text = "Use streaming volumes", Cmd = "ToggleUseStreamingVolumes", IsToggle = true)
.Entries = (Text = "Leipzig", Cmd = "Leipzig")

这些命令 就是 所谓的官方秘籍。。我们要做的就是把你需要的哪个秘籍的命令绑定 在你要的 按键上面就可以了~0~

首先打开我的文档C:UsersUserNameDocumentsEA GamesMirror's EdgeTdGameConfig   

打开 TdInput把以下 命令复制进去。Name F1-F4是 你要绑定的哪个键 Command="你需要的秘籍名称"

Bindings=(Name="F1",Command="dropme",Control=False,Shift=False,Alt=False)
Bindings=(Name="F2",Command="god",Control=False,Shift=False,Alt=False)
Bindings=(Name="F3",Command="jesus",Control=False,Shift=False,Alt=False)
Bindings=(Name="F4",Command="FreeFlightCamera",Control=False,Shift=False,Alt=False)

F4 就是第三人称视角 切换

F2 是 无敌模式。

kakushou 发表于 2009-1-16 10:24

不错。。。。。

收藏先。。。。。。。

AIR2 发表于 2009-1-16 10:38

第三人称雷死人,动作还没CS自然。。。。。。。。。

zjkiki1981 发表于 2009-1-16 10:47

dnadna333 发表于 2009-1-16 11:06

如何修改窗口化????????????

