ywch1234 发表于 2015-4-24 12:33

1.0h补丁翻译:外交大改-升级档已出

本帖最后由 ywch1234 于 2015-4-25 08:04 编辑


[*]You can no longer order your fleets to intercept your own Civilian transports or merchant fleets. Previously you could merge a combat fleet with a civilian fleet and this could cause a game hang or potentially a crash
[*]Improved the terran ground combat map as it was a bit sparse on details
[*]The "Stormwracked" planet attribute will now be removed when you complete the special project to do so; previously if the planet was currently undergoing a storm when you fixed the special, then it would remain storming indefinitely. This fix will apply retroactively to your saved games
[*]AIs that prefer to use carriers are getting some new ship loadout options for their battleships
[*]Fixed a bug that could cause a hang on load in the late game
[*]Upon reconsidering the issue, I've decided to nerf 3x3 cruise missile damage. They are extremely reliable right now due to their speed and hitpoints, and I'm unhappy with how quickly a focused barrage can take out even a battleship in short order. The focus for missiles is reliable damage at mid-long range, but they can be stuffed with Jammers and point defense.
[*]Increased the number of screenships that the AI will try to use for its Capital ships, and I've made them want to be tighter in on their wards to try and be there for missile barrage intercepts
[*]2 direct hits from a flak cannon is now sufficient to kill a cruise missile. Point defense lasers will remain largely ineffective; I am looking into adding some higher tech point defense
[*]Continuing to expand your empire despite being warned by an AI will no longer result in an AI automatically declaring war on you
[*]The expansionism penalty to diplomatic relations will subside over time
[*]The expansionism penalty to relations will not be applied if you are colonizing inside a system where you already own a colony, and you are the only empire occupying the system
[*]Fixed a scenario where the AI wants a trade treaty and creates an offer that exceeds your tolerance levels
[*]Colonizing within the Core space of an AI will require a declaration of war before you can proceed
[*]Added an Open Borders Treaty to diplomacy. This allows you to re-arm, repair, and refuel inside the other's territory. It also extends your fuel range through their territory. This treaty takes the place of the Non-Aggression Pact for purposes of defraying the relations hit that comes from moving through the core space of another empire.
[*]Updated the English dialog texts and AI behavior to offer an Open Borders treaty instead of a Non-Aggression Pact upon a core-space incursion by player fleets (if they like you enough).
[*]You can now, as an emergency measure, exceed your normal tolerance levels in diplomacy at the expense of pissing off your people. An appropriate pop-up warning has been added when attempting to do this. Cybernetics continue to be immune to being pissed off about anything, which is a point to consider for balance purposes as we go through with the changes to this system. The AI will remain inflexible with its tolerance levels
[*]Heavy fighters will now be equipped with a 1x1 Rocket launcher instead of the Flak or Cluster Cannon. This should both increase their effective DPS and also increase YOUR effective FPS, because the cluster cannon could bog your framerates when used en masse
[*]If you declare war upon a race with whom you have an open borders treaty, you will receive an "Untrustworthy" penalty to relations with all other races. You also get this penalty if you had a non-aggression pact
[*]The "untrustworthy" penalty is now increased to a base of -20 points from -10.
[*]Artillery given a steep damage falloff past 600 range


=、=然后要是我真的是闲的那啥的话就会翻一下,不然大家将就看吧

然后还是决定负责一点吧......

[*]军舰不可以与运民舰队与运食舰队合并,之前若是合并了会导致游戏崩溃或卡住(楼主之前就爽过.......为了保护民船然后合并,到了目的地后.......)
[*]地面战争增加细节
[*]修复了多风暴星球的一个Bug,之前要是科研项目在风暴进行时完成的话会永远卡在风暴进行上。
[*]给了喜欢用航母系舰船的AI一些新设计
[*]修复了个可能导致游戏卡住的Bug
[*]巡航导弹伤害与血量降低,现在两炮防空炮台的弹药就可以摧毁一枚巡航导弹
[*]AI将会使用更多的掩护系舰船
[*]未来会加入更高级的定点防御武器
[*]在AI警告你扩张太多后继续扩张不会导致AI自动宣战,还是要看他有多讨厌你
[*]扩张主义的外交惩罚会随时间消失
[*]在自己独有的星系内殖民不会增加扩张主义的外交惩罚
[*]修复了个有时候AI会提出比你的忍耐度还高的贸易要求的Bug
[*]在AI核心地区殖民需要宣战
[*]增加开放边境条约,签后可在其他帝国境内可修理,补充弹药,燃料
[*]如果AI很喜欢你,而你一不小心侵犯了他的核心地区,他有可能向你要求签订开放边境条约以免战争
[*]自己可以超出平时所的忍耐度,如果超出的话会降低全地区的认可度。AI任然不会超出自己的忍耐度
[*]重型战斗机的防空/子母弹将会改为1X1的小火箭,在增加他们的DPS同时增加你的FPS
[*]若是宣了跟你有开放边境的合约的AI的话会得到“不可信”这一种族惩罚,与全派系外交认可度-20%
[*]火炮伤害在600射程以外会剧减



O_o没想到翻得蛮快的......自己都没感觉

silent_wolf 发表于 2015-4-24 13:33

感谢楼主搬运及翻译,辛苦了。

ann1700 发表于 2015-4-24 14:53

不错,可惜这次外交还是没有同盟或兼并

QQ382224907 发表于 2015-4-24 16:04

航母系..我都不知道怎么选机库里的东西,第一代点一下就出来,这一代不知道怎么弄,奇葩。

sdmddz 发表于 2015-4-24 16:51

第一个bug我也遇到过,当时都不知道怎么回事,现在明白了。这游戏bug还真多啊……

aa640814 发表于 2015-4-24 17:51

還想說怎沒在更新了~

請問一下完整版什麼時候出啊~感覺到現在還算半成品

互換人民這BUG怎不修復 因為這條約太過BT了
可以跟任何國A拼命換人民 而且換到AI沒人了 還可把自己的國民換回來...


wcl3060768 发表于 2015-4-24 18:27

感觉这款游戏的外交做的太差了 要是像文明那样就好了 这个版本有汉化补丁吗?

parkkiller 发表于 2015-4-24 18:51

继续削弱火炮和导弹- -!

