nevergonee 发表于 2011-3-28 05:01

想用火枪僧兵的进 【mod转载】

本帖最后由 nevergonee 于 2011-4-13 12:27 编辑

原帖:http://www.twcenter.net/forums/showthread.php?t=437673
原作者:Yarkis

我是十分想用火枪僧兵,找到了这个mod可以解锁。
想下载请去原作者的帖子下载,我只做简单的翻译。
Mod有2个部分 战役Campaign mod和战斗Battle Mod,安装也要分别搞。
话说现在又aug的mod可以解锁一切兵种,,,,传送门:http://www.twcenter.net/forums/showthread.php?t=429938(话说这个Aug的mod更强大,解锁了8个新兵种,6个新船)


战役mod包括:
1。 Uesugi可以招火枪僧兵和僧骑士。
2。 将军升级的时候得到3点技能点
3。 减少敌人特务(僧人,忍者,传教士等)对玩家行动成功率10%
4。 将军得到技能可以增加影响范围50%
5。 更改了忍者的技能树。
6。 等等等等,不过和原版比起来有少许消弱。

有更新:
7。增加3个新单位:Nagae-Yari Ashigaru (Pike Ashigaru)枪兵   Ashigaru Pike & Shot Formation枪兵   -Ashigaru Sharpshooters火枪兵。
8。普通的足轻用短一点的矛
9。增加一个火枪科技。



战斗mod包括:
1。改变移动速度
2。 增加士气
3。 减少火箭准确率。
4。 减少防守方弓箭从城墙射箭的加成
5。 增加火枪射程到125
6。 雨天火枪装弹速度更慢 (奶奶的,全是消弱)


也有更新:
7。所有单位+4点防御
8。骑兵在+4防御基础上额外+2防御
9。枪兵对骑兵的伤害加成减少5
10。弓箭范围减少到125
11。所有弓箭兵多20%弓箭
12。减少马的重量,枪兵的防御阵型可以抗住冲锋。(这都能改???)

http://img132.imageshack.us/img132/9071/trom3.png


THE RIGHTS OF MAN 3 - ROAD TO KYOTO




Pike & Shot Ashigaru in action!
http://www.twcenter.net/forums/attachment.php?attachmentid=154980&stc=1&d=1302439349


New Technology!
http://www.twcenter.net/forums/attachment.php?attachmentid=154981&stc=1&d=1302439349

song1645 发表于 2011-3-28 07:01

8错8错,哦呵呵

yaosj02 发表于 2011-3-28 08:48

能不能下載分享一下

ppispia 发表于 2011-3-28 12:51

{:3_151:}不是本来就可以招么。。只是条件苛刻了点。。难道是我看错了

nevergonee 发表于 2011-3-28 13:29

原本招不了的,科技满建筑满都招不了。。

放开那位阿婆 发表于 2011-3-28 15:43

武僧薙刀骑? = =b

ppispia 发表于 2011-3-28 17:57

回复 5# nevergonee


   

ppispia 发表于 2011-3-28 18:02

kvictor 发表于 2011-3-28 18:23

貌似数据库里还有薙刀僧英雄这个兵种。。而且还有上杉独有的。。不知道现在的解锁条件是什么。。

vape111 发表于 2011-3-29 19:58

有人试过了吗?给力否?

