浩然小猪 发表于 2018-4-26 02:47

野外低概率出现S+、S++ 士兵,基地各部门500人口上限+静静回归MOD

第一次发帖:funk:好紧张。
这几天原本准备补票MGSV结果发现有是锁区又是神网速,加上麻烦的FOB系统最后只有放弃。原本就只是想安安静静地抓汉子,人口100上限全S后觉得再抓就没有意思了,于是看了看各位大神做的MOD和教程,简单总结之后自己也搞了个MOD。
通过MGSV QAR工具解包,改完再封包的操作,具体操作给个大神的传送门 传送门点这里。改动具体有以下几点,对应修改方法在更下面,按序号对号入座:
1、修改至线下4个FOB开发完全状态,各个部门人数上限提升至500;
2、低概率野外出现S+和S++士兵,具体概率我参考了原本不同水平士兵随着英雄度和游戏进程变化的曲线再加上一点个人看法,基本上英雄度够高的话,野外10%S+,5%S++。我觉得这个水平还是比较合理的;
3、静静离队后回归;
4、略微提升了固定NPC的能力水平,如山猫和米勒的能力都达到了S,不可能太弱了不然不够看啊。

1、修改文件data1\Assets\tpp\script\lib\TppTerminal.lua
找到function e.IsConstructedFirstFob()将其整体函数改为:

function e.IsConstructedFirstFob()
if e.CanConstructFirstFob() then
if not gvars.trm_isPushConstructedFirstFob then
gvars.trm_isPushConstructedFirstFob=true
do
local c={"Orange","Blue","Black","Blick","Gray","Od","Pink","Sand"}
local a=math.random(1,#c)
TppMotherBaseManagement.SetFobSvars{fob="Fob1",got=true,oceanAreaId=70,topologyType=10,color=c}
TppMotherBaseManagement.SetFobSvars{fob="Fob2",got=true,oceanAreaId=60,topologyType=20,color=c}
TppMotherBaseManagement.SetFobSvars{fob="Fob3",got=true,oceanAreaId=50,topologyType=30,color=c}
TppMotherBaseManagement.SetFobSvars{fob="Fob4",got=true,oceanAreaId=40,topologyType=40,color=c}
local c={"Command","Combat","Develop","BaseDev","Support","Spy","Medical"}
for c,a in ipairs(c)do
local c=math.random(4,4)
TppMotherBaseManagement.SetClusterSvars{base="Fob1",category=a,grade=c,buildStatus="Completed",timeMinute=0,isNew=false}
TppMotherBaseManagement.SetClusterSvars{base="Fob2",category=a,grade=c,buildStatus="Completed",timeMinute=0,isNew=false}
TppMotherBaseManagement.SetClusterSvars{base="Fob3",category=a,grade=c,buildStatus="Completed",timeMinute=0,isNew=false}
TppMotherBaseManagement.SetClusterSvars{base="Fob4",category=a,grade=c,buildStatus="Completed",timeMinute=0,isNew=false}
end
end
end
end
--[[if TppMotherBaseManagement.IsBuiltFirstFob then
return TppMotherBaseManagement.IsBuiltFirstFob()else
--]]
return true
--end
end


