benedictpang 发表于 2015-7-12 23:59

Galactic Civilizations III - Patch 1.11 , 1.12 (沒下載檔,待破解)

本帖最后由 benedictpang 于 2015-7-19 00:10 编辑

http://forums.galciv3.com/468302

Galactic Civilizations III - Patch 1.11
Fixes

Fixed a stuck turn issue

Fixed an issue where a custom map being sent in a MP game could cause a crash

Fixed a crash trying to generate a tooltip for a destroyed improvement

Fixed accounting logic to account for attacker casualties when determining final population post-invasion

Fixed a potential crash when trying to reconnect to a MP game after a disconnect

Fixed an issue keeping the AI from trading techs that they shouldn't want to trade

Fixed a game within game crash when accessing the tech tree if old data was still cached



Performance

Optimized UpdateObjectList and UpdateCivList to reduce between turn time

Optimized the victory check that happens each turn to reduce between turn time

Optimized the influence calculation to reduce between turn time

http://forums.galciv3.com/468492

Galactic Civilizations III - Patch 1.12


Fixes
Fixed a bug where Pirates were not building up and expanding as designed
Fixed an issue with Custom Map Size not changing properly in Multiplayer
Fixed a crash in the map editor when a Star-less Planet was created
Fixed an issue when users would play on certain resolutions and the mouse alignment was incorrect
The AI is sorry for not calling you, and will be more talkative in this patch
页: [1]
查看完整版本: Galactic Civilizations III - Patch 1.11 , 1.12 (沒下載檔,待破解)