请问360手柄按那个是打开伞的
本帖最后由 BSN凸 于 2011-6-28 14:32 编辑请问360手柄按那个是打开伞的这个贴上没有说手柄怎样打伞打不开伞的解决办法
我已经在TriggerBlock true| OnRelease TriggerBlock false 后面加了|StartUmbrellaBlockContextAction 还是不行 一大堆英语完全看不懂只有乱搞了
.Bindings=(Name="XboxTypeS_Back",Command="CheshireCatAppear| TryToCancelMatinee | togglephysicsmode")
.Bindings=(Name="XboxTypeS_LeftShoulder",Command="ChangeShrinkingMode | OnRelease UnShrinking | TiggerSprint true|OnRelease TiggerSprint false")
.Bindings=(Name="XboxTypeS_RightTrigger", Command="OnRelease SwimAttack|RangeWeaponFirePress|OnRelease RangeWeaponFireRelease | DiscardWatch|Button RightTrigger")
.Bindings=(Name="XboxTypeS_RightShoulder", Command="SwitchEmotion | TriggerDodge true | OnRelease TriggerDodge false | DiscardWatch | CycleFloatInputRB")
.Bindings=(Name="XboxTypeS_X",Command="TurretCannonFire|OnRelease ShootPinball |ChargePinballCannon| SwimTurnBack180 | BoostRoll true|OnRelease BoostRoll false|PickUpActor | Pickup | DropCarried | use | push | EjectAliceFromCannon |FireGiantWeapon | VorpalBladeFirePress | OnRelease VorpalBladeFireRelease | QuitFPS| StartContextAction | interactInLondonX | InteractBlockPiece")
.Bindings=(Name="XboxTypeS_Y",Command="TurretMineFire|GiantStomp | HobbyHorseFirePress | OnRelease HobbyHorseFireRelease | QuitFPS | DiscardWatch")
+Bindings=(Name="XboxTypeS_DPad_Up",Command="TryToSwitchRangeWeapon true | Button cA")
+Bindings=(Name="XboxTypeS_DPad_Down",Command="TryToSwitchRangeWeapon false | Button dA")
+Bindings=(Name="XboxTypeS_DPad_Left",Command="TryToSwitchRangeWeapon true | DiscardWatch | Button bA")
+Bindings=(Name="XboxTypeS_DPad_Right",Command="TryToSwitchRangeWeapon false | DiscardWatch | Button eA")
+Bindings=(Name="XboxTypeS_RightThumbstick",Command="EnterFPSByRS | On bA Bugit| On cA togglephysicsmode | On dA ToggleGhost | On eA StatUnitAndStatFPS | DiscardWatch")
+Bindings=(Name="XboxTypeS_LeftThumbstick",Command="OnRelease ToggleCloseFollowCamera | TriggerHysteria")
+Bindings=(Name="XboxTypeS_LeftTrigger",Command="TogglePOI true | OnRelease TogglePOI false | ChangeCameraMode true | OnRelease ChangeCameraMode false | QuitFPS | DiscardWatch")
.Bindings=(Name="XboxTypeS_Start",Command="ShowJournalMenu")
.Bindings=(Name="XboxTypeS_B",Command="StartClockBombContextAction|TurretMineFire|CloneButtonPressed | GiantStompOnButtonB | OnRelease CloneButtonReleased | OnReleaseExitFromCannon true|DropCarried| OnEndUpgradeUI | HeadSwitchEject | MoveBlockPieceB")
.Bindings=(Name="XboxTypeS_A",Command="TurretCannonFire|Jump|EjectAliceFromCannon|DropCarried|use|push|LaunchFromJumpPad | OnRelease JumpButtonReleased | QuitFPS |TriggerBlock true| OnRelease TriggerBlock false|StartUmbrellaBlockContextAction| ToggleSonar | MoveBlockPieceA | DiscardWatch | FireGiantWeapon | CycleFloatInputA") 本帖最后由 BSN凸 于 2011-6-28 14:49 编辑
LT+A.........................
jerryxxx 发表于 2011-6-28 14:37 http://bbs.3dmgame.com/images/common/back.gif
可以打伞了 楼上正解
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