我是云南寒号鸟
发表于 2016-3-14 13:03
:lol如果你看到这行字说明我正在装13:lol
→ →
发表于 2016-3-14 18:50
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飘飘孤云
发表于 2016-3-14 21:32
谢谢~~~~~~~~~~~~~~~~~
yuanxing1212
发表于 2016-3-15 15:45
还有这好东西谢谢了
a476469348
发表于 2016-3-16 15:05
!支持!:lol!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
a97495
发表于 2016-3-16 15:14
你爱哭图片我弄
c六月江南
发表于 2016-3-16 17:40
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liuchao474268
发表于 2016-3-16 20:00
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yl11260202
发表于 2016-3-16 20:03
MOD 名称: Basement Living - Bunker and Basement Player Homes (with standalone Workshops) (地下室、地下室和地下室(有独立工作的厂房))
MOD 版本号:1.0
MOD 作者: fadingsignal
MOD 类型: Fallout 4 » Player Homes
MOD 建立时间: 2016/03/16 18:10
MOD 更新时间: 2016/03/16 18:12
MOD NID: 10967
MOD 介绍原文:
Ever wanted to take a break from the outside world, have a pause from the weather (and settlers?) Ever wanted to store your weapons, Power Armor, and other items in a secure space where they will be left alone?Look no further.
Basement Living adds 10 completely standalone basements & bunkers (interior cells) each with their own standalone workshops and craftable door hatches, allowing you to place/enter into them from any settlement you choose.They work just like Home Plate, so you can tear-down and decorate them however you like!This was done carefully, and methodically, and does not alter ANY existing settlements or interiors whatsoever, nor does it require any batch files, god mode, or other workarounds.They're mostly copies of vanilla cells, so you may recognize a few.I found a couple cool unused cells and copied those too, adding a few things and lighting touches.
Every interior features a fusebox with 100 power, and a control panel to disable/enable the default lighting, fog effects, and trash/debris!
NO BATCH FILES.NO GOD MODE.NO RE-ASSIGNED SETTLEMENTS.FULLY STANDALONE.
PLEASE WATCH THIS VIDEO TO SEE HOW IT WORKS!
These are real interior cells you will 'zone' into, just like vanilla interiors, which makes them a safe place from enemies, weather, and settlers when you feel the need to get away.They act just like a player home.There is a lot of stuff by default to scrap in each location to get you started, and it's easy to just climb up the hatch and grab materials from your main Settlement Workshop if you need more.
This uses vanilla keywords, and as such is fully compatible with Settlement Keywords.
Hatches to "teleport" to the basements are under the Special category.I may change where they are in the menu if there is enough feedback, or require Blueprints in your inventory to keep it clean.
Under Special you will find 10 new basement hatches, one for each unique basement.They require 10 metal, 10 wood, 10 concrete, to give the effect of "crafting" the basement, even though you're just crafting a "teleport" door to get in.
Place a hatch anywhere on the ground of your Settlement.I like to place these behind the house, or in a settlement bedroom.
Open it up like any door, and you're now in the interior basement cell!
Enter into Workshop Mode to scrap the interior, and begin decorating it how you like!
Only one door to each basement can exist at a given time, so if you craft a second door to the same exact basement, the old one will just move to your location, and you will be notified where it moved from.See video for details.
The interior cell will remain 100% the same as you left it, so you can move the entrance doors around to any settlements with no issues or effects to the interiors.
Q: Does this cause cell reset bug?
A: Nope!These are interior cells.This mod does not edit any worldspace cells.Anything that can be scrapped is a unique object as to not enable scrapping of thsoe same items above-ground.
Q: Why do they each have their own workshops instead of being linked?
A: Having them all share the same workshop container was overpowered IMO.You could have two basements on either side of the map and basically "teleport" items back and forth.
Q: Can they link/share to the settlement workshop they're placed in?
A: This may be possible with heavy scripting, but hooking into and manipulating parent settlements at runtime is liable to introduce problems.They would have to be wired/unwired every time they're placed and it's just cleaner to keep them isolated.Plus you can just climb the stairs and grab stuff from your main workshop bench anyway.
Q: Why can't we have multiple instances of the same basement?(i.e. you want 5 separate unique copies of Military Bunker Epsilon)
A: These basements are ACTUAL full interior cells, like any building/dungeon in the game and cannot be duplicated at runtime.This means they always "exist" and a door is crafted as just a way to teleport into them, if that makes sense.Also, crafting multiple doors that lead to the same cell was not only cheaty (teleportation across the map, anyone?) but could also lead to strange situations where the return destination could be overwritten and cause you to appear where you didn't expect.When you create a second door for the same basement, it will automatically move the old one and notify you (i.e. basement was moved from Red Rocket) so only one will exist per-basement.Again, this is covered in depth in the video.
Lastly, making unique copies of each basement for each settlement would yield 300 cells, which is more than the entire game and is simply not manageable.I've been using this for a while, and 10 feels pretty good, since it's easy to re-locate at will.I'm only using 2 right now since I placed them at my primary Settlements where I tend to spend most of my time.One I used as a secluded home, the other I use as a storage / armory.
Root Cellar (small)
Basement Bunker (medium)
Fallout Shelter (small - my favorite)
Emergency Shelter (small)
Military Bunker Epsilon (small)
Backyard Bomb Shelter (medium)
Storage Warehouse (large)
Interrogation Cave (small)
Cellar Workshop (medium)
Sewer Garage (large)
MOD 介绍翻译:
暂时未有,稍后可能更新
MOD 图片:
MOD 下载:
Main files
MOD名称 最后更新日期 文件说明 文件大小 文件国内下载
Basement Living
地下室
.轮回前的″微笑
发表于 2016-3-17 09:19
这个果断用来刷传说
zhakunlong
发表于 2016-3-17 15:08
啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊
squall829
发表于 2016-3-17 21:16
dddddddddddddddddd
funny33424364
发表于 2016-3-17 23:36
ccccccccccccccccccccccccccc
夜月子衿
发表于 2016-3-18 17:39
111111111111111111111111111111
loki5210
发表于 2016-3-18 20:42
感谢楼主分享
bigmap
发表于 2016-3-18 22:07
bigmap,如果您要查看本帖隐藏内容请回复
Isaac-Ho
发表于 2016-3-18 22:59
,,,,,,,,,,,,,,,,,
422699076
发表于 2016-3-19 08:27
`````````````````````
569446222
发表于 2016-3-19 09:28
【饰品】【饰品】【饰品】
humuqiu111
发表于 2016-3-19 13:33
谢谢分享 谢谢
张家港旺达电器
发表于 2016-3-19 13:33
WEYYUYYER
q664535151
发表于 2016-3-19 17:44
!!!!!!!!!!!!!!!!!!
远望深蓝
发表于 2016-3-19 18:03
这个是同伴还是怪,没看懂
cross1989
发表于 2016-3-19 18:03
支持!!!!!!!!
The_Joker
发表于 2016-3-19 18:05
11111111111111
jkl77998
发表于 2016-3-19 22:00
{:3_110:}{:3_110:}{:3_110:}{:3_110:}{:3_110:}{:3_110:}
wongzhenjie
发表于 2016-3-20 03:25
666666666666
韽嚻彌鎺幟.聖
发表于 2016-3-20 04:09
看这很流弊这个召唤完了会不会打我自己。。。
KinD1000
发表于 2016-3-20 10:46
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448033017
发表于 2016-3-20 10:52
好玩的东西