The IMAGINATOR -------游戏内效果修改器
本帖最后由 伯纳乌骑士 于 2011-1-20 07:10 编辑http://www.newvegasnexus.com/downloads/file.php?id=39619
http://www.mgenyc.com/mods/ELECTROCITY---Imaginator.jpg
http://www.mgenyc.com/mods/ELECTROCITY---Imaginator01.jpg
http://www.mgenyc.com/mods/ELECTROCITY---Imaginator02.jpg
http://www.mgenyc.com/mods/IMAGINATOR-OptionsSMALL.jpg
{click here for a larger image}
http://www.mgenyc.com/mods/IMAGINATOR---WhatIs.png
IMAGINATOR is a stand-alone, in-game, image modification tool.
It allows you to separately control visual elements like Brightness, Contrast, Saturation, Light Output, Depth-of-Field and Tint all from within an easy-to-navigate PIP-BOY menu. Never before have you had such power! Seriously.
http://www.mgenyc.com/mods/IMAGINATOR---WhatDoes.png
IMAGINATOR pops up in your PIP-BOY'S APPAREL TAB
You have 4 'TOOLS' in the IMAGINATOR MENU:
EMITTOR : It makes all the in-game lights EMIT more light. And by 'ALL', I mean ALL. ALL, EVERY, IN TOTAL, EACH ONE = ALL.
We have provided 8 presets for most player's tastes. MARCURIOS' MARVELOUS MODIFIERS add incremental increases to the perceived emitter and bloom without altering the general "tone" of the scene. MGE'S HYPNORAMA settings are more dramatic causing lights to "pop" and blooms to increase. Try them all!
CONTRASTOR : Provided within are incremental adjustments to BRIGHTNESS, CONTRAST and SATURATION. Consider this the 'fine-tuning' station where you can adjust our presets - or ANY weather mod - to suit your taste.
CINEMATOR : 8 preset complex color palettes to enhance the mood. We've provided a nice range of presets for you to choose from. Use them 'as is' or enhance and adjust them using EMITTOR and CONTRASTOR.
HORIZONCLEAN : High-performance depth-of-field which generally has the benefit of cleaning up distant 'jaggies'. Why high-performance? A little adjusting here and a little adjusting there has given HORIZONCLEAN more 'pep' than any other depth-of-field solution.
You may DISABLE ALL of the effects from the main menu, or you may disable the effects from each tool separately.
http://www.mgenyc.com/mods/IMAGINATOR-CombineEffects.png
Yep.
Effects from each IMAGINATOR MENU can be COMBINED with effects from each of the others allowing you unparalleled in-game control of your image. Use one or use them all.
Is it too bright? Darken it.
Too much contrast? Turn it down.
Not enough color? Add some saturation.
Is our preset awesome, but just too colorful? That's a baseline for you to work with! Decrease that saturation!
I'm no math-wiz, but that's almost an infinite amount of possibilities all from your PIP-BOY.
http://www.mgenyc.com/mods/IMAGINATOR-HistoryLesson.png
IMAGINATOR began it's life as ELECTRO-CITY : EMITTANCE. But alas, EMITTANCE is no longer a suitable title as IMAGINATOR has grown far beyond it's humble beginnings.
IMAGINATOR is an in-game overlay and is completely compatible with all weather mods because it doesn't change or rely on anything from any other mod.
In it's early days, it had one setting and was inspired by an awesome idea by fLoki in his CUSTOM LIGHT OVERLAY by fLokii.
Then, some time after I released EMITTANCE to the NEXUS, I decided that it was time to find a way to offer USER SELECTIBLE varieties.
The reason to do it is simple: Everyone's got different tastes, different mods, different monitors, different gamma settings, so on and so forth.
TAPIOKS introduced me to a mod called py-DOF. We were working on something altogether separate (making FNV Enhanced Shaders work with Anti-Aliasing - which it now does - badass!), but in having a look at py-DOF I realized that effectively it was the same 'solution' as CLO, BUT it offered a user-interface and varieties.
py-DOF's author has graciously left a "do what you want with it but give me credit" usage policy... and so I have.
In fact, allow me a moment to do this : I'd like to give credit to pylb_etajv, author of py-DOF currently available by clicking here.