wwwklkl110 发表于 2011-4-1 22:07

怎么弄啊

wwwklkl110 发表于 2011-4-1 22:09

回复 1# nevergonee

没见下载的地址啊

jia413 发表于 2011-4-1 23:30

ding~~~~~~~~~~~~~~~~~~~~~~

vape111 发表于 2011-4-2 00:36

僧铁炮其实很不给力啊,只有一个略微加射程的技能,当然。。。加了也没弓箭远。。。没有足轻铁炮的排射更没有武士铁炮的三段。

僧骑兵也是不咋地,盔甲太差,也没啥特殊技能。

lantian920113 发表于 2011-4-9 01:11

ddddddddddddddddd

mosquitocw 发表于 2011-4-13 11:32

谢谢楼主,收藏收藏

xiaowl1234 发表于 2011-4-29 11:37

不是本来就可以招么。。只是条件苛刻了点。。难道是我看错了

zbvista 发表于 2011-4-29 12:39

后面的图挂了


PP你是开了最高吧

pei314 发表于 2011-5-16 14:47

pppppppppppppppppp

yyhf2000 发表于 2011-5-28 18:36

{:3_153:} {:3_154:} {:3_154:}

woaiemily 发表于 2011-5-29 16:59

话说铁炮僧可以生产(百科里说的)但是骑僧确实不能生产,然后楼主给的的那个全单位解锁的网址,俺由于太爱国所以没看懂,希望楼主能指点下哪下载就行了{:3_155:}

nevergonee 发表于 2011-6-2 05:32

话说铁炮僧可以生产(百科里说的)但是骑僧确实不能生产,然后楼主给的的那个全单位解锁的网址,俺由于太爱 ...
woaiemily 发表于 2011-5-29 16:59 http://bbs.3dmgame.com/images/common/back.gif


需要下载的文件都在原帖的下头attach files里头下载,
这个是安装的步骤,我把几个关键字翻译下,我估计你肯定都认识,不过还是怕其他人看不懂
download:下载
folder:文件夹
copy:拷贝
files: 文件

Installation Spoiler Alert, click show to read:   
   
AUM-SHO is fully compatible with the latest patch from 27.5.11

AUM-SHO is fully playable with DARTH VADER's DarthMod: Shogun (DMS) and with ToonTotalWar's             Shogun 2: All In One Mod.

AUM-SHO can be used with quite all other mods too.

AUM-SHO can be used with all save-games and it isn't needed to start a new campaign.


Here is the explanation of the four versions:
Spoiler Alert, click show to read:   



1. download aum_sho_mod*.7z and one UPC language file

2. unzip the file using 7zip.

3. copy the aum_sho_mod*.pack and the UPC language file to this folder:

C:\Program Files (x86)\Steam\SteamApps\common\total war shogun 2\data


4. The "encyclopedia" folder contains the custom AUM-SHO encyclopedia pages and images.

No vanilla files will be overwritten and no conflicts with other mods appear.

> Copy the AUM-SHO.html from "encyclopedia" to this folder:

C:\Program Files (x86)\Steam\SteamApps\common\total war shogun 2\data\encyclopedia

> Copy all aum_*.html files from "encyclopedia\units" to this folder:

C:\Program Files (x86)\Steam\SteamApps\common\total war shogun 2\data\encyclopedia\units

> Copy all aum_*.png files from "encyclopedia\content_images\units\large" to this folder:

C:\Program Files (x86)\Steam\SteamApps\common\total war shogun 2\data\encyclopedia\content_images\units\large


5. copy the user.script.txt to this folder:

XP > C:\Documents and Settings\Username\Application Data\The Creative Assembly\Shogun2\scripts
   
   VISTA / WIN 7 > C:\Users\Username\AppData\Roaming\The Creative Assembly\Shogun2\scripts

If you have a custom "user.script.txt" file already, then put the AUM-SHO entry on top of the list.

Whenever updating/saving the user.script.txt make sure that the file is not being saved in ANSI format. It should be saved in Unicode format or else S2 will not read the script.

There is an example script file in the mod included which you can use. Below is a detailed explanation of the script file.


6. please create a backup of your save game folder: (optional but recommended)

C:\Users\Username\AppData\Roaming\The Creative Assembly\Shogun2\save_games

All mods which add custom units to Empire, Napoleon and Shogun 2 cause   loading problems if you play a campaign and then later remove the mod   again.

AUM-SHO is fully save-game compatible and you don't need to start a new campaign. You can continue your campaign.

But if you remove AUM-SHO, then your campaign save-game can't be loaded   properly. This problem have all mods which add custom content and it is   not only related to AUM-SHO.


> I recommend to place AUM-SHO on top in the script file.
Spoiler Alert, click show to read:   



> Important UPC-SHO language file information (unit names and descriptions)
Spoiler Alert, click show to read:   



De-installation Spoiler Alert, click show to read:

guoyuan520 发表于 2012-11-11 20:42

感谢分享。。。。。。。
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