Mod接口大全【Mod开发者查询使用】
从默认mod里整理出来的,Mod开发者们可以自己爽歪歪了TaleWorlds.CampaignSystem/AgeModel.cs public abstract class AgeModel : GameModel
TaleWorlds.CampaignSystem/ArmyManagementCalculationModel.cs public abstract class ArmyManagementCalculationModel : GameModel
TaleWorlds.CampaignSystem/BanditDensityModel.cs public abstract class BanditDensityModel : GameModel
TaleWorlds.CampaignSystem/BarterModel.cs public abstract class BarterModel : GameModel
TaleWorlds.CampaignSystem/BattleRewardModel.cs public abstract class BattleRewardModel : GameModel
TaleWorlds.CampaignSystem/BribeCalculationModel.cs public abstract class BribeCalculationModel : GameModel
TaleWorlds.CampaignSystem/BuildingConstructionModel.cs public abstract class BuildingConstructionModel : GameModel
TaleWorlds.CampaignSystem/BuildingEffectModel.cs public abstract class BuildingEffectModel : GameModel
TaleWorlds.CampaignSystem/BuildingScoreCalculationModel.cs public abstract class BuildingScoreCalculationModel : GameModel
TaleWorlds.CampaignSystem/CharacterDevelopmentModel.cs public abstract class CharacterDevelopmentModel : GameModel
TaleWorlds.CampaignSystem/CharacterStatsModel.cs public abstract class CharacterStatsModel : GameModel
TaleWorlds.CampaignSystem/ClanFinanceModel.cs public abstract class ClanFinanceModel : GameModel
TaleWorlds.CampaignSystem/ClanPoliticsModel.cs public abstract class ClanPoliticsModel : GameModel
TaleWorlds.CampaignSystem/ClanTierModel.cs public abstract class ClanTierModel : GameModel
TaleWorlds.CampaignSystem/CombatSimulationModel.cs public abstract class CombatSimulationModel : GameModel
TaleWorlds.CampaignSystem/CombatXpModel.cs public abstract class CombatXpModel : GameModel
TaleWorlds.CampaignSystem/CompanionHiringPriceCalculationModel.cs public abstract class CompanionHiringPriceCalculationModel : GameModel
TaleWorlds.CampaignSystem/CrimeModel.cs public abstract class CrimeModel : GameModel
TaleWorlds.CampaignSystem/DailyTroopXpBonusModel.cs public abstract class DailyTroopXpBonusModel : GameModel
TaleWorlds.CampaignSystem/DifficultyModel.cs public abstract class DifficultyModel : GameModel
TaleWorlds.CampaignSystem/DiplomacyModel.cs public abstract class DiplomacyModel : GameModel
TaleWorlds.CampaignSystem/DisguiseDetectionModel.cs public abstract class DisguiseDetectionModel : GameModel
TaleWorlds.CampaignSystem/EncounterGameMenuModel.cs public abstract class EncounterGameMenuModel : GameModel
TaleWorlds.CampaignSystem/FaceGenAttributeChangerModel.cs public abstract class FaceGenAttributeChangerModel : GameModel
TaleWorlds.CampaignSystem/GameModels.cs public sealed class GameModels : GameModelsManager
TaleWorlds.CampaignSystem/GenericXpModel.cs public abstract class GenericXpModel : GameModel
TaleWorlds.CampaignSystem/HeirSelectionCalculationModel.cs public abstract class HeirSelectionCalculationModel : GameModel
TaleWorlds.CampaignSystem/HeroDeathProbabilityCalculationModel.cs public abstract class HeroDeathProbabilityCalculationModel : GameModel
TaleWorlds.CampaignSystem/InventoryCapacityModel.cs public abstract class InventoryCapacityModel : GameModel
TaleWorlds.CampaignSystem/IssueDifficultyMultiplierCalculationModel.cs public abstract class IssueDifficultyMultiplierCalculationModel : GameModel
TaleWorlds.CampaignSystem/ItemUsabilityModel.cs public abstract class ItemUsabilityModel : GameModel
