rexgh 发表于 2013-10-29 01:22

觉得论坛手柄设置很麻烦?。那就进来吧。抛开繁琐不用设置下了覆盖就杂牌也可以双打震动

本帖最后由 rexgh 于 2013-10-29 18:12 编辑

附件在最底下,下载解压覆盖即可或者复制我的代码到游戏根目录的下x360ce.ini里保存,用了可以的麻烦回下贴,谢谢了


买了俩北通蝙蝠。试过论坛好多软件,要么没震动。要么只能一个手柄。要么不识别了,很头疼。后来找到XINPUTTEST,十分简单。进游戏竟然可以,然后俩手柄发现只可以用一个。然后我打开下x360ce.ini 。开始琢磨怎么修改。后来发现主要是因为里的Index=-1 是      忽略第二个手柄    ,改成0就是启用,并且当作主手柄。但是我的IPAD1第一个手柄已经是主手柄了。所以我改成了Index=1,进游戏发现OK。但是按键不对,我就又把IPAD1底下的全部复制过去搞定,哦也,双飞~~兴奋,决定造福社会,分享自己的软件,已经设置好。解压覆盖到游戏里就可以了。也也可以直接复制下面的内容到你目录里的X360CE.INI里。
这里开始,注意开始空一行,最后空一行


UseInitBeep=1             #use 0 to 1; default 1; beep on init
Log=0                     #use 0 to 1; creates a log file in folder 'x360ce logs'


Index=0                   #controller index in system game controllers list; 0 is first; -1 to ignore this pad
Left Analog X=1         #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog Y=-2          #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog X=6          #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog Y=-3         #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog X Linear=0    #-100 to +100raise this number to increase sensitivity near center
Left Analog Y Linear=0    #-100 to +100raise this number to increase sensitivity near center
Right Analog X Linear=0   #-100 to +100raise this number to increase sensitivity near center
Right Analog Y Linear=0   #-100 to +100raise this number to increase sensitivity near center
Left Analog X+ Button=0   #button id; 0 to disable
Left Analog X- Button=0   #button id; 0 to disable
Left Analog Y+ Button=0   #button id; 0 to disable
Left Analog Y- Button=0   #button id; 0 to disable
Right Analog X+ Button=0#button id; 0 to disable
Right Analog X- Button=0#button id; 0 to disable
Right Analog Y+ Button=0#button id; 0 to disable
Right Analog Y- Button=0#button id; 0 to disable
D-pad POV=1               #POV index; 0 to disable
D-pad Up=0                #button id; 0 to disable
D-pad Down=0            #button id; 0 to disable
D-pad Left=0            #button id; 0 to disable
D-pad Right=0             #button id; 0 to disable
A=3                     #button id; 0 to disable
B=2                     #button id; 0 to disable
X=4                     #button id; 0 to disable
Y=1                     #button id; 0 to disable
Left Shoulder=5         #button id; 0 to disable
Right Shoulder=6          #button id; 0 to disable
Back=9                  #button id; 0 to disable
Start=10                  #button id; 0 to disable
Left Thumb=11             #button id; 0 to disable
Right Thumb=12            #button id; 0 to disable
TriggerDeadzone=0         #use 0 to 255; default 0; add deadzone to trigger
Left Trigger=7          #button id; precede with 'a' for an axis; 's' for a slider; 'x' for a half range axis; 'h' for half slider; use '-' to invert ie. x-2;
Right Trigger=8         #button id; precede with 'a' for an axis; 's' for a slider; 'x' for a half range axis; 'h' for half slider; use '-' to invert ie. x-2;
UseForceFeedback=1      #use 0 to 1; default 0
SwapMotor=0               #use 0 to 1; default 0
ForcePercent=100          #use 0 to 100; default 100
ControllerType=1          #GAMEPAD 1; WHEEL 2; STICK 3; FLIGHT_SICK 4; DANCE_PAD 5; GUITAR 6; DRUM_KIT 8;   //WILDS
AxisToDPad=0            #Use Axis to control DPad (0 disabled, 1 enabled)                                 //WILDS
AxisToDPadDeadZone=256    #Dead zone for Axis                                                               //WILDS
AxisToDPadOffset=0      #                                                                                 //WILDS
POVXReverse=0             #Reverse POV Up/Down
POVYReverse=0             #Reverse POV Left/Right


