MOD制作提问:护甲的外观是由哪一行写的?
我把护甲大师任务给的那个护甲做强了,数据什么的都改好了,可是外观实在是太丑。我想把它的外观换成破誓者甲胄的外观,可是做了半天也就只是把图标和名字改了,外观还是不变。应该怎么做呢?护甲大师送的护甲:(原名女巫猎人的护甲)
<!-- Medium armor 04 alternate stats QUEST ITEM-->
<ability name="q108 Medium armor 10 _Stats">
<weight type="base" min="12.11" />
<quality type="add" min="4" max="4" />
<armor type="base" min="140" max="140" />
<slashing_resistance_perc type="base" min="0.5" />
<piercing_resistance_perc type="base" min="0.5" />
<bludgeoning_resistance_perc type="base" min="0.5" />
<rending_resistance_perc type="base" min="0.35" />
<elemental_resistance_perc type="base" min="0.35" />
<quen_chance_on_projectile type="add" min="0.50" />
<spell_power_igni type="mult" min="3.0" />
<staminaRegen_armor_mod type="mult" min="0.30" />
<poison_resistance_perc type="base" min="1" />
<quen_chance_on_projectile type="add" min="0.25" />
<returned_silver_damage_mult type="add" min="0.5" max="0.5" />
</ability>
<!-- q108 Medium armor 10 / QUEST ITEM -->
<item
name ="q108 Medium armor 10"
category ="armor"
price ="4080"
initial_durability ="400"
max_durability ="400"
enhancement_slots ="3"
stackable ="1"
grid_size ="2"
ability_mode ="OnMount"
equip_template ="t_02_mg__common_medium_lvl4"
localisation_key_name ="item_name_oathbreakerarmor"
localisation_key_description ="item_category_medium_armor_description"
icon_path ="icons/inventory/armors/common_medium_lvl3_02_64x128.png"
>
<tags> Armor,HeavyArmor, mod_armor, mod_legendary
</tags>
<base_abilities> <a>Default armor _Stats</a>
<a>q108 Medium armor 10 _Stats</a>
</base_abilities>
<recycling_parts> <parts count="2">Ekimma epidermis</parts>
<parts count="5">Draconide leather</parts>
<parts count="3">Leshy mutagen</parts>
<parts count="1">Nilfgaardian special forces insignia</parts>
<parts count="2">Volcanic Gryphon mutagen</parts>
<parts count="3">Golem heart</parts>
<parts count="5">Optima mater</parts>
<parts count="5">Meteorite silver plate</parts>
</recycling_parts>
<variants> <variant equip_template="t_02a_mg__common_medium_lvl4" category="gloves"></variant>
</variants>
</item>
破誓者甲胄:
<!-- Medium armor -->
<ability name="Oathbreaker armor _Stats">
<weight type="base" min="18.9" />
<quality type="add" min="4" max="4" />
<slashing_resistance_perc type="base" min="0.35" />
<piercing_resistance_perc type="base" min="0.25" />
<bludgeoning_resistance_perc type="base" min="0.25" />
<rending_resistance_perc type="base" min="0.0" />
<elemental_resistance_perc type="base" min="0.0" />
<bonus_money type="add" min="0.05" />
<spell_power_axii type="mult" min="0.25" />
</ability>
<!-- Medium armor 7 -->
<item
name ="Oathbreaker armor"
category ="armor"
price ="1090"
initial_durability ="200"
max_durability ="200"
enhancement_slots ="3"
grid_size ="2"
stackable ="1"
ability_mode ="OnMount"
equip_template ="t_02_mg__common_medium_lvl3"
localisation_key_name ="item_name_oathbreakerarmor"
localisation_key_description ="item_category_medium_armor_description"
icon_path ="icons/inventory/armors/common_medium_lvl3_02_64x128.png"
>
<tags> Autogen, Armor, MediumArmor, mod_armor, mod_legendary
</tags>
<base_abilities> <a>Default armor _Stats</a>
<a>Oathbreaker armor _Stats</a>
</base_abilities>
<recycling_parts> <parts count="5">Silk</parts>
<parts count="2">Draconide leather</parts>
<parts count="3">Dark steel plate</parts>
<parts count="4">Leather straps</parts>
<parts count="2">Emerald dust</parts>
</recycling_parts>
<variants> <variant equip_template="t_02a_mg__common_medium_lvl3" category="gloves"></variant>
</variants>
</item>
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