超魂修改工具求助
怎么样才能设置原创超魂效果为仅仅在变身时才有效果啊?比如说创作超魂,下面属性方面的提升,怎么才能设置为只有在变身时才会攻击上升防御上升之类的? 就是比如说回气回体之类的,只有在变身后才生效,变身前无效的那种 在效果栏选14e那个 <Item id="-1" hex="FFFFFFFF">No activation</Item>
<Item id="0" hex="0">Always</Item>
<Item id="1" hex="1">Undetermined</Item>
<Item id="2" hex="2">KO</Item>
<Item id="3" hex="3">Ally KO</Item>
<Item id="5" hex="5">Enemy KO</Item>
<Item id="6" hex="6">Health is > X%</Item>
<Item id="7" hex="7">When performing a special move (Activation Value)</Item>
<Item id="8" hex="8">When using an Ultimate Attack</Item>
<Item id="9" hex="9">When using Candy Beam</Item>
<Item id="13" hex="D">Reinforcement Skill Activated</Item>
<Item id="14" hex="E">Awoken Skill Activated</Item>
<Item id="15" hex="F">When resurrected</Item>
<Item id="17" hex="11">When enemy revives</Item>
<Item id="18" hex="12">When Hitting Enemy</Item>
<Item id="19" hex="13">When HP damage amount is %</Item>
<Item id="20" hex="14">Battle Start</Item>
<Item id="21" hex="15">When the battle begins (Activ. Value?)</Item>
<Item id="22" hex="16">When KI is > X%</Item>
<Item id="23" hex="17">Stamina is > X%</Item>
<Item id="24" hex="18">Health is < X%</Item>
<Item id="26" hex="1A">Undetermined</Item>
<Item id="27" hex="1B">After revive?</Item>
<Item id="29" hex="1D">Revive</Item>
<Item id="30" hex="1E">Charging KI blast</Item>
<Item id="32" hex="20">When Reviving</Item>
<Item id="33" hex="21">Succeeding at a Just Guard</Item>
<Item id="35" hex="23">Awoken and Reinforcement Skill Activated</Item>
<Item id="41" hex="29">Sharged KI blast hits</Item>
<Item id="42" hex="2A">When a Heavy Smash hits</Item>
<Item id="44" hex="2C">When a charged attack hits</Item>
<Item id="46" hex="2E">When guard is broken</Item>
发动条件 自己翻译把:lol 15801100959 发表于 2018-5-13 00:49
在效果栏选14e那个
个人来说经过测试,貌似必须要写一页常驻属性,你的变身属性才不会被常驻使用,,,
也就是Z魂工具有三页,第一页常驻,第二页或者第三页才写觉醒内容
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