playergrowth.ini
playergrowth.ini参数文件怎么改:这个球员成长参数怎么改啊,球员,成长太快了,罗本、里贝里、德罗巴、年纪太大,还不停的长,升价都过亿了,买又卖不出去,搞的现在队里一堆老人,。DUMP_PLAYERS_GROWTH_DATA = 0
MONTHLY_UPDATE_NUM_TEAMS = 24 // Num teams to update in the career loop when EM_MONTHPASSED is received
EXPERIENCE_MAX = 1 // Experience needed by the player to grow
EXPERIENCE_MIN = 0
// Match experience
MATCHEXPERIENCE_MAX = 1000 // Maximum amount of match experience that a player can earn before hitting a growth point
MATCHEXPERIENCE_MIN = 100 // Minimum amount of match experience that a player can earn
MATCHEXPERIENCEPOINTS_BASE = 100 // Base amount of match experience earned
MATCHEXPERIENCEPOINTS_MAX = 1000 // Upper bound to the amount of match experience that a player can earn
MATCHEXPERIENCEPOINTS_MIN = 100 // Lower bound to the amount of match experience that a player can earn
MATCHEXPERIENCEPOINTS_INJURED_BASE = 100// Base amount of xp points earned (negatively) for injured players
MATCHEXPERIENCE_SUBS_FACTOR = 1
MATCHEXPERIENCE_RESERVES_FACTOR = 1
// Injury factors (these factors are accumulated every day passed having the player injured)
INJURY_FACTOR_LIGHT = 1 // light injury
INJURY_FACTOR_MEDIUM = 1 // medium injury
INJURY_FACTOR_SEVERE = 1 // severe injury
INJURY_FACTOR_MAX = 1 // max injury(the accumulated factor can't be higher than this value)
// Match type factors
MATCHTYPE_FRIENDLY = 10 // Friendly match
MATCHTYPE_LEAGUE = 10 // League match
MATCHTYPE_CUP = 10 // Cup match
MATCHTYPE_CONTINENTAL = 10 // Continental match
MATCHTYPE_INTERNATIONAL = 10 // International match
// Match importance factors
MATCHIMPORTANCE_LOW = 10 // Low
MATCHIMPORTANCE_MEDIUM = 10 // Medium
MATCHIMPORTANCE_HIGH = 10 // High
MATCHIMPORTANCERANGE_LOW = 10 // Low Range
MATCHIMPORTANCERANGE_MEDIUM = 10// Medium Range
MATCHIMPORTANCERANGE_HIGH = 10 // High Range
// Match rating
MATCHRATINGBOOST_MINOR = 10 // Match rating boost for high rating (8)
MATCHRATINGBOOST_MODERATED = 10// Match rating boost for very high rating (9)
MATCHRATINGBOOST_MAJOR = 10 // Match rating boost for extremely high rating (10)
MATCHRATING_MIN_VALUE = 10
MATCHRATING_MAX_VALUE = 10
OVERALL_TIER1_DIFF = 4 // Tiers for overall vs potential comparisons and factors
OVERALL_TIER1_FACTOR = 1.00
OVERALL_TIER2_DIFF = 8
OVERALL_TIER2_FACTOR = 1.00
OVERALL_TIER3_DIFF = 14
OVERALL_TIER3_FACTOR = 1.00
OVERALL_TIER4_DIFF = 25
OVERALL_TIER4_FACTOR = 1.00
OPPOSITION_VERY_STRONG = 0 // Opposition level factors
OPPOSITION_VERY_STRONG_FACTOR = 100
OPPOSITION_STRONG = 0
OPPOSITION_STRONG_FACTOR = 100
OPPOSITION_EQUAL = 0
OPPOSITION_EQUAL_FACTOR = 10
OPPOSITION_WEAK = 0
OPPOSITION_WEAK_FACTOR = 100
OPPOSITION_VERY_WEAK = 0
OPPOSITION_VERY_WEAK_FACTOR = 100
PLAYERGROWTH_POSITIVE_FACTOR = 100
PLAYERGROWTH_NEGATIVE_FACTOR = 100
PLAYERGROWTH_PLAYASPLAYER_FACTOR = 100// Multiplier for User Player that is a real player or created player
PLAYERGROWTH_NORMAL_AVERAGE = 100
PLAYERGROWTH_HIGH_AVERAGE = 100
MAX_RATING = 100
ASSISTANTCOACHASSESSMENT_CLOSE_TO_POTENTIAL_DIFF = 2
ASSISTANTCOACHASSESSMENT_GETTING_OLD_AGE = 30
ASSISTANTCOACHASSESSMENT_YOUNG_AGE = 17
ASSISTANTCOACHASSESSMENT_HIGH_POTENTIAL_DIFF = 10
PLAYER_WITH_POTENTIAL_NOT_PLAYING_OVERALL_DIFF = 10 // We send the email of a player who reached a growth point that is not playing if Potential - Current overall > 8
MATCH_RATING_SUBS_FACTOR = 1
MATCH_RATING_RESERVES_FACTOR = 1
LOWER_LEAGUE_RATING_FACTOR = 10
MEDIUM_LEAGUE_RATING_FACTOR = 10
TOP_LEAGUE_RATING_FACTOR = 10
LOANED_PLAYERS_BASE_OPPOSING_TEAM_OVERALL = 75
LOANED_PLAYERS_NUM_MINUTES_IN_MATCH = 90
LOANED_PLAYERS_MINS_PLAYED = 90
LOANED_PLAYERS_MATCH_RATING_AVG = 6
CPU_PLAYERS_MATCH_RATING_AVG = 6
MAX_PLAYER_DROP_POTENTIAL_PERCENTAGE = 0
MAX_PLAYER_AGE_FOR_POTENTIAL_PLAYER = 38
谁翻译下。。。。。
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