ylh1843529098
发表于 2020-3-4 12:16
老哥老哥 啥时候更新呐
wjr823
发表于 2020-3-4 12:33
3月4号..12:32链接又挂了。难道来这需要运气
feihuo2000
发表于 2020-3-4 12:36
链接挂了 大佬
Dickgan
发表于 2020-3-4 12:38
链接已挂
jabylee
发表于 2020-3-4 12:41
wjr823 发表于 2020-3-4 12:33
3月4号..12:32链接又挂了。难道来这需要运气
更新了~
jabylee
发表于 2020-3-4 12:42
ylh1843529098 发表于 2020-3-4 12:16
老哥老哥 啥时候更新呐
更新了更新了~
ltn999
发表于 2020-3-4 12:50
jabylee 发表于 2020-3-4 12:42
更新了更新了~
楼主,请问有没有边缘军工mod1.1版啊?跪求
jabylee
发表于 2020-3-4 12:57
ltn999 发表于 2020-3-4 12:50
楼主,请问有没有边缘军工mod1.1版啊?跪求
给我MOD名~英文的
jabylee
发表于 2020-3-4 12:57
最爱宝贝儿 发表于 2020-3-4 01:32
大佬搬个While You're Up吧
已经上传
jabylee
发表于 2020-3-4 12:58
q921975515 发表于 2020-2-29 14:11
谢谢分享,如果有的话,同时求个1.1地形改造
地形改造已经上传~
ltn999
发表于 2020-3-4 13:18
jabylee 发表于 2020-3-4 12:57
给我MOD名~英文的
Rimsenal
ltn999
发表于 2020-3-4 13:31
求助,下下来是1.0的MOD怎么兼容1.1
因为MOD压缩包里面会有一个v1.1的文件夹,需要把v1.1文件夹里的文件覆盖到MOD里面才能兼容1.1
没找到压缩包里面的v1.1文件夹啊:L
陈德佳
发表于 2020-3-4 13:54
大佬 地形改造1.1是不能用嘛 我改了版本号也没有效果:o
ltn999
发表于 2020-3-4 13:59
jabylee 发表于 2020-3-4 12:57
给我MOD名~英文的
楼主,边缘军工MOD我找到了但是是英文的。能搬一下汉化吗?工坊汉化我不知道怎么弄谢谢。
工坊搜索:Rimsenal-边缘军工系列-简&繁中文汉化包
谢谢
乌黑子
发表于 2020-3-4 14:06
楼主材质替换没有用
月见璃兔
发表于 2020-3-4 14:10
{:3_121:}大佬脸型MOD非常赞阿,有没有体型MOD搭配一下?
56383810
发表于 2020-3-4 14:48
感谢楼主分享,好人一生平安
jabylee
发表于 2020-3-4 14:49
ltn999 发表于 2020-3-4 13:31
求助,下下来是1.0的MOD怎么兼容1.1
因为MOD压缩包里面会有一个v1.1的文件夹,需要把v1.1文件夹里的文件 ...
前置MOD装了吗?我共享里有几个
os9000
发表于 2020-3-4 14:59
辛苦了老哥~
对了,那个1874652867-地形改造Terraform Rimworld还是1.0的强行安装会与其他mod跳红字的,希望能更新到1.1。
jabylee
发表于 2020-3-4 15:01
os9000 发表于 2020-3-4 14:59
辛苦了老哥~
对了,那个1874652867-地形改造Terraform Rimworld还是1.0的强行安装会与其他mod跳红字的,希 ...
