68891191 发表于 2008-5-3 18:59

请教一个问题~

ETQW 1.4.12184.33045win-x86 Dec 13 2007 20:08:15
2100 MHz AMD CPU with MMX & 3DNow! & SSE & SSE2 & SSE3 & HTT
2 logical CPUs
2 physical CPUs
HT enabled
1920 MB System Memory
700 MB Video Memory
Initializing performance queries
Winsock Initialized
Found interface: {4D3B1F93-5076-448E-9159-9D8BBC266919} Realtek RTL8168/8111 PCI-E Gigabit Ethernet NIC - 数据包计划程序微型端口 - 192.168.4.5/255.255.255.0
Found interface: {FB0474BD-92CE-4318-806B-A832179BFF5A} WAN (PPP/SLIP) Interface - 58.17.171.202/255.255.255.255
Sys_InitNetworking: adding loopback interface
ETQW using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------ Initializing File System ------
Loaded pk4 M:Program Filesid SoftwareEnemy Territory - QUAKE Warsbasegame000.pk4 with checksum 0x1eefa237
Loaded pk4 M:Program Filesid SoftwareEnemy Territory - QUAKE Warsbasegame002.pk4 with checksum 0x5f707685
Loaded pk4 M:Program Filesid SoftwareEnemy Territory - QUAKE Warsbasepak000.pk4 with checksum 0x442eb08b
Loaded pk4 M:Program Filesid SoftwareEnemy Territory - QUAKE Warsbasepak001.pk4 with checksum 0x10e16e6
Loaded pk4 M:Program Filesid SoftwareEnemy Territory - QUAKE Warsbasepak002.pk4 with checksum 0x8dbe7353
Loaded pk4 M:Program Filesid SoftwareEnemy Territory - QUAKE Warsbasepak003.pk4 with checksum 0x99dfcabb
Loaded pk4 M:Program Filesid SoftwareEnemy Territory - QUAKE Warsbasepak004.pk4 with checksum 0x7e49f838
Loaded pk4 M:Program Filesid SoftwareEnemy Territory - QUAKE Warsbasepak005.pk4 with checksum 0x5ccc7213
Loaded pk4 M:Program Filesid SoftwareEnemy Territory - QUAKE Warsbasepak006.pk4 with checksum 0x9edf1b7d
Loaded pk4 M:Program Filesid SoftwareEnemy Territory - QUAKE Warsbasepak007.pk4 with checksum 0x74a1a2f
Loaded pk4 M:Program Filesid SoftwareEnemy Territory - QUAKE Warsbasezpak_english000.pk4 with checksum 0x977c7bd0
Loaded pk4 M:Program Filesid SoftwareEnemy Territory - QUAKE Warsbasezpak_english001.pk4 with checksum 0x6583cd8
Loaded pk4 M:Program Filesid SoftwareEnemy Territory - QUAKE Warsbasezpak_english002.pk4 with checksum 0x8dc70e3d
Loaded pk4 M:Program Filesid SoftwareEnemy Territory - QUAKE Warsbasezpak_english005.pk4 with checksum 0xd9abd716
Current search path:
C:Documents and SettingsAdministratorMy Documentsid SoftwareEnemy Territory - QUAKE Wars/base
C:Documents and SettingsAdministratorLocal SettingsApplication Dataid SoftwareEnemy Territory - QUAKE Wars/base
M:Program Filesid SoftwareEnemy Territory - QUAKE Wars/base
M:Program Filesid SoftwareEnemy Territory - QUAKE Warsbasezpak_english005.pk4 (18 files)
M:Program Filesid SoftwareEnemy Territory - QUAKE Warsbasezpak_english002.pk4 (117 files)
M:Program Filesid SoftwareEnemy Territory - QUAKE Warsbasezpak_english001.pk4 (9 files)
M:Program Filesid SoftwareEnemy Territory - QUAKE Warsbasezpak_english000.pk4 (1018 files)
M:Program Filesid SoftwareEnemy Territory - QUAKE Warsbasepak007.pk4 (1510 files)
M:Program Filesid SoftwareEnemy Territory - QUAKE Warsbasepak006.pk4 (3 files)
M:Program Filesid SoftwareEnemy Territory - QUAKE Warsbasepak005.pk4 (2172 files)
M:Program Filesid SoftwareEnemy Territory - QUAKE Warsbasepak004.pk4 (72 files)
M:Program Filesid SoftwareEnemy Territory - QUAKE Warsbasepak003.pk4 (1133 files)
M:Program Filesid SoftwareEnemy Territory - QUAKE Warsbasepak002.pk4 (1637 files)
M:Program Filesid SoftwareEnemy Territory - QUAKE Warsbasepak001.pk4 (1067 files)
M:Program Filesid SoftwareEnemy Territory - QUAKE Warsbasepak000.pk4 (9350 files)
M:Program Filesid SoftwareEnemy Territory - QUAKE Warsbasegame002.pk4 (3 files)
M:Program Filesid SoftwareEnemy Territory - QUAKE Warsbasegame000.pk4 (3 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
--------------------------------------
----- Initializing Decls -----
Decompressing the global token cache...3560Kb
