夏天天天天天 发表于 2016-12-14 17:14

楼主辛苦了,,,,,,

zzz3265 发表于 2016-12-17 13:48

《绝命星球(Infested Planet)》

FileName = G:\\Game\\Infested Planet\\InfestedPlanet.exe
PathList\0000\Descrip = ChangeBuildPoints_0
PathList\0000\NewHex = 85C078070186E87E010090909090909090909090
PathList\0000\Offset = 0x000D5FB9
PathList\0000\OldHex = 8B96E47E01003BCA7C0A85C07E088996E87E0100
PathList\0000\Path = 1
PathList\0001\Descrip = RandomResearchLock_0
PathList\0001\NewHex = 837D0800E99600000090
PathList\0001\Offset = 0x0016096C
PathList\0001\OldHex = 837D08000F8495000000B901000000
PathList\0001\Path = 1
PathList\0002\Descrip = \"Re-Capture\"
PathList\0002\NewHex = 3ACB900F844E030000
PathList\0002\Offset = 0x0018AD19
PathList\0002\OldHex = 3B46180F8E4E030000
PathList\0002\Path = 1
PathList\Count = 3

zzz3265 发表于 2016-12-25 11:08

《掠食者(Man of Prey)》

FileName = G:\\Game\\Marauder\\E8.exe
PathList\0000\Descrip = CheckItemDamaged
PathList\0000\NewHex = EB
PathList\0000\Offset = 0x000C7FAF
PathList\0000\OldHex = 7606B801000000C333C0C3CCCCCCCCCCCC568BF1
PathList\0000\Path = 1
PathList\0001\Descrip = MaxInPileCount
PathList\0001\NewHex = 39DF7E03C1E70385C07527EB5B
PathList\0001\Offset = 0x000CD658
PathList\0001\OldHex = 85C0752E508B0D58A5A4005050505050506844988E00
PathList\0001\Path = 1
PathList\0002\Descrip = ActionTryMine
PathList\0002\NewHex = 9090
PathList\0002\Offset = 0x000EE436
PathList\0002\OldHex = 760D5FB8020000005E83C408C20400
PathList\0002\Path = 1
PathList\0003\Descrip = GetSellPriceK
PathList\0003\NewHex = D905A43B9300C3
PathList\0003\Offset = 0x00129EA0
PathList\0003\OldHex = D905B8439300C3
PathList\0003\Path = 1
PathList\0004\Descrip = HeadShot:3->16
PathList\0004\NewHex = 6800008041
PathList\0004\Offset = 0x00135B1B
PathList\0004\OldHex = 68000040406A098BCDE877A6EEFF8BC881C1D8090000E81A4DFFFF
PathList\0004\Path = 1
PathList\0005\Descrip = fMaxWeightKoef
PathList\0005\NewHex = 0000F042
PathList\0005\Offset = 0x00534388
PathList\0005\OldHex = 000070420000A03F9A99193E
PathList\0005\Path = 1
PathList\0006\Descrip = MaxWeightMult
PathList\0006\NewHex = 00004041
PathList\0006\Offset = 0x005343BC
PathList\0006\OldHex = 9A99993FCDCC4C3F0000
PathList\0006\Path = 1
PathList\Count = 7

