GeForce GTX显卡 DXR更新-1660及以上10系支持RTX
原文链接:https://forums.geforce.com/default/topic/1105845/geforce-rtx-20-series/placeholder/10系的N卡也可以战地V开光追了,大家怎么看?
本帖最后由 coconutf 于 2019-4-12 13:30 编辑
英语好的给翻译一下?
Hello all -
Today's Game Ready Driver enables DXR real-time ray tracing on GeForce GTX 1060 6GB and higher Pascal-architecture GPUs.
We've also released a few RTX demos that you can download and try out for yourself. Check out the article below:
Ray Tracing Momentum Continues To Grow: Unreal Engine 4.22 Releases With Ray Tracing Development Tools, and New RTX Tech Demos Available Now For Download
As Pascal-architecture GPUs do not have the dedicated RT Cores found in the GeForce RTX line, performance will vary depending on the game/demo and your selected settings. If you'd like to know more about DirectX Ray Tracing or have any question about how the technology works, please take a look at our article:
Ray Tracing, Your Questions Answered: Types of Ray Tracing, Performance On GeForce GPUs, and More
You can also get a detailed overview of the topic explained by NVIDIA's VP of Technical Marketing, Tony Tamasi, here:
What's the Latest? DirectX and the New Rise of Ray Tracing
If you have any further questions or if you have any feedback regarding this update, the demos, or the articles please let us know below.
Thanks! 大家好 - 今天的游戏就绪驱动程序可以在GeForce GTX 1060 6GB和更高版本的Pascal架构GPU上实现DXR实时光线跟踪。我们还发布了一些你可以下载并试用的RTX演示。看看下面的文章:
https://www.nvidia.com/en-us/geforce/news/atomic-heart-justice-reflections-nvidia-rtx-tech-demo-downloads/
由于Pascal架构GPU没有GeForce RTX系列中的专用RT核心,因此性能将根据游戏/演示和所选设置而有所不同。如果您想了解有关DirectX光线跟踪的更多信息或对该技术的工作方式有任何疑问,请查看我们的文章:
https://www.nvidia.com/en-us/geforce/news/geforce-gtx-dxr-ray-tracing-available-now
您还可以在此处获得NVIDIA技术营销副总裁Tony Tamasi所解释的主题的详细概述:
https://www.nvidia.com/en-us/geforce/news/geforce-gtx-dxr-ray-tracing-available-now
如果您有任何其他问题,或者如果您对此更新,演示或文章有任何反馈,请在下面告诉我们。谢谢!
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