关于僵尸世界原版刷新不停的原因代码求解
scn 0CRIntroductionQuestScriptfloat time
float time2
int zombies
Begin GameMode
set time to time + GetSecondsPassed
Iftime > 20
player.placeatme zombie02 zombies 1024 0
player.placeatme zombie02 zombies 1024 1
player.placeatme zombie02 zombies 1024 2
player.placeatme zombie02 zombies 1024 3
set time2 to time2 + 1
set time to 0
if time2 > 4
set zombies to zombies + 1
set time2 to 0
endif
endif
End
这一段中应该没有循环的效果才对呀,执行一次就该END了吧
如果加入以下这一段它会执行一次后自动结束么?
Begin ScriptEffectFinish
; <<< Not Used >>>
End
就像:Begin ScriptEffectStart
Player.placeatme PLAChimera 1 1
player.AddItem PLAComeHereRadio 1 1
End
Begin ScriptEffectUpdate
; <<< Not Used >>>
End
Begin ScriptEffectFinish
; <<< Not Used >>>
End
就是执行一次后就停止了,还是说和脚本属于Effect还是Quest有关?
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