zzz3265 发表于 2017-1-17 15:26

FileName = G:\\Game\\Force.of.Nature\\1.0.07.32Bit\\FON.exe
PathList\0000\Descrip = Water {Duration = }05 {Max Stack = }8
PathList\0000\NewHex = 7B4475726174696F6E203D207D3035207B4D617820537461636B203D207D38
PathList\0000\Offset = 0x000D7AE6
PathList\0000\OldHex = 7B4475726174696F6E203D207D3235207B4D617820537461636B203D207D34
PathList\0000\Path = 1
PathList\0001\Descrip = Pelt 8
PathList\0001\NewHex = 50656C742038
PathList\0001\Offset = 0x000DE96B
PathList\0001\OldHex = 50656C7420310D0A0909436C61772030
PathList\0001\Path = 1
PathList\0002\Descrip = Pelt 8
PathList\0002\NewHex = 50656C742038
PathList\0002\Offset = 0x000DEC9E
PathList\0002\OldHex = 50656C7420310D0A0909436C61772030
PathList\0002\Path = 1
PathList\0003\Descrip = Pelt 8
PathList\0003\NewHex = 50656C742038
PathList\0003\Offset = 0x000DF016
PathList\0003\OldHex = 50656C7420310D0A0909436C61772030
PathList\0003\Path = 1
PathList\0004\Descrip = Pelt 8
PathList\0004\NewHex = 50656C742038
PathList\0004\Offset = 0x000E02CC
PathList\0004\OldHex = 50656C7420310D0A0909436C61772030
PathList\0004\Path = 1
PathList\0005\Descrip = Portal
PathList\0005\NewHex = 53746F6E652030310D0A095B496E6772656469656E745D2041736820310D0A095B496E6772656469656E745D20436C61792030310D0A095B496E6772656469656E745D2053616E6420303100
PathList\0005\Offset = 0x000E7C80
PathList\0005\OldHex = 53746F6E652031300D0A095B496E6772656469656E745D2041736820350D0A095B496E6772656469656E745D20436C61792031300D0A095B496E677265646965
PathList\0005\Path = 1
PathList\0006\Descrip = Any_Gem_Chip 2
PathList\0006\NewHex = 416E795F47656D5F436869702032
PathList\0006\Offset = 0x000E9247
PathList\0006\OldHex = 416E795F47656D5F436869702035
PathList\0006\Path = 1
PathList\0007\Descrip = reature {Duration = }01
PathList\0007\NewHex = 72656174757265207B4475726174696F6E203D207D3031
PathList\0007\Offset = 0x0011CBA2
PathList\0007\OldHex = 72656174757265207B4475726174696F6E203D207D3630
PathList\0007\Path = 1
PathList\0008\Descrip = Wool {Count = }8
PathList\0008\NewHex = 576F6F6C207B436F756E74203D207D38
PathList\0008\Offset = 0x0011E450
PathList\0008\OldHex = 576F6F6C207B436F756E74203D207D31
PathList\0008\Path = 1
PathList\0009\Descrip = reature {Duration = }01
PathList\0009\NewHex = 72656174757265207B4475726174696F6E203D207D3031
PathList\0009\Offset = 0x0011E47F
PathList\0009\OldHex = 72656174757265207B4475726174696F6E203D207D3630
PathList\0009\Path = 1
PathList\0010\Descrip = reature {Duration = }01
PathList\0010\NewHex = 72656174757265207B4475726174696F6E203D207D3031
PathList\0010\Offset = 0x0011EDAB
PathList\0010\OldHex = 72656174757265207B4475726174696F6E203D207D3630
PathList\0010\Path = 1
PathList\0011\Descrip = reature {Duration = }01
PathList\0011\NewHex = 72656174757265207B4475726174696F6E203D207D3031
PathList\0011\Offset = 0x0011F658
PathList\0011\OldHex = 72656174757265207B4475726174696F6E203D207D3630
PathList\0011\Path = 1
PathList\0012\Descrip = Rope {Count = }8
PathList\0012\NewHex = 526F7065207B436F756E74203D207D38
PathList\0012\Offset = 0x0011F7E8
PathList\0012\OldHex = 526F7065207B436F756E74203D207D31
PathList\0012\Path = 1
PathList\0013\Descrip = Bar_Iron {Count = }8
PathList\0013\NewHex = 4261725F49726F6E207B436F756E74203D207D38
PathList\0013\Offset = 0x001208F3
PathList\0013\OldHex = 4261725F49726F6E207B436F756E74203D207D31
PathList\0013\Path = 1
PathList\0014\Descrip = Bar_Tin {Count = }8
PathList\0014\NewHex = 4261725F54696E207B436F756E74203D207D38
PathList\0014\Offset = 0x00120A48
PathList\0014\OldHex = 4261725F54696E207B436F756E74203D207D31
PathList\0014\Path = 1
PathList\0015\Descrip = Bar_Copper {Count = }8
PathList\0015\NewHex = 4261725F436F70706572207B436F756E74203D207D38
PathList\0015\Offset = 0x00120B9F
PathList\0015\OldHex = 4261725F436F70706572207B436F756E74203D207D31
PathList\0015\Path = 1
PathList\0016\Descrip = Bar_Copper {Count = }8
PathList\0016\NewHex = 4261725F436F70706572207B436F756E74203D207D38
PathList\0016\Offset = 0x00120D24
PathList\0016\OldHex = 4261725F436F70706572207B436F756E74203D207D31
PathList\0016\Path = 1
PathList\0017\Descrip = Bar_Gold {Count = }8
PathList\0017\NewHex = 4261725F476F6C64207B436F756E74203D207D38
PathList\0017\Offset = 0x00120EAB
PathList\0017\OldHex = 4261725F476F6C64207B436F756E74203D207D31
PathList\0017\Path = 1
PathList\0018\Descrip = Coffee {Count = }8
PathList\0018\NewHex = 436F66666565207B436F756E74203D207D38
PathList\0018\Offset = 0x0012226D
PathList\0018\OldHex = 436F66666565207B436F756E74203D207D31
PathList\0018\Path = 1
PathList\0019\Descrip = Glass {Count = }8
PathList\0019\NewHex = 476C617373207B436F756E74203D207D38
PathList\0019\Offset = 0x00122C9C
PathList\0019\OldHex = 476C617373207B436F756E74203D207D31
PathList\0019\Path = 1
PathList\0020\Descrip = Ash {Count = }8
PathList\0020\NewHex = 417368207B436F756E74203D207D38
PathList\0020\Offset = 0x00122DE7
PathList\0020\OldHex = 417368207B436F756E74203D207D31
PathList\0020\Path = 1
PathList\0021\Descrip = Herbal_Tea {Count = }8
PathList\0021\NewHex = 48657262616C5F546561207B436F756E74203D207D38
PathList\0021\Offset = 0x0012316B
PathList\0021\OldHex = 48657262616C5F546561207B436F756E74203D207D31
PathList\0021\Path = 1
PathList\0022\Descrip = Dessert {Count = }8
PathList\0022\NewHex = 44657373657274207B436F756E74203D207D38
PathList\0022\Offset = 0x001232D0
PathList\0022\OldHex = 44657373657274207B436F756E74203D207D31
PathList\0022\Path = 1
