2212077155 发表于 2012-1-8 23:09

强顶   !

tjzzang 发表于 2012-1-8 23:23

这个游戏。太暴力了

88992236j 发表于 2012-1-8 23:41

wetewtwqet23523523

cheerleo 发表于 2012-1-8 23:43

支持啊!!

zhangzhang716 发表于 2012-1-8 23:49

试试吧·············

ckack 发表于 2012-1-9 00:13

好东西要支持

lu_fan_qing 发表于 2012-1-9 01:00

支持。。支持。。。。。

54506812 发表于 2012-1-9 08:44

内牛满面啊

cqtcwr 发表于 2012-1-9 10:39

希望一切顺利

TDX 发表于 2012-1-9 13:53


本帖最后由 sws179640480 于 2011-11-17 08:42 编辑


继续F5 刷新刷新刷新

billseta 发表于 2012-1-9 14:26

和侠盗的游戏模式差不多,自由度高啊

kyo22 发表于 2012-1-9 15:24

第2部還未玩...先下載

psshien 发表于 2012-1-9 16:24

这个好。。。。。。。。。。

854607021 发表于 2012-1-9 17:08

regfgfccccccccc

天空 发表于 2012-1-9 17:49

如果您要查看本帖隐藏内容请回复

kense64 发表于 2012-1-9 19:52

:D这个可以用吗

a898382 发表于 2012-1-9 20:25


只差ish啊·········

爱模型啊 发表于 2012-1-9 20:33

好东西啊啊啊啊啊啊

xxad124 发表于 2012-1-9 21:38

回复下载

dannychen0520 发表于 2012-1-10 01:37

thanks{:3_59:}

asd87152 发表于 2012-1-10 07:18

謝謝您的分享
試玩後支持正版~~~

地狱三头犬 发表于 2012-1-10 07:27

哇、不错的啊。非常支持一下。:loveliness:

 兲蝎男゛ 发表于 2012-1-10 07:29

# Display options.
# This file is rewritten whenever options are changed in the menu. (改变这些参数可以影响游戏)
# Toggle values can be true/false or 1/0. Everything else is a number.( 可以选择true/false"开启/关闭"或者1/0,也可以根据情况改其他参数)

ResolutionWidth = 800
ResolutionHeight = 600
RefreshRate = 240
MSAA_Level = 2
Fullscreen = true

# Which monitor should be used in fullscreen mode.
DisplayIndex = 0

# Toggle whether resolution is verified before setting.
# This can be used to run the game at any arbitrary resolution in a window.
# However this will break fullscreen mode and Alt+Enter.
VerifyResolution = true

# Toggle v-sync in fullscreen.
VSync = false

# Preset is a number between 1 and 5 for low, medium, high, ultra-high, and custom.
# Custom allows the rest of the settings below to be edited in the UI.
Preset = 2

# TextureDetailLevel toggles the use of high res textures. Currently ignored.
TextureDetailLevel = 0

# AnisoLevel is usually 0 (for trilinear filtering) or 1 through 16.
AnisoLevel = 2

# Lighting detail can be 1, 2, or 3 for low, high, and ultra-high.
LightingDetail = 1

# SSAO level can be 0, 1, 2 or 3 for off, accumulative SSAO, regular SSAO, and hi-res SSAO.
SSAO_Level = 1

# ShadowDetail is the shadow map resolution. 1024, 2048, and 4096 are default options,
# but any power of two will work.
# Zero for no shadows.
ShadowDetail = 1024

# Scene detail controls the geometric detail of the scene. 1 through 3 for low, medium, high.
# This includes LODs, view distance, and turning off certain scene elements.
SceneDetail = 2

# Reflections are 0, 1, or 2, for off, low, or high.
Reflections = 1

# MotionBlur can override motion blur off even when post process detail is up.
MotionBlur = true

# PostProcess can be 0, 1, or 2 for off, low, or high.
# HDR bloom and tone mapping, basic DoF, and motion blur all come on at low,
# God rays and diffusion depth of field come on at high.
# DDoF is incompatible with lighting details other than 3.
# If DDoF is enabled, bokeh DoF will come on automatically on DX11 level cards.
PostProcess = 1

# Toggles whether cutscenes are letter-boxed in the center monitor or
# expand to fill all monitors in Eyefinity mode.
LetterboxEyefinity = true

# Extremely low framerate (less than two frames a second) could be due to low video memory.
# * Resolution is the biggest factor in video memory usage.
# * Lighting detail has a major effect on memory usage.
#   It effects lighting quality slightly, but turning it to low will also turn off advanced depth of field.
# * At high resolutions, anti-aliasing modes can result in high memory usage.
# * Shadows and Ambient Occlusion have a minor effect on video memory usage.

# Poor frame rate on low-end CPU抯 can be aided by the following options.
# * Scene detail has the biggest effect on CPU performance and visuals. The low setting here should be a last resort.
# * Reflections can have an effect if they are turned off.
# * Shadows will improve CPU performance if turned off, but will seriously affect visuals.

# Poor frame rate on low-end GPU抯 can be aided by the following options.
# * The presets are geared toward GPU performance. Using auto-detect should choose settings appropriate for your GPU.
# * Resolution and lighting detail have the biggest effect.
# * Post processing has a major effect on GPU performance when set to high.

dbdsy 发表于 2012-1-10 10:52

需要破解补丁啊

huhu2008 发表于 2012-1-10 11:28

看看 哈哈

alleynsun 发表于 2012-1-10 13:56

顶啊,感谢楼主发布资源

vin2356 发表于 2012-1-10 14:03

谢谢分享!!!!!!!!!!!!!

STARATM 发表于 2012-1-10 14:55


终于来了多谢

624037771 发表于 2012-1-10 16:03

dddddddddddddddddddddddd

軍火 发表于 2012-1-10 16:36

但怎麼硬像中好像回過了= =
但還是謝謝分享
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