【2011-09-20】无主之地2将比前作更加多彩
本帖最后由 huai9999 于 2011-11-13 23:05 编辑Anyone who's played Borderlands knows it has a lot of content. The game features customization options for weapons, vehicles, and just about everything in between. But according to a new interview with Borderlands 2's art director Jeramy Cooke, the sequel is set to be even bigger.
Speaking to Gamasutra, Cooke said that he wanted the game's environments to feel more varied.
"I wanted it to have a richer, larger world. I felt like we were stuck in the desert a lot, and it got monotonous," Cooke said of the first game. "It felt like you were seeing the same enemies too often. I mean, that's my personal experience. And we really wanted to just widen that and give you this sense of a huge space, which is why you can see the other maps from the maps you're in."
According to Cooke, those environmental changes will be accompanied by changes in the sequel's color palette.
"It's a subtle thing, but you feel it," he said. "You start off in that really cool icy area, and then you kind of go down through the tunnel and out into the hot springs area we have, and you'll see from really cool, cold purples and kind of red purples, and then across into the hot springs it really gets warm and kind of becomes green and tan and beige, with a little bit of red thrown in there. A lot of that is the same assets, but what you're seeing is the post-process adjusting the color values and color tone."
As for the game's graphics, Cooke says that everything will look drastically better thanks to the sequel's use of Unreal Engine 3.
"With Unreal 3, we have such a better command now of all the pixel shader stuff that we're able to bring in," Cooke said. "When you look at the ice shader, it's not just a static 2D toon texture, it's constantly adjusting based on the angle of light and how you face the rocks and so on. So we're putting a lot more high end realism stuff on top of the style to give it a lot more depth. So it's not just like cartooned, it feels more like a sort of digital matte to some extent. It's got a lot of some of those elements."
Cooke also confirmed that the game features a redesigned User Interface, allowing for splitscreen on PC. Update: Gearbox contacted IGN to clarify that the PC version will not actually support split-screen play.
"We're building an entire custom UI for PC, and the whole UI supports splitscreen," he said. "So we redesigned all the screens to be vertical and narrow so you don't have to do that weird pan-around thing from the first game. Nobody like that, including us, and we knew we wanted to do better. We knew we could. We kind of ran out of time last time, but this time we're going to hit it hard."
Borderlands 2 is set to release on PC, Xbox 360 and PS3 in 2012.
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所有玩过无主之地1的玩家都知道,1代游戏内容已经非常丰富。玩家可以对枪械,车辆以及几乎所有道具进行自主编辑。而无主之地2的艺术总监Jeramy Cooke在最近一次采访中表示,2代游戏内容将更加丰富。
据Gamasutra报道,Cooke表示2代的游戏场景将更加多样化。
“我想要创造一个更加丰富多彩的世界。1代给我的感觉就像陷入了沙漠,一切都如此单调。”Cooke如此评价1代。“一样的敌人总是重复出现,这是我的个人感受。我们想要扩展这一切,让玩家能有身处一个庞大的星球的感觉,各区域地图之间将力争做到无缝连接。”
Cooke透露,2代的环境用色将随着环境的变化有更多的改变。
“这种改变很微妙,但你能感觉到,”他说“你在一个严寒的环境里开始你的征程,随后你穿过隧道到达温暖区域。一开始周围是一片冷紫色,带点红紫,到温暖地域后,气温上升,于是周围变成了绿褐色,米黄色,点点红色点缀其中。目前这些颜色看起来仍显单调,不过你可以看到,我们正在对色值和色调进行后期处理。”
Cooke还表示,因为对虚幻3引擎的深入使用,2代的游戏画面将有大幅提升。
“有了虚幻3,我们可以更好地表现出所有的物体材质”Cooke说道“当你看冰层时,它不再是一张死板的2D卡通贴图,它会随着光线角度以及你面朝石块的方式的变化而不断改变。我们放了更多高质量的非常逼真的东西让场景拥有更高的景深。所以这并不仅仅是卡通,这还包括了其他的不同的元素。”
Cooke同时确认。游戏将重新设计一套用户界面,以便在PC上实现分屏游戏。(更新:Gearbox日前联系了IGN,澄清说PC版本不一定会支持分屏游戏。)
“我们为PC版重新设计了一套用户界面,可实现分屏游戏。”他说“我们把界面设计成狭长紧凑型,所以你用不着用不着像1代那样拿鼠标四处乱晃,没人喜欢这样子,包括我们。我确信这一次我们能做得更好,1代因为时间仓促而留有缺憾,这一次我们会力求完美。”
《无主之地2》将于2012年登陆 PC XBOX360 PS3平台。
原文地址
翻译:huai9999 来了!{:3_192:}⑨叔点了翻译专精了~ {:3_141:}我是渣水平.... 对了,这个帖⑨叔应该知道吧~
http://forums.gearboxsoftware.com/showthread.php?t=128325 回复 4# giwi
我们这里有热心玩家同步更新这个帖子来着 回复 5# huai9999
恩?那还是蛮有心的,如果换成我的话我就肯定老是会忘掉去光顾GB论坛。最近手头工作不是很多,翻译点小东西问题应该不大,不过看了下GB公布的都是鸡毛蒜皮的细节,没有翻译的动力了。 {:3_135:} 整个寝室都在期待 。。 我是来捧场的 期待出更多好的枪 第三人称一定要有啊.这个最重要的. 期待啊,本来很期望rage的。
看来期望越大失望越大啊。
还是期待无主之地2了。 下載無主中,玩上了就可以體會狂怒和無主不同
不過老實說,狂怒和無主根本就是兩回事 回复 12# cavofray
id厨和无主众都能认识到这点,但前者把这个当成诋毁无主的借口....狂怒版区某些人太过分了。 回复cavofray
id厨和无主众都能认识到这点,但前者把这个当成诋毁无主的借口....狂怒版区某些人太 ...
huai9999 发表于 2011-10-9 13:16 http://bbs.3dmgame.com/images/common/back.gif
誰欺負你誰就是跟我對著幹 回复 14# cavofray
{:3_145:}你误会我的意思了 我还不至于无聊到去找骂.... 期待。。。。无主1就很不错。。。 严重期待2代,一代神作不解释 感谢楼主的分享 期待BORDERLANDS第二部 挺喜欢这游戏的 就是改改党导致刷武器没落了 咩时候能出来 别到时候新电脑又跟不上了 期待啊~~ 翻譯的真棒 路过,5毛 感谢LZ制作及分享!!!
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