PathList\0023\Descrip = Any_Gem_Chip 2
PathList\0023\NewHex = 416E795F47656D5F436869702032
PathList\0023\Offset = 0x001251EB
PathList\0023\OldHex = 416E795F47656D5F436869702035
PathList\0023\Path = 1
PathList\0024\Descrip = Any_Gem_Chip 2
PathList\0024\NewHex = 416E795F47656D5F436869702032
PathList\0024\Offset = 0x001252E8
PathList\0024\OldHex = 416E795F47656D5F436869702035
PathList\0024\Path = 1
PathList\0025\Descrip = Any_Gem_Chip 2
PathList\0025\NewHex = 416E795F47656D5F436869702032
PathList\0025\Offset = 0x001253E5
PathList\0025\OldHex = 416E795F47656D5F436869702035
PathList\0025\Path = 1
PathList\0026\Descrip = Any_Gem_Chip 2
PathList\0026\NewHex = 416E795F47656D5F436869702032
PathList\0026\Offset = 0x001254DC
PathList\0026\OldHex = 416E795F47656D5F436869702035
PathList\0026\Path = 1
PathList\0027\Descrip = Any_Gem_Chip 2
PathList\0027\NewHex = 416E795F47656D5F436869702032
PathList\0027\Offset = 0x001255D3
PathList\0027\OldHex = 416E795F47656D5F436869702035
PathList\0027\Path = 1
PathList\0028\Descrip = Any_Gem_Chip 2
PathList\0028\NewHex = 416E795F47656D5F436869702032
PathList\0028\Offset = 0x001256CC
PathList\0028\OldHex = 416E795F47656D5F436869702035
PathList\0028\Path = 1
PathList\0029\Descrip = Glue {Count = }8
PathList\0029\NewHex = 476C7565207B436F756E74203D207D38
PathList\0029\Offset = 0x00126887
PathList\0029\OldHex = 476C7565207B436F756E74203D207D31
PathList\0029\Path = 1
PathList\0030\Descrip = PieMeat {Count = }8
PathList\0030\NewHex = 5069654D656174207B436F756E74203D207D38
PathList\0030\Offset = 0x001274A1
PathList\0030\OldHex = 5069654D656174207B436F756E74203D207D31
PathList\0030\Path = 1
PathList\0031\Descrip = Brick {Count = }8
PathList\0031\NewHex = 427269636B207B436F756E74203D207D38
PathList\0031\Offset = 0x0012A596
PathList\0031\OldHex = 427269636B207B436F756E74203D207D31
PathList\0031\Path = 1
PathList\0032\Descrip = Brick {Count = }8
PathList\0032\NewHex = 427269636B207B436F756E74203D207D38
PathList\0032\Offset = 0x0012A6B4
PathList\0032\OldHex = 427269636B207B436F756E74203D207D31
PathList\0032\Path = 1
PathList\0033\Descrip = Potion_Health_Ava {Count = }8
PathList\0033\NewHex = 506F74696F6E5F4865616C74685F417661207B436F756E74203D207D38
PathList\0033\Offset = 0x0012A965
PathList\0033\OldHex = 506F74696F6E5F4865616C74685F417661207B436F756E74203D207D31
PathList\0033\Path = 1
PathList\0034\Descrip = Potion_Stamina_Ava {Count = }8
PathList\0034\NewHex = 506F74696F6E5F5374616D696E615F417661207B436F756E74203D207D38
PathList\0034\Offset = 0x0012AC47
PathList\0034\OldHex = 506F74696F6E5F5374616D696E615F417661207B436F756E74203D207D31
PathList\0034\Path = 1
PathList\0035\Descrip = Potion_Antidote_Ava {Count = }8
PathList\0035\NewHex = 506F74696F6E5F416E7469646F74655F417661207B436F756E74203D207D38
PathList\0035\Offset = 0x0012AF32
PathList\0035\OldHex = 506F74696F6E5F416E7469646F74655F417661207B436F756E74203D207D31
PathList\0035\Path = 1
PathList\0036\Descrip = Coctail_Destroy_Ava {Count = }8
PathList\0036\NewHex = 436F637461696C5F44657374726F795F417661207B436F756E74203D207D38
PathList\0036\Offset = 0x0012EAF3
PathList\0036\OldHex = 436F637461696C5F44657374726F795F417661207B436F756E74203D207D31
PathList\0036\Path = 1
PathList\0037\Descrip = ForceOfNature
PathList\0037\NewHex = 310D0A095B496E6772656469656E745D20416D65746879737420310D0A095B496E6772656469656E745D20456D6572616C6420310D0A095B496E6772656469656E745D205275627920310D0A095B496E6772656469656E745D204469616D6F6E6420310D0A095B496E6772656469656E745D20546F70617A2031
PathList\0037\Offset = 0x0013008D
PathList\0037\OldHex = 350D0A095B496E6772656469656E745D20416D65746879737420350D0A095B496E6772656469656E745D20456D6572616C6420350D0A095B496E677265646965
PathList\0037\Path = 1
PathList\0038\Descrip = @chip 8
PathList\0038\NewHex = 40636869702038
PathList\0038\Offset = 0x00130F1D
PathList\0038\OldHex = 40636869702031
PathList\0038\Path = 1
PathList\0039\Descrip = @chip 8
PathList\0039\NewHex = 40636869702038
PathList\0039\Offset = 0x00130FFF
PathList\0039\OldHex = 40636869702031
PathList\0039\Path = 1
PathList\0040\Descrip = @chip 8
PathList\0040\NewHex = 40636869702038
PathList\0040\Offset = 0x001310DF
PathList\0040\OldHex = 40636869702031
PathList\0040\Path = 1
PathList\0041\Descrip = @chip 8
PathList\0041\NewHex = 40636869702038
PathList\0041\Offset = 0x001367DB
PathList\0041\OldHex = 40636869702031
PathList\0041\Path = 1
PathList\0042\Descrip = @chip 8
PathList\0042\NewHex = 40636869702038
PathList\0042\Offset = 0x001369C2
PathList\0042\OldHex = 40636869702031
PathList\0042\Path = 1
PathList\0043\Descrip = @chip 8
PathList\0043\NewHex = 40636869702038
PathList\0043\Offset = 0x00136AE3
PathList\0043\OldHex = 40636869702031
PathList\0043\Path = 1
PathList\0044\Descrip = @chip 8
PathList\0044\NewHex = 40636869702038
PathList\0044\Offset = 0x0013F3B4
PathList\0044\OldHex = 40636869702031
PathList\0044\Path = 1
PathList\0045\Descrip = @chip 8
PathList\0045\NewHex = 40636869702038
PathList\0045\Offset = 0x00148790
PathList\0045\OldHex = 40636869702031
PathList\0045\Path = 1
PathList\0046\Descrip = @chip 8
PathList\0046\NewHex = 40636869702038
PathList\0046\Offset = 0x0014B73F
PathList\0046\OldHex = 40636869702031
PathList\0046\Path = 1
PathList\0047\Descrip = @chip 8
PathList\0047\NewHex = 40636869702038
PathList\0047\Offset = 0x0014B7D1
PathList\0047\OldHex = 40636869702031
PathList\0047\Path = 1
PathList\Count = 48

