请问现在用MO或NMM装MOD还需要把plugins取消只读吗?
好久没玩了,安装MOD还需要注意什么吗?用MO或NMM安装。 本帖最后由 0xb160d1c5 于 2022-5-9 14:24 编辑. 0xb160d1c5 发表于 2017-4-14 12:00
照置顶帖说的做:http://bbs.3dmgame.com/thread-5096069-1-1.html
sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2
sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2
sResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2, Higher Female Protagonist Voice (Japanese) - Type A5.bsa
SResourceArchiveList2=Fallout4 - Animations.ba2
sResourceDataDirsFinal=STRINGS\, TEXTURES\, MUSIC\, SOUND\, INTERFACE\, MESHES\, PROGRAMS\, MATERIALS\, LODSETTINGS\, VIS\, MISC\, SCRIPTS\, SHADERSFX\
SGeometryPackageList=Fallout4 - Geometry.csg
SCellResourceIndexFileList=Fallout4.cdx
SResourceArchiveMemoryCacheList= Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
为啥我的Fallout4.ini 里有两行 sResourceDataDirsFinal= ? 一行后面有参数,一行没有。。。
本帖最后由 0xb160d1c5 于 2022-5-9 14:24 编辑
. 进游戏时英文提示plugins.txt是只读是否修改成不是只读,点了是。一进游戏 plugins.txt就变成只读了,什么mod都用不了咋办
页:
[1]