2、修改文件data1\2cd691ee890e4.lua
找到如下代码并修改为:
TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=0,g=10,f=90,e=0,d=0,c=0,b=0,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=1,g=10,f=90,e=0,d=0,c=0,b=0,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=2,g=10,f=90,e=0,d=0,c=0,b=0,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=3,g=10,f=90,e=0,d=0,c=0,b=0,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=4,g=10,f=80,e=10,d=0,c=0,b=0,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=5,g=10,f=75,e=15,d=0,c=0,b=0,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=6,g=10,f=75,e=15,d=0,c=0,b=0,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=7,g=10,f=70,e=15,d=5,c=0,b=0,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=8,g=10,f=65,e=20,d=5,c=0,b=0,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=10,g=5,f=65,e=25,d=5,c=0,b=0,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=12,g=5,f=60,e=30,d=5,c=0,b=0,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=14,g=5,f=55,e=30,d=10,c=0,b=0,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=21,g=5,f=55,e=30,d=10,c=0,b=0,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=28,g=5,f=45,e=35,d=15,c=0,b=0,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=35,g=5,f=45,e=35,d=15,c=0,b=0,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=42,g=5,f=45,e=35,d=15,c=0,b=0,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=49,g=0,f=40,e=40,d=20,c=0,b=0,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=56,g=0,f=35,e=45,d=20,c=0,b=0,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=63,g=0,f=30,e=50,d=20,c=0,b=0,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=70,g=0,f=25,e=50,d=20,c=5,b=0,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=77,g=0,f=20,e=50,d=25,c=5,b=0,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=84,g=0,f=15,e=45,d=30,c=10,b=0,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=91,g=0,f=15,e=45,d=30,c=10,b=0,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=98,g=0,f=10,e=40,d=35,c=15,b=0,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=105,g=0,f=10,e=35,d=40,c=15,b=0,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=112,g=0,f=10,e=30,d=45,c=15,b=0,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=119,g=0,f=0,e=25,d=50,c=20,b=5,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=126,g=0,f=0,e=20,d=50,c=25,b=5,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=133,g=0,f=0,e=15,d=45,c=35,b=5,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=140,g=0,f=0,e=15,d=45,c=35,b=5,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=147,g=0,f=0,e=15,d=40,c=40,b=5,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=154,g=0,f=0,e=11,d=35,c=40,b=14,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=161,g=0,f=0,e=11,d=35,c=40,b=14,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=168,g=0,f=0,e=11,d=30,c=43,b=16,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=175,g=0,f=0,e=8,d=25,c=48,b=19,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=182,g=0,f=0,e=5,d=25,c=50,b=20,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=189,g=0,f=0,e=7,d=20,c=50,b=23,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=196,g=0,f=0,e=4,d=20,c=50,b=26,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=203,g=0,f=0,e=6,d=15,c=50,b=29,a=0,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=210,g=0,f=0,e=4,d=14,c=45,b=32,a=5,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=217,g=0,f=0,e=3,d=12,c=45,b=35,a=5,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=224,g=0,f=0,e=3,d=14,c=40,b=38,a=5,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=231,g=0,f=0,e=5,d=10,c=40,b=40,a=5,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=238,g=0,f=0,e=5,d=10,c=40,b=40,a=5,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=245,g=0,f=0,e=5,d=10,c=35,b=40,a=10,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=252,g=0,f=0,e=5,d=10,c=35,b=40,a=10,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=259,g=0,f=0,e=5,d=10,c=30,b=40,a=15,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=266,g=0,f=0,e=5,d=10,c=30,b=40,a=15,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=273,g=0,f=0,e=5,d=10,c=30,b=40,a=15,s=0,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=280,g=0,f=0,e=5,d=10,c=20,b=40,a=20,s=5,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=287,g=0,f=0,e=5,d=10,c=20,b=40,a=20,s=5,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=294,g=0,f=0,e=3,d=10,c=20,b=37,a=25,s=5,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=301,g=0,f=0,e=3,d=10,c=20,b=37,a=25,s=5,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=308,g=0,f=0,e=3,d=10,c=15,b=37,a=30,s=5,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=315,g=0,f=0,e=3,d=10,c=15,b=37,a=30,s=5,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=322,g=0,f=0,e=3,d=5,c=15,b=37,a=35,s=5,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=329,g=0,f=0,e=3,d=5,c=15,b=37,a=35,s=5,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=336,g=0,f=0,e=3,d=5,c=15,b=37,a=35,s=5,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=343,g=0,f=0,e=3,d=5,c=10,b=37,a=35,s=10,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=350,g=0,f=0,e=3,d=5,c=11,b=36,a=35,s=10,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=357,g=0,f=0,e=3,d=5,c=11,b=36,a=35,s=10,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=364,g=0,f=0,e=3,d=5,c=11,b=36,a=35,s=10,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=371,g=0,f=0,e=3,d=6,c=11,b=35,a=35,s=10,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=378,g=0,f=0,e=3,d=6,c=11,b=35,a=35,s=10,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=385,g=0,f=0,e=3,d=5,c=11,b=31,a=35,s=15,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=392,g=0,f=0,e=3,d=5,c=11,b=31,a=35,s=15,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=399,g=0,f=0,e=3,d=6,c=11,b=30,a=35,s=15,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=406,g=0,f=0,e=3,d=6,c=11,b=30,a=35,s=15,sp=0,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=413,g=0,f=0,e=3,d=6,c=11,b=25,a=35,s=20,sp=5,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=420,g=0,f=0,e=3,d=6,c=11,b=25,a=35,s=20,sp=5,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=427,g=0,f=0,e=3,d=6,c=11,b=25,a=35,s=20,sp=5,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=434,g=0,f=0,e=3,d=6,c=11,b=20,a=35,s=25,sp=5,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=441,g=0,f=0,e=3,d=6,c=11,b=15,a=35,s=30,sp=5,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=448,g=0,f=0,e=3,d=6,c=11,b=15,a=35,s=30,sp=10,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=455,g=0,f=0,e=3,d=6,c=11,b=15,a=35,s=30,sp=10,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=518,g=0,f=0,e=3,d=6,c=11,b=15,a=35,s=30,sp=10,spp=0}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=574,g=0,f=0,e=3,d=6,c=11,b=15,a=35,s=30,sp=10,spp=5}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=630,g=0,f=0,e=3,d=6,c=11,b=15,a=35,s=30,sp=10,spp=5}TppMotherBaseManagement.RegisterStaffBaseRankRange{totalSectionLv=686,g=0,f=0,e=3,d=6,c=11,b=15,a=35,s=30,sp=10,spp=5}
红色的是我修改过的,原本都是0。当然也可以根据个人意愿进行进一步修改,不过满地S++自然也太无趣了点。