116656422 发表于 2009-1-16 13:18

AIR2 发表于 2009-1-16 14:24


MoveForwardSpeed=1200.000000
MoveStrafeSpeed=1200.000000
LookRightScale=12000.000000
LookUpScale=-12000.000000
MouseSensitivity=27.999998
DoubleClickTime=0.250000
bEnableMouseSmoothing=true
Bindings=(Name="D",Command="GBA_StrafeRight",Control=False,Shift=False,Alt=False)
Bindings=(Name="A",Command="GBA_StrafeLeft",Control=False,Shift=False,Alt=False)
Bindings=(Name="S",Command="GBA_MoveBackward",Control=False,Shift=False,Alt=False)
Bindings=(Name="W",Command="GBA_MoveForward",Control=False,Shift=False,Alt=False)
Bindings=(Name="SpaceBar",Command="GBA_Jump | SkipCutscene",Control=False,Shift=False,Alt=False)
Bindings=(Name="SIXAXIS_AccelZ",Command="Axis aPS3AccelZ",Control=False,Shift=False,Alt=False)
Bindings=(Name="SIXAXIS_AccelY",Command="Axis aPS3AccelY",Control=False,Shift=False,Alt=False)
Bindings=(Name="SIXAXIS_AccelX",Command="Axis aPS3AccelX",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_DPad_Right",Command="SwitchToItemInSlot 4 | DropMe | TriggerEmoteMessage 0",Control=False,Shift=False,Alt=False)
Bindings=(Name="Duck",Command="Button bDuck | Axis aUp Speed=-1.0AbsoluteAxis=100",Control=False,Shift=False,Alt=False)
Bindings=(Name="Look",Command="Button bLook",Control=False,Shift=False,Alt=False)
Bindings=(Name="Pause",Command="Pause",Control=False,Shift=False,Alt=False)
Bindings=(Name="LookToggle",Command="Toggle bLook",Control=False,Shift=False,Alt=False)
Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False)
Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False)
Bindings=(Name="CenterView",Command="Button bSnapLevel",Control=False,Shift=False,Alt=False)
Bindings=(Name="Walking",Command="Button bRun",Control=False,Shift=False,Alt=False)
Bindings=(Name="Strafe",Command="Button bStrafe",Control=False,Shift=False,Alt=False)
Bindings=(Name="NextWeapon",Command="NextWeapon",Control=False,Shift=False,Alt=False)
Bindings=(Name="ViewTeam",Command="ViewClass Pawn",Control=False,Shift=False,Alt=False)
Bindings=(Name="TurnToNearest",Command="Button bTurnToNearest",Control=False,Shift=False,Alt=False)
Bindings=(Name="Turn180",Command="Button bTurn180",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Strafe_Gamepad",Command="Axis aStrafe Speed=1.0 DeadZone=0.3",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Pause",Command="OnRelease PauseGame",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_LookDown",Command=,Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_LookUp",Command=,Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_TurnRight",Command="Axis aBaseX Speed=+1500.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False)
Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX",Control=False,Shift=False,Alt=False)
Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Look_Gamepad",Command="Axis aLookup Speed=1.0 DeadZone=0.3",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_TurnLeft",Command="Axis aBaseX Speed=-1500.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Look_MouseY",Command="Count bYAxis | Axis aMouseY",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Look_MouseX",Command="Count bXAxis | Axis aMouseX",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_WalkMod",Command="WalkMod | OnRelease StopWalkMod",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_Start",Command="GBA_Pause",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Move_Gamepad",Command="Axis aBaseY Speed=1.0 DeadZone=0.3",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_ZoomWeapon",Command="ZoomWeapon",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_SwitchWeapon",Command="PressedSwitchWeapon | OnRelease ReleasedSwitchWeapon",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Turn_Gamepad",Command="Axis aTurn Speed=1.0 DeadZone=0.3",Control=False,Shift=False,Alt=False)
Bindings=(Name="P",Command="TogglePhysicsMode",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_StrafeRight",Command="Axis aStrafe Speed=+1.0",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_StrafeLeft",Command="Axis aStrafe Speed=-1.0",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_MoveBackward",Command="Axis aBaseY Speed=-1.0",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_MoveForward",Command="Axis aBaseY Speed=1.0",Control=False,Shift=False,Alt=False)
Bindings=(Name="LeftShift",Command="Walking",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_ReactionTime",Command="AttemptReactionTime",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_LookBehind",Command="LookBehind ",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_InGameMenu",Command="OnRelease SkipCutscene | OnRelease OpenIngameMenu",Control=False,Shift=False,Alt=False)
Bindings=(Name="F1",Command="dropme",Control=False,Shift=False,Alt=False)
Bindings=(Name="F2",Command="god",Control=False,Shift=False,Alt=False)
