snake2336 发表于 2015-4-21 20:43

【2015.4.21】阿提拉血腥改进包相关细节翻译!

We’ve been listening to your thoughts on the Blood & Burning pack, so we’ve spent the last few weeks re-engineering it for greater impact (yes, that does mean buckets more claret). This hotfix is live now.
我们积极听取你们(玩家们)意见,花费数周时间来重新设计血腥包,从而让其展现更加惊艳的效果!(当然,那也意味着我们将会用更多的美酒来庆祝!耶!)现在修正补丁已经解锁!
There’s a bunch of changes which we hope you’ll like, in particular the much wider range of combat animations which result in copious spillage. Blood decals now appear on all terrain types and they stick around longer, too. You can find the full list of improvements below.
我们做了大量改进,希望你们能喜欢,尤其是加入了更多战斗动画。而现在任何地面都会沾上血迹,并且这些血迹会持续更长时间不消失。你可以在下文找到更多改进细节。
Incidentally, you may notice some subtle changes to the mod manager in the ATTILA Launcher. This is because we’re preparing the ground for the release of the ATTILA Assembly Kit. It’s still in the oven but it’s nearly done, so stay tuned for imminent news!
顺便一提,大家是不是发现MOD manager的界面有些许变化?这是因为我们准备加入Assembly Kit(官方MOD制作工具),当然这还需要一段时间,请大家留意相关消息!
Blood & Burning update includes:
血腥包相关改进:
Added blood effects to over 140 more death and wounding animations.
为游戏添加超过140个死亡或者受伤血腥动画!
With graphics settings above performance/low, decapitations are now more frequent during battles.
只要您的画面设置高于“低画质”,处决动画出现将会比以往更加频繁!!!耶!!!
Improved blood effects in battles, made blood more visible and in some instances, spurts last longer.
增强战斗中的血腥效果,可以在一定距离内观看到更多喷出的血液,喷血时间加长!
Added 14 more decapitation/dismemberment animations in battles.
为游戏添加超过14种斩首/肢解动画。
Blood will now spurt from the correct location when agents are killed on the Campaign map.
间谍被刺杀后,鲜血将会正确的从伤口中喷出。
Blood will now show on top of snow.
溅出的鲜血将会洒在雪面上。
Improved framerate when the camera is close to burning people on the battlefield.
增加镜头拉近观看被点燃士兵时的帧数。
Increased the amount of vomiting when an army is suffering from sea sickness or plague.
当部队晕船或者遭受瘟疫,将会看见更多人呕吐。
Greater frequency of gory animated event pictures.
更高频率出现带有血腥动画的事件图片。
Blood decals will now remain longer on units and on the ground during battles.
血迹将会更长时间的停留在士兵和地面上。
Improved blood effects from decapitation and dismemberment on the Campaign map after limbs/heads are severed.
战役地图中,增强军队战败时,将领被斩首或者断肢的血腥效果。
Units with seasickness on transport ships will now vomit.
陆军在海上晕船,你可以看见士兵在甲板上呕吐。
Units will no longer play two death animations in some cases when set alight by flaming arrows on the Battlefield.
当士兵被火箭点燃时,将不会同时出发两个死亡动画。
Fixed a couple of instances where units’ weapons changed while they vomited.
修正因部队切换武器导致士兵呕吐的错误。

姜你个军 发表于 2015-4-22 01:57

翻译幸苦{:3_121:}关键不是机翻{:3_118:}

snake2336 发表于 2015-4-22 11:38

这年头辛苦翻译木有人顶,唉,下次设置回复可见算了

凋零的蔷薇 发表于 2015-4-22 16:55

这个必须顶 辛苦的了~~~~

stiyu 发表于 2015-4-22 17:26

顶一个,是1.21增强的吗

snake2336 发表于 2015-4-22 19:21

stiyu 发表于 2015-4-22 17:26 static/image/common/back.gif
顶一个,是1.21增强的吗

是滴:victory:版本号是1.2.1

weidz999 发表于 2015-4-22 19:58

幸好更新了,我靠,dlc我就买了这个,买了跟没买似的,一点血腥效果都没有。

lzx92312 发表于 2015-4-23 09:27

感谢LZ!!!!!

ι烟瘾。 发表于 2015-4-25 13:01

楼主幸苦了

skyrimt 发表于 2015-4-27 18:56

这个一定要顶,楼主翻译辛苦了。。

sky675205927 发表于 2015-4-29 10:19

亮点在最后 切换武器导致士兵呕吐

海-柱 发表于 2015-4-29 13:58

真是辛苦了
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