鳄鱼啤 发表于 2020-5-8 16:03

求助s4s一直导出不了blender模型!

The Sims 4 Studio - Version 3.1.3.2
System.AggregateException: One or more errors occurred. ---> S4Studio.Blender.BlenderException:
File "C:\Program Files\Blender Foundation\Blender\2.70\scripts\modules\bpy\__init__.py", line 77, in <module>
    main()
File "C:\Program Files\Blender Foundation\Blender\2.70\scripts\modules\bpy\__init__.py", line 54, in main
    sys.path.append(join(utils.user_resource('SCRIPTS'),
File "C:\Program Files\Blender Foundation\Blender\2.70\scripts\modules\bpy\utils.py", line 555, in user_resource
    target_path = _user_resource(resource_type, path)
UnicodeDecodeError: 'mbcs' codec can't decode bytes in position 0--1: No mapping for the Unicode character exists in the target code page.

   at S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
   at S4Studio.Blender.BlenderUtilities.InstallAddon()
   at S4Studio.ViewModels.Animation.AnimationPackCustomContent.<>c__DisplayClass150_0.<ExecuteCreateNewAnimation>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
   --- End of inner exception stack trace ---
---> (Inner Exception #0) S4Studio.Blender.BlenderException:
File "C:\Program Files\Blender Foundation\Blender\2.70\scripts\modules\bpy\__init__.py", line 77, in <module>
    main()
File "C:\Program Files\Blender Foundation\Blender\2.70\scripts\modules\bpy\__init__.py", line 54, in main
    sys.path.append(join(utils.user_resource('SCRIPTS'),
File "C:\Program Files\Blender Foundation\Blender\2.70\scripts\modules\bpy\utils.py", line 555, in user_resource
    target_path = _user_resource(resource_type, path)
UnicodeDecodeError: 'mbcs' codec can't decode bytes in position 0--1: No mapping for the Unicode character exists in the target code page.

   at S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
   at S4Studio.Blender.BlenderUtilities.InstallAddon()
   at S4Studio.ViewModels.Animation.AnimationPackCustomContent.<>c__DisplayClass150_0.<ExecuteCreateNewAnimation>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()<---


错误信息,用的是最新版的s4m,也放在blender的根目录里了。好烦啊,


一闻川 发表于 2022-5-4 20:07

我也是.....
页: [1]
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