zzz3265 发表于 2017-1-28 11:07

来个垃圾游戏, 《消逝的光芒(Dying Light)》

FileName = G:\\Game\\Dying Light\\gamedll_x64_rwdi.dll
PathList\0000\Descrip = GetExpMul
PathList\0000\NewHex = F3 0F 10 05 D2 1D 04 01
PathList\0000\Offset = 0x0039717B
PathList\0000\OldHex = F3 0F 10 05 F9 D4 03 01
PathList\0000\Path = 1
PathList\0001\Descrip = GetMakeItemCount
PathList\0001\NewHex = 8B812801000083F8017406C1E003909090C3
PathList\0001\Offset = 0x00682330
PathList\0001\OldHex = 8B812C01000085C07F068B8128010000
PathList\0001\Path = 1
PathList\0002\Descrip = InventorySize
PathList\0002\NewHex = 4889F13D56FEFFFF743790FF150EFD8B00F20F5AC8F3410F114F18488BCEFF15CBFD8B00488B5C2460488B6C2468488B7424704883C430415F415E415D415C5FC3C70132300000EBC2
PathList\0002\Offset = 0x00A6CA71
PathList\0002\OldHex = 48 85 F6 45 89 77 1C 480F 45 CE
PathList\0002\Path = 1
PathList\0003\Descrip = ClgTimeUpdate
PathList\0003\NewHex = F30F10D0F30F5915ABB28100909090904885C9744EE86D2CFFFF0F2F058EB281007640488B4B6080B970020000007533E8522CFFFFF30F108BF00000000F2F0D6BB281007310C783F0000000000000004883C4205BC3F30F58CA90F30F118BF0000000
PathList\0003\Offset = 0x00BBE0C9
PathList\0003\OldHex = F3 0F 58 83 F0 00 00 00F3 0F 11 83 F0 00 00 00
PathList\0003\Path = 1
PathList\0004\Descrip = GetItemMaxCount
PathList\0004\NewHex = 8B81840000006BC00AC3
PathList\0004\Offset = 0x00E91A30
PathList\0004\OldHex = 8B8184000000C3
PathList\0004\Path = 1
PathList\Count = 5