Index=1                   #controller index in system game controllers list; 0 is first; -1 to ignore this pad
Left Analog X=1         #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog Y=-2          #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog X=6          #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog Y=-3         #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog X Linear=0    #-100 to +100raise this number to increase sensitivity near center
Left Analog Y Linear=0    #-100 to +100raise this number to increase sensitivity near center
Right Analog X Linear=0   #-100 to +100raise this number to increase sensitivity near center
Right Analog Y Linear=0   #-100 to +100raise this number to increase sensitivity near center
Left Analog X+ Button=0   #button id; 0 to disable
Left Analog X- Button=0   #button id; 0 to disable
Left Analog Y+ Button=0   #button id; 0 to disable
Left Analog Y- Button=0   #button id; 0 to disable
Right Analog X+ Button=0#button id; 0 to disable
Right Analog X- Button=0#button id; 0 to disable
Right Analog Y+ Button=0#button id; 0 to disable
Right Analog Y- Button=0#button id; 0 to disable
D-pad POV=1               #POV index; 0 to disable
D-pad Up=0                #button id; 0 to disable
D-pad Down=0            #button id; 0 to disable
D-pad Left=0            #button id; 0 to disable
D-pad Right=0             #button id; 0 to disable
A=3                     #button id; 0 to disable
B=2                     #button id; 0 to disable
X=4                     #button id; 0 to disable
Y=1                     #button id; 0 to disable
Left Shoulder=5         #button id; 0 to disable
Right Shoulder=6          #button id; 0 to disable
Back=9                  #button id; 0 to disable
Start=10                  #button id; 0 to disable
Left Thumb=11             #button id; 0 to disable
Right Thumb=12            #button id; 0 to disable
TriggerDeadzone=0         #use 0 to 255; default 0; add deadzone to trigger
Left Trigger=7          #button id; precede with 'a' for an axis; 's' for a slider; 'x' for a half range axis; 'h' for half slider; use '-' to invert ie. x-2;
Right Trigger=8         #button id; precede with 'a' for an axis; 's' for a slider; 'x' for a half range axis; 'h' for half slider; use '-' to invert ie. x-2;
UseForceFeedback=1      #use 0 to 1; default 0
SwapMotor=0               #use 0 to 1; default 0
ForcePercent=100          #use 0 to 100; default 100
ControllerType=1          #GAMEPAD 1; WHEEL 2; STICK 3; FLIGHT_SICK 4; DANCE_PAD 5; GUITAR 6; DRUM_KIT 8;   //WILDS
AxisToDPad=0            #Use Axis to control DPad (0 disabled, 1 enabled)                                 //WILDS
AxisToDPadDeadZone=256    #Dead zone for Axis                                                               //WILDS
AxisToDPadOffset=0      #                                                                                 //WILDS
POVXReverse=0             #Reverse POV Up/Down
POVYReverse=0             #Reverse POV Left/Right


Index=-1                  #controller index in system game controllers list; 0 is first; -1 to ignore this pad
Left Analog X=1         #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog Y=-2          #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog X=3          #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog Y=-6         #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog X Linear=0    #-100 to +100raise this number to increase sensitivity near center
Left Analog Y Linear=0    #-100 to +100raise this number to increase sensitivity near center
Right Analog X Linear=0   #-100 to +100raise this number to increase sensitivity near center
Right Analog Y Linear=0   #-100 to +100raise this number to increase sensitivity near center
Left Analog X+ Button=0   #button id; 0 to disable
Left Analog X- Button=0   #button id; 0 to disable
Left Analog Y+ Button=0   #button id; 0 to disable
Left Analog Y- Button=0   #button id; 0 to disable
Right Analog X+ Button=0#button id; 0 to disable
Right Analog X- Button=0#button id; 0 to disable
Right Analog Y+ Button=0#button id; 0 to disable
Right Analog Y- Button=0#button id; 0 to disable
D-pad POV=1               #POV index; 0 to disable
D-pad Up=0                #button id; 0 to disable
D-pad Down=0            #button id; 0 to disable
D-pad Left=0            #button id; 0 to disable
D-pad Right=0             #button id; 0 to disable
A=2                     #button id; 0 to disable
B=3                     #button id; 0 to disable
X=1                     #button id; 0 to disable
Y=4                     #button id; 0 to disable
Left Shoulder=5         #button id; 0 to disable
Right Shoulder=6          #button id; 0 to disable
Back=9                  #button id; 0 to disable
Start=10                  #button id; 0 to disable
Left Thumb=11             #button id; 0 to disable
Right Thumb=12            #button id; 0 to disable
TriggerDeadzone=0         #use 0 to 255; default 0; add deadzone to trigger
Left Trigger=a-4          #button id; precede with 'a' for an axis; 's' for a slider; 'x' for a half range axis; 'h' for half slider; use '-' to invert ie. x-2;
Right Trigger=a-5         #button id; precede with 'a' for an axis; 's' for a slider; 'x' for a half range axis; 'h' for half slider; use '-' to invert ie. x-2;
UseForceFeedback=1      #use 0 to 1; default 0
SwapMotor=0               #use 0 to 1; default 0
ForcePercent=100          #use 0 to 100; default 100
ControllerType=1          #GAMEPAD 1; WHEEL 2; STICK 3; FLIGHT_SICK 4; DANCE_PAD 5; GUITAR 6; DRUM_KIT 8;   //WILDS
AxisToDPad=0            #Use Axis to control DPad (0 disabled, 1 enabled)                                 //WILDS
AxisToDPadDeadZone=256    #Dead zone for Axis                                                               //WILDS
AxisToDPadOffset=0      #                                                                                 //WILDS
POVXReverse=0             #Reverse POV Up/Down
POVYReverse=0             #Reverse POV Left/Right