Bindings=(Name="F3",Command="jesus",Control=False,Shift=False,Alt=False)
Bindings=(Name="F4",Command="FreeFlightCamera",Control=False,Shift=False,Alt=False)
Bindings=(Name="F5",Command="quicksave",Control=False,Shift=False,Alt=False)
Bindings=(Name="F6",Command="quickload",Control=False,Shift=False,Alt=False)
Bindings=(Name="F7",Command="set D3DRenderDevice bUsePostProcessEffects False",Control=False,Shift=False,Alt=False)
Bindings=(Name="F8",Command="set D3DRenderDevice bUsePostProcessEffects True",Control=False,Shift=False,Alt=False)
Bindings=(Name="F9",Command="shot",Control=False,Shift=False,Alt=False)
Bindings=(Name="F10",Command="dumpdynamicshadowstats",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_LookAt",Command="LookAtPress | OnRelease LookAtRelease",Control=False,Shift=False,Alt=False)
Bindings=(Name="End",Command="Camera FirstPerson",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Use",Command="UsePress | OnRelease UseRelease",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Crouch",Command="Crouch | OnRelease StopCrouch | PrevViewTarget",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Jump",Command="Jump | OnRelease StopJump | Axis aUp Speed=1.0AbsoluteAxis=100 | PrevStaticViewTarget",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Fire",Command="AttackPress | OnRelease AttackRelease | NextViewTarget",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_DPad_Left",Command="SwitchToItemInSlot 3 | InvertMouseCheat | TriggerEmoteMessage 2",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_DPad_Down",Command="SwitchToItemInSlot 2 | Jesus | TriggerEmoteMessage 1",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_DPad_Up",Command="SwitchToItemInSlot 1 | God",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_Back",Command="GBA_InGameMenu",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_X",Command="GBA_ReactionTime",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_Y",Command="GBA_SwitchWeapon",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_B",Command="GBA_LookAt",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_A",Command="GBA_Use",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_LeftThumbstick",Command=,Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_RightThumbstick",Command="GBA_ZoomWeapon",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_LeftTrigger",Command="GBA_Crouch",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_LeftShoulder",Command="GBA_Jump",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_RightTrigger",Command="GBA_Fire",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_RightShoulder",Command="GBA_LookBehind",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_RightY",Command="GBA_Look_Gamepad",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_RightX",Command="GBA_Turn_Gamepad",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_LeftY",Command="GBA_Move_Gamepad",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_LeftX",Command="GBA_Strafe_Gamepad",Control=False,Shift=False,Alt=False)
;.Bindings=(Name = "SIXAXIS_Gyro", Command = "Axis aPS3Gyro")
Bindings=(Name="E",Command="GBA_Use",Control=False,Shift=False,Alt=False)
Bindings=(Name="LeftMouseButton",Command="GBA_Fire",Control=False,Shift=False,Alt=False)
Bindings=(Name="RightMouseButton",Command="GBA_SwitchWeapon",Control=False,Shift=False,Alt=False)
Bindings=(Name="F",Command="GBA_ZoomWeapon",Control=False,Shift=False,Alt=False)
Bindings=(Name="LeftShift",Command="GBA_Crouch",Control=False,Shift=False,Alt=False)
Bindings=(Name="TAB",Command="GBA_InGameMenu",Control=False,Shift=False,Alt=False)
Bindings=(Name="Q",Command="GBA_LookBehind",Control=False,Shift=False,Alt=False)
Bindings=(Name="R",Command="GBA_ReactionTime",Control=False,Shift=False,Alt=False)
Bindings=(Name="LeftAlt",Command="GBA_LookAt",Control=False,Shift=False,Alt=False)
Bindings=(Name="LeftControl",Command="GBA_WalkMod",Control=False,Shift=False,Alt=False)
Bindings=(Name="MouseX",Command="GBA_Look_MouseX",Control=False,Shift=False,Alt=False)
Bindings=(Name="MouseY",Command="GBA_Look_MouseY",Control=False,Shift=False,Alt=False)
Bindings=(Name="Escape",Command="OnRelease PauseGame",Control=False,Shift=False,Alt=False)
OverrideBindings=(Key="FRA",Binding=(Name="Z",Command="GBA_MoveForward",Control=False,Shift=False,Alt=False))
OverrideBindings=(Key="FRA",Binding=(Name="S",Command="GBA_MoveBackward",Control=False,Shift=False,Alt=False))
OverrideBindings=(Key="FRA",Binding=(Name="Q",Command="GBA_StrafeLeft",Control=False,Shift=False,Alt=False))
OverrideBindings=(Key="FRA",Binding=(Name="D",Command="GBA_StrafeRight",Control=False,Shift=False,Alt=False))
OverrideBindings=(Key="FRA",Binding=(Name="A",Command="GBA_LookBehind",Control=False,Shift=False,Alt=False))
bInvertMouse=False
bInvertTurn=False