Adapting py-DOF's menu script to my needs I created variations of the EMITTANCE effect that the user can select using the patent-pending ELECTRO-CITY "IMAGINATOR" IN-PIP ACTIVATOR.
Marcurious, author of ULTRA-REALISTIC WORLD LIGHTING, saw the potential for EMITTANCE and stepped forward with his uber-tweaked 'modifications' and our glorious collaboration was born.
Recently Marcurious released HIGH PERFORMANCE DEPTH OF FIELD, which we have included in IMAGINATOR.
IMAGINATOR, right now, offers the player a remarkable amount of in-game image control! We're very excited about IMAGINATOR and we hope you enjoy!
- MyGoodEye
http://www.mgenyc.com/mods/IMAGINATOR-Compatible.png
Okay, here's the deal with IMAGINATOR:
Please pay attention ;)
Although a member of the ELECTRO-CITY 'family', it does NOT REQUIRE ANY ELECTRO-CITY MOD to RUN. And although my co-author is the author of ULTRA-REALISTIC WORLD LIGHTING (URWL), the IMAGINATOR does NOT REQUIRE URWL to RUN.
IMAGINATOR will work with nearly ANY mod and requires NONE.
End of lecture ;)
To those of you that have used EMITTANCE, the settings from the last release have remained in the same order, just re-branded to suit my need for lore-friendly naming - which reminds me, thanks to GOPHER for the inspiration for HYPNORAMA.
To those of you that have used HPDOF, the settings are the same, they've just been renamed to HORIZONCLEAN.
You may dispose of both mods as they've been bundled up into IMAGINATOR.
http://www.mgenyc.com/mods/IMAGINATOR-TooManyOptions.png
Nonsense! But be warned:
IMAGINATOR offers you so many options that you may find yourself staring at streetlights for a little bit too long. Ha!
Each weather mod interacts with these settings differently, so choose your poison as you will!
http://www.mgenyc.com/mods/IMAGINATOR-wheredoistart.png
Here's what I recommend.
Choose your EMITTOR setting first. Since EMITTOR adjusts mostly lights and light sources, the best place to do this would be a place with a lot of lights at night.
Then choose your CINEMATOR setting (if you'd like).
Then noodle at will with the CONTRASTOR to get it 'just-so'.
You don't HAVE to do it that way, but if you needed some advice, there you go.
http://www.mgenyc.com/mods/IMAGINATOR-Feedback.png
What we'd LOVE to hear about is how these settings 'feel' to y'all and I'd be happy to take an informal poll on which settings you've chosen.
Upload your screenshots and tell us what combinations you used!
That said, when requesting/discussing IMAGINATOR, please remember that when active, it is an ALWAYS ON effect. As of now, I have no way of having it react to weather cycles or interior/exterior placement and I strongly doubt that I ever will.
http://www.mgenyc.com/mods/IMAGINATOR-Spelledemitterwrong.png
Yep.
I made up some words also.
http://www.mgenyc.com/mods/IMAGINATOR-LoadOrder.png
In theory, IMAGINATOR can go anywhere. In practice, I put it after all weather mods.
Also, it wouldn't bother me at all if you checked out our other mods:
http://www.mgenyc.com/mods/ELECTROCITY---TitleGraphic.jpg
ELECTRO-CITY : RELIGHTING THE WASTELAND
http://www.mgenyc.com/mods/LUMENARIUM---Description-Titles.jpg
LUMENARIUM : SUNGLASSES THAT WORK AND REASONS TO WEAR 'EM
http://www.mgenyc.com/mods/URWL-halfAd.jpg
今天没空像当初发乳摇的时候那样慢慢翻译了。。。。对不起勒。。。有空再说。。。。
总之这货就是通过pipboy修改游戏画面效果,如对比度,颜色等。。。。
下载:
太麻烦的事不想干,纯支持 这个太麻烦了 然后 会和我其他的效果MOD冲突的 so what?{:3_166:} 冲突????/。。。。。。。那算了。。。。。。。。。{:3_46:}{:3_133:} {:3_154:}纯支持了。 确实很强大,但就是太麻烦了,如果重新装一次,裸奔还可以。 好东西啊,要支持,就是英文看不明白
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