固定地点CTD,但是有错误报告,只求大佬分析一下。(路人也请看一下)
白河望继续向北,固定CTD。但是crash fixes给出了错误报告Game has crashed due to actor missing TESCombatstyle form.
The actor reference ID was 0x1060D6 and base ID was 0xFF001739.
意思是原本在这里应有一个NPC,结果游戏文件中不存在导致的跳出吗?
那么这个ID究竟代表什么呢?可不可以通过删除的方式来解决?
同小白,简单百度后送你一个网址https://tieba.baidu.com/p/5370198926?red_tag=0121125426 shitoushanshang 发表于 2020-3-7 21:03
同小白,简单百度后送你一个网址https://tieba.baidu.com/p/5370198926?red_tag=0121125426
非常感谢
新的进展,N网上也有大佬固定CTD,也是通过Crash Fixes给出的错误报告自己解决了CTD问题,而且是一模一样形式的报告,也就是说,CTD的原因完全相同
Hello again. After over 9,000 hours of wandering Skyrim and all that time being plagued by mysterious CTDs while simply walking the land, I had nearly become so sick of them that I contemplated uninstalling Skyrim. Then I found a very nice mod called "Crash Fixes" by "meh21" (https://www.nexusmods.com/skyrim/mods/72725/) that remedied quite a few old CTD demons while also doing an equally useful service of pointing out offending NPCs and objects causing CTD events. Thanks for that, meh21.
After loading TES5Edit and typing in the ID number that "Crash Fixes" supplied me with, I was directed to an odd looking template for a spawn point for ambient creatures. Namely, a shifty looking fox and snow fox. After reading through their files, I noticed they used a template for something that wasn't a fox or snow fox. This was what was causing the CTD events.
My mod remedies this by using the correct template for the actor and after a full playthrough, I haven't had anymore CTD events caused by these shifty looking foxes.
Only requirement is Skyrim.esm. Does not require "Crash Fixes".
A side effect I've been notified of will no longer allow rabbits to spawn while using my fix. Bethesda's hand-placed locations like Spriggan lairs and some shrines still spawn rabbits. Adding the rabbit's record to any other "LCharAnimalxPrey" spawn list using "TES5Edit" will also add rabbits back to the world.
Hot files 8-13-2018 to 8-19-18! Thanks for that!
Thanks for looking, I hope this helps you all as well as it has me.
再一次问好。经过9000多个小时的Skyrim游荡,并在整整一段时间内一直被神秘的CTD困扰,而我几乎已经厌倦了它们,以至于打算卸载Skyrim。然后,我发现了一个非常不错的mod,名为“ meh21”(https://www.nexusmods.com/skyrim/mods/72725/ ),名为“崩溃修复”,可以修复许多旧的CTD恶魔,同时还提供了同样有用的服务指出引起CTD事件的违规NPC和物体。谢谢你,谢谢。
加载TES5Edit并输入“崩溃修复”提供给我的ID号后,我被定向到一个奇特的模板,作为周围生物的生成点。即,一只看起来像狐狸的狐狸和雪狐。仔细阅读他们的文件后,我发现他们使用的模板不是狐狸或雪狐。这就是导致CTD事件的原因。
我的mod通过为演员使用正确的模板来纠正此问题,并且在经过完整的播放之后,我再也没有发生过因这些表情多变的狐狸而引起的CTD事件。
唯一的要求是Skyrim.esm。不需要“崩溃修复”。
我已获悉的副作用将不再允许兔子在使用我的修复程序时产卵。贝塞斯达(Bethesda)像Spriggan巢穴和一些神社这样的手工放置地点仍然产生了兔子。 使用“ TES5Edit”将兔子的记录添加到任何其他“ LCharAnimalxPrey”生成列表中,也会将兔子重新带回世界。
热门文件8-13-2018至8-19-18!感谢那!
感谢您的关注,希望对您有帮助,对我也有帮助。 C:\Game\93025-1534607626-1427920856.jpeg 顶!!!!
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