410242820 发表于 2015-4-24 20:30

科技就是个大问题了,这种科技树放在这种只能自己配船增加战力的游戏里就是操蛋,游戏内置还没有所有科技内容相配的舰船配置,搞得电脑就像小儿麻了个痹一样的脑残

aaa3214 发表于 2015-4-24 20:58

啥也不说了 已翻两个字大赞!

ywch1234 发表于 2015-4-24 22:38

QQ382224907 发表于 2015-4-24 16:04 static/image/common/back.gif
航母系..我都不知道怎么选机库里的东西,第一代点一下就出来,这一代不知道怎么弄,奇葩。 ...

选择带机库的舰船,按L

ywch1234 发表于 2015-4-24 22:40

aa640814 发表于 2015-4-24 17:51 static/image/common/back.gif
還想說怎沒在更新了~

請問一下完整版什麼時候出啊~感覺到現在還算半成品


互换人口不是Bug,只是在你人口最多的星球上比例最高的民族跟AI人口最多的星球上比例最高的民族换一个,所以要是你跟AI换了半个星球以上的人口的话继续换就会把你自己的人口换回来了。

ywch1234 发表于 2015-4-24 22:42

410242820 发表于 2015-4-24 20:30 static/image/common/back.gif
科技就是个大问题了,这种科技树放在这种只能自己配船增加战力的游戏里就是操蛋,游戏内置还没有所有科技内 ...

=、=看来你还是没有尝试过100回合机械虫的带盾质量加速巡洋的酸爽.......

繁华落尽 发表于 2015-4-24 22:52

重战机那个终于要改了……现在一个满重战机的泰坦级航母就能导致游戏快卡爆炸……明明CPU内存显卡等等都占用不多但是就是卡爆炸……

alex735013 发表于 2015-4-25 08:52

間諜把未來科技偷掉的BUG居然沒修...

ywch1234 发表于 2015-4-25 09:02

alex735013 发表于 2015-4-25 08:52 static/image/common/back.gif
間諜把未來科技偷掉的BUG居然沒修...

=、=又不是Bug修啥修

alex735013 发表于 2015-4-25 13:15

未來科技可以重複研發,被間諜偷了之後就無法重複研發,這還不算bug?

ywch1234 发表于 2015-4-25 13:16

alex735013 发表于 2015-4-25 13:15 static/image/common/back.gif
未來科技可以重複研發,被間諜偷了之後就無法重複研發,這還不算bug?

:^)那你去Steam上面提呗,反正没人拦着你,这里提他又看到不到

alex735013 发表于 2015-4-25 14:28

ywch1234 发表于 2015-4-25 13:16 static/image/common/back.gif
:^)那你去Steam上面提呗,反正没人拦着你,这里提他又看到不到

這裡提,礙著你了?

ywch1234 发表于 2015-4-25 14:43

alex735013 发表于 2015-4-25 14:28 static/image/common/back.gif
這裡提,礙著你了?

...我让你去Steam上提跟啥你碍着我了有啥关系么?

revanchrist 发表于 2015-4-25 14:44

ywch1234 发表于 2015-4-25 13:16 static/image/common/back.gif
:^)那你去Steam上面提呗,反正没人拦着你,这里提他又看到不到

现在3DM流传着一股白痴风气:一有人谈到某某BUG,就会有人跳出来说那你去STEAM社区跟开发者提,这里谈这些没用云云之类。我擦!这TMD是什么白痴?!三大妈一个游戏论坛不能谈游戏里的BUG?一说到BUG就只能跟反映给开发者?

请别怪我太激动,实在是最近这个月亲身经历了很多次,好几个板块都有这样的白痴。

ywch1234 发表于 2015-4-25 15:13

revanchrist 发表于 2015-4-25 14:44 static/image/common/back.gif
现在3DM流传着一股白痴风气:一有人谈到某某BUG,就会有人跳出来说那你去STEAM社区跟开发者提,这里谈这 ...

=、=问题是你跟我提的确没用啊......你要是想让Bug修复的话只能去Steam那里提......你要想讨论Bug的话随你......我懒得管

gundamlxlx 发表于 2015-4-25 20:25

很好很快很强大

wcl3060768 发表于 2015-4-25 21:21

ywch1234 发表于 2015-4-25 15:13 static/image/common/back.gif
=、=问题是你跟我提的确没用啊......你要是想让Bug修复的话只能去Steam那里提......你要想讨论Bug的话随 ...

你应该说 仁兄为了让游戏更完善建议你去stem论坛向作者反映下

ywch1234 发表于 2015-4-26 07:00

wcl3060768 发表于 2015-4-25 21:21 static/image/common/back.gif
你应该说 仁兄为了让游戏更完善建议你去stem论坛向作者反映下

=、=我意思就那个啊......感觉他跑我这儿来报告Bug完全没意义........
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