火与剑(With Fire and Sword)1.141完整版及升级补丁!!!!!!!!!!!标题要长
本帖最后由 ah998 于 2011-6-18 12:26 编辑原帖转自骑砍中文站:http://bbs.mountblade.com.cn/viewthread.php?tid=203341&page=1#pid2167450
完整版下载地址
http://download.taleworlds.com/mb_wfas_setup_1141.exe
http://download2.taleworlds.com/mb_wfas_setup_1141.exe
ftp://anonymous:anonymous@208.43.68.152/mb_wfas_setup_1141.exe
升级补丁下载地址
http://download.taleworlds.com/mb_wfas_upgrade_1138_to_1141.exe
http://download2.taleworlds.com/mb_wfas_upgrade_1138_to_1141.exe
ftp://anonymous:anonymous@208.43 ... de_1138_to_1141.exe
原帖地址
http://forums.taleworlds.com/index.php?topic=177591
Hello everyone. The new patch for Fire and Sword took a bit more than we had expected but it is finally ready. You can find the download links for it in our download page.
We haven't been able to put in all the new stuff we have been working on to this patch so you can expect a new patch with some more features in a few weeks. ;)
For those interested, here's the changelog for this version:
Common:
---------
Firearms have been generally rebalanced. Muskets are deadlier. Pistols are less accurate but faster.
Pistols and Muskets are now held by their barrels when used in melee mode.
Muskets have new thrust and swing animations for being used in melee where they are used to bash the enemy with the stock.
Melee weapons have been rebalanced in general and they are now faster.
Motion blur effect has been removed from some weapons.
Horses have been made slightly faster and expensive ones now have higher charge rating.
Characters can now crouch. The default key is 'z'.
Order menus redesigned.
New orders for volley fire.
New orders for specifying formation depth (between 1 and 5)
Damage type of Ranged Weapons is now determined by the type of ammunition rather than the weapon itself. Basic arrows for bows do cutting damage but it is possible to buy more advanced ones with piercing damage.
New sounds and particle systems for musket shots bullet hits and ricochets.
Pikes can now be thrusted from an overhead stance so they no longer have a single type of attack.
If a character is interrupted while reloading a musket (by being hit) the reloading action is now resumed from where it was left off.
Switching to pistols is now quicker whereas switching to muskets has been made slower.
Grenade damage calculation is changed so as to account for obstructions.
Female face textures retouched slightly.
Multiplayer:
-----------
Changed the fog and atmosphere settings in some multiplayer maps.
Multiplayer Captain modes have received an overhaul. Bots can now be purchased individually through a separate overlay.
Network code improved and sends less events.
Multiplayer character stats have been revamped. Infantry units now run much faster and muskeeters run a bit faster as well. Muskeeters can reload and fire ranged weapons much more effectively.
Single Player:
-------------
Added starting option to play the game with a female character. All armor pieces have been given proper morphs when equipped by female characters.
All dialog has been readjusted for accounting for female player characters.
Renamed the faction "Polish Republic" to "Polish Commonwealth"
Battlefield AI enhanced and can give the new volley fire orders.
New Village Elder Quests.
New and more realistic Caravan Trading System. Caravans can now move unescorted. Goods are now removed when transported by a caravan.
Production System rebalanced.
Mercenary Wages and Hiring costs changed.
You can now pay off all looters and bandits.
Looter and Bandit party size readjusted.
You can no longer kick during tavern fights.
Grenades in single player are now much cheaper but they no longer auto-replenish.
Ranged weapons and ammunition don't replenish anymore when the baggage chest is accessed.
Crimean Horsemen wages are only 33% more expensive (66% for other factions)
Bug Fixes:
----------
Bug #3500: Find bandit camp near ZAMOSHYE village
Bug #3507: No loot screen after defeating Enemy Wagoncamp
Bug #3508: King Jan Kasimir gets captured and disappears permanently
Bug #3514: Items shown as good trading opportunities are not available in marketplace
Bug #3616: Fixed bug when player leaves Polish faction during "Black Mace" quest.
Bug #3519: Paid-off Deserters sometimes continue to pursue the player
Bug #3520: Castles/villages/towns still yours after leaving a factions
Bug #3521: Grenades hurt outside of duels on duel servers
Bug #3526: Formation lines forming at an angle
Bug #3535: horses can not be looted
Bug #3538: Cannot accept village elder quests
Bug #3541: Fire at Will doesn't take effect for all troops immediately and sometimes results in putting all weapons away.