------------------------------
couldn't exec 'etqwconfig.cfg'
execing 'localization/english/defaultbinds.cfg'
couldn't exec 'etqwbinds.cfg'
couldn't exec 'autoexec.cfg'
Vendor:1002 Device:791E
Detected
2 2.10 GHz CPU
1920 MB of System memory
700 MB of Video memory on an optimal video architecture
This system qualifies for High quality!
execing 'specs/highspec.dat'
execing 'specs/highspec_cpu.dat'
execing 'specs/highspec_gamedetail.dat'
execing 'specs/highspec_gpu.dat'
execing 'specs/highspec_gpudetail.dat'
execing 'specs/highspec_lighting.dat'
execing 'specs/highspec_foliage.dat'
Vendor:1002 Device:791E
execing 'specs/minspec_gpu.dat'
execing 'specs/minspec_gpudetail.dat'
execing 'specs/minspec_foliage.dat'
Failed to open server license code file for reading.
Initializing OpenGL subsystem
...calling LoadLibrary( 'wtsapi32.dll' ): succeeded
...initializing Windows Terminal Server API
...registered window class
...registered fake window class
...calling LoadLibrary( 'opengl32' ): succeeded
...initializing QGL
...using WGL_ARB_multisample
X..WGL_NV_multisample_coverage not found
------- Initializing renderSystem --------
----- R_InitOpenGL -----
...using GL_ARB_multitexture
...using GL_ARB_texture_cube_map
X..GL_ARB_texture_non_power_of_two not found
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
   maxTextureAnisotropy: 16.000000
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_texture3D
...using GL_EXT_texture_rectangle
...using GL_ARB_texture_rectangle
...using GL_EXT_stencil_wrap
X..GL_EXT_stencil_two_side not found
...using GL_ATI_separate_stencil
...using GL_ARB_vertex_buffer_object
X..GL_ARB_vertex_program not found
...using GL_ARB_fragment_program
X..GL_EXT_depth_bounds_test not found
...using GL_ARB_point_sprite
...using GL_ARB_occlusion_query
...using GL_EXT_framebuffer_object
X..GL_EXT_packed_depth_stencil not found
...using GL_EXT_blend_minmax
...using GL_ARB_multisample
...using GL_ARB_shader_objects
...using GL_ARB_vertex_shader
...using GL_ARB_fragment_shader
...using GL_ARB_fragment_program_shadow
...using GL_ARB_shadow
...using GL_ARB_depth_texture
X..GL_EXT_gpu_program_parameters not found
idFile_Permanent::Write: 0 bytes written to diag.txt
idFile_Permanent::Write: 0 bytes written to diag.txt
idFile_Permanent::Write: 0 bytes written to diag.txt
idFile_Permanent::Write: 0 bytes written to diag.txt
idFile_Permanent::Write: 0 bytes written to diag.txt
idFile_Permanent::Write: 0 bytes written to diag.txt
idFile_Permanent::Write: 0 bytes written to diag.txt
idFile_Permanent::Write: 0 bytes written to diag.txt
idFile_Permanent::Write: 0 bytes written to diag.txt
idFile_Permanent::Write: 0 bytes written to diag.txt
idFile_Permanent::Write: 0 bytes written to diag.txt
idFile_Permanent::Write: 0 bytes written to diag.txt
idFile_Permanent::Write: 0 bytes written to diag.txt
idFile_Permanent::Write: 0 bytes written to diag.txt
idFile_Permanent::Write: 0 bytes written to diag.txt
idFile_Permanent::Write: 0 bytes written to diag.txt
idFile_Permanent::Write: 0 bytes written to diag.txt
********************
ERROR: The current video card / driver combination does not support the necessary features: GL_ARB_vertex_program
********************
--------------- BSE Shutdown ----------------
---------------------------------------------
Shutting down OpenGL subsystem
...releasing DC
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
...unloading Windows Terminal Server API DLL
idRenderSystem::Shutdown()
Shutting down performance queries
Error during initialization


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有高手知道是怎么回事吗??

etqw 发表于 2008-5-3 19:38

回复: 请教一个问题~

论坛里有相关的解决方法呢。

请LZ参考雷神战争出错解决方法   的帖子,里面综合了解决所有雷神战争出错的各种方法,应该能解决你的问题的~!其实一般都是驱动的问题。

如果还有什么问题,请尽管提问,我们会尽量帮助你解决的.
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