Update 3 Patch Notes: Early Access (EXPERIMENTAL) - v0.3.1.0 - Build 114985
更新3補丁說明:搶先體驗(EXPERIMENTAL)-v0.3.1.0-內部版本114985嗨,先鋒!
在上週發布了修補程序之後,這是第一個較大的更新,其中包含對更新3的修復和改進。這包括一些生活質量功能,我們希望您會對此感到興奮,在配方之外進行一些平衡的更改(您的工廠目前是安全的) ),一點點修飾和許多錯誤修復。查看下面的完整更改列表。
您在新問題站點上的帖子和反饋非常有幫助,非常感謝!新站點具有更多功能,可幫助我們對帖子做出反應並在修復問題時對其進行更新,因此,如果您尚未簽出,請考慮嘗試一下。
https://questions.satisfactorygame.com/
看到你們中的許多人喜歡Update 3真是令人興奮,所以我希望您也喜歡此補丁的內容!謝謝大家玩<3
生活質量
現在可以將管道附件(例如管道泵和接頭)放置在牆壁和地基上
拆分器和合併器現在可以捕捉到傳送帶端點,也可以直接捕捉到傳送帶極
在“拆除”或“構建”模式下,您現在可以通過將鼠標懸停在任何工廠廠房上並按鼠標中鍵來切換到任何工廠廠房
礦工和波蘭人現在可以像傳送帶一樣升級
在匾額上添加了三個開創性雕像的文字
調整空氣控制並在工廠推車上發生碰撞
為咖啡杯添加了一些自定義的聲音
平衡
現在,消耗品需要在應用其修復之前完成動畫。(如果您只裝備其中一個,它們最終會播放動畫)
墜落傷害現在更加線性
平衡所有沙丘沙漠綠洲樹葉的樹葉掉落量
調整了牆式電線桿成本
流體貨運平台和流體貨運車現在可以處理500m3的流體,而不是50m3
用戶界面
如果購買的商品(例如零件或咖啡杯)顯示在這裡,那麼AWESOME Shop現在會立即切換到“購買”選項卡
將退出菜單中“發送反饋”按鈕上的文本更改為“轉到反饋站點”
Craft Bench類別現在可以正確記住它們是否折疊
在將零件放到庫存垃圾箱中時,將懸停效果添加到庫存垃圾箱
一些AWESOME Shop UI拋光劑(顏色調整,小的修復)
在燃料發生器上增加了m3 / min的統計信息,以使消耗率更易於理解
調整MAM中的“備用配方”選擇
更新了遊戲內地圖,使其包含對沙丘沙漠的更改
本土化
使用最新翻譯更新了所有本地化文件
廠
為冶煉廠和煤炭生產商更新了VFX
調整和拋光一些較舊的資源和零件
拋光一些牆壁紋理
由於需求旺盛,液體燃料的顏色變為橙色
現在,在VFX質量設置中級至超級上,工廠建築物上的煙霧不再通過對象了(在核電站和精煉廠上尚不起作用)
更改了一些備用配方的名稱
生物質煤到生物煤
木炭轉木炭
世界
調整了沙丘沙漠西部綠洲中的一些樹葉資產
調整了沙丘沙漠中的一些有故障的資源節點(擊打盒不夠高,隱藏在懸崖中或沒有從沙丘沙漠的早期迭代中刪除)
修復了一些沙丘玩家可能掉落的情況
沙丘沙漠西部綠洲的木棉樹現在掉落了木頭
BUG修復
我們現在可以通過硬盤驅動器實際解鎖了我們添加到遊戲中的30種新替代食譜。大who。
集線器上的直接運送不再丟失
修復了一些罕見的崩潰
網絡旅行車現在可以正常加油了
從草地上移除了灰色方塊
現在,核發電機實際上需要水。哎呀
AWESOME Shop現在在打開時顯示正確的類別
現在,超頻目標應考慮提取器的純度
大型庫存槽不再顯著改變窗口大小
現在,Factory Cart具有正確的交互文本
在與建築物一起放置的工廠支腿上固定Z字打鬥
修復了鑄造廠的Z戰
確保庫存垃圾箱的複選框正確
向水位添加了幾個漏水量
快速修復電鋸音頻問題
Codex中的“全部標記為已讀”現在也應該適用於教程消息
修復了管道泵用戶界面中的錯字
管道和超級管在拆除時不再提供雙倍退款
Turbo Motor現在具有正確的網格
煉油廠固定位置
驅動時無法再取回工廠車
修復了與對象掃描程序有關的加載崩潰(有時可能在遊戲過程中崩潰)的問題
現在,Space Elevator應該在費用時段中顯示正確的值
令人敬畏的水槽不應再停止工作
不再可能在燃煤發生器中分裂煙囪,導致一半煙囪消失
降低了生物產卵的積極性,使它們不再在工廠產卵
令人敬畏的接收器應該不再顯示負面統計信息
現在可以從HUB中正確刪除MAM,而不僅僅是將其隱藏
電鋸現在消耗客戶燃料
修復了作為設備固定在工廠手推車上的FOV問題
將梯子重新裝配到正確的位置
推車翻轉時,攝像機不再位於“工廠推車”中
現在,工廠購物車會在拆解中返回其庫存
修復了一些可能會卡住玩家的風景問題
為壓力傳播中的無限循環添加了臨時解決方案
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Update 3 Patch Notes: Early Access (EXPERIMENTAL) - v0.3.1.0 - Build 114985
Hi Pioneers!