Bug #3543: Trade Permit cost is off
Bug #3545: Cannot capture/loot Forager groups
Bug #3546: Hand-craft Mace is not a mace
Bug #3547: Money in merchant guild cannot be withdrawn if it exceed 10000 thalers.
Bug #3553: Cannot capture captured city
Bug #3557: No reinforcements on wagenburg battles
Bug #3562: Ransom the Girl City Quest cannot be finished if target town is besieged.
Bug #3568: The game sometimes creates a copy of player character in the castle.
Bug #3582: warlords captured in battle by patrols and never got released!
Fixed siege door abuse in some multiplayer maps.
Fixed ladder placements in many maps.
Navigation meshes in lots of maps fixed.
Bug fix: >Lords of Kingdoms easily gather armies even just after being defeated
Double barreled pistols' reload animation bug is fixed
grenades that cause damage to neutrals is fixed. in addition to that, any damage that is less than 10 will no longer make a fall animation.
Fixed towns where "Don cossacks" could be hired
Fixed typo in trade permit cost
Fixed prisoners skill bonus to 10 per lvl
大家好, 火剑的更新包比我们预想的慢了一些,不过总算完成了,在我们的下载页能找到下载链接
我们没加入新东西, 不过诸位可以期待过几周放出的新升级包, 会加入一些新东西
为了感兴趣的人, 下面是这次的修改列表:
Common: 通用调整
---------
Firearms have been generally rebalanced. Muskets are deadlier. Pistols are less accurate but faster.
火器都重新调整平衡,火绳枪更加致命,手枪准确度降低但是射速更快
Pistols and Muskets are now held by their barrels when used in melee mode.
手枪和火绳枪现在在近战中都改成握住枪管的动作(本来是握着枪托用枪管去捅人)
Muskets have new thrust and swing animations for being used in melee where they are used to bash the enemy with the stock.
火绳枪在近战中有新的刺杀和挥砍动作效果这样可以用枪托来砸人了
Melee weapons have been rebalanced in general and they are now faster.
近战武器都重新调整平衡,并且攻击速度更快
Motion blur effect has been removed from some weapons.
有些武器的动作模糊效果被移除
Horses have been made slightly faster and expensive ones now have higher charge rating.
马的速度略有提高,昂贵的马匹有更高的冲锋效果
Characters can now crouch. The default key is 'z'.
玩家可以下蹲,默认按键是z
Order menus redesigned.
命令菜单重新设计
New orders for volley fire.
增加齐射的命令
New orders for specifying formation depth (between 1 and 5)
增加确认阵型厚度的命令(1-5之间)
Damage type of Ranged Weapons is now determined by the type of ammunition rather than the weapon itself. Basic arrows for bows do cutting damage but it is possible to buy more advanced ones with piercing damage.
远程武器的伤害类型现在由弹药类型决定而非武器本身,基本的弓箭产生切割伤害,但是有可能购买到更高级的产生撕裂伤害的箭
New sounds and particle systems for musket shots bullet hits and ricochets.
新增火绳枪子弹击中和弹回的时候的声音和微粒效果
Pikes can now be thrusted from an overhead stance so they no longer have a single type of attack.
步兵长枪可以以一种超过头顶的姿势穿刺这样它们不再只有一种攻击类型
If a character is interrupted while reloading a musket (by being hit) the reloading action is now resumed from where it was left off.
如果玩家在装填火绳枪的时候被打断(比如被击中),那么装填动作将会从被打断的地方来恢复
Switching to pistols is now quicker whereas switching to muskets has been made slower.
换上手枪的动作更快速,而换上火绳枪的速度更慢了
Grenade damage calculation is changed so as to account for obstructions.
手雷爆炸范围的计算方式中加上了障碍物的效果
Female face textures retouched slightly.
女性的脸部材质略微调整
Multiplayer: 多人联机调整
-----------
Changed the fog and atmosphere settings in some multiplayer maps.
在某些多人地图中的雾和天气设定调整
Multiplayer Captain modes have received an overhaul. Bots can now be purchased individually through a separate overlay.
多人队长模式彻底翻新,现在机器人可以一个个类型的单独购买
Network code improved and sends less events.