zzz3265 发表于 2017-1-28 12:41

《孤胆枪手塔防(AlienShooterTD)》 游戏修改, 修改的难度比较大, 因为是自主制作的脚本引擎, 需要分析脚本

FileName = G:\\Game\\AlienShooterTD\\maps\\addon0\\default.lgd
PathList\0000\Descrip = restmoney/100 ->/10
PathList\0000\NewHex = 2F
PathList\0000\Offset = 0x000393E1
PathList\0000\OldHex = 41252525233A3C732525253A275140
PathList\0000\Path = 0
PathList\0001\Descrip = Life/100 ->/10
PathList\0001\NewHex = 2F
PathList\0001\Offset = 0x00039434
PathList\0001\OldHex = 41252525233A3C492525253A016C21252503642125253C5625
PathList\0001\Path = 1
PathList\0002\Descrip = DiffBoun mul -> shl
PathList\0002\NewHex = 32
PathList\0002\Offset = 0x000717C3
PathList\0002\OldHex = 363C5F27252501DE39252503CB2125253F3BBD272525033538
PathList\0002\Path = 1
PathList\Count = 3

kingthir 发表于 2017-1-28 13:13

菜鸟表示看不懂怎么办:dizzy:

zzz3265 发表于 2017-3-27 10:39

Pixel Privateers

FileName = G:\\Game\\Re-Logic\\Pixel Privateers\\privateers_Data\\Managed\\Assembly-CSharp.dll
PathList\0000\Descrip = Action_SetRoomDoorLocks.Action_SetRoomDoorLocks
PathList\0000\NewHex = 0228934C00060216
PathList\0000\Offset = 0x000AC271
PathList\0000\OldHex = 0228934C000602037DF9130004
PathList\0000\Path = 1
PathList\0001\Descrip = EventTableHandler.ParseXml
PathList\0001\NewHex = 220000803F0D0000000000000000000000000000000000
PathList\0001\Offset = 0x000C39C2
PathList\0001\OldHex = 066FC509000A166F5B0B000A6FBB09000A28C009000A0D
PathList\0001\Path = 1
PathList\0002\Descrip = MatterToReplicate
PathList\0002\NewHex = 003827000000
PathList\0002\Offset = 0x0010A710
PathList\0002\OldHex = 03392E0000000275E9050002
PathList\0002\Path = 0
PathList\0003\Descrip = GetReplicaFailureRate
PathList\0003\NewHex = 390000000028DB05000A6F7F2200063900000000
PathList\0003\Offset = 0x00128926
PathList\0003\OldHex = 391500000028DB05000A6F7F2200063906000000 22 00 00 00 00
PathList\0003\Path = 0
PathList\0004\Descrip = GenerateVirtualRooms
PathList\0004\NewHex = 220000C841220000C841
PathList\0004\Offset = 0x0014315E
PathList\0004\OldHex = 2200000C42220000C842283500000A
PathList\0004\Path = 1
PathList\0005\Descrip = Door.SetShouldBeLocked
PathList\0005\NewHex = 0216
PathList\0005\Offset = 0x0023EEFD
PathList\0005\OldHex = 02037DA64000042A
PathList\0005\Path = 1
PathList\Count = 6

如果汉化版有个bug
FileName = G:\\Game\\Re-Logic\\Pixel Privateers\\privateers_Data\\resources.assets
PathList\0000\Descrip = name=\"遭遇\"
PathList\0000\NewHex = 6E616D653D22656E636F756E74657273223E0D0A093C212D2D0D0A0909417374
PathList\0000\Offset = 0x08AD1B8E
PathList\0000\OldHex = 6E616D653D22E981ADE98187223E0D0A093C212D2D0D0A09094173746572
PathList\0000\Path = 1
PathList\Count = 1

zzz3265 发表于 2017-4-6 16:52

《辐射:避难所》(Fallout Shelter)