多谢~我没办法测试~已经再MOD分享里注明了
陈德佳
发表于 2020-3-4 15:12
jabylee 发表于 2020-3-4 15:01
多谢~我没办法测试~已经再MOD分享里注明了
老哥 地形改造里没有1.1的文件下 然后我去改了一下版本号 研究里面有 但是没有地形 不能改造
花开花谢花相依
发表于 2020-3-4 15:27
jabylee 发表于 2020-3-4 15:01
多谢~我没办法测试~已经再MOD分享里注明了
大佬 能搬运下 Incident Person Stat吗谢谢还有你发的宝可梦不能用
花开花谢花相依
发表于 2020-3-4 15:32
僵尸也更新了1.1版本也可以幸苦搬运一下的。
jjzhuo123
发表于 2020-3-4 15:58
大佬链接挂了 帮忙补个链接吧~
jabylee
发表于 2020-3-4 16:14
月见璃兔 发表于 2020-3-4 14:10
大佬脸型MOD非常赞阿,有没有体型MOD搭配一下?
有,明天上传
f974021459
发表于 2020-3-4 16:14
6666666666666666666666666
19290000
发表于 2020-3-4 17:33
大哥 仿生学mod红字报错 可以进游戏但是没有汉化
RimWorld 1.1.2552 rev605
Verse.Log:Message(String, Boolean)
RimWorld.VersionControl:LogVersionNumber()
Verse.Root:CheckGlobalInit()
Verse.Root:Start()
Verse.Root_Entry:Start()
System.Threading.ThreadHelper:ThreadStart()
XML error: Duplicate XML node name defaultLabelColor in this XML block: <HediffDef ParentName="AddedBodyPartBase"><defName>Denture</defName><label>denture</label><labelNoun>a denture</labelNoun><description>An installed denture.</description><addedPartProps><solid>true</solid><partEfficiency>0.80</partEfficiency></addedPartProps><defaultLabelColor>(102,178,255)</defaultLabelColor><defaultLabelColor>(102,178,255)</defaultLabelColor></HediffDef>
Verse.Log:Error(String, Boolean)
Verse.XmlInheritance:CheckForDuplicateNodes(XmlNode, XmlNode)
Verse.XmlInheritance:ResolveXmlNodeFor(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodes()
Verse.XmlInheritance:Resolve()
Verse.LoadedModManager:DMD<DMD<ParseAndProcessXML_Patch2>?-1638988928::ParseAndProcessXML_Patch2>(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
XML error: Duplicate XML node name defaultLabelColor in this XML block: <HediffDef ParentName="AddedBodyPartBase"><defName>DrillArm</defName><label>drill arm</label><labelNoun>a drill arm</labelNoun><description>An installed drill arm.</description><descriptionHyperlinks><ThingDef>DrillArm</ThingDef></descriptionHyperlinks><addedPartProps><solid>true</solid><partEfficiency>0.5</partEfficiency></addedPartProps><stages><li><statOffsets><MiningSpeed>1.80</MiningSpeed></statOffsets></li></stages><comps><li Class="HediffCompProperties_VerbGiver"><tools><li><label>stab</label><capacities><li>Stab</li></capacities><power>13</power><cooldownTime>2</cooldownTime><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></li></comps><spawnThingOnRemoved>DrillArm</spawnThingOnRemoved><defaultLabelColor>(102,178,255)</defaultLabelColor><defaultLabelColor>(102,178,255)</defaultLabelColor></HediffDef>
Verse.Log:Error(String, Boolean)
Verse.XmlInheritance:CheckForDuplicateNodes(XmlNode, XmlNode)
Verse.XmlInheritance:ResolveXmlNodeFor(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodes()
Verse.XmlInheritance:Resolve()
Verse.LoadedModManager:DMD<DMD<ParseAndProcessXML_Patch2>?-1638988928::ParseAndProcessXML_Patch2>(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