网络代码部分进行了优化,减少发送事件的数量
Multiplayer character stats have been revamped. Infantry units now run much faster and muskeeters run a bit faster as well.
多人玩家角色属性进行了改进,步兵单位现在跑得更快并且火绳枪兵跑得还要快
Muskeeters can reload and fire ranged weapons much more effectively.
火绳枪兵可以更有效的装填和发射远程武器
Single Player: 单人游戏调整
-------------
Added starting option to play the game with a female character. All armor pieces have been given proper morphs when equipped by female characters.
增加使用女性角色开始游戏的选项,女性装备的所有装甲都增加了相应曲线
All dialog has been readjusted for accounting for female player characters.
所有用女性玩家角色身份进行的对话都重新调整
Renamed the faction "Polish Republic" to "Polish Commonwealth"
将“波兰共和国”的国名重命名为“波兰共主邦联”(因为历史上是波兰和立陶宛王室婚嫁后两国共主才产生的这一邦联国家)
Battlefield AI enhanced and can give the new volley fire orders.
战场AI增强并且可以下达新增的齐射命令
New Village Elder Quests.
增加了新的村庄长老任务
New and more realistic Caravan Trading System. Caravans can now move unescorted. Goods are now removed when transported by a caravan.
增加了新的和更理想的商队交易系统,现在商队可以没有护卫,当商队运输完成之后货物会被移除
Production System rebalanced.
生产系统重新平衡
Mercenary Wages and Hiring costs changed.
雇佣兵工资和雇佣费重新调整
You can now pay off all looters and bandits.
你可以向所有的掠夺者和强盗支付过路费
Looter and Bandit party size readjusted.
掠夺者和强盗武装的人数重新调整
You can no longer kick during tavern fights.
在酒馆战斗中不再可以踢人
Grenades in single player are now much cheaper but they no longer auto-replenish.
单人游戏中的手榴弹更加便宜但是不再能自动补充
Ranged weapons and ammunition don't replenish anymore when the baggage chest is accessed.
当游戏中打开装备箱的时候远程武器和弹药不再能自动补充
Crimean Horsemen wages are only 33% more expensive (66% for other factions)
克里米亚骑兵的工资只贵33%(其他势力要贵66%)
bug修正:
Bug #3500:ZAMOSHYE村附近就能找到土匪营地
Bug #3507:击败敌人车阵没战利品画面
Bug #3508:King Jan Kasimir被俘虏后永久消失
Bug #3514:好卖的物品市场上不出现
Bug #3616:黑杖任务中脱离波兰的bug
Bug #3519:花钱打发沙匪后继续追击主角队伍
Bug #3520:脱离某阵营后城堡村镇仍属于你
Bug #3521:决斗中无手雷伤害
Bug #3526:队列阵线站成折线
Bug #3535:马不能当作战利品获得
Bug #3538:无法接受村长任务
Bug #3541:自由射击命令不能立刻执行, 导致很多单位收起火枪
Bug #3543:贸易许可证费用取消
Bug #3545:无法俘虏/洗劫征粮队
Bug #3546:手工打造的锤不属于锤杖钝器类
Bug #3547:在商会的钱如果超过10000泰勒就不能拿回。
Bug #3553:无法占领已经打下的城市
Bug #3557:车阵战斗无援军
Bug #3562:如果目标城市被围城, 解救赎金女孩任务就无法完成
Bug #3568:有时在城堡内复制出一个玩家的分身
Bug #3582:领主被巡逻队俘虏就永远不会释放
修正联机地图的堵门围困的bug
修正很多地图的攻城梯位置
修正地图的路网
王国的领主即使被击败后也更容易集结部队
双管手枪上弹动作的bug
修正手雷对中立单位的伤害, 任何小于10的伤害不会出现击倒动作
修正可库用 Don cossacks 的城市
修正购买贸易许可证的拼写错误
俘虏技能没点增加10人俘虏上限 吾 该 ! :'( 这是怎么会事?
正在下,可是速度很慢,希望今天有破解补丁{:3_156:} 本帖最后由 鬼狼 于 2011-6-19 13:42 编辑
回复 5# ah998
{:3_125:} {:3_131:} {:3_110:}{:3_120:} 这是怎么会事?
鬼狼 发表于 2011-6-18 11:05 http://bbs.3dmgame.com/images/common/back.gif
你的骑砍是硬盘版吧............所以木有注册表,补丁找不到你的骑砍文件
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