FileName = G:\\Game\\Fallout Shelter\\FalloutShelter_Data\\Managed\\Assembly-CSharp.dll
PathList\0000\Descrip = GetReviveTotalCostInWasteland
PathList\0000\NewHex = 11041A63130411042A00
PathList\0000\Offset = 0x0002541A
PathList\0000\OldHex = 1104083E02000000082A
PathList\0000\Path = 1
PathList\0001\Descrip = get_ChildhoodDuration
PathList\0001\NewHex = 220000C8422A00
PathList\0001\Offset = 0x00025511
PathList\0001\OldHex = 027B6D0400042A
PathList\0001\Path = 1
PathList\0002\Descrip = get_RelationshipBabyBirthTime
PathList\0002\NewHex = 220000C8422A00
PathList\0002\Offset = 0x0002572D
PathList\0002\OldHex = 027B760400042A
PathList\0002\Path = 1
PathList\0003\Descrip = GetLottery
PathList\0003\NewHex = 45050000000500000005000000050000000500000005000000
PathList\0003\Offset = 0x0003BE35
PathList\0003\OldHex = 45050000002900000020000000170000000E00000005000000
PathList\0003\Path = 1
PathList\0004\Descrip = ReserveObjectiveChange
PathList\0004\NewHex = 3900
PathList\0004\Offset = 0x0003C3B7
PathList\0004\OldHex = 390900000002167D23080004172A
PathList\0004\Path = 1
PathList\0005\Descrip = AllLevelsDiscarded
PathList\0005\NewHex = 286B0E00063902000000172A
PathList\0005\Offset = 0x0003CBD7
PathList\0005\OldHex = 286B0E00063902000000162A
PathList\0005\Path = 1
PathList\0006\Descrip = GetFollowerBonusDamage
PathList\0006\NewHex = 220000C8422A00
PathList\0006\Offset = 0x0004A0D1
PathList\0006\OldHex = 027BB70900042A
PathList\0006\Path = 1
PathList\0007\Descrip = AddCraftingCompletedTime
PathList\0007\NewHex = 02257B110A0004220000C8425822000000405A7D110A000400000000000000000000
PathList\0007\Offset = 0x0004D059
PathList\0007\OldHex = 02257B110A0004027B100A0004035A02027B0C0A000428E61200065B587D110A0004
PathList\0007\Path = 1
PathList\0008\Descrip = TrainingTimeSpan()
PathList\0008\NewHex = 3900000000021F147DF90C0004282000000A6F103600066F761A00066F9B1A00066F9F1A000622000048435B
PathList\0008\Offset = 0x0006A031
PathList\0008\OldHex = 392E000000021F147DF90C0004282000000A6F103600066F761A00066F9B1A00066F9F1A0006220000A0415A
PathList\0008\Path = 1
PathList\0009\Descrip = get_StorageWeaponModifier
PathList\0009\NewHex = 20000400002A00
PathList\0009\Offset = 0x0006F6D1
PathList\0009\OldHex = 027B2C0E00042A
PathList\0009\Path = 1
PathList\0010\Descrip = ConfirmUseNukaColaQuantum
PathList\0010\NewHex = 17
PathList\0010\Offset = 0x00085E4A
PathList\0010\OldHex = 047D2D4E000406057D2E4E0004
PathList\0010\Path = 1
PathList\0011\Descrip = <WastelandCycle>m__CD
PathList\0011\NewHex = 7B3213000422CDCCCC3E
PathList\0011\Offset = 0x0008D802
PathList\0011\OldHex = 7B3213000422000070425A6C730C4600062A
PathList\0011\Path = 1
PathList\0012\Descrip = SetupReturnTimeAndDuration
PathList\0012\NewHex = 220000C84200
PathList\0012\Offset = 0x00091A16
PathList\0012\OldHex = 027BBF1300045B6C730C460006
PathList\0012\Path = 1
PathList\0013\Descrip = ValidateCurrentQuests
PathList\0013\NewHex = 00000000000000000000000000
PathList\0013\Offset = 0x00101569
PathList\0013\OldHex = 026F223800063902000000172A
PathList\0013\Path = 1
PathList\0014\Descrip = m_random.Next(currentQuestSetup.BuildingMinHeight
PathList\0014\NewHex = 6F12390006066F12390006
PathList\0014\Offset = 0x0010311D
PathList\0014\OldHex = 6F12390006066F1339000617586F9E04000A
PathList\0014\Path = 0
PathList\0015\Descrip = m_random.Next(currentQuestSetup.BuildingMinLenght
PathList\0015\NewHex = 6F16390006066F16390006
PathList\0015\Offset = 0x001031C4
PathList\0015\OldHex = 6F16390006066F1739000617586F9E04000A
PathList\0015\Path = 0
PathList\0016\Descrip = GetRandomWeightData
PathList\0016\NewHex = 048E690A0216066F9E04000A0B04079A2A000000000000000000000000000000000000000000000000
PathList\0016\Offset = 0x001077A8
PathList\0016\OldHex = 160A160B380F0000000604079A6F4013000A580A0717580B
PathList\0016\Path = 1
PathList\0017\Descrip = GetRandomInRange-Bug
PathList\0017\NewHex = 160000000000
PathList\0017\Offset = 0x00108FC2
PathList\0017\OldHex = 027B7313000A027B7413000A6F9E04000A2A
PathList\0017\Path = 1
PathList\0018\Descrip = CollectDailyReward
PathList\0018\NewHex = 4000
PathList\0018\Offset = 0x00131DF3
PathList\0018\OldHex = 4031000000280D01000A04282000000A
PathList\0018\Path = 1
PathList\0019\Descrip = CollectDailyReward\t.ELunchBoxType.Regular
PathList\0019\NewHex = 031C5B6F162500063852000000000000
PathList\0019\Offset = 0x00131E1E
PathList\0019\OldHex = 166F16250006385400000073061B00060A
PathList\0019\Path = 1
PathList\0020\Descrip = <m_dayRatingTimeSpan>m__222
PathList\0020\NewHex = 230000000000C08240
PathList\0020\Offset = 0x00132251
PathList\0020\OldHex = 23 00 00 00 00 00 18 F540 73 0C 46 00 06 2A
PathList\0020\Path = 1
PathList\Count = 21

