[MOD]关于住房上限与住房品质修改
我改公寓貌似不行?有大虾知道怎么改吗?
我是用Nolimit.lua修改的
g_Classes.ApartmentBlock_01.base_housing_quality = 70
g_Classes.ApartmentBlock_01.num_families = 12
廉租房也失败
g_Classes.Tenement.base_housing_quality = 55
g_Classes.Tenement.num_families = 24
{:3_48:}典藏版的汉化有全部汉化了吗? 我是全英文修改耶:L
而且我发现时好时坏,有时有效果,有时没效果
这是我的代码local GameEntityCount = 200000
local MaxPopulation = 5000
-- Original mod code
function NoLimitsMod()
-- Sets the entity count
config.MaxGameObjectExCount = GameEntityCount
config.MaxGameObjectCount = GameEntityCount
-- Remove the road construction limitations
road_construction.ReachedLimit =function(x)
return false
end
-- Sets the population
MigrationMaxCitizens = MaxPopulation
ImmigrationRandomize = function(y)
return MulDivRound(y, MaxPopulation - CitizenCount, 60)
end
g_Classes.LargeGoldMarker.Amount = 80000000
g_Classes.LargeBauxiteMarker.Amount = 80000000
g_Classes.SmallGoldMarker.Amount = 8000000
g_Classes.LargeIronMarker.Amount = 20000000
g_Classes.Hospital.num_people_serviced = 60
g_Classes.Hospital.num_workers = 10
g_Classes.Hospital.base_service_quality = 100
g_Classes.Palace.job_quality = 100
g_Classes.GuardStation.job_quality = 80
g_Classes.GuardStation.num_workers = 6
g_Classes.Bunker.job_quality = 80
g_Classes.Bunker.num_workers = 12
g_Classes.Armory.job_quality = 100
g_Classes.Armory.num_workers = 6
g_Classes.WindTurbine.upkeep = 50;
g_Classes.SkyscraperHotel.base_service_quality = 150
g_Classes.SkyscraperHotel.unique = 10
g_Classes.GarbageDump.num_workers = 8
g_Classes.GarbageDump.job_quality = 70
g_Classes.GarbageDump.clamp_radius = 1500
g_Classes.WaterTreatment.num_workers = 10
g_Classes.WaterTreatment.job_quality = 85
g_Classes.WaterTreatment.clamp_radius = 6000
g_Classes.Apartment.num_families = 12
g_Classes.Apartment.base_housing_quality=70
g_Classes.Apartment_01.num_families = 12
g_Classes.Apartment_01.base_housing_quality = 70
g_Classes.Apartment_02.num_families = 12
g_Classes.Apartment_02.base_housing_quality = 70
g_Classes.Apartment_03.num_families = 12
g_Classes.Apartment_03.base_housing_quality = 70
g_Classes.Apartment_04.num_families = 12
g_Classes.Apartment_04.base_housing_quality = 70
g_Classes.Tenement.base_housing_quality = 60
g_Classes.Tenement.num_families = 24
g_Classes.Tenement_01.base_housing_quality = 60
g_Classes.Tenement_01.num_families = 24
g_Classes.Tenement_02.base_housing_quality = 60
g_Classes.Tenement_02.num_families = 24
g_Classes.Tenement_03.base_housing_quality = 60
g_Classes.Tenement_03.num_families = 24
g_Classes.Tenement_04.base_housing_quality = 60
g_Classes.Tenement_04.num_families = 24
g_Classes.CountryHouse.num_families = 10
g_Classes.CountryHouse_01.num_families = 10
g_Classes.CountryHouse_02.num_families = 10
g_Classes.CountryHouse_03.num_families = 10
g_Classes.CountryHouse_04.num_families = 10
g_Classes.Church.num_people_serviced = 90
g_Classes.Church.num_workers = 15
g_Classes.Church.job_quality = 85
g_Classes.Cathedral.num_people_serviced = 180
g_Classes.Cathedral.num_workers = 20
g_Classes.CrystalCathedral.num_people_serviced = 100
g_Classes.CrystalCathedral.num_workers = 10
g_Classes.CrystalCathedral.base_service_quality = 140
g_Classes.ArmyBase.job_quality = 100
g_Classes.ArmyBase.base_housing_quality = 100
g_Classes.ArmyBase.base_Healthcare_quality = 100
g_Classes.ArmyBase_01.base_housing_quality = 100
g_Classes.ArmyBase_01.base_Healthcare_quality = 100
g_Classes.ArmyBase_01.job_quality = 100
end
-- Only fire once
local FiredOnce = false
-- UA Set Mode
OnMsg.UASetMode = function(actions,mode)
-- Fire until fired once
if not FiredOnce then
-- If we boot, trip it ...
if(mode == "Boot") then
FiredOnce = true
-- Run the thread to bypass it
CreateRealTimeThread(function()
-- Do mod loading code here.
NoLimitsMod()
-- Reconfigure/force the settings every map load.
OnMsg.MapPermanentObjectsLoaded = function()
NoLimitsMod()
end
end)
end
end
end
-- Legacy load (what the original mod used)
OnMsg.ClassesPreprocess = function()
NoLimitsMod()
end 不科学的是
只要
大教堂,军事基地的有效,住房类的就没效,不然就是倒过来
g_Classes.ArmyBase.job_quality = 100
g_Classes.Cathedral.num_people_serviced = 180 水经验来了
水经验来了
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
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