3、修改文件data1\Assets\tpp\script\lib\TppStory.lua
找到function e.CanArrivalQuietInMB(n)将其整体函数改为:
function e.CanArrivalQuietInMB(n)local i=TppBuddy2BlockController.DidObtainBuddyType(BuddyType.QUIET)local e=not TppBuddyService.CheckBuddyCommonFlag(BuddyCommonFlag.BUDDY_QUIET_HOSPITALIZE)if n then
gvars.str_didLostQuiet=false
TppBuddy2BlockController.SetObtainedBuddyType(BuddyType.QUIET)
TppBuddyService.UnsetDeadBuddyType(BuddyType.QUIET)   
TppBuddyService.UnsetBuddyCommonFlag(BuddyCommonFlag.BUDDY_QUIET_LOST)
TppBuddyService.UnsetBuddyCommonFlag(BuddyCommonFlag.BUDDY_QUIET_HOSPITALIZE)
TppBuddyService.SetSortieBuddyType(BuddyType.QUIET)
TppBuddyService.SetFriendlyPoint(BuddyFriendlyType.QUIET,100)
TppMotherBaseManagement.RefreshQuietStatus()
e=true
end
local n=not TppBuddyService.CheckBuddyCommonFlag(BuddyCommonFlag.BUDDY_QUIET_LOST)local t=not TppBuddyService.IsDeadBuddyType(BuddyType.QUIET)return((i and e)and n)and t
end


4、修改文件data1\2cd691ee890e4.lua
举例,要修改山猫属性,搜索“ocelot”找到如下代码并修改:
TppMotherBaseManagement.RegisterUniqueStaff{uniqueTypeId=249,nameLangMessageId="name_chara_ocelot_e",combatSectionPoint=97,developSectionPoint=15,baseDevSectionPoint=20,supportSectionPoint=32,spySectionPoint=190,medicalSectionPoint=50,skill="TacticsInstructor",isEnmity=false,moraleEnmity=7,condition="Normal",badConditionWeight=3,langProficEnglish=true,langProficRussian=true,langProficPashto=true,langProficKikongo=false,langProficAfrikaans=false,missionId=0}
老样子,红字是我改过的,同样的方法可以改其他人物。

由于第一次发帖上传的图片和文件以及连接都不太够,所以只能简单文字描述,还望大家见谅。就是新人分享一下自己改着玩的操作。

rpk000 发表于 2018-4-26 12:27

请问为什么我打开lua文件是乱码?

JokerQ 发表于 2018-4-27 18:01

我猜这是3DM的1.005版用的MOD?