XML error: Duplicate XML node name defaultLabelColor in this XML block: <HediffDef ParentName="AddedBodyPartBase"><defName>FieldHand</defName><label>field hand</label><labelNoun>a field hand</labelNoun><description>An installed field hand.</description><descriptionHyperlinks><ThingDef>FieldHand</ThingDef></descriptionHyperlinks><addedPartProps><solid>true</solid><partEfficiency>0.5</partEfficiency></addedPartProps><stages><li><statOffsets><PlantWorkSpeed>1.80</PlantWorkSpeed></statOffsets></li></stages><comps><li Class="HediffCompProperties_VerbGiver"><tools><li><label>punch</label><capacities><li>Blunt</li></capacities><power>9</power><cooldownTime>2</cooldownTime><alwaysTreatAsWeapon>false</alwaysTreatAsWeapon></li></tools></li></comps><spawnThingOnRemoved>FieldHand</spawnThingOnRemoved><defaultLabelColor>(102,178,255)</defaultLabelColor><defaultLabelColor>(102,178,255)</defaultLabelColor></HediffDef>
Verse.Log:Error(String, Boolean)
Verse.XmlInheritance:CheckForDuplicateNodes(XmlNode, XmlNode)
Verse.XmlInheritance:ResolveXmlNodeFor(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodes()
Verse.XmlInheritance:Resolve()
Verse.LoadedModManager:DMD<DMD<ParseAndProcessXML_Patch2>?-1638988928::ParseAndProcessXML_Patch2>(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
XML error: Duplicate XML node name defaultLabelColor in this XML block: <HediffDef ParentName="ImplantHediffBase"><defName>PsychicSilencer</defName><label>psychic silencer</label><labelNoun>a psychic silencer</labelNoun><description>An installed psychic silencer implant.</description><descriptionHyperlinks><ThingDef>PsychicSilencer</ThingDef></descriptionHyperlinks><spawnThingOnRemoved>PsychicSilencer</spawnThingOnRemoved><stages><li><painOffset>0.20</painOffset></li></stages><defaultLabelColor>(102,178,255)</defaultLabelColor><defaultLabelColor>(102,178,255)</defaultLabelColor></HediffDef>
Verse.Log:Error(String, Boolean)
Verse.XmlInheritance:CheckForDuplicateNodes(XmlNode, XmlNode)
Verse.XmlInheritance:ResolveXmlNodeFor(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodes()
Verse.XmlInheritance:Resolve()
Verse.LoadedModManager:DMD<DMD<ParseAndProcessXML_Patch2>?-1638988928::ParseAndProcessXML_Patch2>(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
XML error: Duplicate XML node name defaultLabelColor in this XML block: <HediffDef ParentName="ImplantHediffBase"><defName>PsychicAmplifier</defName><hediffClass>Hediff_PsychicAmplifier</hediffClass><descriptionHyperlinks><ThingDef>PsychicAmplifier</ThingDef></descriptionHyperlinks><label>psychic amplifier</label><labelNoun>a psychic amplifier</labelNoun><description>An installed psychic amplifier.</description><spawnThingOnRemoved>PsychicAmplifier</spawnThingOnRemoved><comps><li Class="HediffCompProperties_RoyalImplant"><violationTriggerDescriptionKey>PsychicAmplifierViolationTrigger</violationTriggerDescriptionKey></li></comps><initialSeverity>1</initialSeverity><minSeverity>0</minSeverity><maxSeverity>6</maxSeverity><stages><li><minSeverity>1</minSeverity><statFactors><PsychicEntropyMax>0.30</PsychicEntropyMax><PsychicEntropyRecoveryRate>4</PsychicEntropyRecoveryRate></statFactors></li><li><minSeverity>2</minSeverity><statFactors><PsychicEntropyMax>0.40</PsychicEntropyMax><PsychicEntropyRecoveryRate>4.5</PsychicEntropyRecoveryRate></statFactors></li><li><minSeverity>3</minSeverity><statFactors><PsychicEntropyMax>0.50</PsychicEntropyMax><PsychicEntropyRecoveryRate>5</PsychicEntropyRecoveryRate></statFactors></li><li><minSeverity>4</minSeverity><statFactors><PsychicEntropyMax>0.60</PsychicEntropyMax><