骑马与砍杀1.123正式版
官网http://www.taleworlds.com/main.aspx完整版http://download.taleworlds.com/mb_warband_setup_1123.exe
升级补丁http://download.taleworlds.com/mb_warband_upgrade_1100_to_1123.exe 升级后可以玩吗?????????????????????????????????????/ 破解·········································求破解 同样求达人破解下。。。谨拜下~ 1.123更新内容。。。。。
Multi-player:
* Dedicated server list has been revamped and several game filters are now operational.
改进了专用服务器列表,增加了几个新的过滤器。
* Fixed bug where some players were unable to join multiplayer games.
修正了某些玩家无法加入多人游戏的BUG。
* Character turning cap has been made tighter.
角色的转向限制变得更严格。(?)
* The code for finding spawn locations has been moved from scripts to native code, making dedicated servers run smoother.
寻找重生地点的代码从脚本中移到了本地代码中,这令专用服务器运行更加流畅。
Single-player:
* AI that is following their leader as a tactic now switches to charge when the leader dies.
当一个领导人阵亡时,处在其战术命令下的AI们会集体冲锋。
* Item stat display improved in inventory screen.
加强了物品栏界面中装备属性的显示。
* Retreat order is now operational.
新增了撤退命令。
* Fixed a critical bug causing occasional crashes.
修正了一个偶尔会导致游戏崩溃的严重BUG。
* Tax efficiency has been reduced in easy Campaign difficulty setting.
在战役难度设为简单时,降低了税收无效的损失。
* Kidnapped girl staying on party when quest aborts is fixed.
修正了任务放弃后被绑架的女孩留在队伍中的BUG。
* Village prosperity texts are shown only when the player is the owner.
只显示玩家自己拥有村庄的繁荣程度。
* Fixed bug where hit point loss during a tournament was not cleared at the end of the round.
修正了竞技大会中HP损失在一回合结束后得不到恢复的BUG。
* Player no longer has to pay for staying at vassal's castles.
玩家在其他领主的城堡中过夜不再需要付款。(应该仅限本国的其他领主)
* Prisoner and castle guards are spawned correctly in towns in player's domain.
玩家拥有的城镇中,囚犯和城堡守卫将出现在正确的位置。
* Surrendering no longer delivers you permanent stat damage.
投降不再对你造成永久的属性损失。
* Player caravans are now stronger.
玩家商队变得更加强大。
* Player party name change bug is fixed.
修正了玩家队伍名改变的BUG。
* Allies' shields can no longer be damaged by friendly fire.
盟军的盾牌不再会受友伤的损害。
* A cut-scene is now shown at weddings.
婚礼中将会播放一段过场动画。
Both:
* The method for calculating damage when your attack connects too soon or too late has been changed.
攻击过早或过晚的伤害计算方式改变了。
* AI now moves back more effectively in combat to control distance.
战斗中AI会适时后退以控制距离。
* Some polearm attack animations have been redone.
一些长杆武器的攻击动作经过了重新制作。
* Some troop stats and equipment have been rebalanced.
一些兵种和装备的数据被重新平衡。
* New key combination added to hide overlay mesh (Ctrl + o).
新的快捷键:ctrl+o,隐藏覆盖网(?)
* Left-right and up-down keys now cancel each other (instead of one key always overriding another).
左-右 和 上-下 键现在可以互相取消对方(而非总是由一个取代另一个)
* Characters now have softer shadows.
角色阴影更加柔和。
* The models for several items and weapons have been redone.
数个武器和装备的模型经过了重新制作。
* Camera raycast direction fix for dungeon-like places.
在类似地牢的地方,修正了镜头的方向。
General:
* A ton of other bug fixes and improvements.
一大堆其他BUG修复和优化。 破解啊.......還有大大能抽空為我們這些沒技術的菜鳥破解碼? 晕。。。看了一眼中文站。。。出1.124了。。。升级补丁真快。。~
求破解帝破解~~~~
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