After the hotfixes from last week, here is the first bigger update with fixes and improvements to Update 3. This includes several quality of life features we hope you will be excited about, some balancing changes outside of recipes (your factories are safe for the moment), a little bit of polish, and a whole lot of bug fixes. Check out the full list of changes below.
Your posts and feedback on the new questions site have been very helpful, thank you very much! The new site has more features to help us react to posts and update them as we fix stuff, so if you haven’t checked it out yet consider giving it a go.
https://questions.satisfactorygame.com/
It has been super exciting to see so many of you enjoy Update 3, so I hope you’ll like the content of this patch as well! Thank you all for playing <3
QUALITY OF LIFE
Pipe attachments such as Pipeline Pumps and Junctions can now be placed on Walls and Foundations
Splitters and Mergers now snap onto Conveyor end points and directly onto Conveyor Poles as well
While in Dismantle or Build mode you can now switch to any placed Factory Building by hovering over it and pressing the middle mouse button
Miners and Power Poles can now be upgrade the same way as Conveyor Belts
Added text on the plaques for the three levels of pioneering statues
Tweaked air control and collision on the Factory Cart
Added some custom slurping sounds for the Coffee Cup
BALANCING
Consumable items now require the animation to finish before applying their healing. (And they finally play their animation if you only have one of them equipped)
Fall damage is a bit more linear now
Balanced the foliage drop amounts for all Dune Desert oasis foliage
Wall Power Pole costs have been tweaked
Fluid Freight Platforms and Fluid Freight Cars can now handle 500m3 of fluid instead of 50m3
UI
AWESOME Shop now immediately switches to the Purchases tab if something is purchased that will show up there, such as parts or the Coffee Cup
Changed the text on “Send feedback” button in the escape menu to “Go to feedback site”
Craft Bench categories now properly remember if they are collapsed or not
Added a hover over effect to the Inventory trash slot when dropping parts there
Some AWESOME Shop UI polish (colour tweaking, small fixes)
Added a m3/min stat on Fuel Generators to make the consumption rate more understandable
Tweaks to the Alternate Recipe selection in the MAM
Updated the in-game map so it contains the changes to the Dune Desert
LOCALISATION
Updated all localisation files with the latest translations
FACTORY
Updated VFX for the Smelter and Coal Generator
Tweaks and polish for several older resources and parts
Polished some of the wall textures
Liquid Fuel colour was changed to orange due to popular demand
Smoke on factory buildings now doesn’t go through objects anymore on VFX quality settings Medium to Ultra (doesn’t work yet on the Nuclear Power Plant and Refinery)
Changed the names of some alternate recipes
Biomass Coal to Biocoal
Wood Coal to Charcoal
WORLD
Tweaked some foliage assets in the western oasis in Dune Desert
Adjusted a few faulty resource nodes in the Dune Desert (not high enough hitbox, hidden in a cliff or that wasn’t removed from an earlier iteration of the Dune Desert)
Fixed some dunes players could fall through
Kapok Trees in the western oasis in Dune Desert now drop Wood
BUG FIXES
The 30 new alternate recipes we added to the game can now actually be unlocked through Hard Drives. Big whoopsie.
Drop Ship on the HUB should no longer be missing
Several rarer crashes have been fixed
The Cyber Wagon can now be fuelled normally
Removed the grey cube from Grass Fields
Nuclear Generators now actually require water. Whoopsie.
The AWESOME Shop now displays the correct category on opening
The Overclocking target should now take the purity of extractors into consideration
Big inventory slots don’t significantly change window sizes anymore
Factory Cart now has correct interaction text
Fixed z-fighting on the factory legs placed with buildings
Fixed z-fighting on the Foundry
Made sure the hitbox for the Inventory trash slot is correct
Added several missing water volumes to the level
Quick fix for Chainsaw audio issues
“Mark all as read” in Codex should now work on tutorial messages as well
Fixed a typo in Pipeline Pumps UI
Pipes and Hyper Tubes no longer give double refunds when dismantling
Turbo Motor now has the correct mesh
Fixed Oil Refinery position
Factory Cart can no longer be picked up when it is being driven
Fixed a crash on load (and sometimes potentially during game) related to the Object Scanner
The Space Elevator should show the correct values in cost slots now
AWESOME Sink should no longer stop working
It is no longer possible to split stacks in the Coal Generator which results in half the stack disappearing
Reduced the aggressiveness of creature spawning so they don’t spawn in factories anymore
AWESOME Sink should no longer display negative stats
The MAM is now properly removed from the HUB instead of just hidden
Chainsaw now consumes fuel on client
Fixed a FOV issue on the Factory Cart while being held as an equipment
Repositioned the Ladder on the Assembler to the correct position
Camera position in the Factory Cart no longer follows when the Cart flips
The Factory Cart now returns its inventory on Dismantle
Fixed some landscape issues where the player could get stuck
Added a temporary fix for infinite loops in pressure propagation
有中文了 我TM哭了,游戏半个小时前刚下完又更新了 63047838 发表于 2020-2-19 14:27
我TM哭了,游戏半个小时前刚下完又更新了
哈哈哈无情啊
63047838 发表于 2020-2-19 14:27
我TM哭了,游戏半个小时前刚下完又更新了
你可能又要哭了
要你蛋炒饭 发表于 2020-2-20 13:31
你可能又要哭了
114985刚下了一半,我要掀桌子了{:3_60:}
63047838 发表于 2020-2-20 15:23
114985刚下了一半,我要掀桌子了
你还是先玩一段时间吧 我估计最近经常更新
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