Bindings=(Name="F1",Command="dropme",Control=False,Shift=False,Alt=False)
Bindings=(Name="F2",Command="god",Control=False,Shift=False,Alt=False)
Bindings=(Name="F3",Command="jesus",Control=False,Shift=False,Alt=False)
Bindings=(Name="F4",Command="FreeFlightCamera",Control=False,Shift=False,Alt=False)
Bindings=(Name="MoveUp",Command="Axis aUp Speed=1.0")
Bindings=(Name="MoveDown",Command="Axis aUp Speed=-1.0")
Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0")
Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0")
Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100")
Bindings=(Name="TurnRight",Command="Axis aBaseXSpeed=+200.0 AbsoluteAxis=100")
Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0")
Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0")
Bindings=(Name="Q",Command="MoveDown")
Bindings=(Name="E",Command="MoveUp")
Bindings=(Name="W",Command="MoveForward")
Bindings=(Name="S",Command="MoveBackward")
Bindings=(Name="A",Command="StrafeLeft")
Bindings=(Name="D",Command="StrafeRight")
Bindings=(Name="F",Command="FreezeRendering")
Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX")
Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY")
Bindings=(Name="Left",Command="TurnLeft")
Bindings=(Name="Right",Command="TurnRight")
Bindings=(Name="c",Command="ToggleDebugCamera",Control=False,Shift=False,Alt=True)
Bindings=(Name="LeftShift",Command="MoreSpeed | OnRelease NormalSpeed",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_LeftThumbstick",Command="ToggleDebugCamera")
Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3")
Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3")
Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone=0.2")
Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8 DeadZone=0.2")
Bindings=(Name="XboxTypeS_LeftTrigger",Command="MoveDown")
Bindings=(Name="XboxTypeS_RightTrigger",Command="MoveUp")
Bindings=(Name="XboxTypeS_A",Command="SetFreezeRendering")
Bindings=(Name="XboxTypeS_B",Command="MoreSpeed | OnRelease NormalSpeed")


Bindings=(Command="MODE WIDGETMODECYCLE",Name=SpaceBar)
Bindings=(Command="MODE WIDGETCOORDSYSTEMCYCLE",Name=Tilde)
Bindings=(Command="DELETE",Name=Delete)
Bindings=(Command="EDCALLBACK ACTORPROPS",Name=F4)
Bindings=(Command="QUIT_EDITOR",Name=F4,Alt=True)
Bindings=(Command="EDCALLBACK SURFPROPS",Name=F5)
Bindings=(Command="EDCALLBACK LEVELPROPS",Name=F6)
Bindings=(Command="ACTOR SELECT ALL",Name=A,Shift=True)
Bindings=(Command="POLY SELECT MATCHING BRUSH",Name=B,Shift=True)
Bindings=(Command="POLY SELECT ADJACENT COPLANARS",Name=C,Shift=True)
Bindings=(Command="DUPLICATE",Name=D,Shift=True)
Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH",Name=E,Shift=True)
Bindings=(Command="POLY SELECT ADJACENT FLOORS",Name=F,Shift=True)
Bindings=(Command="EDCALLBACK FITTEXTURETOSURFACE",Name=F,Control=True,Shift=True)
Bindings=(Command="POLY SELECT MATCHING GROUPS",Name=G,Shift=True)
Bindings=(Command="POLY SELECT MATCHING ITEMS",Name=I,Shift=True)
Bindings=(Command="POLY SELECT ADJACENT ALL",Name=J,Shift=True)
Bindings=(Command="POLY SELECT MEMORY SET",Name=M,Shift=True)
Bindings=(Command="ACTOR LEVELCURRENT",Name=M)
Bindings=(Command="ACTOR MOVETOCURRENT",Name=M,Control=True)
Bindings=(Command="SELECT NONE",Name=N,Shift=True)
Bindings=(Command="POLY SELECT MEMORY INTERSECT",Name=O,Shift=True)
Bindings=(Command="POLY SELECT REVERSE",Name=Q,Shift=True)
Bindings=(Command="POLY SELECT MEMORY RECALL",Name=R,Shift=True)
Bindings=(Command="POLY SELECT ALL",Name=S,Shift=True)
Bindings=(Command="POLY SELECT MATCHING TEXTURE",Name=T,Shift=True)
Bindings=(Command="POLY SELECT MEMORY UNION",Name=U,Shift=True)
Bindings=(Command="POLY SELECT ADJACENT WALLS",Name=W,Shift=True)
Bindings=(Command="POLY SELECT MEMORY XOR",Name=X,Shift=True)
Bindings=(Command="POLY SELECT ADJACENT SLANTS",Name=Y,Shift=True)
Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH ALLCLASSES",Name=Z,Shift=True)
Bindings=(Command="EDIT COPY",Name=C,Control=True)
Bindings=(Command="EDIT PASTE",Name=V,Control=True)
Bindings=(Command="DUPLICATE",Name=W,Control=True)
Bindings=(Command="EDIT CUT",Name=X,Control=True)
Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True)
Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True)
Bindings=(Command="BRUSH ADD",Name=A,Control=True)
Bindings=(Command="BRUSH SUBTRACT",Name=S,Control=True)
Bindings=(Command="BRUSH FROM INTERSECTION",Name=I,Control=True)
Bindings=(Command="BRUSH FROM DEINTERSECTION",Name=D,Control=True)
Bindings=(Command="PREFAB SELECTACTORSINPREFABS",Name=P,Shift=True)
Bindings=(Command="ACTOR ALIGN SNAPTOFLOOR ALIGN=0",Name=End)
Bindings=(Command="ACTOR ALIGN MOVETOGRID",Name=End,Control=True)
Bindings=(Command="CAMERA ALIGN",Name=Home)
Bindings=(Command="CAMERA ALIGN ACTIVEVIEWPORTONLY",Name=Home,Shift=True)
Bindings=(Command="MAP BRUSH GET",Name=P,Control=True)
Bindings=(Command="ACTOR FIND KISMET",Name=K,Control=True)
Bindings=(Command="ACTOR SELECT ALL FROMOBJ",Name=A,Control=True,Shift=True)
Bindings=(Command="ACTOR SYNCBROWSER",Name=B,Control=True)
Bindings=(Command="ACTOR DESELECT",Name=Escape)
Bindings=(Command="CTRLTAB SHIFTDOWN=FALSE",Name=Tab,Control=True)
Bindings=(Command="SELECT NONE",Name=D)


Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True)
Bindings=(Command="TRANSACTION REDO",Name=Z,Control=True,Shift=True)
Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True)


ConsoleKey=Tilde
TypeKey=None
MaxScrollbackSize=1024
HistoryBot=-1


AxisEmulationDefinitions=(AxisInputKey=MouseX,AdjacentAxisInputKey=MouseY,bEmulateButtonPress=False)
AxisEmulationDefinitions=(AxisInputKey=MouseY,AdjacentAxisInputKey=MouseX,bEmulateButtonPress=False)
AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_LeftX,AdjacentAxisInputKey=XboxTypeS_LeftY,bEmulateButtonPress=True,InputKeyToEmulate=Gamepad_LeftStick_Right,InputKeyToEmulate=Gamepad_LeftStick_Left)
AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_LeftY,AdjacentAxisInputKey=XboxTypeS_LeftX,bEmulateButtonPress=True,InputKeyToEmulate=Gamepad_LeftStick_Up,InputKeyToEmulate=Gamepad_LeftStick_Down)
AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightX,AdjacentAxisInputKey=XboxTypeS_RightY,bEmulateButtonPress=True,InputKeyToEmulate=Gamepad_RightStick_Right,InputKeyToEmulate=Gamepad_RightStick_Left)
AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightY,AdjacentAxisInputKey=XboxTypeS_RightX,bEmulateButtonPress=True,InputKeyToEmulate=Gamepad_RightStick_Down,InputKeyToEmulate=Gamepad_RightStick_Up)
WidgetInputAliases=(WidgetClassName="Engine.ConsoleEntry",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab")))))))
WidgetInputAliases=(WidgetClassName="Engine.UIButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="XboxTypeS_DPad_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="XboxTypeS_DPad_Right"))),(InputAliasName="Consume"))),(StateClassName="Engine.UIState_Pressed",StateInputAliases=((InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="XboxTypeS_LeftX"),(InputKeyName="XboxTypeS_LeftY"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="XboxTypeS_RightX"),(InputKeyName="XboxTypeS_RightY"))),(InputAliasName="Consume",LinkedInputKeys=((InputKeyName="Escape"),(InputKeyName="XboxTypeS_B"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))
WidgetInputAliases=(WidgetClassName="Engine.UICheckbox",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"))),(InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))
WidgetInputAliases=(WidgetClassName="Engine.UIList",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SubmitListSelection",LinkedInputKeys=((InputKeyName="Enter"))),(InputAliasName="MoveSelectionUp",LinkedInputKeys=((InputKeyName="MouseScrollUp"),(InputKeyName="Up"),(InputKeyName="Gamepad_LeftStick_Up"),(InputKeyName="XboxTypeS_DPad_Up"))),(InputAliasName="MoveSelectionDown",LinkedInputKeys=((InputKeyName="MouseScrollDown"),(InputKeyName="Down"),(InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="XboxTypeS_DPad_Down"))),(InputAliasName="MoveSelectionLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="XboxTypeS_DPad_Left"))),(InputAliasName="MoveSelectionRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="XboxTypeS_DPad_Right"))),(InputAliasName="SelectFirstElement",LinkedInputKeys=((InputKeyName="Home"))),(InputAliasName="SelectLastElement",LinkedInputKeys=((InputKeyName="End"))),(InputAliasName="PageUp",LinkedInputKeys=((InputKeyName="PageUp"))),(InputAliasName="PageDown",LinkedInputKeys=((InputKeyName="PageDown"))),(InputAliasName="SelectAllItems",LinkedInputKeys=((InputKeyName="A"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="XboxTypeS_DPad_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="XboxTypeS_DPad_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))
WidgetInputAliases=(WidgetClassName="Engine.UIEditBox",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="SubmitText",LinkedInputKeys=((InputKeyName="Enter"))),(InputAliasName="DeleteCharacter",LinkedInputKeys=((InputKeyName="Delete"))),(InputAliasName="MoveCursorLeft",LinkedInputKeys=((InputKeyName="Left"))),(InputAliasName="MoveCursorRight",LinkedInputKeys=((InputKeyName="Right"))),(InputAliasName="MoveCursorToLineStart",LinkedInputKeys=((InputKeyName="Home"))),(InputAliasName="MoveCursorToLineEnd",LinkedInputKeys=((InputKeyName="End"))),(InputAliasName="BackSpace",LinkedInputKeys=((InputKeyName="BackSpace"))),(InputAliasName="Char",LinkedInputKeys=((InputKeyName="A"),(InputKeyName="B"),(InputKeyName="C"),(InputKeyName="D"),(InputKeyName="E"),(InputKeyName="F"),(InputKeyName="G"),(InputKeyName="H"),(InputKeyName="I"),(InputKeyName="J"),(InputKeyName="K"),(InputKeyName="L"),(InputKeyName="M"),(InputKeyName="N"),(InputKeyName="O"),(InputKeyName="P"),(InputKeyName="Q"),(InputKeyName="R"),(InputKeyName="S"),(InputKeyName="T"),(InputKeyName="U"),(InputKeyName="V"),(InputKeyName="W"),(InputKeyName="X"),(InputKeyName="Y"),(InputKeyName="Z"),(InputKeyName="ZERO"),(InputKeyName="ONE"),(InputKeyName="TWO"),(InputKeyName="THREE"),(InputKeyName="FOUR"),(InputKeyName="FIVE"),(InputKeyName="SIX"),(InputKeyName="SEVEN"),(InputKeyName="EIGHT"),(InputKeyName="NINE"),(InputKeyName="NumPadZero"),(InputKeyName="NumPadOne"),(InputKeyName="NumPadTwo"),(InputKeyName="NumPadThree"),(InputKeyName="NumPadFour"),(InputKeyName="NumPadFive"),(InputKeyName="NumPadSix"),(InputKeyName="NumPadSeven"),(InputKeyName="NumPadEight"),(InputKeyName="NumPadNine"),(InputKeyName="Multiply"),(InputKeyName="Add"),(InputKeyName="Subtract"),(InputKeyName="Decimal"),(InputKeyName="Divide"),(InputKeyName="Semicolon"),(InputKeyName="Equals"),(InputKeyName="Comma"),(InputKeyName="Underscore"),(InputKeyName="Period"),(InputKeyName="Slash"),(InputKeyName="Tilde"),(InputKeyName="LeftBracket"),(InputKeyName="Backslash"),(InputKeyName="RightBracket"),(InputKeyName="Quote"),(InputKeyName="Character"))),(InputAliasName="Consume",LinkedInputKeys=((InputKeyName="LeftShift"),(InputKeyName="RightShift"),(InputKeyName="LeftControl"),(InputKeyName="RightControl"),(InputKeyName="LeftAlt"),(InputKeyName="RightAlt"),(InputKeyName="Up"),(InputKeyName="Down"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="XboxTypeS_DPad_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="XboxTypeS_DPad_Right"))),(InputAliasName="PrevControl",LinkedInputKeys=((InputKeyName="Tab",ModifierKeyFlags=28))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))
