1.71修改器的无限物品如何设置?哪位大佬会?
alloc(newmem2,16,"GameAssembly.dll"+1869838)
label(returnhere2)
label(originalcode2)
label(exit2)
newmem2:
mov ,0A
originalcode2:
cmp dword ptr ,00
jne GameAssembly.dll+186985F
exit2:
jmp returnhere2
"GameAssembly.dll"+1869838:
jmp newmem2
nop
returnhere2:
alloc(newmem,16,"GameAssembly.dll"+18F62A8)
label(returnhere)
label(originalcode)
label(exit)
newmem:
movss xmm3,
movss ,xmm3
xorps xmm3,xmm3
originalcode:
comiss xmm0,
jae GameAssembly.dll+18F6364
exit:
jmp returnhere
"GameAssembly.dll"+18F62A8:
jmp newmem
nop 5
returnhere:
dealloc(newmem2)
"GameAssembly.dll"+1869838:
cmp dword ptr ,00
jne GameAssembly.dll+186985F
//Alt: db 83 78 18 00 75 21
dealloc(newmem)
"GameAssembly.dll"+18F62A8:
comiss xmm0,
jae GameAssembly.dll+18F6364
//Alt: db 0F 2F 43 18 0F 83 B2 00 00 00
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