浩然小猪 发表于 2018-5-16 11:37

rpk000 发表于 2018-4-26 12:27
请问为什么我打开lua文件是乱码?

下载一个Edit+打开或者是修改编码模式试试看

浩然小猪 发表于 2018-5-16 11:37

JokerQ 发表于 2018-4-27 18:01
我猜这是3DM的1.005版用的MOD?

是的 其他版本不知道兼不兼容,太高版本肯定没戏,特别是静静这块。

a740576689 发表于 2018-5-16 12:18

80块钱可以买全球key 俄区key只锁激活不锁运行   大哥 你这东西正版1.12好用不?

JokerQ 发表于 2018-5-16 22:38

浩然小猪 发表于 2018-5-16 11:37
是的 其他版本不知道兼不兼容,太高版本肯定没戏,特别是静静这块。

目前未加密的就两个版本,3DM的首发版和CPY的1.10版,1.10版里有一些变动,野外士兵属性可以改但是不晓得是不是还在原来的地方,士兵数量上限和FOB基地代码都是无法通过MOD生效的,但是在触发静静离开的剧情后可以通过重玩俘虏静静的任务七次重新召回她,算是个官方福利,另外1.10版修复了一些bug并且新增了很多高等级的线上研发装备,可以通过MOD解锁

a740576689 发表于 2018-5-17 00:41

JokerQ 发表于 2018-5-16 22:38
目前未加密的就两个版本,3DM的首发版和CPY的1.10版,1.10版里有一些变动,野外士兵属性可以改但是不晓得 ...

老哥的那个CE文件改自己的兵s++ 爽 就是不懂为什么我改了每个人都变一样 还有就是超过370会变透明的bug人

JokerQ 发表于 2018-5-17 06:34

a740576689 发表于 2018-5-17 00:41
老哥的那个CE文件改自己的兵s++ 爽 就是不懂为什么我改了每个人都变一样 还有就是超过370会变透明的bug人 ...

如果都是套用的一样的模板那么自然都会变成一样的士兵,但是我感觉没什么大碍,其实挑选的模板只是用来达成全属性S++的,单纯修改几个关键值是可以把专精的属性调成S++的,最终对于部门等级的影响是一样的,还有人物面部的代码是有数值范围的,每个数值对应一张脸,超出范围自然就没脸了

醉梦汐阳 发表于 2018-5-24 11:10

楼主,我这边改了data1文件封包之后,覆盖原文件,登录没有效果。研究好久实在是研究不透。能把你改好的文件给我发一份吗?

Z#__早晚 发表于 2018-5-26 16:35

醉梦汐阳 发表于 2018-5-24 11:10
楼主,我这边改了data1文件封包之后,覆盖原文件,登录没有效果。研究好久实在是研究不透。能把你改好的文 ...

兄弟,加油哦

jay01948950 发表于 2018-6-16 05:27

恩 還是不行 我這邊打不開檔案= =

皢輝123 发表于 2018-7-2 12:11

文件打开乱码。全都转过。。。

oOMcRaeOo 发表于 2018-7-12 20:10

为啥我解包改好了封包然后替换以前的data1打开游戏会会黑屏

dromedary 发表于 2018-8-8 21:08

尝试过了 不工作 修改之后打包 没有任何变化哎 可能是版本的原因我的exe现实1.0.7.1

JensenAckles. 发表于 2018-8-14 18:30

这么长。。。看不下去。。

JensenAckles. 发表于 2018-8-14 18:41

我擦我文件夹里没这个东西啊??在哪、、

JustFunk 发表于 2018-10-19 00:22

请问下 具体那一项修改是 改每个部门上限500人的是3吗?

function e.CanArrivalQuietInMB(n)local i=TppBuddy2BlockController.DidObtainBuddyType(BuddyType.QUIET)local e=not TppBuddyService.CheckBuddyCommonFlag(BuddyCommonFlag.BUDDY_QUIET_HOSPITALIZE)if n then
e=true
end

jiguangdongyu 发表于 2024-7-23 22:07

666,2024年7月23号,这个方法依然可行
页: [1]
查看完整版本: 野外低概率出现S+、S++ 士兵,基地各部门500人口上限+静静回归MOD