talentefifa 发表于 2016-1-22 03:44

Wildwater Bay的改动

本帖最后由 talentefifa 于 2016-1-22 03:45 编辑

Version update 1.3

1月20日 - UbiBarbalatu      


Free Content Patch 1 now available!

New Features
•Welcome to the "Wildwater Bay"! This patch brings up a new Sector which is now available within the Temperate Region. Purchase it from a rival corporation and settle a new city in a large continental landscape. Also an old friend offers you a whole new Sector Project.

•Free artworks for all players: In your installed game directory, go to /BonusContent/Artwork to get a large wallpaper and banner artwork of the "Wildwater Bay".

•The World Market received a major update. It now contains a menu which tells you everything about the price development and your available routes.

•Three new Ornamentals have been added to the Temperate Region.

•The Corporation HQ now satisfies the needs for Information, Security, Mobility and Entertainment.

Bugfixes:
•Audio messages aren't cut off anymore when the game is sped up.

•Quest Objects will no longer accidentally spawn inside a crater.

•Fixed a bug that caused Clients to stay in a Sector after their Quest was solved.

•Fixed a bug that caused Feedback Units to disappear.

•Fixed a bug that caused the Command Vehicle to spawn at a wrong place after a Sector Overtake.

•Loading bars now correctly show 100% on time.

•Sector Project Progress is now correctly shown in the Strategic Map filters.

Balancing Changes
The following changes affect all existing corporations. Be aware of possible changes to your economy.

•Construction Costs of the Corporation HQ main building were adjusted:
◦Biopolymers: Increased to 250 (from 150)

◦Construct-o-Bots: Incresed to 250 (from 150)

◦Superalloys: Increased to 250 (from 150)


•Maintenance Costs of the Corporation HQ main building were adjusted:
◦Energy: Decreased to 1,500 (from 2,000)

◦Workforce: Decreased to 1,000 (from 10,000)

◦Credits: Increased to 15,000 (from 10,000)


•Construction & Maintenance Costs of the Corporation HQ modules were adjusted:
◦Modules now cost 25 Iridium and 50 Graphene

◦Maintenance Costs are now increased by 5% per module (was 10%)


•Some Achievements were adjusted to work with the new Sector "Wildwater Bay".

•Bridges now take longer to construct and consume more resources.

Interface Changes
•The World Market received a whole new menu.

•The Spaceport and Bridges menu was updated to better display the required upgrade time and costs.

•The Corporation HQ menu displays the new supply it provides.

•Modules now show their individual bonus and maintenance cost.

•When selecting a factory or public building, all buildings of the same type are also highlighted.

今晚看了更新了 还没玩 看了看改动,1 发觉最大的改动就是   修桥这个了尼玛进游戏试了试 需要的时间变成20分30分 ,还要保证最低供货。真是拖延了我扩展地盘啊。。。。。

2 新地图倒没啥无非就是温带加入了一个 激流湾 的地图,变成最大的温带地区 。
3 还一个变动最大的就是世界市场了 加入了 一个单独界面,可以看到货物的波动售价,这个赞一下。
4 后期建设的总部,造价低廉了,还能够加成效果,总部的可扩展槽变了很多。
5 现在选择一个工厂建筑物,所有的相同的会有一个黄色边框加深,还辨别了。
其他的没太注意,详细看path文档吧。


小结一下 也就是这个免费的地图 属于延长一下当前游戏吧
还是期待下月的 真正的第一dlc “Tundra” ,而不是今天1.3的”地图扩展包“

funvivian 发表于 2016-1-22 10:15

丢失前作1404精髓太多太多, 总部建完,继续玩下去的动力尽失. 也许未来SEASON PASS会有些亮点, 但期望值不高.

挟情怀和好友把玩下联机威尼斯,依然停不下来.
http://att.3dmgame.com/att/album/201601/06/112224ekojej6h1jj2eijv.jpg
http://att.3dmgame.com/att/album/201601/06/112555x2itphiwzhii0pr2.jpg
http://att.3dmgame.com/att/album/201601/06/112700r0zv8izhzrwwevho.jpg
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