下雪DLC不是出了吗,资源咧
资源咧 资源在哪里 在哪里 DLC 2月18日 才會出https://www.paradoxplaza.com/news/Snowfall-Release-Date/ gangway235 发表于 2016-2-4 09:25 static/image/common/back.gif
DLC 2月18日 才會出
https://www.paradoxplaza.com/news/Snowfall-Release-Date/
原来如此,谢谢
顶起来,期待,期待,期待,求破解小组尽快出DLC包,附官方通知
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Greetings Chirpies!
Tomorrow we release Snowfall, hurray! We are of course very excited to bring you another DLC with snow, trams, more buildings and of course hats for Chirpy.
The DLC is set to launch some time during the afternoon CET.
Having that said - updating a game with the moddability we feature will have its issues. We have worked behind the scenes with a team of the core modders and asset creators to ensure a smooth transition for you all, yet everyone was not available and our resources limited. A few of the more popular mods will stop working with Snowfall.
The biggest one we have identified so far that might cause issues is Traffic++. From what we can see the author is currently not active and we don't have any indication on when or if it will be fixed. For users of this mod we recommend disabling it for new saves and only loading it in "ghost mode" for old saves that are reliant on it being activated to work.
Beyond this we expect most of the major mods and assets to work with Snowfall without bigger problems. HUGE thanks to the wonderful community members and prominent modders that have worked very hard during our closed testing to bring their creations up to speed. You're awesome!
With no further ado, here are the patch notes!
1.3.0-f4
Paid content Snowfall Expansion
Winter theme added
3 winter maps
3 new winter parks
4 new landmark buildings
Snow (generated on buildings)
Snowfall
Northern lights
Chirper variations and new chirps
Winter citizens
Winter trees
Winter props
Cars slow down on snow
Some twinkle!
New sounds
New music
Winter versions for a few After Dark growables added
Tram added
Tram rails, electricity poles and models
Tram roads and bridges/tunnels
Tram stops
Tram depot
Thumbnails and tooltips
Added to the public transport Info view
Added to the economy panel
Snow plows, that remove the snow from roads, and snow dump
Heating
Pipes
Geothermal Heating Plant
Boiler Station
Road maintenance service
Road maintenance truck and depot
Road condition affects car speed
Sauna
Temperature affects electricity and heat consumption
8 new Steam achievements
4 new policies
New loading tips
New loading images
Free for all players:
Expanded public transportation UI
Line detail / visibility icons
Public transport lines panel (sorting of lines by name, vehicle count, passenger count or number of stops, color and renaming and day/night/daynight lines settings) available from the public transport info view
Theme editor
Added information on which custom map theme is used for a map to New game, Load game, New map and Load map panels, including the theme author name
Warning added when trying to use a map or save that has a missing custom map theme
New map panel allows custom themes when starting a new map
Weather
Rain
Fog
Chirper variations
5 new Steam achievements
Thermometer shows current temperature either in Celsius or Fahrenheit
Trams/taxi in info view now scalable size
Tunnel entrances have lights
WORKSHOP PANEL NOW DO ... INSTEAD OF CUTTING TEXT !!!!!
Background menu image fading based on what DLCs are owned
Main menu DLC badges
Building collision height includes props/trees
Small fixes for numerous buildings
Terrain cliffs and sand have now higher texel density.
Terrain cliff and sand textures have been improved and more uniformly tiled relative to different themes.
Fixed: Expansion 1: "2x2 Pub" gets built in Tourism districts and not Leisure districts
Fixed: Expansion 1: Design: 1x1_Souvenir Shops are built in Leisure Specilization districts.
Fixed: Expansion 1: Three assets are in the wrong category in the Asset Editor
Fixed: Expansion 1: "2x2 Beauty Salon" has wrong sort of names
Fixed: Expansion 1: Polish text for "User Interface Volume" goes out of bounds
Fixed: Russian option text in Display Mode scroll list goes out of bounds
Fixed: SPA/RUS: Options: The Aspect Ratio drop-down menu has cut-off text
Fixed: Magicka Theme Park is unevenly lit at night
Fixed: There is no "Normal" style for European maps
Fixed: Animated parks and unique buildings have flashing people and animals when viewed from the Electricity info view
Fixed: Elevated roads cannot be upgraded
Fixed: Some parks can be built under an elevated road, causing collision issues
Fixed: Solar Power plants description doesn't match the functionality
Fixed: It's possible to access locked construction menu tabs if loading into a smaller city save game from a large city save game
Fixed: Some citizens remain in parks indefinitely and sometimes retain their child bodies
Fixed: Graphics: Most props on the Magicka Theme Park are losing textures while zoomed out
Fixed: Tourism drops significantly in cities which have reached an attractiveness limit
Fixed: If too many 1x1 buildings are built close to each other, they, along with nearby buildings, will disappear if the user zooms out the
view.
Fixed: An error message appears when attempting to continue a power line by selecting the top-most part of a pylon.
Fixed: AI: After loading a saved game, multiple vehicles return to their depot.
On a minor note. After Friday your new Community Manager is Graham Murphy, AKA Escher. Please direct communication regarding Snowfall in his direction :)
Cheers,
John 现在出了,坐等明天 DLC又卖42好坑啊我正版能用盗版的DLC吗
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