TaleWorlds.CampaignSystem/KingdomDecisionPermissionModel.cs public abstract class KingdomDecisionPermissionModel : GameModel
TaleWorlds.CampaignSystem/LordPartyHourlyMilitaryThinkModel.cs public abstract class LordPartyHourlyMilitaryThinkModel : GameModel
TaleWorlds.CampaignSystem/LordPartyHourlyPersonalThinkModel.cs public abstract class LordPartyHourlyPersonalThinkModel : GameModel
TaleWorlds.CampaignSystem/MapDistanceModel.cs public abstract class MapDistanceModel : GameModel
TaleWorlds.CampaignSystem/MapTrackModel.cs public abstract class MapTrackModel : GameModel
TaleWorlds.CampaignSystem/MapVisibilityListener.cs public abstract class MapVisibilityListener : GameModel
TaleWorlds.CampaignSystem/MapVisibilityModel.cs public abstract class MapVisibilityModel : GameModel
TaleWorlds.CampaignSystem/MapWeatherModel.cs public abstract class MapWeatherModel : GameModel
TaleWorlds.CampaignSystem/MarriageModel.cs public abstract class MarriageModel : GameModel
TaleWorlds.CampaignSystem/MobilePartyFoodConsumptionModel.cs public abstract class MobilePartyFoodConsumptionModel : GameModel
TaleWorlds.CampaignSystem/MobilePartyMoraleModel.cs public abstract class MobilePartyMoraleModel : GameModel
TaleWorlds.CampaignSystem/NotablePowerModel.cs public abstract class NotablePowerModel : GameModel
TaleWorlds.CampaignSystem/PartyFoodBuyingModel.cs public abstract class PartyFoodBuyingModel : GameModel
TaleWorlds.CampaignSystem/PartyHealingModel.cs public abstract class PartyHealingModel : GameModel
TaleWorlds.CampaignSystem/PartyImpairmentModel.cs public abstract class PartyImpairmentModel : GameModel
TaleWorlds.CampaignSystem/PartyLeaveTroopModel.cs public abstract class PartyLeaveTroopModel : GameModel
TaleWorlds.CampaignSystem/PartyMoraleModel.cs public abstract class PartyMoraleModel : GameModel
TaleWorlds.CampaignSystem/PartySizeLimitModel.cs public abstract class PartySizeLimitModel : GameModel
TaleWorlds.CampaignSystem/PartySpeedModel.cs public abstract class PartySpeedModel : GameModel
TaleWorlds.CampaignSystem/PartyTradeModel.cs public abstract class PartyTradeModel : GameModel
TaleWorlds.CampaignSystem/PartyTrainingModel.cs public abstract class PartyTrainingModel : GameModel
TaleWorlds.CampaignSystem/PartyWageModel.cs public abstract class PartyWageModel : GameModel
TaleWorlds.CampaignSystem/PersuasionModel.cs public abstract class PersuasionModel : GameModel
TaleWorlds.CampaignSystem/PlayerCaptivityModel.cs public abstract class PlayerCaptivityModel : GameModel
TaleWorlds.CampaignSystem/PregnancyModel.cs public abstract class PregnancyModel : GameModel
TaleWorlds.CampaignSystem/PrisonerRecruitmentCalculationModel.cs public abstract class PrisonerRecruitmentCalculationModel : GameModel
TaleWorlds.CampaignSystem/SettlementAccessModel.cs public abstract class SettlementAccessModel : GameModel
TaleWorlds.CampaignSystem/SettlementEconomyModel.cs public abstract class SettlementEconomyModel : GameModel
TaleWorlds.CampaignSystem/SettlementFoodModel.cs public abstract class SettlementFoodModel : GameModel
TaleWorlds.CampaignSystem/SettlementGarrisonModel.cs public abstract class SettlementGarrisonModel : GameModel
TaleWorlds.CampaignSystem/SettlementLoyaltyModel.cs public abstract class SettlementLoyaltyModel : GameModel
TaleWorlds.CampaignSystem/SettlementMilitiaModel.cs public abstract class SettlementMilitiaModel : GameModel