Index=-1                  #controller index in system game controllers list; 0 is first; -1 to ignore this pad
Left Analog X=1         #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog Y=-2          #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog X=3          #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog Y=-6         #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog X Linear=0    #-100 to +100raise this number to increase sensitivity near center
Left Analog Y Linear=0    #-100 to +100raise this number to increase sensitivity near center
Right Analog X Linear=0   #-100 to +100raise this number to increase sensitivity near center
Right Analog Y Linear=0   #-100 to +100raise this number to increase sensitivity near center
Left Analog X+ Button=0   #button id; 0 to disable
Left Analog X- Button=0   #button id; 0 to disable
Left Analog Y+ Button=0   #button id; 0 to disable
Left Analog Y- Button=0   #button id; 0 to disable
Right Analog X+ Button=0#button id; 0 to disable
Right Analog X- Button=0#button id; 0 to disable
Right Analog Y+ Button=0#button id; 0 to disable
Right Analog Y- Button=0#button id; 0 to disable
D-pad POV=1               #POV index; 0 to disable
D-pad Up=0                #button id; 0 to disable
D-pad Down=0            #button id; 0 to disable
D-pad Left=0            #button id; 0 to disable
D-pad Right=0             #button id; 0 to disable
A=2                     #button id; 0 to disable
B=3                     #button id; 0 to disable
X=1                     #button id; 0 to disable
Y=4                     #button id; 0 to disable
Left Shoulder=5         #button id; 0 to disable
Right Shoulder=6          #button id; 0 to disable
Back=9                  #button id; 0 to disable
Start=10                  #button id; 0 to disable
Left Thumb=11             #button id; 0 to disable
Right Thumb=12            #button id; 0 to disable
TriggerDeadzone=0         #use 0 to 255; default 0; add deadzone to trigger
Left Trigger=a-4          #button id; precede with 'a' for an axis; 's' for a slider; 'x' for a half range axis; 'h' for half slider; use '-' to invert ie. x-2;
Right Trigger=a-5         #button id; precede with 'a' for an axis; 's' for a slider; 'x' for a half range axis; 'h' for half slider; use '-' to invert ie. x-2;
UseForceFeedback=1      #use 0 to 1; default 0
SwapMotor=0               #use 0 to 1; default 0
ForcePercent=100          #use 0 to 100; default 100
ControllerType=1          #GAMEPAD 1; WHEEL 2; STICK 3; FLIGHT_SICK 4; DANCE_PAD 5; GUITAR 6; DRUM_KIT 8;   //WILDS
AxisToDPad=0            #Use Axis to control DPad (0 disabled, 1 enabled)                                 //WILDS
AxisToDPadDeadZone=256    #Dead zone for Axis                                                               //WILDS
AxisToDPadOffset=0      #                                                                                 //WILDS
POVXReverse=0             #Reverse POV Up/Down
POVYReverse=0             #Reverse POV Left/Right

这里结束

rexgh 发表于 2013-10-29 01:41

:(都没人回复我丫。。。琢磨了很久的。。。造福社会来着

q1231212 发表于 2013-10-29 01:47

:):):)顶一个,感谢分享

sourcerui 发表于 2013-10-29 07:32

不觉明厉!!!!!!!!!!!!!!!!!

liping4369713 发表于 2013-10-29 09:21

和LZ的是同一个模拟软件~经常有些游戏右摇杆方向错误的话我也自己修改配置文件~~哈哈
只不过至今从未震动过一次。

rexgh 发表于 2013-10-29 14:40

liping4369713 发表于 2013-10-29 09:21 static/image/common/back.gif
和LZ的是同一个模拟软件~经常有些游戏右摇杆方向错误的话我也自己修改配置文件~~哈哈
只不过至今从未震动过 ...