WidgetInputAliases=(WidgetClassName="Engine.UILabelButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))
WidgetInputAliases=(WidgetClassName="Engine.UIOptionListBase",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Down"))),(InputAliasName="MoveSelectionLeft",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="MoveSelectionRight",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Right")))))))
WidgetInputAliases=(WidgetClassName="Engine.UIPanel",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right")))))))
WidgetInputAliases=(WidgetClassName="Engine.UIScrollbar",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))
WidgetInputAliases=(WidgetClassName="Engine.UIScrollbarButton",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))
WidgetInputAliases=(WidgetClassName="Engine.UIScrollbarMarkerButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="DecrementSliderValue",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="XboxTypeS_DPad_Left"))),(InputAliasName="IncrementSliderValue",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="XboxTypeS_DPad_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))),(StateClassName="Engine.UIState_Pressed",StateInputAliases=((InputAliasName="DragSlider",LinkedInputKeys=((InputKeyName="MouseY")))))))
WidgetInputAliases=(WidgetClassName="Engine.UIScrollFrame",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="ScrollUp",LinkedInputKeys=((InputKeyName="MouseScrollUp"),(InputKeyName="Up"),(InputKeyName="Gamepad_LeftStick_Up"),(InputKeyName="XboxTypeS_DPad_Up"))),(InputAliasName="ScrollDown",LinkedInputKeys=((InputKeyName="MouseScrollDown"),(InputKeyName="Down"),(InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="XboxTypeS_DPad_Down"))),(InputAliasName="ScrollLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="XboxTypeS_DPad_Left"))),(InputAliasName="Scrollright",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="XboxTypeS_DPad_Right"))),(InputAliasName="PageUp",LinkedInputKeys=((InputKeyName="PageUp"))),(InputAliasName="PageDown",LinkedInputKeys=((InputKeyName="PageDown")))))))
WidgetInputAliases=(WidgetClassName="Engine.UISlider",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="PrevControl",LinkedInputKeys=((InputKeyName="Tab",ModifierKeyFlags=28))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="Gamepad_LeftStick_Up"),(InputKeyName="XboxTypeS_DPad_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="XboxTypeS_DPad_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"))),(InputAliasName="DecrementSliderValue",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="XboxTypeS_DPad_Left"))),(InputAliasName="IncrementSliderValue",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="XboxTypeS_DPad_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))),(InputAliasName="DragSlider"))),(StateClassName="Engine.UIState_Pressed",StateInputAliases=((InputAliasName="DragSlider",LinkedInputKeys=((InputKeyName="MouseX"),(InputKeyName="MouseY")))))))
WidgetInputAliases=(WidgetClassName="TdGame.TdUITabButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))
WidgetInputAliases=(WidgetClassName="TdGame.TdUITextSlider",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))),(InputAliasName="DecrementSliderValue",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="XboxTypeS_DPad_Left"))),(InputAliasName="IncrementSliderValue",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="XboxTypeS_DPad_Right")))))))
WidgetInputAliases=(WidgetClassName="TdGame.UITdOptionButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))),(InputAliasName="MoveSelectionLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="XboxTypeS_DPad_Left"))),(InputAliasName="MoveSelectionRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="XboxTypeS_DPad_Right"))),(InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="PrevControl",LinkedInputKeys=((InputKeyName="Tab",ModifierKeyFlags=28))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))
WidgetInputAliases=(WidgetClassName="Engine.ScriptConsoleEntry",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab")))))))
WidgetInputAliases=(WidgetClassName="TdGame.TdUIDrawPlayersPanel",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="MoveSelectionUp",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Up"))),(InputAliasName="MoveSelectionDown",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Down"))),(InputAliasName="MoveSelectionLeft",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Left"))),(InputAliasName="MoveSelectionRight",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Right"))),(InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="XboxTypeS_A"),(InputKeyName="Enter"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))
WidgetInputAliases=(WidgetClassName="TdGame.TdUILobbyPlayerWidget",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Right")))))))
WidgetInputAliases=(WidgetClassName="TdGame.TdUIPlayerSlotBase",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Up"),(InputKeyName="XboxTypeS_DPad_Up"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="XboxTypeS_DPad_Left"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="XboxTypeS_DPad_Down"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="XboxTypeS_DPad_Right"))),(InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="XboxTypeS_A"),(InputKeyName="SpaceBar"),(InputKeyName="Enter")))))))
WidgetInputAliases=(WidgetClassName="TdGame.TdUITabControl",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextPage",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))),(InputAliasName="PreviousPage",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left")))))))
WidgetInputAliases=(WidgetClassName="TdGame.UITdShelfOptionButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))),(InputAliasName="MoveSelectionLeft",LinkedInputKeys=((InputKeyName="XboxTypeS_LeftShoulder"),(InputKeyName="XboxTypeS_LeftTrigger"))),(InputAliasName="MoveSelectionRight",LinkedInputKeys=((InputKeyName="XboxTypeS_RightShoulder"),(InputKeyName="XboxTypeS_RightTrigger")))))))


