[转帖]崩溃剧情全武器MOD (不知道有人发过没)再发一遍 0.2版本
这个mod允许所有的近战武器和枪支的击穿和生命线的DLC产卵改变在所有三个游戏模式,而不仅仅是自己。他们都被添加到相应的战利品清单,使他们能够在搜索集装箱特朗布尔整个山谷被发现。此外:
•击穿武器不再是两倍,可能改变与原始的。这意味着我们将不再找了十几个PP22s,第五七人榄球赛,高权力等为我们发现每一个其他枪;它们都具有相同的机会,谁知道你会发现?
•某些香草枪一样的M249轻机枪和BZ75 ST先前从战利品清单中完全失踪,他们已经重新添加和现在能够在适当的地方出现。
要求
这应该不用说,但这个mod需要您自己的击穿和生命线的DLC。这个mod不包括武器“模型,纹理或声音,所以尝试使用它没有那些必要的资产将无法正常工作,可能会导致游戏崩溃。
另外,请注意,一个新的游戏是需要的(在某种程度上)。它应该是完全可以放心使用这个mod在现有的游戏存档,但新的武器,直到地图(和它的战利品)刷新可能不会出现在容器中。这意味着在香草一个新的游戏,但在击穿所有你所要做的就是向上移动到一个新的水
平。
目录
这个mod改变了下列文件:
\game\libs\class3\items\items.win.bmd\game\libs\class3\rts\search.win.bmd\game\libs\class3.1\items\items.win.bmd\game\libs\class3.1\rts\search.win.bmd\game\scripts\entities\items\xml\weapons\*.xml (40 Lifeline weapon .xmls) 英文原帖This mod allows all of the melee weapons and guns from the Breakdown and Lifeline DLCs to spawn in all three game modes, rather than just their own. They've all been added to the appropriate loot lists so they can be found in searchable containers throughout Trumbull Valley.
BEFORE
https://forums.undeadlabs.com/threads/mod-brants-military-surplus-dlc-weapons-in-all-modes.43214/data/attachments/9/9103-ac9f9a06b93fc8ecbad05bdb19cb34f9.jpg
AFTER
https://forums.undeadlabs.com/threads/mod-brants-military-surplus-dlc-weapons-in-all-modes.43214/data/attachments/9/9104-a28c671c377642f7d0b4c13929d0adb3.jpg
In addition:
[*]Breakdown weapons are no longer twice as likely to spawn as the original ones. This means we'll no longer find a dozen PP22s, Fifty Sevens, Hi-Powers, etc. for every other gun we find; they all have the same chance, who knows what you'll find? https://forums.undeadlabs.com/threads/mod-brants-military-surplus-dlc-weapons-in-all-modes.43214/styles/default/xenforo/clear.png
[*]Certain vanilla guns like the M249 light machine gun and BZ 75 ST were previously missing from the loot lists entirely, they've been re-added and are now able to spawn in the appropriate places.
REQUIREMENTS
It should go without saying, but this mod requires that you own the Breakdown and Lifeline DLCs. This mod doesn't include the weapons' models, textures or sounds, so trying to use it without those necessary assets will not work and may cause the game to crash.
Also, please note that a new game is required (sort of). It should be perfectly safe to use this mod on an existing savegame, but the new weapons probably won't appear in containers until the map (and its loot) are refreshed. That means a new game in Vanilla, but in Breakdown all you have to do is move up to the next level.
CONTENTS
This mod changes the following files:
Code:
\game\libs\class3\items\items.win.bmd\game\libs\class3\rts\search.win.bmd\game\libs\class3.1\items\items.win.bmd\game\libs\class3.1\rts\search.win.bmd\game\scripts\entities\items\xml\weapons\*.xml (40 Lifeline weapon .xmls)The source .xmls are also included.
NOTE: The weapon .xmls are unchanged, they're only included because they have to be in a different place for Vanilla and Breakdown to be able to find them. They were originally located in:
Code:
\game\scripts\class3_2\entities\items\xml\
INSTALLATION
Extract the 'game' folder and all of its contents to \Steam\Steamapps\common\State of Decay\
UNINSTALLATION
Remove all of the files listed under CONTENTS.
TOOLS USED
SoD Extraction Tools
xml2bmd.exe
Notepad++
CHANGELOG
v0.1 - initial release
v0.2 - current version (minor fixes)
CREDITS
@Lu_Shen requested this mod.
Thanks to @SwissArmyKnife for the name suggestion, I was stuck for ideas. Thanks man! https://forums.undeadlabs.com/threads/mod-brants-military-surplus-dlc-weapons-in-all-modes.43214/styles/default/xenforo/clear.png
© 2013 Undead Labs LLC. All Rights Reserved.™ 百度盘下载http://pan.baidu.com/s/1i3n7Wxv 什么意思 又见机翻,不过还是要感谢楼主的无私:$ 呵呵。。。。我就简单能看懂些。。。 看不懂啊。。。。。。
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