各位龙腾世纪审判玩家们,离开那该死的辛特兰!
原文转载自Jason Schreier,"PSA: If You're Playing Dragon Age, Leave The Hinterlands".OK, so I'm reading a lot of feedback about the game on different sites and I'm noticing a big trend. A lot of of the people complaining about the game are saying things like "boring sidequests," "really slow," "can't get into the story/characters." And that is almost always accompanied by "I'm trying to do everything in the Hinterlands before moving on."
Normally I wouldn't tell anybody else how to play the game. And I definitely recognize the OCD-ness, must complete everything, don't want to miss anything impulses.
But seriously. LEAVE. THE FUCKING. HINTERLANDS.
The Hinterlands is meant as a starting area. Honestly, it has the most boring quests in the game and is probably the most boring area. You're a fucking Inquisitor, you shouldn't be too overly concerned with a farmer's missing druffalo.
Do some stuff, gain some power, then go to the war table and use that power to unlock the next stuff.
"But wait! I'm going to miss stuff if I advance the story." No, you won't. All of the areas remain unlocked and you can go back and do everything. Even after you finish the main story.
Actually, you are going to miss stuff if you STAY in the Hinterlands. In the sense that you are going to level up killing low-level bandits and then be overleveled for the story content and areas that are actually cool.
If you move the story just a bit, you get access to a whole bunch of new characters, who all come with their own quests (which are cool). You get more into the story - big stuff happens, you get to make your first big choice, you eventually move to your main stronghold (which is fully customizable).
The game completely opens up if you just leave and do some other stuff. I'm pretty far into the game. Last night I played a story mission and by the end I just sat there going "god DAMN that was awesome." It was so impressive. But people are like, scared of moving the story. I don't want it to be over either, but the coolest parts, the most memorable parts, aren't going to be getting that one guy's wife a potion.
If you're grinding out the Hinterlands and having a ball - more power to you. Stay and settle down and become a farmer. Live in Redcliffe and never leave.
If you're still in the Hinterlands and feel like the game is slow or the sidequests are boring - maybe it's because you are basically doing the equivalent of staying in the cellar of the tavern and killing rats.
Completionism for completionism's sake is no good if it kills your own enjoyment. And honestly, you are going to start leveling up doing stupid stuff, leaving you overleveled for the much cooler stuff.
By the way - some stuff in the Hinterlands is clearly not meant to be done at the beginning. You got killed by a dragon? That rift is spitting out level 12 demons? YEP, that's Bioware telling you to MOVE THE FUCK ON and come back later.
翻译转载自龙腾世纪贴吧用户:雅虎的老爸,地址:http://tieba.baidu.com/p/3431484961
我在若干网站上读了很多feedback察觉到了一个比较常见的问题, 很多玩家抱怨说游戏的支线“很无聊, 节奏太慢, 不能很快的进入剧情并且了解角色”, 绝大多数类似评论都会和连同” 我想把辛特兰的任务全做玩然后在继续。“
我没有什么资格告诉大家如何去玩你自己的游戏,我也知道完美主义强迫症那种,必须完成所有东西,不想丢失任何东西的感觉。
但是,说真的, 离开那该死的辛特兰!
辛特兰被设计成一个新手区域。 平心而论, 哪里有游戏中最无聊的任务同时也是最最无聊的地区, 你是个Nb的审判军! 你不应该过分关注农民走失的牦牛好么!
做几个人物,得几点power, 然后去war table用那几点power解锁新的地区!
”等等! 如果我没完成就离开辛特兰我会损失什么的。” 不你不会的, 所有地区都是保留的你可以以后通关回来再做, 就算你完成主线都可以。
事实上, 你会错过很多东西如果你留在辛特兰。 你持续杀低等级的强盗等怪物会使你的等级比主线地区要求的高很多让你失去在那些地方的乐趣。
如果你继续推动剧情一些, 你会得到不少新角色, 有自己的任务,你计入新的剧情,大事件发生,做出你的第一个重大抉择,还能拥有你自己的城堡(可以完全自定义的城堡哦)。
游戏会完全开放如果你离开辛特兰然后干点什么别的, 我在游戏的进程已经比较深入了。昨天我完成了一个主线任务,完成后我坐在那里自言自语到“我X, 太NB了吧。” 那感觉非常不可思议。 但是玩家好像害怕推进剧情 不想剧情结束,但是这个游戏好玩的地方,最值得记忆的地方不会是给辛特兰那个兄弟的老婆找一瓶哮喘药的好么!
