[l4d2]换图插件1.5.0
本帖最后由 fenghf 于 2016-1-9 19:56 编辑增加支持所有模式换图
* Version 1.5.0 Added suport for left4dead2 with realism mode and valve's mutations. One common maps rotation for all modes.
* Version 1.4.0: New plugin and config name sm_l4d_mapchanger (old sm_l4dvs_mapchanger.smx will be automatically deleted)
* Hook change gamemode event and autoload mission list for new gamemode on the server
* Add support sm_l4dco_mapchanger.txt and sm_l4dvs_mapchanger.txt for coop and versus gamemodes
* Plugin stop activity if discovered survival gamemode and wait for change gamemode to coop or versus or change map
* Version 1.3.6: Fix autoloading of a following map bug
* Fix custom settings for versus map bug
* Version 1.3.5: Add autoloading of a following map of the list if the server has become empty
* Version 1.3.4: Any critical bugs fixes (thx Red Alex)
* Version 1.3.3: Add support of wrong custom versus map
* Add server commands:
* sm_l4d_fmc_crec_add - Add custom value sm_l4d_fmc_crec for the specified map. Max 50.
* Use: sm_l4d_fmc_crec_add <existing custom map> <custom sm_l4d_fmc_crec integer value (max 99)> <custom sm_l4d_fmc_re_timer_block float value>
* sm_l4d_fmc_crec_clear - Clear all custom value sm_l4d_fmc_crec.
* sm_l4d_fmc_crec_list - Show all custom value sm_l4d_fmc_crec.
* Manual set next mission name in sm_l4dvs_mapchanger.txt
* Add displays and log team winner index at round_end in debug mode
* Version 1.3.2: Fix mission announce bug
* Add cvar sm_l4d_fmc_dbug write event log to file
* Add cvar sm_l4d_fmc_re_timer_block block double event round_end
* Version 1.3.1: Ready for L4D version 1.0.1.2
*/
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要改代码的呀谢谢 sadasdasdasd
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射击游戏区›《生存之旅2》›换图插件1.5.0›参与/回复主题
穿越来找源码
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还能用么,。看看。
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