最新15号升级补丁的更新内容
本帖最后由 zhonghuaxm 于 2014-6-7 01:13 编辑[*]Allow refugees to recycle in lifeline after a full cycle of refugees - once you've met everyone and either rescued them or...otherwise, the game will start from the top of the list so that the game can continue.
[*]Important persons should no longer become 'Away From Home' and will stay at the base.
[*]Removed a problematic issue preventing Cho from acknowledging successes once she was at your base.
[*]Fix for 'fainting' before the first siege. Fainting should now be impossible until after that siege is over. Death is death.
[*]Removed access to an area in the port we didn't intend to be playable area. (There was an area in the port in the NW area of the map, where you could climb over a wall next to the crane and run around in a small zone and eventually hit some invisible walls. Borrrrrrrrring.)
[*]Vehicles should now be repaired by advanced Workshops post siege.
[*]Eldridge's post-rescue scene (on the radio with Highroad) should no longer turn driving players into car-centaurs.
[*]Removed teleports from VIP "Found" scenes, to prevent ugliness in cases where the intended building is not cast.
[*]Made Sasquatch pacifistic and unkillable during Bloater and Screamer Hunting missions, to prevent him from screwing up the Bloater all the time.
[*]Fixed bad reference to the most advanced versions of the Infirmary that was preventing sick people from getting better.
[*]Fixed a case where Greyhound 2 soldiers were invulnerable when they became playable.
[*]Baroque church near international district should no longer appear blown out with black squares atop each steeple.
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[*]营救的普通难民会循环了,就是所有普通难民刷完了会再重新出现再来一次。(终于可以无限救了)
[*]重要任务不再会离开基地
[*]移除一个会导致Cho进入基地后不感谢军队的问题
[*]修复在第一次围城前的“倒下”。NPC倒下在第一次围城结束前将不会发生。
[*]取消一个区域的进入通道。在西北区域,无内容,很无聊的地方。
[*]每次围城后车辆可被修理。
[*]营救大胡子剧情触发时(在和Highroad无线电通信时)不再将驾驶汽车的玩家变到汽车中间?(水平有限)
[*]移除发现VIP场景的瞬移,防止在没发现的特定建筑出现怪事。
[*]让大胡子在尖叫者和自爆者任务的时候不会误杀僵尸。
[*]修复医院不治疗病人的情况
[*]修复当灰色猎犬营地俩个士兵在可以操作后无敌的BUG
[*]修复在巴洛克式的教堂靠近国际区域的尖塔顶部显示黑色方块的问题
顶。。。。 非常感谢 看看................... 本帖最后由 qqwwee3332 于 2014-6-6 17:08 编辑
楼主木JJ OH 。感谢楼主告知。否则都不知道更新了什么
这补丁还真大 好!學習學習! 你英文翻中文不錯,只是負責發更新內容的官方人員沒有完全把部份內容寫好,使玩家無法了解其意思
[*]修理第一次圍城時,倖存者的"虛弱"狀態(虛弱是指倖存者瀕死時,倖存者倒在地上不斷掙扎的動作),現在"虛弱"狀態在該回合圍城結束後不再持續了,而是被判定為死亡。
[*]Fix for 'fainting' before the first siege. Fainting should now be impossible until after that siege is over. Death is death.
醫院終於可以救治病啦...
別老做一些沒作用的設施~
修正了好多錯誤
原來士兵不會好是這原因 木JJ{:3_142:}.................................... 露珠xiaojj michael92020 发表于 2014-6-6 17:39 static/image/common/back.gif
你英文翻中文不錯,只是負責發更新內容的官方人員沒有完全把部份內容寫好,使玩家無法了解其意思
[*]修理第 ...
感谢,这么就理解
楼主木JJ 顶,终于可以治好病了 不错。。。。。。。 感觉没啥实质的内容。。。懒得打了 无敌是是么情况?没遇到啊…… an1911 发表于 2014-6-7 20:52 static/image/common/back.gif
无敌是是么情况?没遇到啊……
話說這情況我也沒遇過的說~
感觉没啥实质的内容。。。懒得打了
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