你在游戏里吧震动打开,。就是标题模式选择画面按Y键,按键操作设定里的最后个震动。里面的关改成ON,坑爹翻译成“向上”

oyyt1987 发表于 2013-10-29 14:45

多谢分享!!!

rexgh 发表于 2013-10-29 18:08

oyyt1987 发表于 2013-10-29 14:45 static/image/common/back.gif
多谢分享!!!

:victory:

lskg无心 发表于 2013-10-29 18:48

好使了 感觉楼主

rotcb 发表于 2013-10-29 18:52

这个补丁试过可以联机吗

普通小骚年- 发表于 2013-10-29 19:38

流弊-0 - 亲。

▲   清眸 发表于 2013-10-29 19:41

谢谢楼主、回去试试、手柄不震动

zxcvbnmojm 发表于 2013-10-29 19:43

感谢!!!!!!!!!!

954231703 发表于 2013-10-29 19:48

多谢楼主:):):):):):)

rexgh 发表于 2013-10-29 20:12

rotcb 发表于 2013-10-29 18:52 static/image/common/back.gif
这个补丁试过可以联机吗

那个要打联机补丁吧

huanliu81 发表于 2013-10-29 20:49

手柄没有反应是不是这个可以解决?

rexgh 发表于 2013-10-29 22:59

huanliu81 发表于 2013-10-29 20:49 static/image/common/back.gif
手柄没有反应是不是这个可以解决?

必须可以哇

spiegelei 发表于 2013-10-30 01:50

不用这么麻烦吧 下载个ds3tool 然后load driver 设置成360手柄就行了

rexgh 发表于 2013-10-30 12:03

spiegelei 发表于 2013-10-30 01:50 static/image/common/back.gif
不用这么麻烦吧 下载个ds3tool 然后load driver 设置成360手柄就行了

这麻烦 ??下载解压覆盖就好。傻瓜式操作,不要设置,你觉得你那个下载解压还要设置的简单、??代码复制保存也很简单

吻旳、太逼真 发表于 2013-10-30 19:12

我装进去了 然后那个启动 我看也有显示 但是不知道为什么 不能进入游戏 手柄没反应阿求助阿 电脑小白阿 请问装完启动哪个才可以用手柄玩阿

wja1226 发表于 2013-10-31 19:08

谢谢LZ分享         

2700794 发表于 2013-10-31 19:15

25块的杂牌手柄,插上没任何反映,请问LZ这个附件有用么

rexgh 发表于 2013-11-1 07:22

吻旳、太逼真 发表于 2013-10-30 19:12 static/image/common/back.gif
我装进去了 然后那个启动 我看也有显示 但是不知道为什么 不能进入游戏 手柄没反应阿求助阿 电脑小白阿...

不要启动任何东西啊、你直接把附件下载。解压,然后全部复制到游戏目录覆盖就好

rexgh 发表于 2013-11-1 07:23

2700794 发表于 2013-10-31 19:15 static/image/common/back.gif
25块的杂牌手柄,插上没任何反映,请问LZ这个附件有用么

有,解压全部复制进游戏目录覆盖,不用设置。插上就玩

扯. 发表于 2013-11-3 00:42

感谢分享

a504867688 发表于 2013-11-3 09:08

一直用这东西,放进游戏文件夹打开就能看到手柄连接成功,都不带设置的

JackGreen 发表于 2013-11-3 09:12

rexgh 发表于 2013-11-3 14:09

吻旳、太逼真 发表于 2013-10-30 19:12 static/image/common/back.gif
我装进去了 然后那个启动 我看也有显示 但是不知道为什么 不能进入游戏 手柄没反应阿求助阿 电脑小白阿...

解压。全部复制进你的游戏安装目录覆盖。然后什么都不用启动设置。插上手柄打开游戏直接玩

Ting峯 发表于 2013-11-3 15:15

DDDDDDDDDDDDDDDDDDDDDDDDD

dreaming_zym 发表于 2013-11-3 17:07

感谢楼主的分享
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查看完整版本: 觉得论坛手柄设置很麻烦?。那就进来吧。抛开繁琐不用设置下了覆盖就杂牌也可以双打震动