TaleWorlds.CampaignSystem/SettlementProsperityModel.cs public abstract class SettlementProsperityModel : GameModel
TaleWorlds.CampaignSystem/SettlementSecurityModel.cs public abstract class SettlementSecurityModel : GameModel
TaleWorlds.CampaignSystem/SettlementTaxModel.cs public abstract class SettlementTaxModel : GameModel
TaleWorlds.CampaignSystem/SettlementValueModel.cs public abstract class SettlementValueModel : GameModel
TaleWorlds.CampaignSystem/SiegeEventModel.cs public abstract class SiegeEventModel : GameModel
TaleWorlds.CampaignSystem/SiegeStrategyActionModel.cs public abstract class SiegeStrategyActionModel : GameModel
TaleWorlds.CampaignSystem/SmithingModel.cs public abstract class SmithingModel : GameModel
TaleWorlds.CampaignSystem/StartEncounterModel.cs public abstract class StartEncounterModel : GameModel
TaleWorlds.CampaignSystem/TargetScoreCalculatingModel.cs public abstract class TargetScoreCalculatingModel : GameModel
TaleWorlds.CampaignSystem/TournamentModel.cs public abstract class TournamentModel : GameModel
TaleWorlds.CampaignSystem/TradeItemPriceFactorModel.cs public abstract class TradeItemPriceFactorModel : GameModel
TaleWorlds.CampaignSystem/TroopCountLimitModel.cs public abstract class TroopCountLimitModel : GameModel
TaleWorlds.CampaignSystem/TroopSacrificeModel.cs public abstract class TroopSacrificeModel : GameModel
TaleWorlds.CampaignSystem/ValuationModel.cs public abstract class ValuationModel : GameModel
TaleWorlds.CampaignSystem/VillageProductionCalculatorModel.cs public abstract class VillageProductionCalculatorModel : GameModel
TaleWorlds.CampaignSystem/VolunteerProductionModel.cs public abstract class VolunteerProductionModel : GameModel
TaleWorlds.CampaignSystem/WallHitPointCalculationModel.cs public abstract class WallHitPointCalculationModel : GameModel
TaleWorlds.CampaignSystem/WorkshopModel.cs public abstract class WorkshopModel : GameModel
TaleWorlds.Core/BasicGameModels.cs public class BasicGameModels : GameModelsManager
TaleWorlds.Core/BattleSurvivalModel.cs public abstract class BattleSurvivalModel : GameModel
TaleWorlds.Core/Game.cs
TaleWorlds.Core/GameModelsManager.cs
TaleWorlds.Core/ItemCategorySelector.cs public abstract class ItemCategorySelector : GameModel
TaleWorlds.Core/ItemValueModel.cs public abstract class ItemValueModel : GameModel
TaleWorlds.Core/RidingModel.cs public abstract class RidingModel : GameModel
TaleWorlds.Core/SkillList.cs public abstract class SkillList : GameModel
TaleWorlds.Core/StrikeMagnitudeCalculationModel.cs public abstract class StrikeMagnitudeCalculationModel : GameModel
TaleWorlds.MountAndBlade/MissionGameModels.cs public sealed class MissionGameModels : GameModelsManager
TaleWorlds.MountAndBlade/ComponentInterfaces/AgentApplyDamageModel.cs public abstract class AgentApplyDamageModel : GameModel
TaleWorlds.MountAndBlade/ComponentInterfaces/AgentDecideKilledOrUnconsciousModel.cs public abstract class AgentDecideKilledOrUnconsciousModel : GameModel
TaleWorlds.MountAndBlade/ComponentInterfaces/AgentStatCalculateModel.cs public abstract class AgentStatCalculateModel : GameModel
TaleWorlds.MountAndBlade/ComponentInterfaces/ApplyWeatherEffectsModel.cs public abstract class ApplyWeatherEffectsModel : GameModel
TaleWorlds.MountAndBlade/ComponentInterfaces/BattleMoraleModel.cs public abstract class BattleMoraleModel : GameModel
啥意思?
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