zzz3265 发表于 2017-4-7 18:04

LetJourney2

FileName = G:\\Game\\swf\\LetJourney2\\LetJourney2.swf
PathList\0000\Descrip = fps30
PathList\0000\NewHex = 40
PathList\0000\Offset = 0x00000012
PathList\0000\OldHex = 1E 02 00 44 11 08 00 00 00 43 02 FF
PathList\0000\Path = 1
PathList\0001\Descrip = this.cheackF.mouseEnabled = false;
PathList\0001\NewHex = 1200
PathList\0001\Offset = 0x008A3A7A
PathList\0001\OldHex = 122200006001660B240E661B120B0000D066B804
PathList\0001\Path = 1
PathList\0002\Descrip = case \"fromClick\":
PathList\0002\NewHex = 2440A2
PathList\0002\Offset = 0x008AB0D4
PathList\0002\OldHex = 2405A146B1030275D6600CD2D3463602240160016619243F
PathList\0002\Path = 1
PathList\0003\Descrip = case \"fromPers\"
PathList\0003\NewHex = 240AA2
PathList\0003\Offset = 0x008AB142
PathList\0003\OldHex = 2405A1240146B1030275D6600CD2D3463602240160016619243D
PathList\0003\Path = 1
PathList\0004\Descrip = if (_loc_2 == this.butBuy && this.item != 5 && GD.useIdNetSave)
PathList\0004\NewHex = 1200
PathList\0004\Offset = 0x008B097A
PathList\0004\OldHex = 120F00006001660D6001667C66C104
PathList\0004\Path = 1
PathList\0005\Descrip = this.hp = GD.game.calculateDamage(\"fromClick\") * 20;
PathList\0005\NewHex = A0
PathList\0005\Offset = 0x008B8194
PathList\0005\OldHex = A268A001D0D066A001688102
PathList\0005\Path = 1
PathList\Count = 6

zzz3265 发表于 2017-4-7 18:06

BreedingSeason7.7

FileName = G:\\Game\\swf\\BreedingSeason7.7\\swf\\BreedingSeason771.swf
PathList\0000\Descrip = increaseRestock
PathList\0000\NewHex = D0D066DE012432A3
PathList\0000\Offset = 0x0009D704
PathList\0000\OldHex = D0D066DE012432A068DE01
PathList\0000\Path = 1
PathList\0001\Descrip = buildStoreMonster
PathList\0001\NewHex = 2410
PathList\0001\Offset = 0x000A5D7D
PathList\0001\OldHex = 2405A246980C0173630A
PathList\0001\Path = 1
PathList\0002\Descrip = handleIncest
PathList\0002\NewHex = 60870CD166E807D1
PathList\0002\Offset = 0x000B3500
PathList\0002\OldHex = 60870CD166E807D266E80746C70F02736306D1
PathList\0002\Path = 1
PathList\0003\Descrip = getHeartGen
PathList\0003\NewHex = 2405
PathList\0003\Offset = 0x000B4E1F
PathList\0003\OldHex = 241EA32401A075D5
PathList\0003\Path = 1
PathList\0004\Descrip = testCriterion
PathList\0004\NewHex = 469505012013020000264826
PathList\0004\Offset = 0x000BCAB7
PathList\0004\OldHex = 46950501201302000026482748
PathList\0004\Path = 1
PathList\0005\Descrip = spawnFish
PathList\0005\NewHex = 240A
PathList\0005\Offset = 0x01967332
PathList\0005\OldHex = 24015D134A13004FC002076208D0620766B72346D51401
PathList\0005\Path = 1
PathList\Count = 6