PsychicEntropyRecoveryRate>5.5</PsychicEntropyRecoveryRate></statFactors></li><li><minSeverity>5</minSeverity><statFactors><PsychicEntropyMax>0.70</PsychicEntropyMax><PsychicEntropyRecoveryRate>6</PsychicEntropyRecoveryRate></statFactors></li><li><minSeverity>6</minSeverity><statFactors><PsychicEntropyMax>0.8</PsychicEntropyMax><PsychicEntropyRecoveryRate>6.5</PsychicEntropyRecoveryRate></statFactors></li></stages><defaultLabelColor>(102,178,255)</defaultLabelColor><defaultLabelColor>(102,178,255)</defaultLabelColor></HediffDef>
Verse.Log:Error(String, Boolean)
Verse.XmlInheritance:CheckForDuplicateNodes(XmlNode, XmlNode)
Verse.XmlInheritance:ResolveXmlNodeFor(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodes()
Verse.XmlInheritance:Resolve()
Verse.LoadedModManager:DMD<DMD<ParseAndProcessXML_Patch2>?-1638988928::ParseAndProcessXML_Patch2>(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
XML error: Duplicate XML node name defaultLabelColor in this XML block: <HediffDef ParentName="ImplantHediffBase"><defName>StoneskinGland</defName><label>stoneskin gland</label><labelNoun>a stoneskin gland</labelNoun><description>An installed stoneskin gland.</description><descriptionHyperlinks><ThingDef>StoneskinGland</ThingDef></descriptionHyperlinks><spawnThingOnRemoved>StoneskinGland</spawnThingOnRemoved><stages><li><capMods><li><capacity>Moving</capacity><postFactor>0.85</postFactor></li></capMods><statOffsets><ArmorRating_Sharp>0.5</ArmorRating_Sharp><ArmorRating_Blunt>0.4</ArmorRating_Blunt><ArmorRating_Heat>0.7</ArmorRating_Heat><PawnBeauty>-2</PawnBeauty></statOffsets></li></stages><defaultLabelColor>(102,178,255)</defaultLabelColor><defaultLabelColor>(102,178,255)</defaultLabelColor></HediffDef>
Verse.Log:Error(String, Boolean)
Verse.XmlInheritance:CheckForDuplicateNodes(XmlNode, XmlNode)
Verse.XmlInheritance:ResolveXmlNodeFor(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodes()
Verse.XmlInheritance:Resolve()
Verse.LoadedModManager:DMD<DMD<ParseAndProcessXML_Patch2>?-1638988928::ParseAndProcessXML_Patch2>(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
XML error: Duplicate XML node name defaultLabelColor in this XML block: <HediffDef ParentName="ImplantHediffBase"><defName>Mindscrew</defName><label>mindscrew</label><labelNoun>a mindscrew</labelNoun><description>An installed mindscrew.</description><descriptionHyperlinks><ThingDef>Mindscrew</ThingDef></descriptionHyperlinks><spawnThingOnRemoved>Mindscrew</spawnThingOnRemoved><stages><li><painOffset>0.2</painOffset></li></stages><defaultLabelColor>(102,178,255)</defaultLabelColor><defaultLabelColor>(102,178,255)</defaultLabelColor></HediffDef>
Verse.Log:Error(String, Boolean)
Verse.XmlInheritance:CheckForDuplicateNodes(XmlNode, XmlNode)
Verse.XmlInheritance:ResolveXmlNodeFor(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodes()
Verse.XmlInheritance:Resolve()
Verse.LoadedModManager:DMD<DMD<ParseAndProcessXML_Patch2>?-1638988928::ParseAndProcessXML_Patch2>(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
sucinhano
发表于 2020-3-4 18:32
Harmony和Hugslib都加载好了,3.4文件夹里的JecsTools不能用啊,然后3.4里面好几个都不显示版本号用不了。。。
ll13423
发表于 2020-3-4 18:51
谢谢 分享 非常感谢 大佬能帮忙下个DESurgeries更多手术吗?
ali55
发表于 2020-3-4 19:24
厉害了!!!!!!!!!!!