游戏崩溃一次后就有不能加载模型和贴图的bug,特效也没有了,发一下crashinfo求大神看看怎么回事
发一下crashinfoRed Engine Crash Log
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Build: Not Set [ Compiled May 17 2015 ]
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0xffffffff
Crashed Thread:
Thread ID: 15712
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb26dbd - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb26d27 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb24d8b - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb22149 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb1e927 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x16fb - <Unknown File>(0)
Scaleform::System::~System() + 0x49f39a - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x39699c - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x39a49e - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x19849 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x48d47 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x491b1 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xfd8ad - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1006 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x21a6d - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc59 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xd4c - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x267d38 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
Debug Information
================================================================
Commandline: "H:\The Witcher 3\bin\x64\witcher3.exe"
Thread ID: 16196
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb17477 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb29c00 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fc57 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fdfe - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 19316
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb29c00 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fc57 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fdfe - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 15560
callstack:
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 7268
callstack:
DllUnregisterServer() + 0x45ad - <Unknown File>(0)
DllUnregisterServer() + 0x48a6 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 2744
callstack:
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 7996
callstack:
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 14976
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb29c00 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fc57 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fdfe - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 18224
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb29c00 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fc57 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fdfe - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 11988
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb29c00 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fc57 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fdfe - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 18240
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb29c00 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fc57 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fdfe - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 16612
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb29c00 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fc57 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fdfe - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 6476
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x811ac - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb29c00 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fc57 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fdfe - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 19720
callstack:
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fc57 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fdfe - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 3780
callstack:
AmdDxGsaFreeCompiledShader() + 0x54061e - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x53f48f - <Unknown File>(0)
AmdLiquidVrD3D11WrapDeviceContext() + 0x62bb - <Unknown File>(0)
AmdLiquidVrD3D11WrapDeviceContext() + 0x6462 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 1392
callstack:
AmdDxGsaFreeCompiledShader() + 0x2e6d0 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x2e0e9 - <Unknown File>(0)
AmdLiquidVrD3D11WrapDeviceContext() + 0x62bb - <Unknown File>(0)
AmdLiquidVrD3D11WrapDeviceContext() + 0x6462 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 11240
callstack:
AmdDxGsaFreeCompiledShader() + 0x2e6d0 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x2e0e9 - <Unknown File>(0)
AmdLiquidVrD3D11WrapDeviceContext() + 0x62bb - <Unknown File>(0)
AmdLiquidVrD3D11WrapDeviceContext() + 0x6462 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 16132
callstack:
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fc57 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fdfe - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 7296
callstack:
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fc57 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fdfe - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 4544
callstack:
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fc57 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fdfe - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 10756
callstack:
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fc57 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fdfe - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 4752
callstack:
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fc57 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fdfe - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 10976
callstack:
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fc57 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fdfe - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 18620
callstack:
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fc57 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fdfe - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 4776
callstack:
DllUnregisterServer() + 0x45ad - <Unknown File>(0)
DllUnregisterServer() + 0x48a6 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 5780
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb29c00 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fc57 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fdfe - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 14316
callstack:
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 6324
callstack:
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 6288
callstack:
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Game
================================================================
卧槽。。。居然有一些刚好是表情代码。。。
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