zzz3265 发表于 2017-4-16 11:50

暗黑地牢

FileName = G:\\Game\\DarkestDungeon\\_windowsnosteam\\Darkest.exe
PathList\0000\Descrip = .reloc
PathList\0000\NewHex = 0000000000000000
PathList\0000\Offset = 0x000001B8
PathList\0000\OldHex = 00D02A01248A1800
PathList\0000\Path = 1
PathList\0001\Descrip = pannel.inventory.darkest
PathList\0001\NewHex = 817838656C5F69750F5731C9B1C0BE3C0226018BF8F3A45F908B4DF4EB0F8B8700040000898704040000EBD490
PathList\0001\Offset = 0x008326AC
PathList\0001\OldHex = 6A01E87F314A00568987000400006888022601C60000E829A2130083C40C8B8700040000
PathList\0001\Path = 1
PathList\0002\Descrip = loot.json.chance
PathList\0002\NewHex = 8338000F8458020000C745EC000048429090909090
PathList\0002\Offset = 0x009F132F
PathList\0002\OldHex = F20F5AC00F57C90F2FC1F30F1145EC0F864C020000
PathList\0002\Path = 1
PathList\0003\Descrip = cost_currency
PathList\0003\NewHex = D1EBEB0D909090
PathList\0003\Offset = 0x009F1C7A
PathList\0003\OldHex = EB 0F 68 F0 02 26 01 E86A AC F7 FF
PathList\0003\Path = 1
PathList\0004\Descrip = exchange_to_amount
PathList\0004\NewHex = 8D45EC909090909090EB0C
PathList\0004\Offset = 0x009F3C26
PathList\0004\OldHex = 8B480CC1E90AF6C101750C6868E62701
PathList\0004\Path = 1
PathList\0005\Descrip = building .chance
PathList\0005\NewHex = 66C785E6EFFFFFA040EB12
PathList\0005\Offset = 0x00A35122
PathList\0005\OldHex = D99DE4EFFFFF8038257512F30F1085E4EFFFFF
PathList\0005\Path = 1
PathList\0006\Descrip = .max_slots
PathList\0006\NewHex = 83C60A90813B72616964750766C7460133309056
PathList\0006\Offset = 0x00A41282
PathList\0006\OldHex = 85F6741C8D8594FBFFFF2BF083C60A780F03C650
PathList\0006\Path = 1
PathList\0007\Descrip = quirks_max_negative
PathList\0007\NewHex = C60574AB590102
PathList\0007\Offset = 0x00A507A6
PathList\0007\OldHex = 8B00A374AB5901
PathList\0007\Path = 1
PathList\0008\Descrip = quirks_max_diseases
PathList\0008\NewHex = C60578AB590101
PathList\0008\Offset = 0x00A507CB
PathList\0008\OldHex = 8B00A378AB5901
PathList\0008\Path = 1
PathList\0009\Descrip = number_of_trinkets_upgrades nAmount*=2
PathList\0009\NewHex = 8B01D1E08945ECEB0B909090
PathList\0009\Offset = 0x00A78F15
PathList\0009\OldHex = 8B018945ECEB0D68F0022601
PathList\0009\Path = 1
PathList\0010\Descrip = LevlelLimit
PathList\0010\NewHex = 33C090
PathList\0010\Offset = 0x00A95E69
PathList\0010\OldHex = 0F97C05B8BE5
PathList\0010\Path = 1
PathList\0011\Descrip = quirks_max_diseases-stop
PathList\0011\NewHex = 3B3578AB59010F82FB010000E91E020000
PathList\0011\Offset = 0x00ADD313
PathList\0011\OldHex = 3B3578AB59010F82FB0100000F57C0
PathList\0011\Path = 1
PathList\0012\Descrip = quirks_max_negative-stop
PathList\0012\NewHex = 3B3574AB59010F82A8000000E9CB000000
PathList\0012\Offset = 0x00ADD466
PathList\0012\OldHex = 3B3574AB59010F82A80000000F57C0
PathList\0012\Path = 1
PathList\0013\Descrip = json_loot_data count*=2
PathList\0013\NewHex = 6BC0028945EC9090EB0C8BCEE81F9DD4FF8B00EBEB90
PathList\0013\Offset = 0x00AE9070
PathList\0013\OldHex = E87B38E8FF83C408EB0C8BCEE81F9DD4FF8B008945EC
PathList\0013\Path = 1
PathList\0014\Descrip = GetMaxStackCount
PathList\0014\NewHex = 83FE01742FC1E604EB2A90
PathList\0014\Offset = 0x00AEB14B
PathList\0014\OldHex = 74328B88840000008B4040894DF48B4F308945F8
PathList\0014\Path = 1
PathList\0015\Descrip = pannel.inventory.darkest
PathList\0015\NewHex = 726169645F696E76656E746F72795F70616E656C5F6261636B67726F756E643A09092E696D61676550617468202270616E656C732F70616E656C5F696E76656E746F72792E706E6722092E706F73203020300D0A726169645F696E76656E746F72795F70616E656C5F677269645F6C61796F75743A09092E6E756D6265725F6F665F636F6C756D6E732031300D0A090909090909090909092E73746172745F706F732032203109092E6F6666736574203636203132300D0A090909090909090909092E69735F63656E7472656420300D0A00
PathList\0015\Offset = 0x00E5EC3C
PathList\0015\OldHex = 53444C5F4861707469634F70656E46726F6D4A6F79737469636B206661696C65
PathList\0015\Path = 1
PathList\Count = 16

zzz3265 发表于 2017-5-7 16:15

解谜卫士 Puzzle Guardians

FileName = G:\\Game\\PuzzleGuardians\\Puzzle Guardians_Data\\Managed\\Assembly-CSharp.dll
PathList\0000\Descrip = CheckForRemove
PathList\0000\NewHex = 4000
PathList\0000\Offset = 0x00024075
PathList\0000\OldHex = 40040000000617580A
PathList\0000\Path = 1
PathList\0001\Descrip = SetGemPool
PathList\0001\NewHex = 580B07163D0A000000110611096FCF04000A26386E0000000817590C08163D00
PathList\0001\Offset = 0x00024622
PathList\0001\OldHex = 590B07163D0A000000110611096FCF04000A26386E0000000817590C08163D0A000000
PathList\0001\Path = 1
PathList\0002\Descrip = get_dragTime
PathList\0002\NewHex = 7B090D000422000020415A2A000000000000
PathList\0002\Offset = 0x00029854
PathList\0002\OldHex = 7B090D0004027BD80400042836010006582A
PathList\0002\Path = 1
PathList\0003\Descrip = GetExpIncreaseCalculateWithStar
PathList\0003\NewHex = 220000C040
PathList\0003\Offset = 0x0004A68A
PathList\0003\OldHex = 220000C8425B5A287D04000A2A
PathList\0003\Path = 1
PathList\0004\Descrip = PlayerSetCoinPoint
PathList\0004\NewHex = 0304581F085A10010000
PathList\0004\Offset = 0x0004B689
PathList\0004\OldHex = 04175910020304581001
PathList\0004\Path = 1
PathList\Count = 5

zhdyytc无月 发表于 2017-5-11 10:48

技术党啊{:3_113:}
页: 1 [2]
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