BasedOn=..EngineConfigBaseInput.ini


MaxSensitivityMultiplier=1.8
MinSensitivityMultiplier=0.2
WalkButtonMultiplier=0.3


0=1228089248.000000
1=1228089258.000000


MaxSensitivityMultiplier=1.800000
MinSensitivityMultiplier=0.200000
WalkButtonMultiplier=0.300000
MoveForwardSpeed=1200.000000
MoveStrafeSpeed=1200.000000
LookRightScale=12000.000000
LookUpScale=-12000.000000
Bindings=(Name="SIXAXIS_AccelZ",Command="Axis aPS3AccelZ",Control=False,Shift=False,Alt=False)
Bindings=(Name="SIXAXIS_AccelY",Command="Axis aPS3AccelY",Control=False,Shift=False,Alt=False)
Bindings=(Name="SIXAXIS_AccelX",Command="Axis aPS3AccelX",Control=False,Shift=False,Alt=False)
Bindings=(Name="Duck",Command="Button bDuck | Axis aUp Speed=-1.0AbsoluteAxis=100",Control=False,Shift=False,Alt=False)
Bindings=(Name="Look",Command="Button bLook",Control=False,Shift=False,Alt=False)
Bindings=(Name="Pause",Command="Pause",Control=False,Shift=False,Alt=False)
Bindings=(Name="LookToggle",Command="Toggle bLook",Control=False,Shift=False,Alt=False)
Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False)
Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False)
Bindings=(Name="CenterView",Command="Button bSnapLevel",Control=False,Shift=False,Alt=False)
Bindings=(Name="Walking",Command="Button bRun",Control=False,Shift=False,Alt=False)
Bindings=(Name="Strafe",Command="Button bStrafe",Control=False,Shift=False,Alt=False)
Bindings=(Name="NextWeapon",Command="NextWeapon",Control=False,Shift=False,Alt=False)
Bindings=(Name="ViewTeam",Command="ViewClass Pawn",Control=False,Shift=False,Alt=False)
Bindings=(Name="TurnToNearest",Command="Button bTurnToNearest",Control=False,Shift=False,Alt=False)
Bindings=(Name="Turn180",Command="Button bTurn180",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Strafe_Gamepad",Command="Axis aStrafe Speed=1.0 DeadZone=0.3",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Pause",Command="OnRelease PauseGame",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_LookDown",Command=,Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_LookUp",Command=,Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_TurnRight",Command="Axis aBaseX Speed=+1500.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False)
Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX",Control=False,Shift=False,Alt=False)
Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Look_Gamepad",Command="Axis aLookup Speed=1.0 DeadZone=0.3",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_TurnLeft",Command="Axis aBaseX Speed=-1500.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Look_MouseY",Command="Count bYAxis | Axis aMouseY",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Look_MouseX",Command="Count bXAxis | Axis aMouseX",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_WalkMod",Command="WalkMod | OnRelease StopWalkMod",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Move_Gamepad",Command="Axis aBaseY Speed=1.0 DeadZone=0.3",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_ZoomWeapon",Command="ZoomWeapon",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_SwitchWeapon",Command="PressedSwitchWeapon | OnRelease ReleasedSwitchWeapon",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Turn_Gamepad",Command="Axis aTurn Speed=1.0 DeadZone=0.3",Control=False,Shift=False,Alt=False)
Bindings=(Name="P",Command="TogglePhysicsMode",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_StrafeRight",Command="Axis aStrafe Speed=+1.0",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_StrafeLeft",Command="Axis aStrafe Speed=-1.0",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_MoveBackward",Command="Axis aBaseY Speed=-1.0",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_MoveForward",Command="Axis aBaseY Speed=1.0",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_ReactionTime",Command="AttemptReactionTime",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_LookBehind",Command="LookBehind ",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_InGameMenu",Command="OnRelease SkipCutscene | OnRelease OpenIngameMenu",Control=False,Shift=False,Alt=False)
Bindings=(Name="F1",Command="dropme",Control=False,Shift=False,Alt=False)
Bindings=(Name="F2",Command="god",Control=False,Shift=False,Alt=False)
Bindings=(Name="F3",Command="jesus",Control=False,Shift=False,Alt=False)
Bindings=(Name="F4",Command="FreeFlightCamera",Control=False,Shift=False,Alt=False)
Bindings=(Name="F5",Command="quicksave",Control=False,Shift=False,Alt=False)
Bindings=(Name="F6",Command="quickload",Control=False,Shift=False,Alt=False)
Bindings=(Name="F7",Command="set D3DRenderDevice bUsePostProcessEffects False",Control=False,Shift=False,Alt=False)
Bindings=(Name="F8",Command="set D3DRenderDevice bUsePostProcessEffects True",Control=False,Shift=False,Alt=False)
Bindings=(Name="F9",Command="shot",Control=False,Shift=False,Alt=False)
Bindings=(Name="F10",Command="dumpdynamicshadowstats",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_LookAt",Command="LookAtPress | OnRelease LookAtRelease",Control=False,Shift=False,Alt=False)
Bindings=(Name="End",Command="Camera FirstPerson",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Use",Command="UsePress | OnRelease UseRelease",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Crouch",Command="Crouch | OnRelease StopCrouch | PrevViewTarget",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Jump",Command="Jump | OnRelease StopJump | Axis aUp Speed=1.0AbsoluteAxis=100 | PrevStaticViewTarget",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Fire",Command="AttackPress | OnRelease AttackRelease | NextViewTarget",Control=False,Shift=False,Alt=False)
Bindings=(Name="MouseX",Command="GBA_Look_MouseX",Control=False,Shift=False,Alt=False)
Bindings=(Name="MouseY",Command="GBA_Look_MouseY",Control=False,Shift=False,Alt=False)
Bindings=(Name="Escape",Command="OnRelease PauseGame",Control=False,Shift=False,Alt=False)
Bindings=(Name="W",Command="GBA_MoveForward",Control=False,Shift=False,Alt=False)
Bindings=(Name="S",Command="GBA_MoveBackward",Control=False,Shift=False,Alt=False)
Bindings=(Name="A",Command="GBA_StrafeLeft",Control=False,Shift=False,Alt=False)
OverrideBindings=(Key="FRA",Binding=(Name="Z",Command="GBA_MoveForward",Control=False,Shift=False,Alt=False))
OverrideBindings=(Key="FRA",Binding=(Name="S",Command="GBA_MoveBackward",Control=False,Shift=False,Alt=False))
OverrideBindings=(Key="FRA",Binding=(Name="Q",Command="GBA_StrafeLeft",Control=False,Shift=False,Alt=False))
OverrideBindings=(Key="FRA",Binding=(Name="D",Command="GBA_StrafeRight",Control=False,Shift=False,Alt=False))
OverrideBindings=(Key="FRA",Binding=(Name="A",Command="GBA_LookBehind",Control=False,Shift=False,Alt=False))
Bindings=(Name="D",Command="GBA_StrafeRight",Control=False,Shift=False,Alt=False)
Bindings=(Name="LeftMouseButton",Command="GBA_Fire",Control=False,Shift=False,Alt=False)
Bindings=(Name="SpaceBar",Command="GBA_Jump | SkipCutscene",Control=False,Shift=False,Alt=False)
Bindings=(Name="LeftShift",Command="GBA_Crouch",Control=False,Shift=False,Alt=False)
Bindings=(Name="E",Command="GBA_Use",Control=False,Shift=False,Alt=False)
Bindings=(Name="TAB",Command="GBA_InGameMenu",Control=False,Shift=False,Alt=False)
Bindings=(Name="Q",Command="GBA_LookBehind",Control=False,Shift=False,Alt=False)
Bindings=(Name="R",Command="GBA_ReactionTime",Control=False,Shift=False,Alt=False)
Bindings=(Name="RightMouseButton",Command="GBA_SwitchWeapon",Control=False,Shift=False,Alt=False)
Bindings=(Name="F",Command="GBA_ZoomWeapon",Control=False,Shift=False,Alt=False)
Bindings=(Name="LeftAlt",Command="GBA_LookAt",Control=False,Shift=False,Alt=False)
Bindings=(Name="LeftControl",Command="GBA_WalkMod",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_DPad_Right",Command="SwitchToItemInSlot 4 | DropMe | TriggerEmoteMessage 0",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_Start",Command="GBA_Pause",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_DPad_Left",Command="SwitchToItemInSlot 3 | InvertMouseCheat | TriggerEmoteMessage 2",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_DPad_Down",Command="SwitchToItemInSlot 2 | Jesus | TriggerEmoteMessage 1",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_DPad_Up",Command="SwitchToItemInSlot 1 | God",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_Back",Command="GBA_InGameMenu",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_X",Command="GBA_ReactionTime",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_Y",Command="GBA_SwitchWeapon",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_B",Command="GBA_LookAt",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_A",Command="GBA_Use",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_LeftThumbstick",Command=,Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_RightThumbstick",Command="GBA_ZoomWeapon",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_LeftTrigger",Command="GBA_Crouch",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_LeftShoulder",Command="GBA_Jump",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_RightTrigger",Command="GBA_Fire",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_RightShoulder",Command="GBA_LookBehind",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_RightY",Command="GBA_Look_Gamepad",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_RightX",Command="GBA_Turn_Gamepad",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_LeftY",Command="GBA_Move_Gamepad",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_LeftX",Command="GBA_Strafe_Gamepad",Control=False,Shift=False,Alt=False)