如果你还在辛特兰然后说着游戏太慢或者支线太无聊,可能原因就是你是个井底之蛙。
完美主义者如果抹杀掉你自己的乐趣那不是什么好事, 你一直在做很SB的支线升级那不如去找些更好玩的方式深入游戏柄升级。
另外, 辛特兰的一些东西明显不是让你开始就去做的, 你被龙杀了? 你被12级的rift恶魔杀了? 是的! 那是Bioware在告诉你, 赶紧tm继续剧情, 晚点再回来!
{:3_93:}我还真想拖拖剧情。。。后面没汉化看的有点痛苦 沙发沙发沙发沙发沙发沙发沙发沙发 翻译的不错,给个赞 {:3_91:}昨晚刚被12级恶魔虐的死去活来的萌新路过~~~
主线早在3天前就不知所踪,还一直在辛特兰玩的不亦乐乎。。。
我到底是多容易满足。所有支线全接,地图左下角就是12级恶魔路霸。。。几乎就只差那边没去过了
8级了。。。嘚驾还没骑上呢
lsy163 发表于 2014-11-26 16:22 static/image/common/back.gif
昨晚刚被12级恶魔虐的死去活来的萌新路过~~~
主线早在3天前就不知所踪,还一直在辛特兰玩的不亦乐 ...
你刚不过12级恶魔,却把龙穴给趟平了。。。。?
我和这老外基本一样的感觉 虽然我不反感那些支线 我是比较不舍得让剧情进行下去 不想那么快就结束但玩主线到skyhold的时候听着音乐看着剧情的时候 感觉确实牛逼宏大
第一次玩噩梦难度的时候在辛特兰也是被rift恶魔虐的跟狗一样 被灭了无数次 后来直接绕开那去做别的任务 心想这难度也太不和谐了 lsy163 发表于 2014-11-26 16:22 static/image/common/back.gif
昨晚刚被12级恶魔虐的死去活来的萌新路过~~~
主线早在3天前就不知所踪,还一直在辛特兰玩的不亦乐 ...
虽然审判里也有很多有意思的支线,但如果只顾着做支线,不仅容易觉得无聊,而且像你这样把主线剧情拖那么久,很容易产生剧情不紧凑的错觉,玩起来就更觉得没意思。 哈哈,很有意思 尼玛一语惊醒梦中人,在第一张图耗了10个小时了……… 我去 我真TM醉了 快20个小时了 我还没走出辛特兰任务太TM多了 感觉这么久了 任务一点都没减少 反而越做越多 去搞裂缝 尼玛的 团灭N次也没搞定一个 好吧换个任务好吧走走的 看到龙了 热血上脑 冲 一个龙息下来 集体拜拜.... 感觉尼玛的 这第一张图 纯属找虐的 已经做的差不多了 大赞 好帖子
这就是为什么我讨厌沙盒而喜欢单线。。。。完美主义加选择焦虑症,开放世界让我痛苦死。。。。 哈哈哈哈 好喜感 说的在理啊 9级。。。hinterland所有rift都清完了,龙还没打。。。。felandaris在哪里。。。。。 辛特兰有龙出没?!没看到啊,在什么位置,现在刚9级,打不过离远处看看也过瘾啊。另外感觉升级真的好慢好慢啊 tmacccc 发表于 2014-11-27 10:35 static/image/common/back.gif
这就是为什么我讨厌沙盒而喜欢单线。。。。完美主义加选择焦虑症,开放世界让我痛苦死。。。。 ...
{:3_93:}那你是怎么在这个世界上生活的。。。
楼主说的不错,就是这么回事。 我就是那种一直在辛特兰刷直线的2货。。。。升级完全靠阅读和打低级怪。。哇哈哈哈哈。。。成就点影响力都快3000了还在辛特兰。。。。。。咔咔咔咔我怕后面的好难。。。。
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