HistoryTop=6
HistoryBot=7
HistoryCur=6
History=start Tutorial_p?Game=TdGame.TdSpTutorialGame
History=start Stormdrain_p?LoadCheckpoint=Canals?Game=TdGame.TdSpStoryGame?AllowLevelAchievements=TRUE
History=start escape_p?LoadCheckpoint=Start?Game=TdGame.TdSpStoryGame?AllowLevelAchievements=TRUE
History=start Mall_p?LoadCheckpoint=LevelStart?AllowCPSaving=TRUE?AllowLevelAchievements=TRUE
History=start TdMainMenu?Game=TdGame.TdMenuGameInfo
History=quit
History=start Escape_p?LoadCheckpoint=Start?AllowCPSaving=TRUE?AllowLevelAchievements=TRUE?PlayCutSceneMovie
History=start Escape_p?LoadCheckpoint=Chase?AllowCPSaving=TRUE?AllowLevelAchievements=TRUE
History=start Escape_p?LoadCheckpoint=Avenue?AllowCPSaving=TRUE?AllowLevelAchievements=TRUE
History=start Stormdrain_p?LoadCheckpoint=Canals?AllowCPSaving=TRUE?AllowLevelAchievements=TRUE?PlayCutSceneMovie
History=start Stormdrain_p?LoadCheckpoint=ChaseJK?AllowCPSaving=TRUE?AllowLevelAchievements=TRUE
History=start Cranes_p?LoadCheckpoint=SP03_Start?AllowCPSaving=TRUE?AllowLevelAchievements=TRUE?PlayCutSceneMovie
History=start tt_TutorialA01_p?Game=TdGame.TDSPTimeTrialGame?Stretch=ETTS_TutorialA01?RaceType=0?OnlineMode=False
History=start edge_p?LoadCheckpoint=SWAT_Response?Game=TdGame.TdSpStoryGame
History=start Cranes_p?LoadCheckpoint=SP03_Start?AllowCPSaving=TRUE?AllowLevelAchievements=TRUE
History=start edge_p?LoadCheckpoint=Edge_Start?Game=TdGame.TdSpStoryGame?AllowLevelAchievements=TRUE
bEnableUI=False
Bindings=(Name="F1",Command="dropme",Control=False,Shift=False,Alt=False)
Bindings=(Name="F2",Command="god",Control=False,Shift=False,Alt=False)
Bindings=(Name="F3",Command="jesus",Control=False,Shift=False,Alt=False)
Bindings=(Name="F4",Command="FreeFlightCamera",Control=False,Shift=False,Alt=False)

karlsson 发表于 2009-1-16 14:50

用第三人称 , 你会吐得比第一人称惨多了。。。。

116656422 发表于 2009-1-16 18:44

dnadna333 发表于 2009-1-16 19:13

如何修改窗口化????????????

116656422 发表于 2009-1-16 20:56

页: [1]
查看完整版本: 求这个游戏的窗口化补丁,谢谢了,听说还可以第三人称??